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  1. Today
  2. Welcome to the AJSA. Most of the conversation has moved to the Discord, you should join if you haven't already.
  3. Hey everyone, Who here is ready for Death Stranding, dropping on November 8th? I am pretty interested in the game, especially with how weird it looks. Don't really see anything else coming out anytime soon that is remotely similar to it. Anyone else have thoughts on this upcoming game? -GrinningZero
  4. Yesterday
  5. Hello all, I am GrinningZero, a new legionnaire in the Angry Army here to check in and ready up. If you ever need backup then I am your warlord! I hope to see you all on the battlefield! -GrinningZero
  6. 113) I Peel Good Platform: iPhone Ever want to play a game where you peel fruits & vegetables because you don't want to do it IRL since it makes your hands wet & smelly & sticky? Now you can with this game! Which for some reason also includes ice cream, snack bar, and a durian. Yes, it has THIS Logic is obviously out of the window here. You can't peel this shit with a skin peeler! It's actually just as much fun as you thought it will be, and it's a good zen game to play. Unfortunately you can't eat the fruits, which is a shame because they look really good after you peel them........ yummy 114) We Happy Few Platform: PC After I played this game when it was early access & haven't touched it since, I finally get back to finishing it. Thank God for that because this game is WAAYYY too long, and not in a good way. It plays like if Dying Light has a food mechanic, no firearms, strip down the parkour so you can only do minimal platforming climbing, have it take place in a city where everyone is drugged on antidepressant pills, and have the game be stretched out so much that by the end you just want the game to end already. The game has 3 characters to play as which is quite ambitious, but it's not fun at all to do when the majority of the game is spent doing identical things to each other: sneak past enemies, beat them up, get food + drink to fill your hunger & thirst meter up, and go backtracking a lot just to complete your quests. Initially it's fun, but by the 50th time you pretty much just want the game to get over it already. And it just keeps going, and going, and going. I really thought that after 20 hours of playing and finishing Arthur's story I was done, BUT NOPE, you got 2 other characters to play as. Worst part is when you transition to a new character, ALL YOUR ITEMS & SKILLS YOU ACCUMULATED ARE RESET. So you have no choice but to complete quests to level the character over and over again! Thankfully the 2 characters after the first get more skillpoints for completing quests so you can get the best ability really quick, and the 3 have different playstyles with different skill trees, but oh man, it's very annoying to deal with. Now the stories of the 3 characters are definitely the reason to play through to the end because they all have intriguing backstories & their plot are resolved in a satisfying way, but all their story could just be resolved if you pretty much just have your first main character Arthur help the other 2 with their stories. There should be a branching path which will let you choose which one of the 2 characters you want to help. What boggles my mind about the game is there is an option to get a different ending, but that's only at the very2 end of the game where you complete all 3 stories, and all it was is a scene of whether you take a pill or not. Why??? Why the sudden choice after slogging through 20 - 29 + hours of grindy bullshit?? I thought for sure that the game will end with Arthur & Sally getting out together and overcoming their troubles as a couple because that's what the game was heading for, but they ended up getting out on their separate way because Arthur is a complete moron who can't let go of what happened to Sally in the past and so just leaves without her, made even worse because when you play as Sally, he came off as even more selfish and leaves her to fend for herself. It just makes Arthur look like a piece of shit, even though the moral of this game by the end is to let the past go & move on to a brighter tomorrow. WHY?? Just have these two be together!
  7. Last week
  8. Completed: Outer Wilds Platform: PC Outer Wilds takes some inspiration from Majora's Mask, the world changes as time goes on and eventually leads to an event that will reset everything. Your goal is to take the 20 minutes you have in each run to explore space and planets to discover the history behind an old race, find the other travelers from your planet, and discover why the universe keeps ending. Inventive worlds and sights hiding a good mystery. Planets hold hidden facilities of past civilizations, ruins are covered or become discover-able as two nearby satellites drop huge amounts of sand through the space between them filling or emptying their terrain, a black hole sits at the center of a moon slowly being destroyed by asteroids and falling in it will take you to the other side of the solar system where absorbed rubble and a small space station await you. Outer Wilds is one of the best adventure games available. One that is not at all for me as I really didn't enjoy it most of the time.
  9. 111) Yakuza 0 Platform: PC Played this game again on PC because why not?? And because I will skip the Yakuza 7 game until it's released in english, so this is a good compromise. Good thing this game can be modded, so I install the mod which brings back the original Japanese intro song for the game to hype things up. Played Pocket Racing till the end again, beat the crap out of Mr Shakedowns & unlocked the original fighting styles for Kiryu and Majima as soon as those modes are unlocked. Not fighting Amons again cause I already did that on PS4. Now that I played this game again, I can definitely say that this is pretty much one of the absolute best game in the series. It holds up really damn well compared to 1 - 4 which aged quite a lot, not helped in 3 - 4's case by their pretentious as hell stories that just get sillier each time I see it. Hope that Yakuza 7's story will be awesome & the rpg mechanic be well done. 112) Goetia Platform: PC This game is just annoying to play. It's a point and click puzzle game where you are a ghost and your goal is to solve puzzles & unlock the next part of a house so you can get items that belongs to dead people which must be put on a pedestal. The puzzles ranges from simple to straight up cryptic as fuck, especially this one puzzle which involve listening to 3 stuffed heads mentioning a riddle, but in the end the riddle means fuck all because you can just solve the puzzle by brute forcingly putting a piece of paper into a scrapped paper until you get the solution. Then there's another one in a forest with symbols that you have to put on a typewriter. F this puzzle. And the ending of the game is bad too. You have 2 endings, one if you didn't collect all the items for the pedestal, and the other if you collect all of them. Both are equally depressing and makes everything you did before completely meaningless. F THIS GAME!
  10. This Week In Gaming 10-15-19

    Game Workers Unite co-founder Emma Kinema's presentation on the state of the industry and reasons behind the effort to unionize it, Reid McCarter researched the Warsaw Uprising to tell how the recently released game Warsaw captured the events brutality and complexity, Keith Stuart speaks with CD Projekt designers about the challenges behind the writing and location designs of The Witcher 3, Like Stories of Old considers the unfulfilled potential of Minecraft by discussing how different your interactions with the environment could be if it was created with different assumptions in mind, Kimberly Koenig covers how a gaming library helped a small neglected neighborhood in Portugal find a new identity, Martin Robinson interviews Hiroshi Kawaguchi to learn tales from inside Sega AM2's top-secret studio, promising games from PAX Australia, Skeleton on the state of emulation and the importance of having the games be accessible to everyone, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Promising indie games we saw at PAX Australia 2019 The highlight of PAX Aus was Unpacking, which is a game about unpacking Dragon Age Writer Reveals A New Game, And It Is Completely Different How dare Disco Elysium tell me I am boring?? Official fan-made 7th Guest sequel The 13th Doll finally ready for release this Halloween RAN: Lost Islands Brings Its Multiplayer Warfare Onto Steam In Late 2019 Granblue Fantasy Versus Reveals Zeta And Vaseraga As Playable Fighters, Here’s A New Trailer Brigandine: The Legend of Runersia Introduces The Themes Of Four Of Its Six Factions The Wanderer: Frankeinstein’s Creature shuffles into stores on Halloween Murder By Numbers is Phoenix Wright in leg-warmers from the designer of Hatoful Boyfriend The Ninja Saviors: Return Of The Warriors Will Cut Its Way Into North America On October 15, 2019 Unity of Command 2 will be out in November, beta signups are open How MediEvil Remake Captures Original's Intended Vision Visiting Game Freak For Pokémon Sword And Shield Divinity: Fallen Heroes development put on hold indefinitely Cotton Reboot Flies Through Classic Cute ‘Em Up Stages With A Spring 2020 Release Window Yakuza: Like a Dragon Has Kasuga Taking Tests To Improve “Human Power” Upcoming Museum Sim Lets Players Combine Artifacts To Tell Cool Stories You can fly to your house in Microsoft Flight Simulator 2020, alpha starting this month Lovecraftian horror and Mars exploration game Moons of Madness hits PC October 22 Crimsonland devs going zapping again with Tesla Force More Dramatic Readings Of Video Game Patch Notes, Please Only Fortnite could pull off a total blackout 370,000 people are watching Fortnite do nothing on Twitch The Division 2 brings The Last Castle crashing down in today's story update Wargroove gets a new story campaign with co-op as free DLC New Paradox Game Steals Halo Artwork, Gets Pulled Saints Row 2 for PC is finally being fixed Steam's 'Remote Play Together' will introduce online support for all local multiplayer games Twitch Explains How Another Shooting Got Livestreamed On Its Site Twitch Streamer Says She Was Banned For 'Suggestive' Attire After Brigade From Racist Trolls Report: 50 workers laid off at Bendy and the Ink Machine developer Kindly Beast Another round of layoffs hit Planetside 2 developer Daybreak Studios Blizzard's Hong Kong Missteps Prove Video Games Aren't Neutral Popular Hearthstone Caster Quits In Protest Of Blizzard’s Hong Kong Punishment A coach in Blizzard's Overwatch League was told to delete a tweet condemning the company for censoring an esports competitor from Hong Kong REGARDING LAST WEEKEND’S HEARTHSTONE GRANDMASTERS TOURNAMENT Blizzard's statement on Blitzchung's ban digs them deeper Hearthstone Streamers Respond In Aftermath Of Controversial Blitzchung Ruling Protests Are Coming To BlizzCon In The Wake Of Blizzard's Hong Kong Fiasco Suspended Hearthstone Grandmaster Blitzchung responds to Blizzard's statement Blizzard Cancels Overwatch Launch Event At The Nintendo World Store In New York City Riot doesn’t want League of Legends broadcasters discussing ‘sensitive topics’ on the air Legendary Japanese Arcade Anata no Warehouse Is Closing Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The Gaming Library That Helped a Neglected Neighborhood Find a New Identity INDIE GAME MAKERS OPEN UP ABOUT THE MONEY THEY ACTUALLY MAKE Tales from inside Sega AM2's top-secret studio The writing of The Witcher 3 Indie Developer And Her Boyfriend Talk About Making A Game About Their Relationship 'BARF!': Designing River City Girls' approachable, challenging brawling DON’T GO REMAKING MY HEART “Pour Your Heart Into It”: How Indies Bring New Perspectives to Visual Novels How Hypnospace Outlaw's 1990s internet was made The Tension Of Playing Overwatch During A Blizzard Controversy Games Don’t Cause Violence—But They Might Help Breed the Online Hate That Does Anomalous Architecture The real buildings that inspired Control's Oldest House How Warsaw Captures the Brutality—and Complexity—of the Historical Uprising that Inspired It “Making the Right Choices in The Man of Medan,” by Reid McCarter Ask Not For Whom The Goose Honks I Did Not Expect Untitled Goose Game To Trouble My Conscience Untitled Goose Game and the Inconvenient Natural World ‘The Witcher 3’ and the Unknowable Fear of Woodlands The Transitory Space of Smoking Shelters in Judgment The Unfulfilled Potential of Minecraft – Assuming a Different Perspective Why You Keep Playing Brutally Tough Games | Psych of Play Harry Brewis, Hbomberguy - XOXO Festival (2019) Emma Kinema, Game Workers Unite - XOXO Festival (2019) Things I found entertaining throughout the week relating to the game industry Fallout 76 Players Stage Their Own Murder Mystery Night
  11. Game Workers Unite co-founder Emma Kinema's presentation on the state of the industry and reasons behind the effort to unionize it, Reid McCarter researched the Warsaw Uprising to tell how the recently released game Warsaw captured the events brutality and complexity, Keith Stuart speaks with CD Projekt designers about the challenges behind the writing and location designs of The Witcher 3, Like Stories of Old considers the unfulfilled potential of Minecraft by discussing how different your interactions with the environment could be if it was created with different assumptions in mind, Kimberly Koenig covers how a gaming library helped a small neglected neighborhood in Portugal find a new identity, Martin Robinson interviews Hiroshi Kawaguchi to learn tales from inside Sega AM2's top-secret studio, Skeleton on the state of emulation and the importance of having the games be accessible to everyone, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Promising indie games we saw at PAX Australia 2019 The highlight of PAX Aus was Unpacking, which is a game about unpacking Dragon Age Writer Reveals A New Game, And It Is Completely Different How dare Disco Elysium tell me I am boring?? Official fan-made 7th Guest sequel The 13th Doll finally ready for release this Halloween RAN: Lost Islands Brings Its Multiplayer Warfare Onto Steam In Late 2019 Granblue Fantasy Versus Reveals Zeta And Vaseraga As Playable Fighters, Here’s A New Trailer Brigandine: The Legend of Runersia Introduces The Themes Of Four Of Its Six Factions The Wanderer: Frankeinstein’s Creature shuffles into stores on Halloween Murder By Numbers is Phoenix Wright in leg-warmers from the designer of Hatoful Boyfriend The Ninja Saviors: Return Of The Warriors Will Cut Its Way Into North America On October 15, 2019 Unity of Command 2 will be out in November, beta signups are open How MediEvil Remake Captures Original's Intended Vision Visiting Game Freak For Pokémon Sword And Shield Divinity: Fallen Heroes development put on hold indefinitely Cotton Reboot Flies Through Classic Cute ‘Em Up Stages With A Spring 2020 Release Window Yakuza: Like a Dragon Has Kasuga Taking Tests To Improve “Human Power” Upcoming Museum Sim Lets Players Combine Artifacts To Tell Cool Stories You can fly to your house in Microsoft Flight Simulator 2020, alpha starting this month Lovecraftian horror and Mars exploration game Moons of Madness hits PC October 22 Crimsonland devs going zapping again with Tesla Force More Dramatic Readings Of Video Game Patch Notes, Please Only Fortnite could pull off a total blackout 370,000 people are watching Fortnite do nothing on Twitch The Division 2 brings The Last Castle crashing down in today's story update Wargroove gets a new story campaign with co-op as free DLC New Paradox Game Steals Halo Artwork, Gets Pulled Saints Row 2 for PC is finally being fixed Steam's 'Remote Play Together' will introduce online support for all local multiplayer games Twitch Explains How Another Shooting Got Livestreamed On Its Site Twitch Streamer Says She Was Banned For 'Suggestive' Attire After Brigade From Racist Trolls Report: 50 workers laid off at Bendy and the Ink Machine developer Kindly Beast Another round of layoffs hit Planetside 2 developer Daybreak Studios Blizzard's Hong Kong Missteps Prove Video Games Aren't Neutral Popular Hearthstone Caster Quits In Protest Of Blizzard’s Hong Kong Punishment A coach in Blizzard's Overwatch League was told to delete a tweet condemning the company for censoring an esports competitor from Hong Kong REGARDING LAST WEEKEND’S HEARTHSTONE GRANDMASTERS TOURNAMENT Blizzard's statement on Blitzchung's ban digs them deeper Hearthstone Streamers Respond In Aftermath Of Controversial Blitzchung Ruling Protests Are Coming To BlizzCon In The Wake Of Blizzard's Hong Kong Fiasco Suspended Hearthstone Grandmaster Blitzchung responds to Blizzard's statement Blizzard Cancels Overwatch Launch Event At The Nintendo World Store In New York City Riot doesn’t want League of Legends broadcasters discussing ‘sensitive topics’ on the air Legendary Japanese Arcade Anata no Warehouse Is Closing Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The Gaming Library That Helped a Neglected Neighborhood Find a New Identity INDIE GAME MAKERS OPEN UP ABOUT THE MONEY THEY ACTUALLY MAKE Tales from inside Sega AM2's top-secret studio The writing of The Witcher 3 Indie Developer And Her Boyfriend Talk About Making A Game About Their Relationship 'BARF!': Designing River City Girls' approachable, challenging brawling DON’T GO REMAKING MY HEART “Pour Your Heart Into It”: How Indies Bring New Perspectives to Visual Novels How Hypnospace Outlaw's 1990s internet was made The Tension Of Playing Overwatch During A Blizzard Controversy Games Don’t Cause Violence—But They Might Help Breed the Online Hate That Does Anomalous Architecture The real buildings that inspired Control's Oldest House How Warsaw Captures the Brutality—and Complexity—of the Historical Uprising that Inspired It “Making the Right Choices in The Man of Medan,” by Reid McCarter Ask Not For Whom The Goose Honks I Did Not Expect Untitled Goose Game To Trouble My Conscience Untitled Goose Game and the Inconvenient Natural World ‘The Witcher 3’ and the Unknowable Fear of Woodlands The Transitory Space of Smoking Shelters in Judgment The Unfulfilled Potential of Minecraft – Assuming a Different Perspective Why You Keep Playing Brutally Tough Games | Psych of Play Harry Brewis, Hbomberguy - XOXO Festival (2019) Emma Kinema, Game Workers Unite - XOXO Festival (2019) Things I found entertaining throughout the week relating to the game industry Fallout 76 Players Stage Their Own Murder Mystery Night
  12. Well, here's a game that rises from its grave! Played a lot of 2, completely skipped 3 because that was awful, and it's nice that this game is pretty much the true sequel to 2. Hell, the dev themselves were cheeky in the game's Steam page: " the long-awaited true sequel to what’s been fondly dubbed as "The Worst Game Ever™", POSTAL 2! (No third game is known to exist.) " It's Early Access so I suggest waiting till the full game is out, unless you want to play another Postal game & stick a gun to a cat's butthole. Then get a steam refund if you want. I got a refund after trying this game for 30 minutes. It's very buggy atm, but I am sure the end game will be so much fun. On another note, Disco Elysium came out of nowhere as well. Very positive reviews from all over the place, and looking at the game & how you can pretty much choose how you want to shape your character in whatever way you want, I can see why. I want to play this game badly, BUT IT'S $56! I am gonna wait until I can find this game at a slightly cheaper price of around $40 so I can quickly talk to my brain & necktie to solve a murder case! Fuck it. Each time I see a playthrough of this game, I just want to play it more and more. So in the end I bought it on Steam. My detective adventure of me talking to my various body part begins now!
  13. Hi I'm posting my YT comment related to the episode. The ESRB has responded to our Angry Rant! Oct 8, 2019 Hi. I being a gamer around 25 +/- years, yes I started with the Atari 2600. I know mostly everything about: child->teenager->semi adult and so on. I personally have no problems with my kids screen time and spending. But as an adult gamer I see a lot of child/teen relationship with games trough my nephews and their friends. I try to educate tier parents but I can't, some won't listen others use use and abuse the "screen time" as pacifiers and I don't know many of these kids parents. So Joe my suggestion, since you are very invested in this topic, is to create a channel easy to share with people/parents like: Joe educates Joe, in example. with short Monetizable videos caterd to parents. Easy to share. And final note, would be awesome to have in spanish too, that is asking so much. I would make the subtitles for them. Every time I visit my nephews I make the two bucks cup on fifa best of 3 games and they have a blast. Right incentives don't wait for an "official" agency do the work that you have to do by yourself. P.S. I remembered how many hours I spent years ago monitoring my nephews playing GTV because they want to drive fancy cars. They can only play the game with my supervision just because they didn't haven't access to the game at that time. Not the most fun thing to do in your spare time. And it back-lashed to me when my brother knew that their kids was playing the game, we have a very considerably fight. Guess what, a few month later they bought the game for their kids. They play the full story mode they were around 12 at the time . Who was looking at ... No one.
  14. Earlier
  15. Completed: Pathologic 2 Platform: PC One of the few survival style games that really forces you into bad positions, that prevents you from doing everything you want, aligning with a game's story where your doctor isn't a savior or representative of a power fantasy but just another player in a town's story. Excellent atmosphere and aesthetic choices with conversation screens, the opening of the game and moments throughout presents the story as a play with the dialogue screen seeming to put the stage light and focus solely on the character you are speaking to. Well written dialogue and translation with an interesting story for the Haruspex character coming home after six years and his struggle between his roots with the native people and recent past pushing him away from those beliefs and discovering his murdered father's role in the town and if and how to succeed him. Makes failure, struggle, and choice meaningful. You won't be able to do everything each day and certain events can be important to the game's completion, only there to give you more details on the town and characters, they might get you useful supplies and items, they might be little more than an interesting distraction, and some side actives might even be harmful to the town or certain characters if completed. Combat and stealth is poor, but easily exploitable, which makes it more bearable but also a bit ridiculous that some doctor can fight off multiple people often easily. Also a bit unusual that everyone knows it was you if you kill, autopsy, or loot people but that they like you more if you kill surrendering people as long as they attacked first. It can be hard to get into, but the addition of difficulty sliders that cover a lot of different areas can be used while you learn the game, to make aspects you don't enjoy or that the game doesn't handle well more enjoyable, or you could use it to make certain aspects even more difficult than in the base game. The limited amount of time, resources, and stamina you have can make certain aspects much more annoying than they would otherwise be, things like having to take long detours to reach areas in town because you can't just walk on or jump over small fences, rocks, or knee high boxes. With only one of the three playable characters available at this point (or possibly ever) you don't get the full story of the town and some of the supporting cast barely has a role at all in the Haruspex's story. Completed: John Wick Hex Platform: PC Enjoyable and fitting base mechanics. Dull story but good dialogue and well acted by some of the actors from the films. Needs more combat options, early cutscene shows you doing things it would be really nice to do like grabbing a guy with a gun and using his gun to shoot someone else and throwing a guy into another. A mode that makes you act in five seconds is pointless, as there is no reason to take that long and the delay would likely come from menu navigation, finding the write place to click to move, or adjusting the camera. Pistols, the carbine, and the bullpup shotgun are the only good weapons. For some reason you awkwardly continue to fire any machine gun long after a target has died (you stop shooting with other guns) which make the guns more of a hazard to use than anything else, revolvers and regular shotguns take too long to aim. Odd level design choice where enemies keep coming out of spawn point doors or behind you from areas that you have cleared, turning what should be a faster more exciting game where you quickly get through areas engaging multiple enemies into a dull slow paced affair where you keep clearing the enemies behind you or the solo opponents stumbling out of doors. Replays are nice but the camera and hex movement grid make replays look awkward. Too few animations and too many that look unfluid and glitchy. The walk speed and hex movement everyone is in always looks weird. The game is buggy, at one point just showing an end mission cutscene as a black screen and the menu and moving options froze up multiple times forcing me to restart levels that I had almost finished. Too much of a puzzle game where you are just exploiting enemy movement patterns rather than a John Wick game.
  16. Welcome to the AJSA. Join the Discord for more active conversation.
  17. Just joined after watching Del playing some Destiny 2. Really looking for an active clan to play with. None of my friends are interested in giving this game another chance so i'm running with the 2 or 2 i convinced. We are all 30+ and play 9pm est. to whenever.
  18. Alright, Alpha 3.7.0 is out! Quite a few interesting features but as a solo Aurora user FPS mining and ship renting are probably one of the bigger ones for me. Banu Defender RSI Mantis
  19. Hello AngryArmy! Hello Joe's. and Del. and Alex. I just watched this great exposed video on simulated gaming discussion in germany. YOUTUBE LINK. GERMAN. SIMULATED GAMING DEBALE IN AN APP FOR KIDS (Coin Master - an (lmao) "adventure" App game. Where u have a minimalistic base level, and have TO SPIN THE FUCKING WHEEL, to get Coins (e.g. to attack some1s base bla) german AAA and AA celebrities promote this shit on FB, youtube and even german tv. so far the owners made 280 million in a "SIMULATED GAMING" app for kids. I think you all must see this. You just have to find someone to properly translate it to you. It is HORRIFIC that this subject is not US / ESRB only...(german legislators also have no idea and the laws are completly out-of-date) Simulated gaming is a much bigger and global problem, than even we gamers assume. So many points made by the host are exactly the same Joe made in his ESRB videos. The guys who made this app, are makers of biggest betting and casino websites. it takes years to advance laws. Ok. But no precedents = no laws = loop hole = $$$ for people who are willing to use those even if kids get addicted REEEEEEEEEEEEEEEEEE Its good though that everywhere there are concered parties about this problem. RISE AA and lets fight "Simulated Gaming" globally. EDIT: PC MASTERRACE for eveeeer, tho its not about the plattform, or whether this app should even be considered "gaming". IMO its about a giant hole in legislation systems. And no structered laws (up-to-date) wich control this subject. sorry for the third reich english. p.s. the end lvl of this fucking app is a kid who finally made it to the casino (yes.) level.
  20. That's the unfortunate side effect of trying to create the highest-fidelity product possible. And it's not gonna get any "better" from here on out. But I do agree that a 175-gigabyte installation for one game is pretty ludicrous.
  21. https://www.pcgamer.com/modern-warfare-system-requirements/ I thought Bethesda was pretty bad with their games requiring 50GB+ storage, but THIS??? This is too far. This ain’t Red Dead Redemption 2!! What were you thinking you storage taking bastards???
  22. Welcome to the AJSA
  23. 107) Shadow Complex Remastered Platform: PC I'm surprised I haven't finished this remaster of this formerly personal favorite 360 game of mine. I was already 90% finished months ago, but I didn't finish it. Well now it's time! Still fun & better with 60 fps, though it has definitely shown its age with the graphics & not as smooth navigation. Shame there's no sequel yet because Epic's too busy with Infinity Blade + Gears + Fornite + whatever war they're waging against Steam, but I guess it's for the best this way. May not be as good as Symphony of the Night, Hollow Knight, Ori or Bloodstained, buut I still enjoy punching the shit out of enemies and making them fall to their death. 108) Code Vein Platform: PC It's that Anime Dark Souls everyone was talking about. Surprisingly made by the people behind God Eater, and overall it's pretty good. It's like if Dark Souls saw vampire related stuff, make it so that friendship is the most important thing for you to have & make it anime as hell with the characters acting like they're in a Tales of game. What's weird is that your main character in the game is definitely capable of speaking because you get to use emotes with the character saying stuff, but in cutscenes your character just nods & never say a thing. But then your character actually says 2 words near the final boss & the very2 end so why this odd design choice?? I know God Eater does the same thing too with the main characters but COME ON, just let them talk when they obviously can! This game encourages having a second party member to assist you in battle because this game has quite a few companions to bring with you. Aside from explorations & just dying over and over again, the game's way of achieving 100% completion to get the best ending is to you to explore and get what the game call "Vestiges", aka memory shards of each of your companions + npcs + even big bosses. If you collect all of them and beat each bosses, you'll get the best ending which is quite an awesome one I must say, not like Dark Souls and their open ended ending. In fact by the end of the game, if you collect all the Vestiges, you pretty much have the entire plot clear as day. It has a pretty cool twist, but I can't say what it is obvs. I must say though that a sequel is definitely coming so I can't wait! 109) Backbone: Prologue Platform: PC A taste to come for a detective game where the people are animal people. It's like Zootopia, but even more fucked up. It plays like one of those "go here & tinker with stuff till you proceed" adventure games, but much simpler. All you do is talk to people, proceed to the next part & play a couple of sneaking sections with puzzles to solve here and there. It ends quite interestingly, and I want to know what happens next. Gotta wait till the next chapter when the full game is out in 2020! 110) Indivisible Platform: PC The game from the same dev as Skullgirls. And man, what a game it is. It's pretty much what happens if one the Metroidvania games marry Valkyrie Profile. You explore like in a Metroidvania with stages that's locked unless you get the right ability, and the combat plays like Valkyrie Profile in that it's a turn based action rpg combat as long as your character has the attack bar filled up. You can level it up after collecting red crystals & upgrade it from an upgrade monk that you put into your head........ because your main character can store people inside her head. It makes perfect sense when you play the game. There's SO many party members to recruit in this game, both main & optional, and they all play their own way, all with their own sidequests for you to complete, though you can't complete their sidequest unless you gain the right ability to proceed to a previously inaccessible path. This is part Metroidvania after all. The thing that's annoying about this game is the lack of fast travel which makes backtracking quite a pain to do, at least until you almost reach the endgame which unlocks the best moving ability that makes this a breeze. There's so many platforming challenges in this game & a lot of them can be less annoying if you just have a good fast travel spot next to it. Also even though there's markers which let you see a sidequest that can be completed, some sidequests have no marker at all which will confuse the hell out of you when it's in a map that's pretty damn big with a lot of platforming challenges, so my advice is to just go do the story of the game until you get the ability to do propel yourself upwards + being able to dash everywhere you go. Then after you're 90% finished with the collectibles with just a single sidequest for one companion left involving a King of Thieves in a desert, do the story mission until you get the ability to fly. That way you won't have to run like a maniac in that damn desert just to complete that one sidequest. Surprisingly even though there's so many characters to recruit, there's actually a lot more that was supposed to be in the game according to the info from Indiegogo. A couple of original characters who I thought will be in the game aren't here, and there were supposed to be guest characters from other series like Shovel Knight, Shantae, Red from Transistor & even the Drifter from Hyper Light Drifter. DLCs incoming, and I am interested to see these guys in action! PS. I like how this game's setting is basically a mishmash of stuff from southeast Asia, plus point from me for the main character because she is voiced by an Indonesian so she has that accent which I have too. GO INDO!
  24. Hi there, big fan of AJ here from England
  25. I just figured I finally sign up after years of watching AJS. I been playing games since MS-DOS 6.2 with the first flight simulator. What brought me to love the show was when I played ME3 and the ending had destroyed the series for me I had to find a place that I could get some closure and AJS had help fill that void. Over the last year my real life has ramped up considerably and my video game has shrunk to almost nothing but watching ASJ show has allowed my experience it vicariously through the show. I love the board game time and rants game/movies. I love support the show but don’t know the best way to support it.
  26. This Week In Gaming 10-8-19

    PS5 information, Folding Ideas examines World of Warcraft classic and how RPGs/MMOs have changed over the years, Aron Garst interviews the Smash Community to learn how it became what it is today, Noah Caldwell-Gervais' analysis of the entire God of War series, Game Brain interviews former CoD devs about the making of CoD 4, Blizzard fires casters and rescinds Hong Kong Hearthstone player's prize money for a liberate Hong Kong comment, Jess Morrissette covers a character rarely thought of when it comes to influential milestones for female characters, Cian Maher explores Zelda's ties with Celtic mythology, Stephen Totilo interviews developers to learn why game launches are often such a mess, Leslee Sullivant on harassment faced at Riot and why she decided to stop working in games after trying to work at an indie studio, Ahoy looks into the history of the game's that were at different times considered the first video games, Red Dead 2 coming to PC, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Exclusive: A Deeper Look at the PlayStation 5 Crossplay is now fully supported on PS4, and that's good for PC 101 Rapid-Fire Questions About Pokémon Sword And Shield My Hero One's Justice 2 - 15 Minutes Of Offscreen Gameplay Disco Elysium's developers are in "a bloody battle" for the human mind Disco Elysium devs already have big ideas for a sequel Disco Elysium lets you be Sherlock in flares Broken Roads is a philosophical CRPG set in a post-disaster Australian outback Ms. Marvel Gets The Team Back Together In The Avengers Video Game Red Dead Redemption 2 is coming to PC Austin Wintory Is The Composer Behind John Wick Hex Rumoured House of the Dead 1 & 2 remakes officially confirmed Resident Evil Project Resistance Closed Beta | GameSpot Live Paradox’s post-apocalyptic Surviving Mars sequel will launch on the Epic Games store this year Doom Eternal delayed to March 2020 Charting the darker periods of history in Humankind Introducing Humankind, the Sega-backed Civ killer from the Endless Legend devs Ultima Online's lead designer is making a sandbox MMO at a new studio Afterparty: The First 11 Minutes of This Outdrink-Satan-in-Hell Comedy There's a glimmer of hope in the gray and gloomy adventure game Mosaic Mortal Kombat 11 - Official Terminator T-800 Gameplay Trailer Monster Hunter World: Iceborne Welcomes Resident Evil's Leon And Claire To The Hunt Battlefield V's Operation Underground brings back Metro massacres Frogwares Saves Sherlock Holmes: Crimes and Punishments for PC, But Loses Console Listings and Others in Publisher Dispute Mario & Luigi RPG series developer AlphaDream files for bankruptcy A Funeral for AlphaDream (Super Mario RPG, Mario & Luigi: Superstar Saga) Court dismisses lawsuit accusing the CEO behind the blockbuster 'Borderlands' video games of lewd behavior and mismanagement of funds Epic Games faces class action lawsuit in Canada over "Fortnite addiction" NHS targets gaming addiction with new specialist clinic 'Unlawful and vicious': union organiser sacked by games company Union Busting at Ustwo games EA data breach could impact 1,600 FIFA 20 players Source: Departing ArenaNet President Was Working On Potential Guild Wars Sequel John Kirby, Former Nintendo Lawyer And Kirby's Namesake, Dies At 79 Esports News The Smash Bros. community: An oral history Teen Dominates Smash Tournament Using 6 Different Fighters Hong Kong player Blitzchung calls for liberation of his country in post-game interview Blitzchung removed from Hearthstone Grandmasters for 'liberate Hong Kong' comments Blizzard's Hong Kong Screw-Up Is Officially an International Incident Blizzard is in an Even Bigger Mess Than the NBA on China, and It Has No One to Blame But Itself Collegiate Hearthstone Championship match ends with call to 'free Hong Kong, boycott Blizz' Looking back on the Shock’s legendary run through the Overwatch League Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) EVERSPACE 2 Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) “You seem suspiciously clever for a blonde.” Why I left my jobs in gaming Jam Sesh: How a Popular Online Contest Sparks Design Innovation Playing Your Song: The Evolution of Dynamic Music in Games Why Online Game Launches Are Often A Mess Dontnod: "If we didn't talk about politics, that would be a political message" Crafting In Games Feels Less Like A Chore Now The story behind Liberty Island, Deus Ex's most iconic level Report: Steam's 30% Cut Is Actually the Industry Standard The Legend of Zelda is teeming with Celtic mythology THE POLITICS OF PASSIONATE PATTI Betrayal at Krondor Realms of the Haunting A Thorough Look At God of War [Spoilers] Clockwork Games and Time Loops | Game Maker's Toolkit World of Warcraft Classic And What We Left Behind Making Mortal Monday | Retrohistories Orion Burger (1996) | Forgotten Gems SQUASH & STRETCH - The 12 Principles of Animation in Games The First Video Game Video game explosions are actually a lie Chernobyl Sniper: The Making of Call of Duty 4: Modern Warfare’s ‘All Ghillied Up’ Resident Evil 4 and the Real American Hero - Games, Etc. How Celeste Takes a Little and Gets a Lot
  27. PS5 information, Folding Ideas examines World of Warcraft classic and how RPGs/MMOs have changed over the years, Aron Garst interviews the Smash Community to learn how it became what it is today, Noah Caldwell-Gervais' analysis of the entire God of War series, Game Brain interviews former CoD devs about the making of CoD 4, Blizzard fires casters and rescinds Hong Kong Hearthstone player's prize money for a liberate Hong Kong comment, Jess Morrissette covers a character rarely thought of when it comes to influential milestones for female characters, Cian Maher explores Zelda's ties with Celtic mythology, Stephen Totilo interviews developers to learn why game launches are often such a mess, Leslee Sullivant on harassment faced at Riot and why she decided to stop working in games after trying to work at an indie studio, Ahoy looks into the history of the game's that were at different times considered the first video games, Red Dead 2 coming to PC, Mario and Luigi RPG developer files for bankruptcy, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Exclusive: A Deeper Look at the PlayStation 5 Crossplay is now fully supported on PS4, and that's good for PC 101 Rapid-Fire Questions About Pokémon Sword And Shield My Hero One's Justice 2 - 15 Minutes Of Offscreen Gameplay Disco Elysium's developers are in "a bloody battle" for the human mind Disco Elysium devs already have big ideas for a sequel Disco Elysium lets you be Sherlock in flares Broken Roads is a philosophical CRPG set in a post-disaster Australian outback Ms. Marvel Gets The Team Back Together In The Avengers Video Game Red Dead Redemption 2 is coming to PC Austin Wintory Is The Composer Behind John Wick Hex Rumoured House of the Dead 1 & 2 remakes officially confirmed Resident Evil Project Resistance Closed Beta | GameSpot Live Paradox’s post-apocalyptic Surviving Mars sequel will launch on the Epic Games store this year Doom Eternal delayed to March 2020 Charting the darker periods of history in Humankind Introducing Humankind, the Sega-backed Civ killer from the Endless Legend devs Ultima Online's lead designer is making a sandbox MMO at a new studio Afterparty: The First 11 Minutes of This Outdrink-Satan-in-Hell Comedy There's a glimmer of hope in the gray and gloomy adventure game Mosaic Mortal Kombat 11 - Official Terminator T-800 Gameplay Trailer Monster Hunter World: Iceborne Welcomes Resident Evil's Leon And Claire To The Hunt Battlefield V's Operation Underground brings back Metro massacres Frogwares Saves Sherlock Holmes: Crimes and Punishments for PC, But Loses Console Listings and Others in Publisher Dispute Mario & Luigi RPG series developer AlphaDream files for bankruptcy A Funeral for AlphaDream (Super Mario RPG, Mario & Luigi: Superstar Saga) Court dismisses lawsuit accusing the CEO behind the blockbuster 'Borderlands' video games of lewd behavior and mismanagement of funds Epic Games faces class action lawsuit in Canada over "Fortnite addiction" NHS targets gaming addiction with new specialist clinic 'Unlawful and vicious': union organiser sacked by games company Union Busting at Ustwo games EA data breach could impact 1,600 FIFA 20 players Source: Departing ArenaNet President Was Working On Potential Guild Wars Sequel John Kirby, Former Nintendo Lawyer And Kirby's Namesake, Dies At 79 Esports News The Smash Bros. community: An oral history Teen Dominates Smash Tournament Using 6 Different Fighters Hong Kong player Blitzchung calls for liberation of his country in post-game interview Blitzchung removed from Hearthstone Grandmasters for 'liberate Hong Kong' comments Blizzard's Hong Kong Screw-Up Is Officially an International Incident Blizzard is in an Even Bigger Mess Than the NBA on China, and It Has No One to Blame But Itself Looking back on the Shock’s legendary run through the Overwatch League Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) EVERSPACE 2 Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) “You seem suspiciously clever for a blonde.” Why I left my jobs in gaming Jam Sesh: How a Popular Online Contest Sparks Design Innovation Playing Your Song: The Evolution of Dynamic Music in Games Why Online Game Launches Are Often A Mess Dontnod: "If we didn't talk about politics, that would be a political message" Crafting In Games Feels Less Like A Chore Now The story behind Liberty Island, Deus Ex's most iconic level Report: Steam's 30% Cut Is Actually the Industry Standard The Legend of Zelda is teeming with Celtic mythology THE POLITICS OF PASSIONATE PATTI Betrayal at Krondor Realms of the Haunting A Thorough Look At God of War [Spoilers] Clockwork Games and Time Loops | Game Maker's Toolkit World of Warcraft Classic And What We Left Behind Making Mortal Monday | Retrohistories Orion Burger (1996) | Forgotten Gems SQUASH & STRETCH - The 12 Principles of Animation in Games The First Video Game Video game explosions are actually a lie Chernobyl Sniper: The Making of Call of Duty 4: Modern Warfare’s ‘All Ghillied Up’ Resident Evil 4 and the Real American Hero - Games, Etc. How Celeste Takes a Little and Gets a Lot
  28. I think the game looks promising but I don´t want to get my hopes up too much already. It is still EA and their actions the last few years have not been consumer-friendly at all, so I will wait for the review from Joe.
  29. I don't know why you made such a weird reactionary style title that isn't at all related to this, so I edited that to be related to your thread. I don't where this guy is getting that calling people or having his email is illegal, and would have no idea how he personally or his family shares or doesn't share that information so this is a really strange thing to be bringing up like that. If he's modding an emulated title to be used on a platform it isn't intended for and likely after being downloaded illegally (and the project itself likely leading to more downloads) they probably are more than justified in taking it down. Other companies have taken down translation projects before. Yeah, I'm sure they know what they talking about. Nintendo might not stop the emulators but they have shut down multiple sites and are attempting to sue Rom and modification site owners for millions.
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