Mass Effect 3: Extended Cut DLC Discussion
Bioware has announced an Extended Cut to the Ending for Mass Effect 3 in direct response to the overwhelming amount of fan disappointment. I hate to be the one to say it, buy why do an Extended Cut if you are just going to expand on the ending we didnt like? I guess I should be grateful for it being free and providing more closure and explanation.I’m happy we pushed for it and ultimately won.
BioWare co-founder Ray Muyzka said the following regarding the Extended Cut:
Kotaku was able to clarify what is being offered even further. The Extended Cut will NOT introduce a different ending or add more endings instead it will provide more clarity and context for what the original ending offered:
“Much of the focus of the Extended Cut is to expand on the variety of consequences of player choices and degrees of success,” the spokesperson said, “so, with the new content, the player’s choices should result in a much more varied experience.”” -Bioware
Finally, Bioware confirmed that work on this DLC will delay other DLC content for ME3 that was already being made:
What do you think of the Extended Cut DLC? The content will be offered for Free until April 2014 and through Origin for PC Gamers.

















554 thoughts on “Mass Effect 3: Extended Cut DLC Discussion”
it the dlc manages to explain the stupid things every one hates in the current ending I am amazed
the extended cut dlc wow that hard to get dlc
there is the dlc in mass effect 3 no way i never seen of it
Hey Angryj (Angry Jay). Your best case scenario would be awesome! The best part about it is there would be room for another mass effect game (opposed to a f***ing mmo). I didn’t actually think there was a way to add another game because this looked like a conclusion to the series. That is Bioware saw that that is what they would probably do so then they could make more $$ on another game.(and hopefully no more me4 bullshit dlc).
Hmm… Best Case Scenario and Worst Case Scenario?
Let’s go for worst first:
Okay so the DLC will come out and we’ll download it. We load it up and it turns out it will be broken. But more so than it being broken, it will break our machines and then make us all have to go and get them repaired or replaced. This will make Microsoft, Sony, and computer manufacturers very angry and they will look to EA to solve this. EA, being ones to dodge bullets, will sacrifice Bioware and many employees will be out of the job. Mass Effect 3 will forever be responsible for the great gaming collapse of 2012 and will inadvertently cause the end of the world as prophecised by the Myans. And all before we get to see some kick ass movies come out. That is the worst worst case scenario. Now…
for the Best:
Best Case Scenario has everything be explained and while many of us will still be upset by the ending, it will at least have us respect Bioware for having the guts to stick to a decision. Bioware won’t change their ending under any circumstance and that is something I can respect. They like their vision of the story and won’t change it.
I believe that this is their vision and not EA’s for one reason: This is NOT the only time Bioware has made poor decisions. Old Republic anyone? How about joining EA instead of Microsoft? And there are many more decisions that are at best questionable and at worst down right stupid. Did I like the ending of the game? No. Simply because they destroyed something in their world that makes it a special universe. The Mass Relays. I know they said, “Oh don’t worry it’s k.” But I find it to be a poor decision to leave a story like that. To destroy something that made Mass Effect special. Is that the way your Shepard would act? No. Because it isn’t your Shepard, it’s Bioware’s Shepard. I had a good conversation with my friend who essentially said, “Too bad! It’s their game! They can do whatever they want! They won’t be able to please everybody!” Of course they can do whatever they want, of course they can’t please everybody, but I think they could have tried. This is a result of having a game company on a leash. We can also make a comparison between Bioware and Bungie. Both were making a final game to the trilogy. One company took three years to develop their game after a sequel was made. The other took a year and a few months. Both companies delivered stories over the years that developed a strong fan base. One company delivered an ending that made sense and left players sad, but hopeful for the future of the protagonist. The other delivered an ending that was sad, left no hope for the protagonist in two out of the three endings, and also destroyed what made the universe special. Bungie did destroy Halo rings in their game, but not all of them, they still exist out there. Bioware decided to destroy all of their Mass Relays in the game and decided afterwords to say, “Oh they can still be reconstructed.”
Now SFDebris had an example of this in his Star Trek (2009) review. “… some of you might be inclined to say, ‘oh that was in the book’, or ‘that was explained in the deleted scenes.’ To which I say, ‘too bad!’ I will do research to review a film, I will not do homework just to sit down and watch the damn and try to figure out what’s going on. If you need me to know something, so I don’t think your character is an asshole, and you don’t indicate it to me well, it’s your fault I think your character is an asshole.”
If you want a story that will please everybody, don’t leave things as an enigma. You can leave fans wondering about the future no problem, but don’t make them wonder what the hell happened in the story. Mysteries are fun, but contradictions make us wonder if there should be a new writing team with Bioware. One that can deliver an ending that can still please everyone for the most part.
And that’s my opinion. Fellow users, I welcome your criticism and if I made a mistake I will do my best to remedy the situation. See Bioware? That’s how you respect people.
I just canceled my Star Wars Old Republic as well done..
Enjoy EA…worst company in America…I hope they like fucking their customers over and losing money.
MommaHun hopes that the comment, “The overall development of other DLC will shift”, is their way of admiting they FUBARed and will make things right in their DLC. She is also resigned to purchasing it IF it satisfactory (read indocternation theory with big battle).
I also thinks that Joe’s suspicions about EA pulling the strings is probably correct. The reason why EA won that ‘Worst Corp.’ award is most likely because most of the voters were geeks who enjoy video games and that there were other companies who earned that title more.
One minor complaint about the ending Earth sequence. Although it was good to get a handle on everyone’s whereabouts, the prolonged good-bye’s were unneccesaily long and sappy (thank you Wrex for your brevity, my Krogen friend). We don’t get to tie a nice neat little bow on our endings in life and it
didn’t add any value to the game either. I suspect I will feel the same way about the current free DLC when I get around to playing it.
P.S. Joe dear, I think it is time for a little trim.
****WORST CASE SCENARIO*******
BIOWARE shows cut scenes of more battle, and some of the friends hes known in me 1 and me 2.
A few cut scenes to try to act like they care about the fans…to try to bubble gum and tape a few loop holes.
MAybe a montage of other war fronts….
then a TEXT PROMPT:
The WAR continues…. BUY THE NEXT DLC for only 49.99!
Finally been waiting for Joes response
Ok I know i have been angry in my responses (I am ANGRY Jay after all)
But I am gonnna step back and be as objective as I can to comment as joe wanted us to.
***BEST CASE SCENARIO FOR EXTENDED CUT DLC***
Scene goes back to the guy who takes a breath…some of his long time teamates say “Sheppard”. Shep blinks his eyes wakes up as they pull him from rubble. ALL of his teammates that have SURVIVED from ME 1 to ME 3 and were on Earth during last battle are there. (if some died thats cool).
BUT HIS FING LOVE INTEREST BETTER BE THERE NOT ON JOKERS FING SHIP.
Camera pans up to see harbringer and friends firing the opposite way they thinking shep dead.
Shep looks around some sad music plays as he sees earth and the remnants of the people STILL FIGHTING til the end.
He says “LETS FINISH THIS” and all of them RUN together to the portal.
They all go up into the REAL portal and make it to the space station.
They stand united walking / limping but as badass music plays determination on their bloody faces.
They may encounter a few enemies on the way but dominate them.
They make it to the center where ONLY the ILLUSIVE MAN is there (the real one). He is indoctrinated and was assisting them IN TRYING TO INDOCTRINATE shep but it didnt work.
He goes off into some rant maybe even close to the original rant in the fake ending before.
Eventually shep has to shoot him in the head and kill him because he wont listen to reason.
They move on… some reapers attack what looks like an overwhelming amount of the most poweerful ones banshees , brutes etc…they are surrounded.
The others say “WE WILL HOLD THE LINE END THIS SHEP”. (Even Kirahe can say this if he is there since he promised to help).
As his friends make a REAL LAST stand worse than ME 2
Shep makes his way to the central thingie. It can stay the same since the ending is BASICALLY THE FUCKING SAME.
A VI appears but its NOT a god child (or maybe it is if we are FORCED TO KEEP HIM).
It says “Commander sheppard, no one has resisted indoctrination before you have proven to be worthy of standing before us”
Shep looks up and says “US? Are you reapers?”
The VI says NO, we are the “XXXXX” we created the reapers.
Shep says “WHY would you do that?”
The VI explains they were meant to be slave labor … and too late did they realize an evolutionary machine versus organics pattern that naturally repeats its self (ala Quarian / geth, silons/humans, XXXXX/reapers) occurs and is in evitable. But the VI says but the total destruction outcome IS NOT INEVITABLE even if it is incredibly hard. One race cant defeat the machines once the machines evolve to a certain level…even the XXXX failed because they tried to go it alone…and their crucible was destroyed as it was 3/4 complete thus ealing their fate.
BUT the VI said the crucible was their idea the protheans discovered.
He says the energy to power the device is waning and soon there will not be enough left to fire it so shep must choose what to do.
The VI states it is THE LAST evidence of its race which were wiped out 200,000 years ago by the original reaper-like machines. When the crucible is destroyed all remmnants of their race will also be gone…please remember them for their contribution to young races future.
The VI admits it has been semi indoctrinated that the reapers have been developing a indoctrination that works on machines as well. He is fighting it but time is running out.
You have done what we could not so Go choose how to end this war the choice IS YOURS (YES FUCKING OURS BULLSHIT BUT WHATEVER)….
BUT this time IF THE PLAYER GOT THE BEST ENDING AND DID IT RIGHT, there is a 4th option……RED GREEN BLUE and YELLOW. YELLOW = destroy the reapers/shut down reapers in certain radius which may include THIS galaxy only (leaving open for EA to do mass effect 4 where we go after the reapers n their OWN galaxy)
if SHEP chooses yellow he is only used as a conduit to is knocked out of it which a shock after it shows it destroying the reapers.
IF FING EA HAS TO DESTROY THE MASS EFFECT GATES FINE it can do that too.
After the scenes of the battles EVERYWHERE………..I FUCKING MEAN EVERYWHERE…earth and all other warfronts…
Shep stands up his mates behind him cheering nodding etc.
His omni tool lights up and the VI has downloaded the plans for improved mass effect gates. You have done what no one else has…but this is only the beginning….this was only a reaper invasion force…their true homeworld…is my races old homeworld….the war has just begun. the VI’s last words are Thank You sheppard, remember us. Avenge us.
The station starts to blow up… they all run for the conduit…just as they get in…the station explodes.
On earth theres cutscenes of victory….some of his freinds who have survived….others throughtout the galaxy…shep looks up at the stars…..
hes gonna go kick the reapers ass in their galaxy.
What I don’t understand is why everyone presumes they are trying to justify the, “Space magic”, we were given. It says it’s going to, “Expand”, which to me means take the original ending further, I’m guessing after Shepard takes a gasp. Maybe it’ll prove the indocrination theory true, maybe we’ll get another shitty’ ending, but what I don’t understand is how so many people can be certain they are trying to justify, “Space magic”. I’m glad it’s finally come out, but alls we can do now is wait and see what unfolds!
Angry Joe in denial was priceless.
If you are a Member of BSN and wish to express your opinion about the Extended Cut DLC.
Here’s a poll.
http://social.bioware.com/3723108/polls/
My opinion.
Shit + some nice cinematics = still shit.
I hold my wallet. No more hard cash to BW and EA.
Thanks for the update, Joe!
I wish the Indoctrination Theory was true; failing which, however, the following scenarios, while failing to resolve some plotholes, would not be terrible substitutes for me.
Best case scenario(s):
(1) Control ending – Shepard gains consciousness and discovers that he’s a Reaper, a husk. He steps into Harbinger’s empty shell, and the scene cuts to the battle on Earth, where we watch the victory fleet and our squad pick up the pieces, and our LI mourn our loss on the new planet. (A few cutscenes of the earlier battle, with our war assets, would be great too.) The next scene, we see the Council enacting a monument for Shepard on the Citadel, and the re-construction of the Sol mass relay is in progress. Shepard-as-harbinger then flies into the dark of space. (Your choices will affect: Who or what appears in the cutscenes and “how you will you be remembered”, i.e. as a Paragon and Renegade, and re-cap of your key achievements through all 3 games, with characters voicing opinions about you.)
(2) Synthesis ending – Shepard gains consciousness and realises he has replaced the Godchild, and is the new Catalyst. He is the first organic-synthetic Catalyst in the history of the galaxy and he chooses to end the cycle forever, permanently closing the Citadel’s link to deep space. Same as above, with cutscenes of the final battle, victory fleet and your LI, with everyone realizing the paradigm has shifted. A scene of Xen or Raan embracing a Geth Prime might be neat too. The final scene is a victory celebration on the Citadel, and concurrent reconstruction of the Sol mass relay, with Shepard watching through the eyes of a Keeper. (Impact of your choices same as above.)
(3) Destroy ending – Begins with cutscenes of the final battle, victory fleet, the Normandy and your LI. Then, if your EMS was high enough, Shepard wakes up on Earth. The final battle is over and the Reapers have truly been defeated. Hackett retrieves Shepard and explains that the Crucible worked, and that you fell back through the beam. You’re lifted to your feet and greeted by a cheering army. When asked about your squad, Hackett explains that the Normandy lured Harbinger away from you and that they’re safe and will be returning. The final scene is a victory celebration on the Citadel, and concurrent reconstruction of the Sol mass relay, with Shepard and hir squad presented with medals. (Impact of your choices same as above.)
Honestly, any scenario which can explain the Normandy’s escape sensibly, feature badass cutscenes of the final battle, show us the fate of the post-Reaper galaxy and provide closure for your squad and LI would probably be good enough for me.
Worse case scenario? Anything that prompts further speculation on the above.
Best case: Indoctrination theory.
Rather good case: It turns out, that Shepard lost consciousness when the Reaper’s beam had hit him. In his dream he saw some strange things, like piles of corpses near the core of the Citadel, where they shouldn’t have been anyway, the Godchild, the Normandy escape, etc. He wanted to save the Earth, so he have seen his self-sacrifice in the dream. But then Shepard wakes up on Earth, beams up to the Citadel, where is no Godchild, probably kicks some Reaper asses, activates the Crucible, which needs the Citadel as a power supply and destroys all the Reapers for good, leaving other synthetics and relay network intact.
Worst case: There is a big flashing sticker “Artistic Integrity. Do Not Touch” in the middle of the screen for the whole final sequence.
I think the best case scenario is this. the extended ending will pick up right where red ending leaves off. Shepard wakes up on the battlefield clutching at his various wounds, they use indoctrination theory to explain what we all saw leading up to this moment. as Shepard opens his eyes, Harbinger lands once more, realizing that the human who has defeated the reaper plans 3 times before, not counting what happens in 3, has survived, then we find out, Shepard is not as hurt as we thought, his armor having done its job. He looks nearby to find the mini-nuke weapon he used against the AA guns early in the mission. cinematic then shows the hero making a mad dash for Harbinger, climbing up the reapers and working his way inside. He fires the weapon and runs. as harbinger explodes from the inside out, we find out that in fact IT linked the various reapers. as he falls the other reapers loose their kinetic barriers and begin taking massive losses, as they make their way off world, they go through the mass relay to lick their wounds as it were, the Normandy pursues, the crew unwilling to let the cycle continue, but the reapers have a failsafe. The cores of the mass effect relays explode, the Normandy crashes on an alien world while the reapers make their escape. then we cut to the council, aboard destiny ascension, who are discussing the damage to the mass relays, and ways to repair it when a most curious thing happens. A keeper from the citadel has appeared before the coucil, it says something in a language they can’t understand and suddenly shuttles appear near the burnt out hulk of the mass relay, and when sensors check, its keepers repairing the Relay. the solarian councilman remarks that it will take time but that it is possible the keepers could repair the relays. as for the catalyst, since no one really knows what it was meant for other then, its, a been designed over many cycles, and b. it has an outlandish energy signature. it ends up changing into a new citadel while the reapers take the original from sol system to act as a hub. it connected to the citadel, not to unleash the god child, but to pull access codes and keepers off the old citadel. hence leading into either mass effect 4 or the rumored mass effect mmo
Based off a prior interrupt
Best Case Paragon-Indoctrination=True, Harbinger Final Boss with War Assets in play
Best Case Renegade-Indoctrination=False, God Child Final Boss and Ending is based off amount of War Assets
Worst Case-Indoctrination=True, but God Child still exsists and the cycle continues regardless
This is my best case scenario for ME3, and what I want most out of it is three separate endings. This almost certainly won’t happen, but they can create something that feels tailored to people’s experiences, preserve the ending bioware has made as it stands so they don’t have to cut anything out and still have it resonate with the indoctrination theory.
Aside from maybe the stuff with the Normandy, but whatever, we’ll get there.
Indoctrination can still be correct – all of this is a manifestation of the struggle with indoctrination within Sheperds head, she’s still down on Earth, as shown in the Red ending. This can still be the case with the Blue and Green endings, but it’s never shown as Shepard doesn’t survive.
My own personal feeling about the teleportation stream – looks like a much larger server nodes from Geth Concensus – I feel that this means that the beam is a data stream, connecting to the synthetic implants put in by Cerberus – this would make sense seeing as the Reapers are synthetics themselves so if they wanted access to the citadel controls they’d need that data stream or someone inside to control it. Previously no data stream so they needed Saren. Now they have no one on the ground aside from perhaps the Illusive Man to control, but Shepard is their choice. Or something along those lines.
This allows the indoctrination theory to play out, but in a virtual reality created by the reapers and modified by shepards own implants – maybe even a remnant of the input by Legion when creating the reality for Shepard in the Geth Concensus – a similar virtual reality, also similar with the presence of reaper code. Previously, a virus, now a catalyst.
Anderson and the Illusive Man remain the two odds to which Shepard must deal with, the Illusive Man being their attempts to stop shepard and Anderson being Shepards own attempt to deal with the situation. I would have thought that some kind of defence from Reaper code would have been installed by Legion without Shepards knowledge. Or hell, even EDI. Maybe even the Illusive Man himself in a paranoid moment.
But that’s that. The indoctrination theory can still stand with everything leading up to the choices. Shepard is indoctrinated, the Reapers have their own plans for him/her and use her as their own personal Saren, hoping to pull off the Synthesis ending. Why couldn’t they do this with the Illusive Man? He was all about the control, and that’s just delaying their plans needlessly when they could get exactly what the want in the end with Shepard. The destroy option is there as a remaining element of the crucible or Shepard’s own will or something. They want Green, they’d be fine with Blue, and then the Red is their worst case scenario.
So why have it as the only option when you have barely any war assets? Surely it destroys all synthetic life, and that’s the exact opposite of what they want? Not quite.
You can split the Red ending into the best and worst case scenarios for the explosion. We’ll deal with the worst case scenario first, seeing as it works with the indoctrination theory the least. Shepard has few war assets and can only destroy, sending out the wave of Red, destroying the citadel, destroying the mass relay yada yada. The most important thing here is that the red wave doesn’t just destroy synthetic life, like the god child said, but wipes out organic life too. This option is essentially the way of mass galactic suicide. And doing the reapers job for them. I’d say this hints that the reapers are full of crap and this Shepard, lacking the will to do anything useful for them, is just setting off a massive destroy button, using the crucible as the Reapers most effective weapon. Or maybe this doesn’t just destroy organic life, but organic life with technology. All the soldiers have got some kind of technology on their person, and it hones in on that. Shepard has started the most effective reaping ever. For this worst case scenario I’d love for it to show a few Reapers survived, leaving in no doubt that this was their plot with a few necessary casualties. They’ve had a few setbacks as it is, what’s one or two Harbringers caught in the firestorm? Maybe even show them indoctrinating survivors, harvesting what’s left or starting to rebuild the mass relay. Hell, let the Geth survive and become their little slaves! This ending is to show just how detestable the Reapers are, and show the concequences of the player not psyching up the galaxy enough.
Best case Red is where the ultimate victory shines through. Shepard has exerted his will on the Reapers and come out shining, destroying the reapers and their creations. Shepard, most importantly, survives and the data link between Shep and the citadel is broken. The indoctrination is over. In terms of ramifications for the universe, well…
• The Citadel is destroyed, and so are the mass relays
• The Reapers are destroyed, and so the technology from them would have to be salvaged to try to repair the relays.
• Organic life has won, the cycle has ended. Do whatever you want with all that, just show us that the people we interacted with mattered.
The main distinction between the best and middle Red endings in the the survival of Shepard. Here’s how I see this going down. In Best, Shepard survives and so does Synthetic life. The scene makes a point of this by showing the Geth viewing the destruction of the Mass Relay with whatever Quarian forces are on Rannoch. Progress is being shown with the reconstruction of the Quarian homeworld and the work on trying to improve quarian immune systems, or whatever. In the Normandy scene, we also make a point of showing EDI survives. If we really want something nice, there’s a scene with memory to Legion. If we want to be downbeat in the happy ending, the Geth are killed by the shockwave due to their reaper code. The unupgraded survive and the Quarians keep on keeping on.
In the middle Red, only organic survives seeing as Shepard does not. Essentially, in the destroy endings the effect of the Crucible depended on Shepards will. Not enough, the targeting is influenced too heavily by the Reapers and organics are killed en masse. When Shepards will is strong enough the crucible targets ONLY reapers. When neither have control (the middle ending) the crucible fires as it was intended by the Protheans, wiping out synthetic life everywhere. EDI is killed, the Quarians are left on their own on Rannoch and their progress is heavily hindered. Things are a lot more downbeat, essentially, and the work on the mass relays must go on without the useful input of the Geth, who would have some code memory of the Reapers designs.
If any of this sounds stupid, we’re dealing with an ending with space magic here.
I can’t seem to really work out the difference between the good and bad “control endings” so I’m just gonna deal with control on its own. The Red has far more drastic differences.
Anyway, the basis of control is shepard does an illusive man. His indoctrinated virtual body is destroyed and his mind is trapped within the citadel, taking the place of the catalyst and leaving his body dead on the ground. He is now in control of the Reapers. Synthetics survive, organics survive, this seems on the face of it to be a pretty good ending. The ReaperShepard can interact with the other people through the same way that Shep talked to Sovreign in the first game, through Vis or just calling them up. The species coordinate to rebuild the mass relays with the help of the Reapers and Keepers. Especially important is the survival of the citadel, which ReapShep moves back into its proper place. What we need for this ending, however, is an unsettling feeling. Tell it partly from the position of the organics, rallied as one and the mass relays are reconstructed in no time, life seems to get back to normal in a generation or two. But have HarbringerShep start to narrate over the fragile peace. The debates that the Salarians have with the Krogans if you cured the genophage, or fights that start out. Make Shepard emotionless in the face of his love interest, make this ending so superficial and with a hoffific undercurrent of the Reaper cycle threatening to start again even under Shepards guidance that not even the happy elements can break it. Make Shepard sound more like Harbinger, make it look like Generations pass in a second for this god-like entity who starts to lose feeling for the organics.
Make it clear that all this did was lead back into the cycle, with Shepard realising that organics will destroy all life if the reaping does not simply cull the technologically advanced.
Finally, the Green Ending. This one is so strange, seeing as now synthetic and organic are one. This time shepard is consumed, body and mind, and Harbringer seems to have absorbed elements of Shepard. The reconstruction of the mass relays starts again, and life seems to head off at a strange tangent. All conflict ceases, and a tranquil feeling seems to wash over the galaxy. The Krogan genophage is now cured no matter what, the Reapers and synthganics are allied and Harbringer leads the galaxy as a kind of benevolent ruler. The Reapers have succeeded in their task, and now most of them retreat back into dark space. Everything seems happy, especially for the quarians who no longer need environmental suits, and EDI and Joker can now have offspring.
But then we get a vision of a different Galaxy. One that hasn’t been synthesised.
The Reaper cycle is about to begin somewhere new, and the slaughter has simply been moved.
Now of course the specific characters are where a lot of the detail lies, and these would change dramatically depending on the ending. The Normandy crashes no matter what and the surviving crew, well, survive. Lest we forget, they also have long range communications that may or may not be linked with the mass relays. What was all that quantum communication handwave nonsense happening in the game for otherwise? Generic ideas for the Normandy:
• Worst Red, they’re the last organic life-forms we see that aren’t enslaved, send out communication, no response, we see a Reaper start to close in on them.
• Best Red: Normandy can reach many planets from its undisclosed position on planet close to the centre of the connection between the Quarian, Turian, Krogan, Asari, Human etc. Normandy becomes one of the best assets in reorganising the Galaxy. EDI can coordinate with Geth to analyse plans of Mass Relays, as can Liara. Shepard can talk with the crew, and in particular his love interest.
• Middle red – same for centre of connection and reorganisation, but the Geth and EDI don’t survive, so work on the mass relays is visibly slow. Interactions with teammates and various peoples.
• Control – communication with various people, in this version the mass relays are constructed with ease and we see the crew picked up. Some supplementary endings play out, this would be the one with massive focus on the crew and dealing with what Shepard did to himself.
• Synthesis – this one is so strange I just don’t know. The mass relays would be rebuilt and they’d be picked up, and they’d have their slightly altered scenes. EDI and Joker can have their relationship, Tali can go without envirosuit. Maybe Javik kills himself right there and then when he realises what has happened, considering his relationship with synthetics.
Why is the Normandy in the Mass Relay in the first place? Maybe it was a tactical thing. The military had done all they could on Earth and it was obviously a losing battle. While it’s unlikely that Joker would want to cut and run, the people on board that ship are pretty damn vital. The greatest Prothean Expert, an AI with Reaper Code, a Prothean with touch memory (particularly useful with the remains of a mass relay or reapers), and a handful of massive military assets. Maybe Hackett ordered a full retreat in the hope of fighting another day before the citadel explosion changed everything.
I feel that the best Red should feel the most upbeat by the end of it, despite Green and Blue just seeming more happy on the face of it despite the Reaper presence sullying everything. Hell this isn’t even so MY ending can be the best one, I picked control the first time around. I would go into what would happen with each individual team mate, but I think that can wait to see if anyone even gives a crap about any of this. This is just an overview of the possible best case scenarios that, lets be honest, just won’t happen. We only have until summer, so they’re not going to create 5 completely different ending sequences. This is just wishful thinking of a way to incorporate the current mass effect ending into a varied, satisfying one that includes the indoctrination theory and all the crap from the game.
Oh, and the worst case scenario? A single ending no matter the choices that attempts to re-establish the status quo so that the next game can start out with as much ease as possible. If that happens, I will be pissed. The future for Mass Effect is not in the future of Mass Effect. There is a rich lore that exists and stuff can happen and be inserted into that – just let this all be tied up, otherwise you risk making another sequel that just won’t make sense.
Unless it is in the far flung future of that little kid talking about ‘The Shepard’ where some shit went down in each of the endings. The Relays got rebuilt and the subjects turned on their gods, or something…
Honestly, that’s still going to be constrictive so that only one ending is going to be true. And that would suck.
Worst case scenario; the Retake Mass Effect movements turn into a Heaven’s Gate -style suicide cult after Bioware releases ME4:The Quest for more Money.
Best case scenario; in the process of compiling all the data needed to explain the shitty ending, someone in charge realizes how badly a new ending is needed and scraps the band-aid for a transplant.
Ok Ok lets say that they are actually screwing us around! Lets say that they actually will expand right after shepard wakes up, but thats 1 ending! GOD F****** DA***!
Guys, I have been following this ending discussion for some time and now I finally want to make one thing clear: The Destruction of the Mass Relays DOES NOT END SPACE TRAVEL!
We know from ME1 that every ship uses a faster than light drive. Which means that without the relays it wont take seconds to reach the citadel, but a few years or centuries. So galactic life will just go on in a smaller space. Thats it.
Also we don’t know HOW fast their FTL is which means it might only take months to reach different places. The Relays are just faster and thats why they are being used. Thats why they pointed out: Fleet won’t starve. I am neither happy nor upset about the ending. Like everyone else a little more explanation would be nice.
Even with FTL drives it will still take days to do what previously took seconds and will still royally screw over galactic trade and whatnot causing large scale extinctions in the process. You should also know that travelling in FTL apparently causes a charge to build up in the ships core after a short period of time and it is required to eject that core unless you want your ship destroyed -i.e you could find yourself in the middle of nowhere with no core when you try to travel elsewhere – I dont know where you would find all the encessary replacements either what with manufacturing on earth in ruins. And where fo you think they are going to be getting their fuel from? All the infrastructure/fuel depots are destroyed – maybe the Quarians will be able to mine enough fuel for themselves if they can get out of sol, but i expect thats about it.
Between Dragon Age 2 and Mass Effect 3 I lost a lot of faith in Bioware lately.
The originally planned ending that was discarded along the way would have been amazing, given what little we know of it. This was posted on Something Awful:
“The Reapers’ goal was to find a way to stop the spread of Dark Energy which would eventually consume everything. That’s why there was so much foreshadowing about Dark Energy in ME2.
The Reapers as a whole were ‘nations’ of people who had fused together in the most horrific way possible to help find a way to stop the spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in Mass Effect is supposedly unique because of it’s genetic diversity and represented the universe’s best chance at stopping Dark Energy’s spread.
The original final choice was going to be “Kill the Reapers and put your faith in the races of the galaxy in finding another way to stop the spread with what little time is left” or “Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means.”
Yes, it reads a little like Gurren Lagann, but that isn’t a bad thing, I’d say. But when they shunted Drew Karpyshyn over to SWTOR it all went to hell. While I personally think that ME3 was a lot better than DA2 (not difficult) and an overall very good game, despite reduced interactivity in conversation, horrid sidequests and nonsensical ending, I would still rate it lower than ME 1 & 2.
As an aside, what is up with Bioware’s recent downward spiral? Yes, EA, I get that, but there’s got to be more to it than that. A company does not loose half of it’s good writers just for no reason, does it? At least I hope it doesn’t, because I want old Bioware back…
Angry Joe, I have listened to your advice on Fable 3 (did not buy thanks to you), talked with you on the forums of Kerberos Entertainment (We all weep for the fall of Sword of the Stars 2), and finally here.
So be kind, and listen to my observations.
Firstly, I agree, the hand of EA is certainly felt here. Someone walked in and said “you guys screwed up in a huge way, and now we are suffering for it. Fix the problem”. This can be seen on amazon where people are getting full refunds and the price of the game is dropping like the stock market in 2008. I love the retake movement, but odds are this is what truly forced someones hand.
Secondly. I Agree that the ‘powers that be’ probably were not paying as much attention as they claim to. If they did, they would realize that the whole retake movement, and the anger that was raised around this had nothing to do with the desire for clarity. What was wanted was something that made sense and followed the promises we were given for the game. Preferably nothing that resulted in star children and loss of narrative focus.
Thirdly: The comments and answers given at PAX displayed a complete and utter failure on the hands of Bioware and EA’s public relations department. they almost certainly stacked their Q and A sessions for the ending of the panel to prevent any dangerous questions that would risk their “Artistic Integrity”, however…
Forthly: They did NOT answer the Indoctrination question asked by Kotaku.com. They dodged it. Unlike every other question that had an answer as silky smooth as the smoke from their thin cigarettes, this one sounded like a “Oh shit, we told them not to ask that”. there was Zero confirmation or denial. The indoctrination theory may still hold true.
Fifthly:Next time you have a show about ME3, I suggest you look up how many times they have used the “artistic integrity” defense, and the reaction it has had on the player base. It has been used so many times it’s meaning has been lost, now it sounds like a “please stop pointing out our mistakes”
Finally: Everything that has come out has been accurately predicted already. All of the new MP classes were leaked practically the day of the game’s release, along with the note that they were free.
Do I have any faith that Bioware will survive this? Let me frame my answer with this statement: I think that Kerberos Entertainment has a better chance in keeping the love of their fanbase then Bioware. Solely on the public relations effort that Kerberos underwent to redeem their horrific mistake. Even if the current build of their game is buggier then a bait farm.
Thanks for listening,
The Unwashed Plebian
Zelnik
Ubergrog (Origin name, come join me for some gold runs some time)
Best Case Scenario:
Just Before Shepard makes the choice he has a flash and suddenly looks over all the facts and relises that he is infact indoctrinated and begins to fight it and breaks free, and shepard leads the ships to fully defeat the reapers.
Worst: jaja binks makes an apperance….and if ea are reading this and do it, then god have mercy when Joe finds you!
You are wrong. You said previously that ending sucked because it was full of plot holes and didn’t make any sense. Well isn’t extendet cut suppose to clarify that thing to make it understandable. Maybe this EC DLC will make endings enjoyable even to those who hatet it…
Hey, an idea to think about: I never thought EA was really that controlling over the ending or if they tried, they weren´t very successfull. Why? Because while the ending is pretty open, the options are very diffrent from their meaning to the universe. Think about it: If you choose “synthesis”, all former life is destroyed and replaced by a completely new version of life. If you choose “destroy” only synthetic life is destroyed. Do you think you can make one DLC that fits on both versions? That would completely ridicule one of the versions. If the story and things that characters tell you are not completely diffrent it would make the choice you made meaningless. And making completely diffrent versions for all three choices is just too much effort. Also: Shepard is not alive in every players ending, so who would they play from then on AND the relays are destroyed in ALL options, so there´s no space travel, which directly concludes in: no more Mass Effect.
You´d think, that if EA had their hands on the ending, they´d have insited that Shepard survives EVERY time and the Relays NEVER get destroyed.
The Rebuilding of the Mass Relays maybe is possible, but if its not supposed to be completely ridiculous, it would take years to build them. What´s the DLC supposed to be abbout? Building Mass Relays?
They stated that it was the end of Shepard’s story, but not the end of the mass effect universe. But I see your point, since if they would make a game after this one, with or without Shepard, set several hundred years later, it would be very difficult to do, and if the stick to only one of the endings, than it would suck. I think if there’s gonna be a new game in a few years from now, it will be a prequel. Remember, all the history when talking about past with the prothean, or anyone else. I could easily imagine a mass effect game set around the time when humanity discovered the mass relay tech on mars, or something similar.
And for the DLC part, like in ME2, most DLC like the shadow broker, or kasumi and so on didn’t follow the endgame but was integrated in the middle of the main storyline, so the ending does not really matter in this case.
Very true, that´s what I expect as well. And honestly: There´s nothing wrong with DLC that plays during ME3.
After all the damage EA did over the last 12 years they’ve deserved the golden poo award. I mean ruining companies like Bullfrog, Westwood and great game franchises like the C&C/Red Alert series, or Dragon Age 2, and the most recent Mass Effect 3, not to mention the canceling of highly anticipated game sequels like Dungeon Keeper 3 . They got what was coming to them. Oh and “keep making award winning games” my ass. Releasing the same sport game every year with minor visual upgrades and palette swaps, and having all the major sport licenses is kind of cheating. Oh yeah Fifa 12 won about 20 awards? Of course it did since it’s the only big soccer name in game industry since the late 1990s and old fans will by that instead of pro evolution soccer.
But let’s see the worst/best case scenarios.
Best: Include the indoctrination theory, have an alternative ending. That way they don’t even have to change the original ending, just take it one step forward by either showing an indoctrinated Shepard or showing him get saved by someone and show some kind of conclusion of the war. Simple as that.
Relative Good Ending: Have some cutscenes with all the surviving squad members, all the major characters as the pay respect at some Shepard memorial on earth. Possibly have the love interest crying at least. I was really pissed that after 3 games of wooing and staying faithful to Ashley she just pops out of the Normandy with a smile on her face like “oh look pretty trees herp derp” so you know, a little bit more emotion would be nice especially, after I put several hours into the gameplay, and several weeks if I count the previous ones, and I sacrifice myself for the good of the galaxy, at least make meg me feel like a god damn hero who will always be remembered. And no, not with some grandpa telling the story, or a text which says “you are the hero, good for you”, I want a memorial, a celebration to honor my memory, I want squad mates remembering my good deeds, I want to see Krogan babies with Turian babysitters, make me feel like my sacrifice was worth it! And even if Shepard survives I don’t really want a happy Disney ending, they still could keep bittersweet. Heck if they use the “missing in action” cliché and then seeing a crippled Shepard on a remote planet with the love interest living a life of solitude l would be happy.
Worst: We get more explosions and space magic with all the colors of the rainbow and replacing the Normandy with a unicorn. Seriously though, worst case would be if they just keep dragging the same shit onward and not changing anything.
Absolut worst: Same shit with even more plot holes and making it ever more open ended for the next game.
Best case: they remove the god damn Joker ending that is in violation with the Indoc. Theory – the one that makes the most sense and would actually be satisfying to all.
Worst case: they paint a big middle finger to sheparts forehead in every scene
Best case: Indoctrination theory is true, they somehow make our choices actually matter, possibly a confrontation with Harbinger, cutscenes at the end telling us what happened afterwards.
Worst case: Nothing changes apart from a few extra cutscenes with some kind of patronising message from Bioware and they keep their “Buy our dlc” begging screen at the end as well.
I’m actually pretty happy Indoc is probably wrong. I’m tired of being TOLD that what is essentially fan fiction unless confirmed by devs IS right, and i’m wromg for thinking otherwise.
That being said, if after this my actions through the trilogy STILL have no effect on the ending, i’ma be pissed off. And I kinda wish that they would have added the abilty to just tell Starkid to fuck off.
I thought it was an interesting idea, but nothing more than that.
Best case scenario:
Expanding on the indoctronation theory (as it makes the most sense so far, because i don’t see a way to expand on the *dead* ending we allready have without it being some random bullshit.)
And for the love of god let us have some kinda Boss fight instead of a F*cking endurance round. (Or just an epic cutscene where your war assets TRY to take down harbinger or something. If they fail or succeed could both be satisfying, if we just got some F*cking closure.)
Worst case:
They try to explain the plotholes in stupid ways that make no sense and just make for more confusion.
Best case: The indoctrination was true, we get to see an epic battle, every decition effects the cinematics and i can die in the hands of my loved one or live happily ever after and have children with my loved one with a hint of ME 4.
Worst case: Nothing is changed and is explained soo they can go for another DLC, shepard dies no matter what, they piss us off again and bioware completely loses my respect and finaly they just fing set up a cliff hanger where is certain that a DLC or ME 4 is coming to explain all the crap….
EA **** you, you and your workers are all COMPLETE AND UDER F***ING ****!
DEAR EA:
ARE YOU F# WITH ME !!!
Ah hell after all this crap I’ll be happy to see Shepard riding on Rainbow Dash into the battle and killing Reapers …. would’ve made lot more sense. Or maybe BW is hiding like 1 hour of gameplay and epic battle vs Harbigner ? Who knows … who knows…
Best case scenario
Provides enough detail on the obscure plotholes for the player to figure out on their own what is happening, as well just straight up showing us what happened.
Worst case
They fill in the plotholes and explain everything, but create new plotholes and banna-shit logic that leaves everyone more angry and flubbergusted than before. Leaving us with a desire for another explanation regardless of what form it takes or at the very least just pissed off.
They just just close it with a giant space orgy, hell it wouldnt makes since but at least it would be fun to watch. Or how about Shepard and Harbinger have an intergalatic dance off. They have already made a joke of the ending at least have fun with it! Fuck EA!
What surrounds the ME3 ending and extended cut is quite a twilightzone.
Nobody knows exactly what the ending means, Bioware is only giving such minor hints I need Yoda around to teach me patience.
The indoctrination theory resonated truth. I’ve watched it and was amazed how much elements of it were just left unnnoticed when I played it. I guess it was the excitement of the moment. It is the only and perfect bailout for an ending that seems crap!
I’ve started to play Mass Effect 1 again. After completing 3 I wanted to replay the whole series with all its DLC and additional stuff. Just to re expierence the saga with more background knowledge of the universe.
I can tell that in the first hours there are so many references to what’s going to happen in ME 2 and 3 that I completely missed the first time because I didn’t know what it was all going to be about. This reinforces my belief that the script and story writers of ME knew exactly what they were doing when writing the story throughout the games. It’s a masterpiece on their behalf.
but then the ending…
I could only think of an homage to 2001 a space odessey where a new starchild gets born who introduces humanity to a new era. And maybe they wanted a more artistic, philosophical approach after the intense adrenaline stuffed ride. But it just makes no sense… it’s out of place indeed!
My hopes are they still come out with DLC content that will
1. let you play trough an in dept version of the end battles. How cool would it be if you were able to fight the final battle from each of your squad mates perspective as they are all in a different location completing different missions.
2. Give us very cool cinematics of all the collected war assets in batlle.
In really felt i went to each fucking corner of the galaxy to find additional ships and troops for nothing!
3. revisit or explain the ending and give us a proper one.
To Bioware: Fuck EA, do what you know is good and incorporate your desired ending as you had written it in the DLC and make it accesible through a secret code only non EA-idoctrinated-people can understand
Just FOOL them!
I know what they should do! Remove cinematics! Just cut off right after the scene where you’re sitting with “Anderson”, checking at your stomache wound and looking out over Earth, and then stamp a text on the screen saying: “sorry, we’re lazy, so we’ll give you the real ending later”.
No, it wouldn’t explain anything, but there I still felt some kind of completion. As soon as you get Admiral Hacket’s radio chatter, everything was ruined. It would still make more sense then throwing in a little godchild out of nowhere with the different endings. You already beat the reaper control (a.k.a. the illusive man vs Anderson), so why throw in a extra step, just to delude us further?
Now that’s just my take of it all.
For me:
- Best case scenario, Bioware acnowledge at least some of the indoctrination theory or make some sense.
- Worst case scenario (and most likely), they basically just do more of exactly the same and don’t really add anything.
- Unrealistic scenario, they come up with something that is better than the indoctrination theory and make out this was all somehow a clever ploy that went wrong.
Dear AngryJoe,
I understand your sentiments. And I agree with your position about EA compromising Bioware vision of the ending to milk more money out of the franchise (the ending that was prepared since the beginning of the story was the Dark Energy one wich is even darker than the DeusEx one we actually got). Proof? The extended cut being released in 2012. If it will be released these year it means that the DLC was planned since the beginning. The “lots of speculation from everyone” ending was designed with a marketing plan. in mind
But what you and the Retake movement were expecting? A complete new ending? They can’t do that. Not now. They cannot give the fans what they exactly wanted because it’s a tricky precedent for the “industry” and it would sound more or less a big “thanks but fuck you” to all the illuminated “journalists” who defended them on the ending debacle.
They choose a middle ground approach and that’s always been the best we could hope for and it just remains to be seen what they will be able to do. Is the ending shitty? Pretty much but c’mon: most endings in genre fiction or videogames suck as well. It’s a standard unfortunately. When you take the “heavy exposition” road, there is no way you could formulate a smarter plan for the reaper than the one we got. You could just find other dumb motives. As the fantasy writer Joe Abercrombie put it in his blog: “heavy exposition from a glowing child is never, never a good idea”.
Best explanation for the reaper would have been no explanation at all but I imagine the outcry from the fans if they have taken that road.
Just to say: the weakness of the ending is not in the themes or the overall logic (it’s weak, it’s crap, but it’s standard crap for science fiction and fantasy). The weakness is in the writing and the presentation of the ending that causes a sense of detachment and a loss of emotive connection with the alternative universe of ME and its characters (imho, that’s why most fans have choosen the destroy ending… me included
).
I mean, if we put them under scrutiny, most of the storylines of the ME franchise do not make actually any kind of sense. Most of them are filled with plotholes. I mean, the genophage cured instantly by putting the antidote in ventilator? LOL. But those strorylines are written smartly and presented in a way that touch our emotions, so we players do not care a lot.
It’s just a question of smoke and mirrors: the ending does not have to make sense if it strucks some emotional chord. The illusion of sense is well enough for the audience. I don’t know if Bioware will be able to fix the current ending, especially for the hardcore fans who are up in arms and will never give the new extended cut the benefit of the doubt. Just to say: the damage is already done… no way to fix it even with a new ending. I don’t want a disney ending. I don’t want bioware’s sunshine brigade to win on that issue: they allready screwed the DA setting..,
PS: Next time you will ask for multyplayer or for the removal of RPG elements from Bioware’s games like autoattacks and such in DA, I will consider you accountable
. Be careful what you wish for…
Best Regards,
TheBetaCritic.
“(it’s weak, it’s crap, but it’s standard crap for science fiction and fantasy)”
It’s obviously still below the standard of Mass Effect and Mass Effect is not the mosthigh standard fiction or science fiction. You also can’t get away with a logical contradiction of that magnitude in anything unless you are publishing trash.
Mass Effect 1 was the best Mass Effect game for me had great story and i felt like i was my character then ME2 came out and it was also a realy good game with a good ending but then came ME3 that killed the game for me i had to play ME1 just to forget the ending in ME3 existed. ME3 had it’s realy cool and awsome moments that showed us the complition of thing that were in motion since the begining of ME1 like the genophage and geth/qorian war witch were realy well made. Then the ending comes and i have to ask WHERE THE FUCK! is Harbringer???! he is the fucking nemesis of ME2 and we don’t even get a dialog option with him sirusly was he always that GOD chields BIATCH? My god does the ending suck balls and makes no sense.
This game is dead to me and will be forgoten i hope that Biowere get there shit back togethere
I guess it goes to show you why i’m not ever going to buy anything again from Bioware, and especially EA. Though that may be a problem, since the government allowes them to own everything in the market place. No Monopoly here…Totally agree with you on the plot holes, and just laziness of the endings. I hope the DLC has everyone but the Krogans dead, and those named Shepard. As the Krogans have eaten and mauled the rest. The Shepard Humans all live in a Krogan Zoo. At least that would be a better ending than the pile of shit they tried to make us eat. Is it so wrong to want an ending that makes sense, and doesn’t seem like a drunk monkey made it up after doing an eight ball, while being hit over the head repeatedly with a mallet? They could have made an ending that left room for more DLC, and games of non Shepard variety. They didn’t have to pick the stupidiest choice though.
What i don’t understand is if the Indoctrination Theory is incorrect then why if you destroyed the reapers is there a scene where shepard wakes up?? i mean why??? Is that just a ramdom easter egg…if it is i hate Bioware from now on ruining my favourite game series of all time.
But however if they do i good job and explaining the endings and i can see what properly happening to EVERYTHING like with the victory fleet and please explain WTF is joker doing outside the sol systerm in am hopeing 10-30 mins of cutscenes as its the minimal we hardcore fans of series desearse . I will be happier than what i was but my god i seriously doubt i ever buy another EA game again whether Battlefield, Mass Effect or what ever…( If CD Projects falls under EA gamming is dead to me )
We’re sure that British Petroleum, AIG, Philip Morris, and Halliburton are all relieved they weren’t nominated this year. We’re going to continue making award-winning games and services played by more than 300 million people worldwide.
I find it hilarious that EA responded to their nomination as worst comapny in America in kind of a little kid:
“Oh yeah! Well you’re a doo doo head!! We don’t care!!!!!!!!”
fashion..
Alright:
BEST CASE SCENARIO:
We are presented with more explanations regarding the process of the reapers harvesting, are shown elements of the war assets being utilized and, if high enough. shown as an option that the crucible might not even be needed. that the crucible was a stopgap for the godchild to use as an element of false hope for the civilization close enough to achieve victory. but that the combined efforts of the different civilizations prove to be of greater resistance that they possibly anticipated. Or even to explain the reasoning why the godchild is letting shepard with even the option to destroy him in the first place. we are provided with a more satisfying epilogue in the form of a memorial on earth with the combined leaders, maybe a conversation with garrus or other main characters explaining the reconstruction of the relays and the plans to further continue species cohesion, or to show if the old conflicts will arise.
OR:
Bioware is keeping the wool over our eyes and is providing a very strong epilogue that brings back the choice. and is merely providing a public statement to placate naysayers at the moment (/wishful thinking)
WORST CASE SCENARIO:
Some token rephrasing of the god child to make him sound less incoherent, and a fallout: new vegas style slide show depicting what each character did and what they’d eventually do. followed by a ‘love letter’ to the fans for making this DLC possible. Thinking this is the end of it. Oh, and let’s not forget the secret unlockable trailer for Mass Effect 4: The Search for The Shepard: Revelations.
I think what needs to be made apparent from the gaming industry’s perspective nonsense like this should not be tolerated. genuinely wonderful games and franchises are being crippled through the business practices of Electronic Arts. If EA, and GameStop are billed for two of the worst companies in the states, what does that say about the game industry as a whole? what does that say about GAMERS as a whole? If developers like Bioware, Valve, and others are having their games deeply affected by their practices, should we stand for it?
I hate you EA youmurdered Dungeon keeper
(sorry for my english) I think best case scenario is the simpliest way to explain players what happened to the universe. Actually when i was playing ME 3, i expected that in the ending i probably would have a dialog with CEO of Reaper corp. I they finally explain me that they were the first species in far far away galaxy, and after few millions years of evolution they tranformed themselves in to the symbiosis of machine and organic, because it was the only way to survive, and then they started to travel into another galaxies, harvested their population, took their resources and after that build relays and citadels to be sure that another races will repopulate this galaxy. So they travel from one galaxy to another just for their own survival. And the only way to stop this meaningless existence, is to find the galaxy where they can be defeated. So from cycle to cycle our galaxy build an ultimate weapon to destroy reapers. And here it is the glorious moment, so final battle will decide the winner. Again sorry for my english.
Joe please.. how does this disprove the indoctrination theory in any way?
If BioWare really DID intend for shepherd to be indoctrinated, they damn as hell wouldn’t tell us now. They would want it to be a suprise, and leave as little clues as possible. As they did with the ending, they only left subtle hints. I think you’re overreacting, this doesn’t confirm or disconfirm any of the theories about the ending.
The only real info we got about is that it will be longer, more choices will probably be reflected , and will have epilogue scenes. That could mean ANYTHING.. could mean we actually see shepherd wake up as indoctrinated, or it could mean they just stuck with the ending w/o the Indoc. theory and we see liara and joker going at it to repopulate the planet. It could be anything, i don’t see why you are so worried, the odds of the indoc. theory to be true is still 50/50 imo.
As for my best ending, the best ending would be to actually take down harbinger, and that bastard the illusive man, in a glorious battle. Then shepherd should retire on a tropical island with garrus and liara and live the rest of his life here. Meh i dont know, something like that. I just want closure to the war damnit! not any artistical bullshit that most people dont understand anyway. But if i cant get that, the indoctrination theory is also very cool
Worst ending: The ending we got is to be taken literally, and the indoctrination theory is false.
I think it’s interesting how everyone is just ignoring all of ME3′s other problems while focusing on the ending. When you actually think about it, a lot of plot holes and stuff that just make no sense began popping up starting with The Arrival.
-Why did the Reaper artifact in “The Arrival” not only reveal the existence of the Reapers but also gave information on their back up invasion plan? The Reapers always hide their existence. That’s one of their advantages. No one knows they exist so no one can prepare for them.
-How did Udina end up on the Council if you picked Anderson in ME1?
-What happened to the poison the Reapers were using against the Krogans? So they can disperse the cure over the entire planet in a single burst but the Reapers have been using the Shroud to poison Tuchanka for at least since the beginning of that mission and somehow the poison had zero effect?
-Why did the Geth Dreadnought have hallways and consoles and medi-gel and all sorts of stuff that the Geth don’t need?
-Why did Legion suddenly call itself “I” and what did that have to do with it becoming a “fully realized AI?” Legion is composed of a thousand Geth programs, each program is basically an individual. Even if it became “fully realized,” the Geth programs would still be individuals.
-Why did EDI have to use a console to contact Admiral Hackett after they found the Prothean VI at the Cerberus base? EDI’s “brain” is on the Normandy, the body is being controlled remotely. The Normandy already has access to everything the robot body experiences.
-How did the Reapers take over the Citadel and why didn’t they use it to shut down the Mass Relays? One of the biggest reveals in ME1 was that the Reapers can shut down Mass Relays from the Citadel. Saren shut the Relays down when Sovereign invaded so the Citadel can’t get reinforcements.
-How does anything having to do with Cerberus make any sense? When you think about it, the only explanation for anything they do is basically “cuz we’re evil.”
Just a question….Why the fuck the godchild destroys the mass relays if THEM REBUILDABLE WHATSOEVER????? It’s a totally illogical bullshit.
That would be something that the dlc would have to explain very carefully,and not just in the “its just a byproduct of the space magic” type of way.