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Draconic25

Help Me Get Started?

7 posts in this topic

So I recently got a new joystick, and plan on getting Star Citizen very soon. But I'm confused on exactly what I should get to start out, and how I'll get other ships when the game is released. I know that Arena Commander gives rental credits to rent other ships, but does Arena Commander also give non-rental credits to be spent in the standard game? Basically, should I buy a fighter ship like a Mustang or the Aurora LN and buy the Arena Commander module separately to get money to buy a non-combat ship on the game's release, or would it be a better idea to buy a non-combat ship at the start, like the Aurora MR AC starting package?

 

Obviously I'll probably be doing some combat at least sometimes during the game, but I don't want to make combat my primary gameplay. But I don't know if I should start off with combat in order to get the credits to buy a good non-combat ship, or if I should buy one from the start. Any advice?

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if you are just looking to get into the game at a basline and work your way up Id sagest stiking with one of the starter ships witch one you chuse should depend on how youd like to play in the game(do note if what you chose as a starter ship end up not being what youd like to fucus on dont worry once the game gos live you can just work twords a ship of your liking)

right now thare are only two GAME PACKAGES that come with the arena camander pass(thow you can purches a pass for 5$ if you whant a ship that dosint have a pass) so if your looking to just get right in you might want one of them

now about chusing the ship hears a list of ships I think are good starters lised with price and what they are best at

AURORA MR: cost $45 with arena camander pass, this is the most basic of ships it can run small amounts of cargo and can fight thow if your going up any deadacated fighter ship youl need to be rely skilled at flinging to take them down 


MUSTANG ALPHA:cost  $45 with arena camander pass, much like the aurora this is a basic starter ship but it can fight a bit better then the aurora mostly becase its a bit more nimble (the aurora flys like a show box) but what it gains in combat abilaty it loses in carga unlike the aurora this ship has no cargo capasaty
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from this point on thare are no ships that come with a AC pass so youl need to add $5 onto the price of all this ships id youd want one

Aruora LN: cost $45 , a more combat focused ver of the aurora it has bigger shelds and more guns but it dosint losse the cargo space making it slight better then the base MR but it still flys like a shew box

mustang beta: cost $55, this is a camper ship its about a strong and fast as the alpha ver but has a sleeping qorder in the back still dosint have cargo capasaty 

300I: cost $55, now then this ship has the same cargo space as the aruora's but packs a much bigger punch with a faster engin better handeling and larger shilds and weppons 

avenger: cost $75, much like the 300I it can pretty much do anything the other ships on this list can and still pack a good punch in a dog fight this ship used to be a cop ship so it would work good if youd like to do some bounty hunting 

 

all in all every one of the ships listed are good in thare own way and will server a perpus when the game gos live but if your just looking to get into AC and start learing how to fly and and dog fight Id sagest the avanger as your starter its no supper hornet but once you get to be better at flying you will be able to hold your own nicely in that ship ofcorse you can be someone like me and dump over 1K into this game with out a single ounce of regret but if your looking to just get your foot in the door Id try one of this ships

 

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Thanks for the advice with ships Newtype, I'll probably choose between the Aurora LN and the 300I since I don't wanna spend TOO much money [at least, not yet]. I could still use some help figuring out the money system though, because I don't know if I should pick something more combat-oriented right now to make some money before the game comes out. If doing Arena Commander will give me UEC in addition to REC, then I could probably see myself buying a combat ship to use before the game is released, so I'll have some UEC to spend on release. But if it'd only give me REC I don't see the value in buying a combat ship to start out with, because it'd probably be better to buy a cargo or merchant type ship as my starting ship.

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the only thing you can or will ever be able to ern in AC us REC you will not get to ern any UEC till the game gos in to full alpha and beta and even then once the gamr gos live they might reset everything ernd in alpha and beta (still dont know if thats the case or not yet) what REC allows CIG to do is get the ships in the hands of more players for testing without said players having to acholy buy the packege for that ship and they are rely genares with REC in the corse of 2 hours you should have enouph to rent a hornet for a week(in game time not real time)

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No prob Iv been a backer of the game for over a year now and kinda got into it hard in the begining because i was a big fan of chris robers so I ended up reding all the dev notes and shit like that still do lol so if youv got any more questions ask away

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I'd like to mention as well that once the games are released, if you complete Squadron 42 (the single player military campaign) you'll get some extra starting money and most likely a starting combat ship. So even if you don't back the game before launch you won't be completely screwed. In addition you don't have to do strict combat after that, you can go on escort missions to protect fleet transports and earn a cut from the mission. It could end up completely uneventful and you wouldn't have had to shoot a single bullet.

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