Lets Go Raid The Internet Lara!
Tomb Raider finds jolly cooperation, betrayal, and survival in its multiplayer!
In a new announcement, Square Enix has stated Eidos Montreal will be heading up an effort to bring multiplayer into the new Tomb Raider reboot, so that development time won’t be taken away from the single player aspect of the game. This is nothing new, as we have seen countless games get a tacked on multiplayer game added to a primarily single player game though we have also seen it go the other way as well. While it could be argued that having a multiplayer component, especially developed by a separate team, can only add to the value, we have seen that this is not the case, especially in recent example Spec Ops: The Line in which its tacked on multiplayer reduced its appeal and undercut the message the single player campaign was trying to get across.
“No one is playing it, and I don’t even feel like it’s part of the overall package,” Lead Designer, Cory Davis said. “It’s another game rammed onto the disk like a cancerous growth, threatening to destroy the best things about the experience that the team at Yager put their heart and souls into creating.”
The multiplayer proposed for Tomb Raider will have several different facets, with a helpful list compiled by Gaming Everything outlining the multiple features stated in the latest Official Xbox Magazine that will be added. Though I must confess seeing the words “More QTE’s.” makes my heart sink, while the proposed Cry for Help game mode sounds too interesting to be missed. Though I am still curious to see how a primarily survival based game with rpg elements will work when creating a multiplayer experience, it seems only time will tell.


















24 thoughts on “Lets Go Raid The Internet Lara!”
Reminds me of Uncharted Multiplayer.
I do have to admit that I am a MP junkie I love MP and co-op which im on the fence with it bc ive seen some really good ones and also bad, which always have me interested in trying them out. Like now im playing God of War MP Beta and its pretty bad ass but I do agree if you’re gonna put MP mode do it right bc it could kill the single player game as well. I would like to see more Brawlers MPs in my own opinion.
Why does every game HAVE to have a multiplayer option? I cringe every time I hear about a MP mode crammed onto a single player game. Does anyone fondly recall Mass Effect 3′s multiplayer and say “Now that was totally worth it!” Doubtful. The best thing I can say about it is at least it didn’t ruin the main game, mostly. They could have put those resources into coding and actual meaningful ending.
Did you read the quot?
Honestly, ME3 ending was not bad because of lack of resources. If we are to believe a former member of the writing team, after the game was finishing up, Casey Hudson basically locked himself in a room, selected the ending he liked and told everyone to screw themselves with any other ideas.
And MP in ME3 is fun if you want a quick game of a shooting some bad guys. It is helped greatly by the fact that that most of the update content for it is free…
Confirming that ME3 multiplayer is the case of thing done right, as far as this “horde” genre goes. Guys put a lot of work into it post-release and it delivers as long as you like the premise of it.
waste of time and money.
IMO multiplayer doesn’t work on a game that focuses on a fixed protagonist. Do it on Warcraft, Starcraft, Borderlands, skyrim, hell even dragon age, how do you do multiplayer on Tomb raider? What’s the next step? Multiplayer on witcher?
Don’t think the “fixed protagonist” thing is the issue. For example Halo 1, 2, 3 also have a fixed protagonist and though you can argue about taste it works for many.
- >Implying Witcher is focused on a single protagonist.
Unless you speak of games only, which you, in my humbliest opinion, shouldn’t…
Only time will tell, and it’ll probably suck or be ‘tacked on’ as you say.
Part of me hopes it doesn’t, with this new direction in the series they have a chance to really do something special, and if all anyone remembers is ‘Tomb Raider? Damn the multiplayer was shit.” then this interesting new direction will probably get scrapped.
yay same modes, same shit as always !!! yuuuuuuuuppiiiiiiiiiiiiii deathmatch, team deathmatch…………… WTF !!!!!!!!!! always the same modes with different name instead but at the end the new name is just “cosmetic”. i dont mind competitive modes but on past years all it has done was to turn a enjoyable game into having bad moment with some douchebag “youuuuuuuuuu kill meh, look at mah KDR !!!!” multiplayer should bring people together for a good time and not bring them to see who is the biggest douchebag, “i had a great night because i made yours miserable”…… co-op is overlooked and media seems to be spooked when game has co-op a sole mp “oh my good co-op only?this game is so bad”……..
There’s other ways to color up a death match too. A different name, different pre-match cut scenes, etc.
I could make it an excercise to think of crappy things high budget producers might do to cover up their lack of ideas.
Is the co-op overlooked though? To me it seems like everyone and their grandmas cram co-op “Last Stands”, “Hordes”, “Survivals” etc. modes on single-player games. On the other hand, PvPish multiplayer modes are pretty rare for these games.
I’d rather have co-op with a decent (maybe even separate) storyline though.
In my opinion, multiplayer is to the video games industry what 3D – or that ‘rumble chair’ Angry Joe talked about – is to the movie industry: a feature which is amazing when the movie (game) is built for it (like the Souls series), but downright pitiful when it is ‘tacked on’, just to justify a higher price tag and entice more punters to come watch (buy) the thing.
Of course, there are exceptions where the added multiplayer is good, but those kind of prove the rule. Uncharted 2 is one such exception, which may give us a little hope: since this iteration of Tomb Raider wants to profile itself as an Uncharted clone, maybe the extra multiplayer will be ‘as good as’ too?
Tomb Raider is the last game i’d want multiplayer on, but co-op has potential. A kind of puzzle solving/exploring 4 player with separate maps from the single player and specific co-op puzzles, enemies or bosses could work well if done right. You know, some traditional tomb raider, but with more players and possibly new characters or custom ones. Not that that’ll ever happen. Expect something of the shelf. On the other hand, Square/Eidos montreal gave us human revolution last time they teamed up, and any game that lets you grab some mates and donkey punch tigers has gotta be at least worth a look, different direction or not.
Well, we had GoL and it wasn’t awful it seems, so yeah, why not…
Oh yay. Tomb Raider multiplayer. That’s definitely what it needed.
LOL at the pictures!!
This could have potential I suppose…
Praise the sun!
“More QTE’s” makes everyones heart sink.
What he just said.