Capcom Issues Apology Over SFxT’s Online Co-op
Count me surprised; Capcom has issued an apology and explanation. Well, more like the developer themselves had to step-in and clarify after Christian Svensson and Capcom’s erroneous previous explanation.
Throughout the development process, there are times when new features are added (and we added a lot of them!) and there are also times where we have to make tough decisions regarding things to cut. This was one of those times.
This mode is supported in the PlayStation 3 version, however, since we tackled that earlier and found the architecture of their system to be more conducive to implementing it. This is the most content we’ve ever packed into a Street Fighter game, so we hope that there are plenty of other modes and features to keep everyone busy for a long time.” -Ayano
No mention of the Disc-Locked-Content. Clearly Capcom couldn’t stand behind Christian Svensson’s statement that,
For those of you who called out Microsoft and said it was their fault, its clear that wasn’t the case. Odd that this is the feature that got cut, but yet they still had time to make those DLC characters. But still, at least they owed up to ONE of their mistakes. Still are they going to stick to their guns? They previously said they has NO plan to patch this in later. Listen, I like Capcom games; I’m looking forward to Dragon’s Dogma and Resident Evil: Operation Raccoon City, but I’ll be damned if I support practices like these.
Don’t buy the DLC Characters.
Don’t buy the Alternate Costumes (which are also on the Disc).