SoulCalibur V Angry Review
Release Date: January 31, 2012
Platform: Xbox 360, PS3
Developer: Project Soul
Publisher: Namco Bandai Games
Genre: Fighting Game
Players: 1 Offline Player, 50 Players Online
Provocative Advertising aside, how does SoulCalibur V hold up against recent fighters? Joe takes a look at the latest in this once legendary franchise!
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107 thoughts on “SoulCalibur V Angry Review”
This review is funny
This review is funny all that ayuss and titties
Brilliant game but I fucking hate Pyrrah and her brother Patrokales.This suck hard out and really ruined the game.Oh yeah,and the guy that replaced Kilik,god he suck’s.In the words of the Comic Book Guy”Worst Soulcaliber game ever.”
I am ROYALLY pissed off at this game. Aside from all the things you mentioned (which I 100% agreed), I also like to add that they totally nerfed Raphael big time (I am a Raph user, I don’t know why but he appeals to me and has been my favorite since SC2). Many of his moves are missing or changed in really awkward ways. His GI is useless, many of his moves are now required preparation, and some even required successfully GI while in preparation. Gone were the day where he can auto dodges and sidesteps with impunity. His dodges are slower than last games, and they still give him crappy horizontal strikes, and even those are limited in number compared to previous games. I have come across many Raph players and a lot of them feel the same way. Just hoping that in the next installment, NAMCO will give a Raphael that fans deserved.
Despite some lack of effort put in to Soul Calibur 5, I cannot lie how much fun I had with this game. Even though I gave it a 7/10.
Yeah, I can agree to that. I wish they would make a better Custom Character Storyline. Something like in SC III
But I hope they improve Tutorial too…
Well, at least my fav character Nightmare stayes as bad*** as he is
As a fan of Soulcalibur, i was first excited heavily for this game. Beautiful stages, crisp character looks & etc.
What i felt was great in this game was just the custom creation mode, but the DLC’s fell short in between some of actual good dlc items for cc mode.
Single player was uninteresting, even some of the new characters i could care less.
I wish the game developer team can take the campaign from SoulCalibur 2, the in-depth story from within it and add not only the intros and outros of Soulcalibur 4 but as well add that in-game battle system mixed all in together with the beautiful graphics of SCV.
Over all, i would score the game a 5/10 in that in respect of the expansion of the custom creation mode, i wish there could be more with a better in-detail story campaign that isn’t rushed.
All flash no substance. Older games of the series are better. Especially SC3 was fun to play, and it had tons of content SCV does not.
Honestly, I think you rated this game too high.
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I spent most my time in Creation and Quick Battle so far… The Creation mode is excellent, and some of the DLCs with more armour and clothes and great, too.
But does anyone else have immense difficulties with the higher Quick Battle enemies? I beat all E, D, C and B – characters, and the A 5, 4 and 3, too. But the A1 and A2 guys are just bloody frustrating to fight… They combo all the time (which I am apparently too poor to prevent), you can rarely grab them since they evade and stuff, they block almost every attack (even from behind or when they are on the groud…) and it really feels like they are mighty imbalanced.
Apart from that: Great Game! But it is frustrating if you have no time or nerve to learn all those bloody combos… It feels like these are now the heart of the fights and that really annoys me.
Cheers!
I thought this game was really solid. SoulCalibur 2 was the best by far, but this is a great addition. The online play can get aggravating and difficult, especially if you are new to the series. Now it’s only like 15 bucks used, so you might as well pick it up.
The game is all right and the combat system is pretty good but some of the characters are a little unbalanced, as said before by Joe the giant sword holding guys Siegfried and Nightmares can hit you when down but Siegfried is notably slower than Nightmare who can completely waste you. Another character i recently unlocked was Algol who can shoot you from across the map with a ball firing hand and he also holds both soul calibur and soul edge which do crazy combos, Devil Jin is ok other than his lazers that shoot out of his eyes which can become a pain. Dampierre is fast and has an attack which can put you on the ground and keep you there while he throws punches out at you.There are a couple of other unbalanced characters but they pale in comparison.Other than that most characters have their flaws but I really think they need to make just guard more do-able because your timing needs to be flawless.
Oooh Joe, you really should have played Soul Calibur 3! That one was the best. I spent hours with my friends fighting through that conquest/story mode with RPG elements.
I say for the next Soul Calibur they should bring back all the character in the previous games.
well thats depressing, ive started to miss tower of lost souls *shudder*
The only reason I bought the game in the first place was simply to enjoy the creation system in the game, I’ve always been a fan of creating characters so when I found out about how good the charcter creation system was in the game I had to give a look and now I’m able to bring alot of my imagination to life with it. As for everything else, well the combat system is also something I enjoy and as for the single player, well I didn’t have any hope for it what’s so ever from the very beginning.
I love the combat system, kind of hate how defense is punished even more then in the fourth one. i really do hate the face u need the soul gauge needs to be aleast half full to even do a gaurd impact, but soild overall.
Now Characters look great, but who in the hell are the these new characters and how did Cervantes(i think that spelt like) be came mortal again? single player was extreamly dissapointing. no weapon master, sword cronicals, or even a challenge tower… i loved all these things in the past games why get rid of them?? also the lack of unlockable contet, not including clothes is disapointing.
the online play though is amazing!!! ranked battles, quick matches, global waiting rooms where u can chat pick ur challengers and even tournaments that they open every now and then. lag seemed to happend as u skip the little small cut sences of the characters before they fight.
overall give it a 6.9. not quite a full seven for me. it feel like a $40 dollar game then a full priced game.
me to but its a video game avatar(o:14)
Why the hell does a fighting game not have local multiplayer? Does Namco assume Soul Calibur fans don’t have any friends in their real life?
Uh , it does. I own SC5 on PS3 and it definitely has local multiplayer.
Ass tittes ass ass tittes ass tittes ass ass and tittes
dicks lol!
you shuld make a review of assasins creed
Indeed
looks pretty good.
Mortal Kombat is the ULTIMATE fighter!
i bought this game i really like it
i don’t there a super meter this too
this game is easy to mod
i have Tira fighting as Natsu and Ezio fighting as Algol
So is the “ecspecially” just his thing or…?
Is it just me or does the narrator at the beginning sound like Xemnas from KH2?
It’s not just you. The Narrator in Soul Calibur V has the same voice actor as Xemnas.
the customizations and multiplayer were pretty good in this game, if only they let you customize your own fighting style then it would have been epic
I’m not much of a fighting-game person but wouldn’t doing that ruin competitiveness? If you look at MVC3, they keep having to do patches on characters to ‘balance’ them because some were too ‘overpowerwed’ etc. By giving us freedom to create any style, wouldn’t that make balancing extremely hard for them?
To be fair i love the soul caliber series. the 5th game was pretty good, its not bad the only problem i had with the game is that there was no bio features or art galleries thats thing the i like, i had no problem with the story i thought it was pretty silly, good game play, improved character customization and better online other than that pretty good instalment to the series.
Soul Calibur 3′s weapon master or whatever it was called was amazing. Missed it so much in 4. I was really hoping they’d bring it back in this one.
I still think the best SoulCalibur is SoulCaliburIII.
I was beyond excited when I heard SCV announced. But to actually play it makes me want to burn the disc and send death threats to Project Soul. I mean honestly what the hell were they thinking?
First of all they pretty much ripped a lot of the armours and designs from the last instalment and did a half asses lazy attempt of doing anything meaningful with the game. I mean really the only thing that makes the game some what enjoyable is the inclusion of new characters, mainly Ezio. Pretty much my openion is that they could have charged $10 for them in DLC. I and I’m sure others would not be nearly as pissed about that.
What the hell did they do to put this game together? copy, paste, get lazy, and screw up what they just did?
Okay…this game piss me off… And i like the Soul Calibur franchise. But after the fourth one, i thought that the V will be more… well, like the third one actually.
But no, we just have here the most lazy Soul Calibur of them all…
Dunno why but Namco’s SC franchise always fell kinda flat to me, while their Tekken series has always been fun. 6 was the best since TTT, here’s hoping TTT2 kicks serious ass!
I’ve been a fan of this series for a while. I <3 to kick @$$ with swords…
i don’t know what he talk about much much much then mass effect 3
Honestly, I’m not liking the defensive changes they’ve made in this game. It feels like a step backwards. At least button-mashers will be happy.
Got a few things to say on this one.
First (And this really burns me!) If you want to know about every characters backstory (Except for Edgemaster, Kilik and Algol) you have to go to SoulCalibur.com and look up the Characters from SoulCalibur 5, that’s right, they gave most characters a backstory, they were just too cheap to PUT IT IN THE FREAKIN GAME!!!
Second, The Characters voices weren’t as wooden as they appeared, however without proper animations for the characters, their voices didn’t give the dramatic effect they should have… (Meaning, with Still images the Voicing came off as wooden in all the scene’s exept the ones that actually did have proper 3D Character animations)
Third, while I got that the Namco was trying to imply a strong sibling bond between Patrokolos and Pyrrha but they’re honestly going to regret it, Just about every pervert and messed up Freak out there who knows how to draw and upload will be spewing twisted images of those two like a horse with projectile diarrhea (As if Google Images wasn’t messed up enough without this you know what)
Fourth I found the selection in Character Creation Extremely lacking, most clothing, armor and accessories were just hand me downs from the fourth and third, there were only a few voices for each gender, and they screwed up what armor they did make, I mean really! most Pauldrons just floated in mid air as did the belts! and to top it all off some of the women’s torso armor exposed their breasts at certain angle’s, and I don’t mean a little exposed, I mean that from certain angle’s you saw everything, and given to the fact that I’m Not A Pervert I was insulted, I was trying to make a Female Warrior, not a Female Stripper! And before you ask, NO I AM NOT GAY!!!
Despite what you may think, the modern world hasn’t rendered decent morale guys extinct just yet!
Fifth, The story was way to short and failed to properly portray Patrokolos change from a brash young brat into a mature young adult, instead he just grew up instantly and started acting like Luke Skywalker (Which seems even weirder since he kind of looks like him…) towards the End of Return of the Jedi! FOR GODS SAKE PEOPLE DON’T JUST CHANGE ON THE SPOT!!!
Sixth, Sadly for those of us that want to see Characters like Talim,Amy,Taki,Seong-Mina ETC, it isn’t likely since they have this rule in japan that forbids Female Characters over age 27 from being in games (Notice that Namco never increased the age of the female characters as they advanced throughout the series and that the two females that returned have stopped aging ON ACCOUNT OF THE CURSED POWER OF SOULEDGE)
Seventh, To Angry Joe: It’s alot easier to defeat Nightmare with Z.W.E.I. if you rely more on timed throws, Kicks and Critical Edge’s (Trust me I haven’t lost once to him in campaign yet.) and as for the battle between Pyyrha Omega and Elysium; You should rely more on Alpha Petrokolos heavy throw (A Y,LEFT TRIGGER, L2) A Horizontal (JUST Y, not Hold Right-Y) once again Critical Edges and Kicks, don;t bother with Patrokolos Light Throw (A X, LEFT BUMPER,L1), In my personal experience this worked very well and took very little effort on my part (This is just my experience of course but I think It’ll work well for others as well) NOTE: The controls in this piece of advice are for the XBOX 360 incase Anybodies wondering.
Eighth, I was really mad that Algol’s combat style wasn’t able to be used by custom character’s (AGAIN)
Ninth, In soul Calibur 4 your armor, clothing and accessories broke piece by piece as it took damage, in Soul Calibur 5 any hit if powerful enough broke every piece of armor, clothing and accessories regardless of whether or not they were actually touched, which really sucked.
Tenth, In Soul Calibur 4 you actually had stats, skills and even a leveling system that allowed you to further customize your character and encouraged you to learn to use each character, and yet in Soul Calibur 5 they were too cheap to integrate that feature into the game.
Eleventh, ONCE AGAIN THEY FORGOT (PURPOSELY?) TO ADD AN ADVENTURE MODE LIKE IN THE SOUL CALIBUR 2 AND SOUL CALIBUR 3!!!
Still would rather play the DC ver. So far that is the only good SC game ever released..
Ive never really been a fan of SC. I Like MK and Blazblue better. They arnt button mas fests lol