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Mortraven

Star Citizen and the AJSA.

47 posts in this topic

Hey everyone, Wing Commander Mortraven here. Just putting up this short post to outline a few things about the AJSA Organization in Star Citizen. I will be the captain of the AJSA Flagship Military Corvette, until we capture something larger. As always, Joe is always able to step in and take command for the big OPs and events. (Which will happen frequently, I hope.)

1) The Leader:

I am lead for Star Citizen and my officer core will be picked closer to release when more mechanics are set in stone and or playable so I can make informed choices. I'll be taking applications for those positions when the time comes.

As a side note, Joe will be around, he may even lead directly. But this is not guaranteed and it is entirely up to Joe at the time of events and operations.

2) What we are:

It's going to be an Organization, because that allows us to cover many roles. The ultimate goal being profit and fame. A rich AJSA is a strong and stable AJSA. That also means no one gets left out in their choice of role. (A PMC for example would make traders/miners/etc feel odd) That does not mean we won't have a "PMC" style branch, it just means it's not our focus.

3) Our Stance on PvP:

PVP is going to be something you can all freely partake in with no punishments or fear. As long as you respect two rules, DO not attack AJSA members or our allies. The same applies to those that want to do PvE only. Which means no "care bear" this no "care bear" that. We're all in this as a whole and respect of one anothers play styles is going to be mandatory. Also while PvP is encouraged, lets try not to get ourselves on the top wanted lists right off the bat please. ;)

4) About signups:

As of right now, sign ups are on hold. We're going to be fine-tuning the ranks and roles and making sure everything it stable. So closer to release (of something we can actually play together) I will open it back up. You are not being ignored I promise.



That's it for now, I'll add more as I think of it. If I see any good suggestions in following posts I may add them also.

 

-Mortraven

Shaded, Mondez, IronHawk and 7 others like this

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Very nice to hear, I'm glad that this isn't being rushed like some other Orgs are right now.

 

The only thing that I'd have right now would be that some of the officers come out of different Timezones. Ofc not every one out of a different Zone but enough so that everybody has at least somebody to contact in his normalish "gametime" and be able to participate in some events at those times.

 

Not that it's overly important just to keep in consideration. ;)

Icazael likes this

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Indeed nice to everything is being sorted out at a calm pace. Like you said, there's still a lot of things that aren't clear yet or features that are missing. Alpha is alpha..

 

I do agree with Neravon that  officers or somebody else who can organize events or has some kind of authority comes from other timezones for the European members (and other timezones too of course)

No rush though.. it's not like we can play already ^^

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Good to hear about the Org (and I think this could be pinned)

Mortraven, as the AJSA is an Org there'll be officers to each role I supose.

But if our number of members happens to be quite large, do you have any idea as how it will be organized?

If its still in discussion theres no problem.

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We will have officers from both Europe and US timezones and they will be free to form events for their respective timezones.

 

The plan is on having Divisions within the AJSA fleet:

Combat Division
Mining/Traders Division
Logistics Division
Salvage Division
(more to come, better sounding names etc)

 

Allowing us to keep people in respective groups to help manage larger numbers. During any Ops people can be pulled from any division to partake. Just because you do Trading primarily does not mean you can't jump in with a combat ship and help patrol. It just means if an officer from the Mining/Traders Division says "Hey we need all our cargo ships for a large haul" that would be your priority.

 

Another example, with boarding ANYONE can say "I'll go!" unless we have a group of people that do it frequently already set up. Since boarding and capturing a ship will have it's own mechanics within the AJSA.

Command will always get first dibs on the larger vessels. Otherwise you cap it you keep it. Just understand that size of ship does not denote rank. If you decide to keep it all the people alive at the end of the boarding process will be it's new crew. You can also sell it. if you do so the AJSA will take it's cut of the profits and the rest will be split between the capturing crew. (we're talking a reasonable cut not 50% or anything, will depend on the overall value, if it's something small like a Freelancer then there may be no cut taken at all)

The money side of boarding like selling, insuring, salvaging, captured crew etc. Will be decided on a case by case basis but will always be fair to everyone. The only time the AJSA will impose it's control is in maintaining order and keeping things fair. We do not need internal battles over prize ships. (Unless we can rig up a training simulator death match, to the victor goes the spoils)

I'll go more into boarding related stuff in the future.

 

-Mortraven

Ysnar likes this

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Question;

 

with all that financing that the organization will be getting, what is that extra cash will be used for?

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Insuring our fleet of ships, keeping them armed, fueled and ready at all times. Buying/capturing a station, making trades, buying information.

Basic upkeep of the fleet is the goal. To start with, eventually it'll also be for stations and planet factories.

I'll have a more detailed list once we know what costs what.

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Avian, 

I have a question about multi-clanning.

I have been part of a community for nearly twelve years, called Synergy. 

I'm currently building an Organization in Star Citizen for that clan.

www.robertsspaceindustries.com/orgs/SYN

At the moment, it's impossible to be part of more than one organization, but that will eventually change; when it does I will be joining up with whatever organization AJSA has at the time, but I need to know if there's any internal regulations against that on AJSA's end.

I'm hoping we can work together as allies and of course I would fly on occasion under the AJSA proper. 

I hope my Idris and other ships can serve both Synergy and AJSA. 

Cheers.

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To answer your question Exile, I do not foresee any true multi-clan issues as long as you understand until proven otherwise you may not be privy to the details of some OP's. Of course if yourself and your Synergy members prove to be trustworthy and not out to back stab us any restrictions will be lifted. We'll always be looking for allies and trustworthy contacts as numbers mean safety.

 

I mean tis always nice if you see guys from another clan and you know them to be friendly. So that's something I hope the AJSA can find, a handful of select groups we can rely on in a pinch.

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To answer your question Exile, I do not foresee any true multi-clan issues as long as you understand until proven otherwise you may not be privy to the details of some OP's. Of course if yourself and your Synergy members prove to be trustworthy and not out to back stab us any restrictions will be lifted. We'll always be looking for allies and trustworthy contacts as numbers mean safety.

I mean tis always nice if you see guys from another clan and you know them to be friendly. So that's something I hope the AJSA can find, a handful of select groups we can rely on in a pinch.

I understand the need to be cautious, though I can assure you that no backstabbing will occur.

I'll keep you all informed of any big changes, but as it stands I fully intend on building a proper alliance with brass in charge of SC AJSA.

Talk to you soon.

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This sounds good to me,looking forward to the adventures to come.  I have high hope for this game and our group.

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Which division would the explorers fall under?

We're still trying to decide on that actually. Because explorers are going to be doing something considered pretty unique and so they may have their own Explorers Division, with rewards provided for finding hidden traders, derelicts, and systems. Imagine if the Explorers Division found a derelict carrier, we could salvage it, or get it working again for the AJSA fleet.

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We're still trying to decide on that actually. Because explorers are going to be doing something considered pretty unique and so they may have their own Explorers Division, with rewards provided for finding hidden traders, derelicts, and systems. Imagine if the Explorers Division found a derelict carrier, we could salvage it, or get it working again for the AJSA fleet.

Will there be a salvaging division as well, or perhaps a combined salvage/repair team?

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I'll most likely be getting the Aegis dedicated salvage ship once it's available, since I've got every Aegis ship I might as well keep the trend going ;) 

With that being said, if there is a form of salvage operation I'm sure It will come in handy. 

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Salvaging will probably be combined with repair to form the Support Division, since after large scale combat we'll need both to do cleanup and maintenance.

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I'm very pleased to see this. I'm very eager to get into space with everyone.

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anyone knows when the aegis surveyor ships is gonna be for sale?

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I applied a long time ago, but hey... its my birthday!

 

Bring me onboard? You'll find me highly valuable.

 

Military background in Air Command Control.

Full Stack web-master, hardware to marketing.

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anyone knows when the aegis surveyor ships is gonna be for sale?

After some lurking in the RSI forums, some people are suggesting that they're reworking the ships with physics based rendering.. They might release the origin 890 jump... But yeah I can't wait for the orion, prospector and hull-c... I'm not going to let them pass me by like the MM or starfarer.

Bacus likes this

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Well,

 

You have a smuggler here =] I shall await for sign ups!

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I would definitely be in for some exploration and combat,

salvaging also sounds like a lot of fun, I am actually looking to build a new pc rig up for this,

am probably going to go with the intel i7 4770k proccessor with an intel mobo 

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This sounds like a good start, I look forward to the final listing of divisions and deciding where I would best fit in.

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