Spoony’s E3 2010 Day 2 – Deus Ex 3 & Our Xcom Fight!
Spoony and I went behind closed doors at Square-Enix and 2K to get super-secret details behind their upcoming games! We both agree on how Amazing Deus Ex was but we have EXTREMELY different points of view on the upcoming XCOM, check it out.
Deus Ex to me, looks like a Mass Effect with 5 times the detail, multiple styles of play and procedurally generated contextual cinematic takedowns! EPIC. I’ll have my own Deus EX Q&A coming up soon!
We clearly disagree on XCOM, what say you? Stay Tuned for my own XCOM Interview (Where I punch out a developer – but slowly learn more and side WITH the game).

















24 thoughts on “Spoony’s E3 2010 Day 2 – Deus Ex 3 & Our Xcom Fight!”
Spooney’s so full of himself. It’s annoying that he can’t get a point across without shouting and flailing his arms, and he’s not capable of reserving his judgement until we actually see how the developers intended X-Com. I think the designs are very impressive, and if they’re saying there will be strategy I’m willing to wait to see their concept.
Hey Joe…does SPoony remember that there WAS a Xcom FPS game released on the PC some time ago?
He wouldn’t because it was never released. X-COM:Alliance was never finished and while it was designed as a FPS it was still heavily X-COM influenced as it contained the aliens from X-COM: UFO-Defense, it contained the same reseach, the same weapons and technology, etc.
No there WAS another XCOM fps that WAS released called X-Com: Enforcer
never mind…Xcom: Enforcer was a Third Person shooter…my bad (THanks Wikipedia!)
Xcom looks bloody awsome i agree with joe never played the first one but i might go and get it to check it out
Great E3 coverage guys!
I’m with Spoony on the X-com thing, I played the first X-Com like 2 years ago for the first time and was blown away by it. I see next to no resemblance between the new one and the classic one. They might as well not call it X-Com, it’s kind of insulting to the fans of the classic.
Thanks for all the awesome work you guys do no the videos, they rock.
I never ever played XCom, so as a freshman’s sight, this game looks awesome. I’m really excited for the release now, that Bioshock feel seems to blend in perfectly with the game’s theme.
By the way, was Jewario taping? Lol, I can just imagine him going like: “Somebody, please! think about the children!”.
Also, did you guys cover the Metal Gear Rising area? I really liked that new “Slice what you will” trailer.
I usually agree with Spoony, but I think that he’s too hung up on the fact that XCOM isn’t like the old one. NO MATTER HOW MUCH ANYONE BITCHES, IT WILL NOT BE LIKE THE OLD ONE. Instead of whining about something that’s not going to change, people should focus on how it might be new and different.
We have every right to be pissed off because there comes a point where “new and different” just flat out means a completely unrelated game, they even changed the NAME!
Its like taking Mario and turning into a FPS, changing it from the Mushroom Kingdom to post apocalyptic future, changing Bowser into an evil, human dictator, turning the koopa troopers to bland futuristic nazis, changing Mario from being Italian to Irish-American and then changing the game’s name to Maro World. If that happened would we have to quietly embrace “new and different”?
Honestly, what you just described sounds like the Mario Bros. Movie + some tweaks + first person all combined into a game. I’d play that for a laugh, with the number of great titles Nintendo Release then I’d be up for that.
Sounds like a game where everything seems like you’re high. Add some good mechanics and a random story and you’re set.
You get my point though, change doesn’t always have to be bad. Like Joe said, it’s the game from a different perspective. They may change some of the major elements, art style and even gameplay but that doesn’t mean it’s a bad game. Think of Team Fortress 2 – Valve changed major elements in the game, the art style was completely changed and the gameplay differs a lot from Team Fortress Classic but it managed to surpass the original.
If that’s not enough then a better example is Global Agenda. This is an MMO 3rd person shooter/action game that takes more than a little inspiration from Team Fortress 2. The art style is changed to be realistic and the gameplay changed quite a bit. They also changed the way gametypes work and what you can do with classes. The game works really well though – not better than TF2 but a brilliant game none the less. It was made by a different developer but it’s clear where inspiration came from.
I’d say, stay a little optimistic about this one. I’m not saying that you shouldn’t be annoyed that you’re not getting the game you want but at least consider that it may be a great game in its own right – they’ve not shown much of the game either so there may be many returning features from the original.
We aren’t saying its going to be a bad game but there’s a difference between changing game elements like in Super Mario Kart and bolting a franchise onto a completely different game. Even when Nintendo changed Dinosaur Planet to Starfox Adventure they made sure to put in well known characters and bolt on some space flight sections to make sure there was at least some connections to the Starfox Franchise.
So far this game has so little to do with the X-COM franchise I wouldn’t be surprised if the Cinema Snob decides to do a video review for it.
So far the game looks upsetting to me. I love playing the old X-COM (btw, outside of PC, I also have the PSX version of UFO Defense) and I tend to do so once a year. Though I don’t have any guides, I do know that the beginning of UFO Defense started at 1999. That’s part of why I love playing it – at the time of the game, it was the FUTURE, and now it’s like haha, look at that, that’s so old!
I didn’t think much about it before, but yeah, it feels like another Bioshock is being released and just like Fallout, it’s leaving the strategy aspect. One thing Spoony brought up was your teammates getting in the way, which actually I think works here, not for a good game experience, but just remembering how poorly accurate some of your soldiers would be and end up killing your own guys.
All in all, I’ll probably end up buying it. I just hope Joe is right that there will be customizations for bases and whatnot and hopefully the co-op online too. The only problem then will be finding a couple people who are as big a fan as I to play with.
Ok guys, kiss and make up plz, I don’t like it when mommy and daddy fight!
dude when i saw the exclusive article in gamepro i was thinking bioshock but when i saw that cube thing blast some mothas’ i was like hmmm 2001 a space odysey plus bioshock plus Indiana jones, WHICH I LIKED thank you very much…,I said to myself thank you god you have just brought me a game that i would be worth my time and effort saving up cash to buy
In fairness it doesn’t matter how good XCOM (why the fuck did they drop the hyphen?) is, fans will always be in uproar because its got no bearing on X-COM.
The setting is different
The art style is different
The gamestyle is different
The team based nature is different
The research is different
From what we have been shown and told about the game there are no actual similarities with X-COM. Its like Starfox Adventures on the Gamecube, its a game that was meant to be another game but someone makes the decision to bolt on a completely unrelated franchise in the hope it sells better.
And regarding the American 1950′s setting, this is taken from the Historical Briefing Materials book that cam with X-COM Interceptor (a timeline for everything X-COM related);
“On December 11, 1998, the United Nations Security Council holds a clandestine summit in Geneva, Switzerland. After much debate, it is unanimously decided that a covert, multinational military force should be formed to investigate, combat, and (hopefully) defeat the aliens. Assembling the best pilots, soldiers, engineers, and scientists from all the funding nations, the Geneva council establishes X-COM — the Extraterrestrial Combat Unit.”
This game’s premise is that its XCOM not X-COM, that it was setup in the 50′s not the 90/00′s and that it was an American not a multinational orgainisation. 2K Games have either not read up on the game, completely ignored what went before and have retcon’d the fuck out of the franchise to make it into a game nobody recognises or wants. Compare this to Eidos who from the start knew they had to respect the core values of the Deus Ex game when making Deus Ex3 and how they’ve got pretty much everybody onboard with them.
LOL
“The birth of Angry Spoony”
Love it.
By the type of graphics this game has it remindes me of a cartoone FEAR 2, i dont know about XCOM so thats all i will say.
I can’t say much about x-com, because I never played it before; however, this reminds me of what happen when Bethesda announced Fallout 3. Many fan from the old series including me were in rage thinking that it stays unfaithful to the original series plus it is fps, not turn-based game. Aside from the lame story, I still love it.
For X-com, I agreed with Spoony that I did get the feel of Bioshock in it. Judging from the plot set place in 1950s, this might be a prequel to the original, which set the story of how the alien invasion first started.
Hmm I never saw any other Deus Ex game.
Are they recommendable?
Dear God, YES.
Well, Deus Ex 1 anyway. Though the graphics don’t hold up all that well. Still, you can snag it off Steam for like $10, and if you can get over the looks, it’s more than worth every penny.
Deus Ex 2…different story. Didn’t think it was horrible…but I never got too far into it ’cause it just didn’t have the first game’s draw.
Like Spoony was raving, though, if DE3 is mainly concerned with being like DE1, then that’s a really good thing.
I highly recommend Deus Ex 1, it’s a very fun RPG even to this day. Deus Ex: Invisible war, not so much.
Oke thank you Ill try it out.
And about this Xcom I have no clue what the first game was.
Is it a fun RTS or TBS what is it?
I freaking love rts so ill try it out if its any good.
It’s actually a turn-based tactical squad RPG, though IIRC the world map was in real time. It’s friggin’ AWESOME, but it’s also a really old game, and you might have some trouble getting it working on Vista or Win7.
I totally agree with Spoony on this one. It doesnt have that X-com feel that the previous games created and had. If they had brought in a more interesting research system instead of the Top Model photo shoot of stuff it would’ve been a redeeming quality.
What can you research from a photo of a dead black blob? Or from a picture of a weapon? Except that the look like super soaker weapons or early Star Trek weapons, nothing.
I think they should change it a bit to include a more “realistic” research system, otherwise it’s just gonna be a sub-par FEAR clone.