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Why Facebook/Oculus is a good thing for VR gamers.

4 posts in this topic

Topic: I know this opinion will probably be unpopular, but I actually see this as good news. After initally having a negative knee jerk "oh god, why Facebook" reaction I started to think about the deal and believe this is great news for the Oculus Rift and for VR as a platform.


1st point: First off I think a lot of people are over reacting without researching what Facebook's interests in Oculus are. Facebook historically has let its acquisitions manege themselves without interference and there is no sign that this will be different. There are no signs pointing towards needing a Facebook login to use the Oculus, in fact Palmer(Oculus Founder-CEO) said that would never happen. There is nothing suggesting that Oculus will change their goals for their product in the long term (they always were planning on the Oculus to be a platform for more than games, like watching sports courtside, conference calls/being virtually in another localtion, other forms of entertainment) or short term (being 100 percent focused on gaming applications to establish the Oculus VR platorm). Unless Oculus has a single change in their plans and in their beliefs about what VR means, there have been 0 signs of change so far, we should't be on them for selling out when in reality they are trying to complete their vision (they same one we have known about for a while now.). 


Facebook has no reason to change the goals and vision of Oculus VR Facebook bought Oculus because they believe VR is the next big medium and they want to be invested in that medium when it takes off. Facebook does NOT want to use VR as a platform for social gaming (facebook games) because that would NOT benefit them. Instead Facebook is interested in Oculus as a platform such as TV or Smartphones. Facebook is investing because they believe this is a possible future for VR and therefore would NOT benefit from changing Oculus's current path.

To quote from Mack Zuckerberg, "Immersive gaming will be the first, and Oculus already has big plans here that won't be changing and we hope to accelerate. The Rift is highly anticipated by the gaming community, and there's a lot of interest from developers in building for this platform. We're going to focus on helping Oculus build out their product and develop partnerships to support more games. Oculus will continue operating independently within Facebook to achieve this."


2nd Point: With the greatly increased funding we will see Oculus grow quicker and release sooner, with more money to develop rift-centric games and high quality Rift devices. Oculus, for all intents and purposes is still acting independently, but the difference now is that they have the cash to make some serious impact. AAA developers like Ubisoft will be absolutely more interested in putting games on Oculus now that they have the cash to push VR into the mainstream gaming market.


Conclusion: In conclusion, while I do agree that we should watch Oculus carefully to make sure Oculus stays to there original vision and gamer roots I also believe the Facebook partnership will advance VR gaming and let the Oculus achieve its goals. With the current information we have this deal is a good thing for gamers and VR enthusiasts. Oculus will now have the financial muscle to create an environment for gamers where VR is a widely used and supported format.


So to end this post with one last quote from Palmer :

"This acquisition/partnership gives us more control of our destiny, not less! We don't have to compromise on anything, and can afford to make decisions that are right for the future of virtual reality, not our current revenue. Keep in mind that we already have great partners who invested heavily in Oculus and got us to where we are, so we have not had full control of our destiny for some time. Facebook believes in our long term vision, and they want us to continue executing on our own roadmap, not control what we do. I would never have done this deal if it meant changing our direction, and Facebook has a good track record of letting companies work independently post-acquisition."

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 I disagree, Facebook has a track-record for ruining ideas and even if it goes through mostly unchanged, Rift would now have facebook walls and it would be more for casuals than the hardcore gamers it was promised to.


Though I do commemorate you for the very well put-together post, and you do have some very interesting points!

Mexiguy likes this

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Now I would be happy if the rift supported what I use instead of facebook.


Which would be the pub.


Virtual beer for when it's raining and I can't be bothered walking.

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