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Dr. Xeno Pootis

Help a complete BF4 newbie!

5 posts in this topic

Hey guys, I've just gotten the regular version of BF4 (no dlc). I am a complete newbie Battlefield player and would like some advice from the community :D 

 

Please tell me what the mechanics are, how they work, what settings should I have, and etc. 

I am a experienced FPS player, I have played COD, TF2, Borderlands 2, Counter Strike, and plenty of other games (I am not so pro at COD/Counter Strike)

 

Also, I may want to know if I need the China whatever DLC for to join in the AJSA Servers or if they are just regular.

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Important game mechanics:
1. Spotting. Activated by pressing q it will mark enemies with a large orange marker or "doritos" on the minimap and remain for a period of time. It helps to spot then shoot.
2. Squad perks. Gives a variety of bonuses depending on your playstyle. It is represented as a green bar on the HUD and is increased for squad actions such as healing or squad orders if you're the squad leader. It is reset if your squad is wiped so it is important to make sure one member is alive at all times.
3. Suppression. During a firefight you will notice your screen will get blurry from enemy fire, this is suppression in effect and will affect your accuracy of your weapon. If this happens seek cover and wait for it to go away. The effect is amplified by using/taking fire from LMGs and reduced via a squad perk.
4. Bullet drop. When using a sniper rifle and shooting at a target over distance you'll notice the bullet going down in a arc where gravity affects the bullet. To compensate for this requires you to aim slightly over their head, accounting for the rifles bullet velocity (how long the bullet takes to reach the target) and leading if the target is moving. Successfully scoring a headshot will give you a marksman bonus depending on distance (25m or higher, sniper rifles/DMRs only).
5. Gadgets. Ranges from offensive (C4, AT mines, launchers, etc), defensive (MP-APS) and supportive ( medkits, defibs, ammo bags, etc). Supportive gadgets help your team more and helps to rank you up faster and teammates will love you more.
6. Battlepacks. Earned by leveling up or by killing enemies with certain guns. Gives attachments, dogtags, camos, and more.
7. Revives and you. Using a defibrillator by default will ressurect a dead teammate at 20% health. Getting them back up at a higher health requires you to charge them for a period of time.
8. Glare. Using a laser sight, flashlight, or any high powered scope higher than 4x will give your position away by a bright light of red, green, or white. Use these attachments with care and turn them off when you don't need it.
9. Commander. A commander is a player that coordinates with squad leaders to complete objectives. He has the ability to call in actions depending on the points your team controls on the map. Abilities range from calling in cruise missiles to deploying UAVs as well as overriding any squad's objective orders. A good commander can counter the enemy commander and call in effective support based on the needs of a squad. Pray you do not end up with an incompetent commander or even worse none at all.
10. Vehicle damage. A vehicle can operate most effectively at 100 to about 55%. A vehicle is considered disabled if it falls under 50% or lower. A vehicle can be critically damaged by taking fire at certain spots and if you take a rocket hit or you hit a vehicle in the rear at a 90 degree perpendicular angle it will automatically disable the vehicle.
11. Vehicle reload system: When piloting a vehicle such as a tank or helicopter there is a ammo pool and consumes ammo as usual, however it takes time for a new shell to cycle back. If you don't keep an eye on it you'll soon find yourself at 0 out of 0 shells/rockets making you vulnerable to attack by other armored vehicles while waiting the weapon to reload. Keep at least one shell in reserve. This does not apply to coaxial MG's so fire away but in bursts otherwise the guns will overheat.
12. Knifing. Knifing an enemy in the back or side will kill an enemy instantly and reward you with their dogtags. Knifing from the front will allow him to counterknife you and turn your melee weapon against you. You can perform a counterknife by pressing a key (F by default) when prompted.

Settings:
Graphics: if your computer can handle it crank it up as high as you want but on a low to mid end computer best to keep it on low to maintain an FPS of 45 to 60. Anything less than 30 is generally regarded as unacceptable.
Network: set network smoothing factor to 0%.
Vehicle sensitivity: depends on how fast you want to turn your turret on a vehicle.
Keybindings: personal preference. If you have a mouse with multiple buttons setting gadgets, switching to primary to secondary weapons, turning on/off attachments, and even crouching/proning are good keybindings to have on a mouse.
- it's best to experiment and adjust as necessary.

Some skills to learn:
Peaking a corner
Pre firing / tap firing
Correctly reading the minimap
Shading and pillaring (applies to armored vehicles)
Using countermeasures ( you'll hear two tones in game. A solid beep means someone is locking on to you, a rapid beep is a projectile heading your way.) press x at this time if you have flares, smoke, or APS.
Flying without flipping over (if you plan on using helis/jets)
When to go for a revive (safe revive vs. rambo revive) and leaving them to die.
Complete the objective by any means. A term we call play the fucking objective (PTFO) and can be done in a variety of ways as long as you contribute such as reviving, flanking, denying an enemy push, etc.
Using the right weapons at the right times. CQB (shotguns, PDWs (hipfire with laser sight), high rof rifles)), medium distance ( most assault rifles, carbines, LMGs), and long distance (DMR's, semi/bolt action sniper rifles, low rof rifles).

This is all I can think at the top of my head but if you want to know more I can recommend some youtube channels.
LevelCap
Matimio
Rivalxfactor

- regarding dlc
No you do not need dlc to play on AJSA servers. One is a vanilla map conquest server and another is a 24/7 no explosives server on operation locker.

Note: this is from a PC point of view if you're on console use the equivalent buttons and disregard some options that are not available.
Have fun on the battlefield and good luck.

edit: 2/21 - added vehicle reload mechanism.

AJSAZURG, Ocelot and Nixx like this

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Important game mechanics:

1. Spotting. Activated by pressing q it will mark enemies with a large orange marker or "doritos" on the minimap and remain for a period of time. It helps to spot then shoot.

2. Squad perks. Gives a variety of bonuses depending on your playstyle. It is represented as a green bar on the HUD and is increased for squad actions such as healing or squad orders if you're the squad leader. It is reset if your squad is wiped so it is important to make sure one member is alive at all times.

3. Suppression. During a firefight you will notice your screen will get blurry from enemy fire, this is suppression in effect and will affect your accuracy of your weapon. If this happens seek cover and wait for it to go away. The effect is amplified by using/taking fire from LMGs and reduced via a squad perk.

4. Bullet drop. When using a sniper rifle and shooting at a target over distance you'll notice the bullet going down in a arc where gravity affects the bullet. To compensate for this requires you to aim slightly over their head, accounting for the rifles bullet velocity (how long the bullet takes to reach the target) and leading if the target is moving. Successfully scoring a headshot will give you a marksman bonus depending on distance (25m or higher, sniper rifles/DMRs only).

5. Gadgets. Ranges from offensive (C4, AT mines, launchers, etc), defensive (MP-APS) and supportive ( medkits, defibs, ammo bags, etc). Supportive gadgets help your team more and helps to rank you up faster and teammates will love you more.

6. Battlepacks. Earned by leveling up or by killing enemies with certain guns. Gives attachments, dogtags, camos, and more.

7. Revives and you. Using a defibrillator by default will ressurect a dead teammate at 20% health. Getting them back up at a higher health requires you to charge them for a period of time.

8. Glare. Using a laser sight, flashlight, or any high powered scope higher than 4x will give your position away by a bright light of red, green, or white. Use these attachments with care and turn them off when you don't need it.

9. Commander. A commander is a player that coordinates with squad leaders to complete objectives. He has the ability to call in actions depending on the points your team controls on the map. Abilities range from calling in cruise missiles to deploying UAVs as well as overriding any squad's objective orders. A good commander can counter the enemy commander and call in effective support based on the needs of a squad. Pray you do not end up with an incompetent commander or even worse none at all.

10. Vehicle damage. A vehicle can operate most effectively at 100 to about 55%. A vehicle is considered disabled if it falls under 50% or lower. A vehicle can be critically damaged by taking fire at certain spots and if you take a rocket hit or you hit a vehicle in the rear at a 90 degree perpendicular angle it will automatically disable the vehicle.

11. Knifing. Knifing an enemy in the back or side will kill an enemy instantly and reward you with their dogtags. Knifing from the front will allow him to counterknife you and turn your melee weapon against you. You can perform a counterknife by pressing a key (F by default) when prompted.

Settings:

Graphics: if your computer can handle it crank it up as high as you want but on a low to mid end computer best to keep it on low to maintain an FPS of 45 to 60. Anything less than 30 is generally regarded as unacceptable.

Network: set network smoothing factor to 0%.

Vehicle sensitivity: depends on how fast you want to turn your turret on a vehicle.

Keybindings: personal preference. If you have a mouse with multiple buttons setting gadgets, switching to primary to secondary weapons, turning on/off attachments, and even crouching/proning are good keybindings to have on a mouse.

- it's best to experiment and adjust as necessary.

Some skills to learn:

Peaking a corner

Pre firing / tap firing

Correctly reading the minimap

Shading and pillaring (applies to armored vehicles)

Using countermeasures ( you'll hear two tones in game. A solid beep means someone is locking on to you, a rapid beep is a projectile heading your way.) press x at this time if you have flares, smoke, or APS.

Flying without flipping over (if you plan on using helis/jets)

When to go for a revive (safe revive vs. rambo revive) and leaving them to die.

Complete the objective by any means. A term we call play the fucking objective (PTFO) and can be done in a variety of ways as long as you contribute such as reviving, flanking, denying an enemy push, etc.

Using the right weapons at the right times. CQB (shotguns, PDWs (hipfire with laser sight), high rof rifles)), medium distance ( most assault rifles, carbines, LMGs), and long distance (DMR's, semi/bolt action sniper rifles, low rof rifles).

This is all I can think at the top of my head but if you want to know more I can recommend some youtube channels.

LevelCap

Matimio

Rivalxfactor

- regarding dlc

No you do not need dlc to play on AJSA servers. One is a vanilla map conquest server and another is a 24/7 no explosives server on operation locker.

Note: this is from a PC point of view if you're on console use the equivalent buttons and disregard some options that are not available.

Have fun on the battlefield and good luck.

Well...that's about all you need to know ahahah nice guide.

Maybe one detail for the average new player is to avoid direct contact to enemy armored vehicles, kind of sounds obvious but being this a game and not RL players tend to think of themselves as rambo or something, play always thinking you have only one life, avoid large numbers of troops, try to flank, work with your squad, be aware of your surroundings and remember this is battlefield: there's a sniper on a tower? just blow the tower up, this is battlefield we have frotsbite engine to blow shit up. 

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Important game mechanics:

1. Spotting. Activated by pressing q it will mark enemies with a large orange marker or "doritos" on the minimap and remain for a period of time. It helps to spot then shoot.

2. Squad perks. Gives a variety of bonuses depending on your playstyle. It is represented as a green bar on the HUD and is increased for squad actions such as healing or squad orders if you're the squad leader. It is reset if your squad is wiped so it is important to make sure one member is alive at all times.

3. Suppression. During a firefight you will notice your screen will get blurry from enemy fire, this is suppression in effect and will affect your accuracy of your weapon. If this happens seek cover and wait for it to go away. The effect is amplified by using/taking fire from LMGs and reduced via a squad perk.

4. Bullet drop. When using a sniper rifle and shooting at a target over distance you'll notice the bullet going down in a arc where gravity affects the bullet. To compensate for this requires you to aim slightly over their head, accounting for the rifles bullet velocity (how long the bullet takes to reach the target) and leading if the target is moving. Successfully scoring a headshot will give you a marksman bonus depending on distance (25m or higher, sniper rifles/DMRs only).

5. Gadgets. Ranges from offensive (C4, AT mines, launchers, etc), defensive (MP-APS) and supportive ( medkits, defibs, ammo bags, etc). Supportive gadgets help your team more and helps to rank you up faster and teammates will love you more.

6. Battlepacks. Earned by leveling up or by killing enemies with certain guns. Gives attachments, dogtags, camos, and more.

7. Revives and you. Using a defibrillator by default will ressurect a dead teammate at 20% health. Getting them back up at a higher health requires you to charge them for a period of time.

8. Glare. Using a laser sight, flashlight, or any high powered scope higher than 4x will give your position away by a bright light of red, green, or white. Use these attachments with care and turn them off when you don't need it.

9. Commander. A commander is a player that coordinates with squad leaders to complete objectives. He has the ability to call in actions depending on the points your team controls on the map. Abilities range from calling in cruise missiles to deploying UAVs as well as overriding any squad's objective orders. A good commander can counter the enemy commander and call in effective support based on the needs of a squad. Pray you do not end up with an incompetent commander or even worse none at all.

10. Vehicle damage. A vehicle can operate most effectively at 100 to about 55%. A vehicle is considered disabled if it falls under 50% or lower. A vehicle can be critically damaged by taking fire at certain spots and if you take a rocket hit or you hit a vehicle in the rear at a 90 degree perpendicular angle it will automatically disable the vehicle.

11. Knifing. Knifing an enemy in the back or side will kill an enemy instantly and reward you with their dogtags. Knifing from the front will allow him to counterknife you and turn your melee weapon against you. You can perform a counterknife by pressing a key (F by default) when prompted.

Settings:

Graphics: if your computer can handle it crank it up as high as you want but on a low to mid end computer best to keep it on low to maintain an FPS of 45 to 60. Anything less than 30 is generally regarded as unacceptable.

Network: set network smoothing factor to 0%.

Vehicle sensitivity: depends on how fast you want to turn your turret on a vehicle.

Keybindings: personal preference. If you have a mouse with multiple buttons setting gadgets, switching to primary to secondary weapons, turning on/off attachments, and even crouching/proning are good keybindings to have on a mouse.

- it's best to experiment and adjust as necessary.

Some skills to learn:

Peaking a corner

Pre firing / tap firing

Correctly reading the minimap

Shading and pillaring (applies to armored vehicles)

Using countermeasures ( you'll hear two tones in game. A solid beep means someone is locking on to you, a rapid beep is a projectile heading your way.) press x at this time if you have flares, smoke, or APS.

Flying without flipping over (if you plan on using helis/jets)

When to go for a revive (safe revive vs. rambo revive) and leaving them to die.

Complete the objective by any means. A term we call play the fucking objective (PTFO) and can be done in a variety of ways as long as you contribute such as reviving, flanking, denying an enemy push, etc.

Using the right weapons at the right times. CQB (shotguns, PDWs (hipfire with laser sight), high rof rifles)), medium distance ( most assault rifles, carbines, LMGs), and long distance (DMR's, semi/bolt action sniper rifles, low rof rifles).

This is all I can think at the top of my head but if you want to know more I can recommend some youtube channels.

LevelCap

Matimio

Rivalxfactor

- regarding dlc

No you do not need dlc to play on AJSA servers. One is a vanilla map conquest server and another is a 24/7 no explosives server on operation locker.

Note: this is from a PC point of view if you're on console use the equivalent buttons and disregard some options that are not available.

Have fun on the battlefield and good luck.

Awesome guide for the BF n00bs. I don't have the game but this was a great read.

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Dang, that's one hell of a guide. 

I know this is a little weird, but there is a great Bad Company 2 video which I watched in order to get better at the game. I simply then transferred all that knowledge. There is a lot of changes in BF4 from BFBC2 but overall the mechanics of the game are the same...spotting, perks and everything is there, works same way expect it's a little different. Not to mention the video and the narrator are simply awesome. When my friend started with BF3 I sent him the same BFBC2 video and he knew what BF3 was all about, he simply adapted to smaller changes in BF3, but overall the whole BF series is based on the same mechanics. 

The roles haven't changed much and overall they are all there with the same functions. Reason I sent you this video is because it's short, simple and it's just fun for a guide. It will give you a general idea of entire BF franchise and with it, Battlefield 4.

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