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Kaz32

Fate EXTRA PSP game review. Finally a Fate game that's an rpg.

8 posts in this topic

Just finished a game called Fate EXTRA, the rpg game and sequel, kind of, to Fate Stay Night and a crossover with Tsukihime and Kara no Kyoukai at the same time.

Fate_Extra.jpg

The game's plot is pretty similar to the original Fate. You're a participant in the Holy Grail war, and you can pick your gender and name in the middle of the game. The twist here is it's all in a game simulator world that looks like the school from the original Fate. Characters like Issei, Taiga, Sakura and even Kotomine are here, but they are just based on their real life counterpart and they're just ai npcs helping you out. They're still true to their real life character though. Some of the characters like Shinji and Rin are masters, but they're not the same as in Fate. Instead they're just using the characters as an avatar to enter the game. The goal of the game is straightforward: win the war, get the grail, with twists and turns of course. This is the first time in the series that you can participate in the war facing other masters with their different servants, and it's as awesome as it sounds.

You can pick between 3 servants to help you in battle: Sabre, Archer and Caster. You can't use their Noble Phantasms though and you'll get them later into the game. Sabre and Caster are new characters and their identity will be revealed further into the game's plot because they don't want their enemies to know their identity at first. Caster has the most interesting backstory out of all the 3 classes, and she's the most friendly to you. Sabre's like Gilgamesh because she always praise herself, but she's actually quite a kind person. She always thinks that she's good at everything she does in drama and art. She even gives you her own draft for a theatre play at one point. It's actually Godawful.

Anyone who have played or watched the original Fate, especially the Unlimited Blade Works movie, will know exactly who Archer is, and yes, he's still as sarcastic as ever, and still a huge badass, even more so in this game because you get to use every skills he has that's in Fate, like the usual Unlimited Blade Works, that throwing sword attack from the "Sparks liner high" ending from Heaven Feel's route, the bow attack he gave to Berserker with that arrow that looks like a sword in the Unlimited Blade Works intro, and of course the badass shield Rho Aias that he uses in Unlimited Blade Works that can reduce "any" damage to zero. This shield is the shit man. So many times I use this against an enemy's noble phantasm that can usually kill you in 1 hit, and it never gets old listening to their reaction saying "are you shitting me dude?" The only bummer is that he doesn't use Nine Lives Blade Works. Man, I want to see him do that. That attack will destroy anyone in 1 hit! Well except Hercules but he has a lot of lifes.

There's 2 areas you can explore in the game. The first is the school. In here you can talk with other characters, buy items, talk to your servant to learn their backstory and level up. To level up your attributes, you go to the chapel, and you talk to Aoko Aozaki from Tsukihime. She's with her sister Touko from Kara no Kyoukai, and you can tell they really hate each other. Anyway, at first your servants level are really low. But as you level up their skills like strength, magic, agility and so on, they'll become stronger and they will gain different abilities, like Archer's Rho Aias.

The second area you explore is the arena. In here you kick enemy asses and explore the area for different items. The enemies in this game are these weird shaped grunts that looks, weird. Some of the enemies looks like floating balls, a bull thingy, and a walking giant teeth? Screw it, you need to see it yourself. Interestingly even though you have a badass servant, these normal enemies can kick your ass. Even more so than the servants! Unless you level up of course. Here's how combat plays out. It's turn based combat but with an interesting twist. In each turn, you have to input 6 moves. You get 3 different moves to choose from: attack, block or block break. Everything plays like Rock Paper Scissors, or the usual elemental attacks in other rpgs.

Attack is weak against block but strong against block break.

Block is strong against attack but weak against block break.

Block break is strong against block but weak against attacks.

You can also use your servant's skills. If your enemy uses block, block break or attack, your skill will render their move void, and you can just spam skills and they will never be able to attack you at all. If they use skills, they can attack you too even if you use your skill.

At first you can't see what your enemy will attack you with, so everything is like a game of cat and mouse. But by fighting the same enemy type over and over again, you'll eventually see their movement pattern and you can then easily read their moves and never let them attack you at all. Except fighting servants.

One of the best things in the game are the servants. To properly beat each of them, you have to learn their identities first by scouting around for information, usually by talking to different characters or doing specific tasks. Each servants have 4 phases on how much you know about them. If you get all 4 of them, you'll have an easier time fighting them in battle. Of course the fights are still challenging even with knowing all about the servants.

Like Fate, they're all based on either fictional or real historical figures in history, which is cool seeing them in action and using their noble phantasms against you. Lancer from Fate is back, and you get to fight Lu Bu. LU BU!!! From Dynasty Warriors!!! As a berserker!!! He fucking kicked my ass of course, but it's worth it seeing him in action. Speaking of berserker, Arcueid from Tsukihime is also in this game as a berserker. Quite interesting actually. I wonder what her class will be if she's not a berserker. Overpowered as hell caster maybe?

This game has tons of replayability. At one point in the game, you will be given a choice on who between 2 people you will save. Saving one person will give you a different story and sets of servants to fight once you save them. Once you beat the game with one servant, the game will give a new game plus, allowing you to pick a different servant to play as, with all the items you have but without the level you have before unfortunately.

and you also have the chance to fight Shiki from Kara no Kyoukai, and she's easily the hardest enemy in the game.

Each servant has their own unique dialogue with different characters as well. If you're a girl and you pick Archer as your servant, hilarity will ensue because he's such a dork when it comes to girls. Archer himself have a lot of things that relates to Fate during the game, and doing certain things that's similar to what happens in Fate will have him react to it.

The only problem I have with this game is that like usual rpgs, you need to grind a lot to level up. Plus if you die in the arena, it's quite frustrating especially if you already fight like 30 enemies and level up just to get there.

Overall though, this is a great game. Great replayability, cool combat mechanic and seeing different historical and fictional characters fight against you is quite awesome. And you get to play as Archer to his full potential with his Rho Aias. I give this game the rating of "so awesome you will play this game again and again (if you don't mind the grinding)". There's also a sequel called CCC, and you can play as Gilgamesh in that game! Unfortunately it's still in Japanese. I'll play it one day if it's translated and kick servant asses once more!

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Thank you my lord! It's a pleasure to review such a game with you in it.

I thought I'm the only fan of Carnival Phantasm. Glad to find another one!

Burbles likes this

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I played this a year or two ago, and believe it or not, it is still the only fate game I've ever played. No offense but if I saw reviews like this about the game, I may have not played this one too. The reason why I've never really played any fate games is because its fanbase seem to praise fate for elements that...well... seem to belong in a shonen more thein seinen. For example, I frequently hear stuff like "____ is so BADASS! HE CAN KILL ____ IN ONE SHOT!!!! OMG BADASS SO STRONG"... I mean listening to fans talk about fate is similar to what I hear DragonballZ is about where people flex and grunt and show off how strong they are for 20 minutes long. I mean I even hear stuff like "OMG if fate characters were in DC they'd oneshot superman and wonderwomen AT THE SAME TIME without even TRYING!!!11oneoneEleveneleven!".

 

Now I'm not saying you were like that per say, but you certainly did emphasize how "badass" people were and, it kinda would have made me groan and walk away from this game too. Am I criticizing your review for itself? Not exactly, but you showed SOME amount of something that really turned me off from the rest of the series before I even started.

 

Also your review kinda goes on about how the game is good and why you like it, but I don't see you critiquing it at all either, are you saying it's perfect in every way? IMO it's important to show bad points too, and not neccesarily rate them or how severe they are, but just let people know about them because some people may not think certain aspects being bad is a big deal, and other people might think it's a dealbreaker. It's up to them to decide, but you to let them know it exists at all.

 

Anyway, just an opinion and I wonder what you think. Though this game is labelled an RPG, I really think it's more like a VN with gameplay elements, however it doesn't get labelled that simply cuz it's localized on a console. I mean other games like Eien no aselia (aselia the eternal), big bang age (not that I really care for that game), sengoku rance, etc also have similar amounts of gameplay (sengoku rance has more imo), and THEY get classified as a VN! Why not this game?

 

Also this game does have a finite amount of "good replay value"...I mean yes the replay value is good if you play a different character and want a different story, but the gameplay elements of the replay value are unfortunately quite limited because even if you can't see enemy attack patterns ahead of time for future games (though I think you gould in ng+? I forgot), you'll know alot of their patterns. As I said I haven't played the game in over a year but some examples I know are stuff like that very first wasp-shaped enemy you see never defends, and the 2nd boss always blocks on turn 2 (or was it always shoots? I forget, always does SOMETHING on turn 2 lol), etc.

 

Also As someone who never played the fate series first, I was able to follow the story yes but some parts didn't seem to go straight. For example everyone in the story acts like they know each other and they are these grail war vets, but if they're grail war vets and they fought each other before, why aren't they DEAD? I mean everyone tells you you die if you lose in the grailwar, yet these people are still alive despite fighting each other? I THINK the teacher guy makes an offhand remark ONCE that "he changed the rules to be more interesting", but it's easy to miss, and everyone else makes no mention of this time being different or whatever, they act like it's the norm so I was really confused.

 

Also Why is that first brat kid calling the nurse girl his sister in this game when for the purposes of this game (dunno about the rest of the universe), they aren't related. I mean wasn't she an npc in this game? again been awhile I forgot. There were more silly inconsistencies but I can't really remember them, or if I even got those right.

 

Last, I don't think CCC Will be localized, and I'm not really hopeful that the translation will pull thru (nothing against them but I just EXPECT fan translation attempts to fail 80% of the time, so it's just a statistic rather than personal doubt)...But here's a fan-translatione effort:

http://xenotranslations.com/index.php?;board=13.0;PHPSESSID=b659b0c1bdaacaa20c075914c19375e8

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I played this a year or two ago, and believe it or not, it is still the only fate game I've ever played. No offense but if I saw reviews like this about the game, I may have not played this one too. The reason why I've never really played any fate games is because its fanbase seem to praise fate for elements that...well... seem to belong in a shonen more thein seinen. For example, I frequently hear stuff like "____ is so BADASS! HE CAN KILL ____ IN ONE SHOT!!!! OMG BADASS SO STRONG"... I mean listening to fans talk about fate is similar to what I hear DragonballZ is about where people flex and grunt and show off how strong they are for 20 minutes long. I mean I even hear stuff like "OMG if fate characters were in DC they'd oneshot superman and wonderwomen AT THE SAME TIME without even TRYING!!!11oneoneEleveneleven!".

Now I'm not saying you were like that per say, but you certainly did emphasize how "badass" people were and, it kinda would have made me groan and walk away from this game too. Am I criticizing your review for itself? Not exactly, but you showed SOME amount of something that really turned me off from the rest of the series before I even started.

Also your review kinda goes on about how the game is good and why you like it, but I don't see you critiquing it at all either, are you saying it's perfect in every way? IMO it's important to show bad points too, and not neccesarily rate them or how severe they are, but just let people know about them because some people may not think certain aspects being bad is a big deal, and other people might think it's a dealbreaker. It's up to them to decide, but you to let them know it exists at all.

Anyway, just an opinion and I wonder what you think. Though this game is labelled an RPG, I really think it's more like a VN with gameplay elements, however it doesn't get labelled that simply cuz it's localized on a console. I mean other games like Eien no aselia (aselia the eternal), big bang age (not that I really care for that game), sengoku rance, etc also have similar amounts of gameplay (sengoku rance has more imo), and THEY get classified as a VN! Why not this game?

Also this game does have a finite amount of "good replay value"...I mean yes the replay value is good if you play a different character and want a different story, but the gameplay elements of the replay value are unfortunately quite limited because even if you can't see enemy attack patterns ahead of time for future games (though I think you gould in ng+? I forgot), you'll know alot of their patterns. As I said I haven't played the game in over a year but some examples I know are stuff like that very first wasp-shaped enemy you see never defends, and the 2nd boss always blocks on turn 2 (or was it always shoots? I forget, always does SOMETHING on turn 2 lol), etc.

Also As someone who never played the fate series first, I was able to follow the story yes but some parts didn't seem to go straight. For example everyone in the story acts like they know each other and they are these grail war vets, but if they're grail war vets and they fought each other before, why aren't they DEAD? I mean everyone tells you you die if you lose in the grailwar, yet these people are still alive despite fighting each other? I THINK the teacher guy makes an offhand remark ONCE that "he changed the rules to be more interesting", but it's easy to miss, and everyone else makes no mention of this time being different or whatever, they act like it's the norm so I was really confused.

Also Why is that first brat kid calling the nurse girl his sister in this game when for the purposes of this game (dunno about the rest of the universe), they aren't related. I mean wasn't she an npc in this game? again been awhile I forgot. There were more silly inconsistencies but I can't really remember them, or if I even got those right.

Last, I don't think CCC Will be localized, and I'm not really hopeful that the translation will pull thru (nothing against them but I just EXPECT fan translation attempts to fail 80% of the time, so it's just a statistic rather than personal doubt)...But here's a fan-translatione effort:

http://xenotranslations.com/index.php?;board=13.0;PHPSESSID=b659b0c1bdaacaa20c075914c19375e8

........ Huh? When did I ever say "omg the character can kill this guy with one shot"? I'm just mentioning that one of the character from Fate named Archer is in this game, and if you ever played Fate or watched the anime, you'll know that he's a pretty cool character, and it's great to finally play as him that's all.

I did critique the game. I said that the game's flaw is that it requires a lot of grinding to level up. And if you die in the arena you have to restart your grinding all over again, and that's frustrating.

There are visual novel elements to this game for sure. The character's inner thought is descriptive like a usual VN game. Sure! It's visual novel + RPG hybrid, but more rpg elements in it because unlike those games where most of the games are reading texts, most of this game is spent grinding in the dungeon and battling servants. I think people don't classify it as a visual novel because back when it was released, no one knows what a visual novel really is. It's not until 999 that people started to know about visual novel, and thats years after Fate Extra.

All the better if you know their pattern. Some enemies are really tough, especially late in the game because they are the same enemy type, but they switch up their attack patterns, and most of the time you have to play through trial and error only to die by them because you have no idea what their pattern is. The boss battles are the best thing about the game though, and they have unpredictable patterns that will kill you if you're not careful.

No they're not holy grail war vets. It's the first time everyone participates in this war. They're talking about their past experience in their previous encounter before the war.

That's because in the Fate game before this, that bratty kid's avatar is the nurse's brother. Shinji in this game is not Shinji. He's just using Shinji as an avatar to go into the grail world, and by meeting Sakura he triggers his avatar's memory. The nurse Sakura in this game is based on a person named Sakura that has a brother named Shinji which is the bratty kid's avatar.

I'm waiting for the translation to finish.

This is why it's recommended to play Fate before this. You have no idea what's going on.

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Silly goose, I said 

Now I'm not saying you were like that per say

 

I never said you said kill in one shot blah blah. I was just saying I hear that kind of stuff from so many fate fans, that's why I never got around to trying fate, and though you didn't say the same thing, you kinda had a similar vibe is all.

If you think playing the VNs first is a must, I'll respect that opinion since I haven't so I woudln't know if I would agree or disagree. That said however I find it a rather silly tactic to make a non-eroge game that expects the player to know history from an eroge game. I DO hope that translation succeeds though.

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Similar vibe as them? Come on man, I'm not that extreme.

There's actually an all ages version of the original, complete with voice acting from the anime voice casts and extra artworks that makes the original artwork looks even more cool. For the PS2. A lot of people know this series from the anime. For PC it's all unvoiced with all the adult stuff in it, unless you download a patch that includes everything from the non - adult version.

In all honesty, Fate is a great visual novel. And it has a lot of cool stuff in it, with a lot quotable lines too. I say check it out. Don't listen to people and just try it out yourself. You don't need to play it, just watch it starting from here.

https://www.youtube.com/watch?v=Ihz6xy-ET9c

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The Fate series probably only seems more shounen to you from the outside because people are simply more likely to talk about the bad ass moments. It doesn't mean the series isn't mature, because it is fairly so. It's just a lot more rare to talk about how so and so got their heart skewered in order for this to occur, or how so and so had to do this horrifying thing to ensure that horrifying thing didn't occur.  In comparison its like if people were to talk about a sports game in a normal conversation, they would be more likely to talk about so and so getting close-lined over talking about the intricacies of how perfect someone did a play. The deeper, more mature parts are still there, its just that the "bad ass" moments stick out much more and thus more people bring it up.

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