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Demonbane775

Fallout 4: lacking in the roleplay department.

16 posts in this topic

Is anyone else getting rather dissapointed with the roleplaying aspects of Fallout 4? I'm finding it harder and harder to immerse myself in the game as more and more often I feel like I don't have a lot of options. Playing a male character has really brought this to my attention with how flat the male voice actor sounds. 

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I don't mind having a bit more direction in my story (I do love Mass Effect, after all) but I've gotten used to huge amounts of roleplaying freedom from Bethesda games. Sure, every now and then I see options to extort caps from people and shit like that, but I've never really seen any options to be outright evil on any of my characters. And from what I've heard from people who've gotten into the Institute storyline, there's still not really a lot of downright evil shit. 

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The new dialogue system sucks. Like, sucks balls. No matter what you choose it usually ends up with the same outcome, the only thing that might be different is if whatever person you're traveling with has an issue with how you phrased it. 

I'm already missing the wide-open freedom of Skyrim, of New Vegas, and of Fallout 3. I could do whatever I wanted, be whatever I wanted to be. But in Fallout 4, there's not nearly as much freedom. In Skyrim, I could run off after Helgen and not look back. Sure, I can do that in Fallout 4 after I leave the Vault, but I'm finding there's not nearly as much to do. The world just isn't grabbing me like Skyrim or New Vegas did, because it's very obviously trying to force me into a role here. What if I don't like that role? Well, too bad, you won't have any interesting quests to do. 

I still love the game, the gameplay is fantastic, a lot of the characters are great and most of the dialogue is well voiced. 

Am I alone here, or is anyone else in the AJSA feeling the roleplay blues? 

Eiousx, Raspharus, and 2 others like this

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After stuff like Dragon Age inquisition(although I didn't like that game so much), lately Skyrim and The witcher 3 yes, yes I can safely say that the rpg elements seem to be somewhat lacking. I think Joe reviewed the game just perfectly, when he said that if you are either a die hard RPG fan or a die hard fallout/skyrim fan you're going to be more or less dissapointed. 

 

Most of the stuff that I have been doing didn't feel like it made an impact through the world. And yes I also feel like I am forced to roleplay as a good guy, and that, in a Bethesda game. I mean hell if I look back at stuff like Oblivion or Morrowind, I can see some pretty huge developement differences. I tried roleplaying as Geralt, with the gruffy attitude badass answers and so, but it seems that no matter what answer I choose the voice of my character still sounds like a ball of happiness. Moreover no matter what answer I choose the outcome is mostly the same. 

 

Why don't other RPG franchises have this issue? Like mass effect for example or bioshock(the old ones)? Well, because while still retaining some grade of freedom they give you a purpose, that you can follow and bend however you like. You're Geralt you slay monsters and save people. If you want you can be a good badass. If you don't want to, you can be a douche, or a loving father or a lover or whatever you like. 

 

Whereas in Bethesda games, the freedom is completely different. You are whomsoever you want to be. You make your own story/background and play along how you want. And people have been accustomed to that for quite a long time. They expect these things. So when Bethesda comes up with a new idea, like a voiced protagonist which in the end turned out to be less better than expected(all of his responses are done in a jolly way more or less) or more simpler dialogue with lesser options to choose from, people started frowning.

 

I would've liked more to see some bigger settlements other than Goodneighbour/Diamond City/The brotherhood's lair/The railroad. Like random people gathering up and living together trying to survive. I mean yes it's a wasteland, but the game sometimes feels too dead. In skyrim there was atmosphere thanks to the music and the enviroment, but how do you create something like this in a game set on a wasteland? That is however up to the dev's decision, not mine

 

After all of these issues that people found, is Fallout worth 60 dollars? And if yes is fallout still, well fallout? Mostly yes. Don't get me wrong, the game is worth 60 dollars from the beginning just for the huge amounts of content that it has. And yes it still has the Fallout vibe. But I think that Bethesda should try to change some aspects that have been addressed throughout the years (considered nitpicking at that time). Dialogue was not one of them. And neither the RPG aspects were.

 

This is entirely subjective but I am feeling less immersed and interested to play in Fallout 4 than the new Assassin's Creed. Yes you heard right Assassin's Creed. Maybe it is because I burned myself out through Fallout at 36 hours, but frankly I don't consider 36 hours to be enough in order to burn yourself out while playing a game like this.

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The game is still fundamentally good, but as I play it more and more I get more and more frustrated with the lack of options for your character. There's the big options, of course, but goddammit, you can become the leader of a faction within ten-fifteen minutes of leaving the vault. If that's not streamlining the game's RPG elements I don't know what is. 

I don't have a huge problem with the voice acting, actually. I'm sure you know I've played a lot of Mass Effect, and I love the shit out of that series. Bethesda is obviously borrowing a lot of elements from Bioware, hell, the female protag voice actor voiced Jack from the Mass Effect series. Unfortunately, most of the things they borrowed from Bioware they simplified and dumbed down to the point it's no longer worth a shit. The dialogue wheel? In Mass effect you'd usually have a Paragon and a Renegade option, then a middle-of-the-road option. And then you'd have some "ask for more information" options. In Fallout 4, you have "Yes" "No" "Sarcasm" and "Moar info pls". If it's straight dialogue you get "Yes" and "No" replaced with "Nicest guy on planet earth" and "Kind of a douchebag I guess". Hell, you can see the inspiration in the way the dialogue just gives a sort of passover summary of what you'll say. Except in Mass Effect it's actually a short sentence in summary as opposed to Fallout 4's single word summaries.

Romance? HAHAHAHAHA. This is a three-year-old's idea of romance. Actually, scratch that, a three-year-old's idea of romance would probably be more realistic. This is a single virgin puritan woman's idea of what romance is. You say cute things to person and they say cute things back and you never ever touch each other or kiss or any of that icky stuff. That's how romance fucking works in Fallout 4. I'm not asking for XX rated lesbian porno romance, nor am I asking for cinematic sex cutscenes. But if you're going to copy Dragon Age's romance system at least don't fucking neuter it to the point it can barely be called romance anymore. You flirt with someone three times and they say "Awlright I like you" and then that's it aside from getting a pointless perk when you sleep in the same room as them. Not even any acknowledgement of the romance in your dialogue or in general banter unless you ask them about it specifically. At least in Skyrim NPC's acknowledged the fact you were married by turning into morons who said one of two lines when you chatted them up (Aside from Taarie, who stays intelligent, thank god.) In Fallout 4 there is ZERO acknowledgement. You might as well have started dating a rock. In fact, a rock would probably be more affectionate. 

Oh, the voice acting. I touched on it earlier. I'll touch on it again. I actually like it- When playing as a female. For the love of god, play as a woman. Do NOT play as a man. The male voice actor either gets way too excited and screams for ABSOLUTELY no reason- "ASHES GO BACK ERIN MISSES YOU" sounds like he's fucking stoned, or just sounds like he doesn't give a shit. He sounds so stilted and artificial in some dialogue scenes, too, and there is literally no tone change from him being the friendliest motherfucker alive to being a complete jackass. Even the worst male Shepard voice actor didn't make me cringe like this guy does. The female voice actor is, by comparison, quite good. Thankfully. 

I already talked about how the game seems designed for consoles and the PC port is shit-awful aesthetically (Thankfully there's a mod so you no longer have to use the arrow keys or click tiny-ass circles) but that's not relevant to the conversation here. 

SuperiorKunivas and Eiousx like this

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And there's the kicker....a Role-Playing Game where I can't go "Let's motherfucking roleplay!" and do it like Yahtzee in New Vegas...I'm disappointed and I wasn't even hyped up for the game. :/

 

And I can't stand bad voice acting, so I won't be touching the Male Character, that is if I get the game. I have no problem with the Gameplay and Combat of Fallout, for it is good in 3 and New Vegas and I can only imagine it's better in Fallout 4....but....ahhh...I don't think I have the desire to play it. And that's a damn shame, because borrowing from Mass Effect or Dragon Age could have worked! It really could have! But if they fuck it up this much, they may as well have left it purely Fallout and Bethesda in general inspired.

 

If I had to choose between Fallout 4 and Black Ops III...I'd pick Black Ops III. And that is saying something. :P

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And there's the kicker....a Role-Playing Game where I can't go "Let's motherfucking roleplay!" and do it like Yahtzee in New Vegas...I'm disappointed and I wasn't even hyped up for the game. :/

 

And I can't stand bad voice acting, so I won't be touching the Male Character, that is if I get the game. I have no problem with the Gameplay and Combat of Fallout, for it is good in 3 and New Vegas and I can only imagine it's better in Fallout 4....but....ahhh...I don't think I have the desire to play it. And that's a damn shame, because borrowing from Mass Effect or Dragon Age could have worked! It really could have! But if they fuck it up this much, they may as well have left it purely Fallout and Bethesda in general inspired.

 

If I had to choose between Fallout 4 and Black Ops III...I'd pick Black Ops III. And that is saying something. :P

Fallout 4 is a great game with a lot of interesting moral dilemmas, don't get me wrong. as long as I'm not trying to roleplay, or as long as the personality I have in mind for the character lines up with one of the canned responses (It usually does 6/10 times) I'm happy.

It's when I try to deviate from the kind of character Fallout 4 wants me to be that I get smacked down.

I picked Fallout 4 over getting MGSV or Witcher III. I largely got what I expected, but I am just completely underwhelmed by the roleplaying portions of this roleplaying game. It's a 7/10 for me, with Skyrim and New Vegas being 10/10s and Fallout 3 being a 8.5/10.

Oblivion was a 9 when I first played it, but now that it's been a while and the coolness of it has long worn off it's fallen to an 8.  

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I picked Fallout 4 over getting MGSV or Witcher III. I largely got what I expected, but I am just completely underwhelmed by the roleplaying portions of this roleplaying game. It's a 7/10 for me, with Skyrim and New Vegas being 10/10s and Fallout 3 being a 8.5/10.

Oblivion was a 9 when I first played it, but now that it's been a while and the coolness of it has long worn off it's fallen to an 8.  

I'd personally give it an 8/10, but that's mostly because of gameplay improvements like the better combat, the extensive crafting customization systems, the new power armor system, the settlement system etc... 

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Fallout 4 is a great game with a lot of interesting moral dilemmas, don't get me wrong. as long as I'm not trying to roleplay, or as long as the personality I have in mind for the character lines up with one of the canned responses (It usually does 6/10 times) I'm happy.

It's when I try to deviate from the kind of character Fallout 4 wants me to be that I get smacked down.

I picked Fallout 4 over getting MGSV or Witcher III. I largely got what I expected, but I am just completely underwhelmed by the roleplaying portions of this roleplaying game. It's a 7/10 for me, with Skyrim and New Vegas being 10/10s and Fallout 3 being a 8.5/10.

Oblivion was a 9 when I first played it, but now that it's been a while and the coolness of it has long worn off it's fallen to an 8.  

If I would have 30 dollars right now, I would buy you the witcher 3 to see how good it is compared to fallout 4. And I'm not joking, I never bought a game for someone but I would gladly do it for you to see.

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But I gots to finish witcher 2 befores I can pley Witcher 3

*Still hasn't finished Fallout New Vegas*

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The story and characters are definitely lacking. Why can't I be an asshole? Why do I care about my stupid baby? Why are my companions so whiny? Why give my character a shitty voice? Why waste time on recording names when people don't even call my name?

 

Still, mechanically the game is great and there are tons of gameplay content. Mods have fixed many issues I had, like dialogue wheel, and I am sure more will come to compensate for my other concerns. I am having tons of fun building stuff, especially with supplies mods. I knew it was pretty much impossible to live up to the hype but it does make me look forward to what they do in future games with this engine.

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all this is kinda unfortunate to hear since i've been dying to play the game. but in the overall perspective of things it sounds like small problems that won't really effect my choice to purchase and play when i get a ps4. and since i don't have a ps4 im gonna be jumping back into Oblivion: GOTY edition with both dlc's. im so looking forward to this since i have "never played dlc for any game ever". i know that sounds really brutal considering how old the game is now and how much dlc's are now essential to games(especially rpgs) but i've never really had good or great internet and when i do it takes hours to download(i usually have to download shit over night and into the next morning at least depending on file size) anyway im getting off topic and i thanks to everyone for their honest takes on the game that are currently or have already beaten the game. i will most definitely be buying this when i get a chance but i will also be more open to critiquing the game as a whole also instead of getting caught up in the sheer awesomeness of next gen console gaming

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Wait for the mods, that'll fix some of this games's issues.

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I will say that regarding Bethesda, they do seem to switch between rpg and combat oriented styles pretty often. One game is too much rpg without engaging combat and the next has decent combat but lacking in the rpg area. (ie: Skyrim compared to say Morrowind)

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I am disappointed in hearing that the different choices in some quests (such as newspaper one) result in the same outcome and I hate illusion of choice in RPG games.

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It's especially bad when I'm fresh off of Skyrim, where I was recently playing the role of a travelling alchemist who wanted to settle down and have a life in Skyrim. 

Of course, that was with some assistance from mods, but it would be perfectly possible in Vanilla. 

I play Bethesda games for the freedom they afford me. Having my freedom restricted in a Bethesda game is not something I appreciate. Mods will likely fix all of the things I've bitched about here within the year, but I still feel the need to point out that vanilla Fallout 4 has failed utterly at the roleplaying part of "Role-Playing Game". At least in comparison to other Bethesda titles. 

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Now that you mention it I'm kind of feeling the same. Being able to make your own story is one of the reasons I loved New Vegas. You didn't start as a Vault Dweller and therefore were not constrained to the "I grew up sheltered in a Vault" mentality. Of course then I realized that if I didn't want to get eviscerated by a deathclaw or radscorpion or cazador at level 5 my story would ALWAYS involve starting in Goodsprings and heading south and around to Novac. I've noticed that same lack of freedom in Fallout 4 and I'm not even finished my first play through. You will always start in the NW and have three options: S SE or E and the most lucrative is probably SE and straight to Diamond City. Fallout 3 was much more open, starting you almost in the center of the map and giving you a full compass range to decide where to go next.

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Also, another thing. 

Spoilers follow. 

WHY THE FUCK AM I NOT ALLOWED TO KILL GABRIEL WHEN YOU DO THAT QUEST FOR THE INSTITUTE? WHY IS IT THAT WHEN I SHOOT HIM THE BULLETS MYSTERIOUSLY PASS THROUGH AND DO NO HARM TO HIM? WHAT THE FUCK, BETHESDA?

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