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Weekly News Round Up 6-14-16

2 posts in this topic

This week is E3, check out the new E3 section of the forums to talk about the trailers, reveals, tech, etc that was shown there. Here I'll be posting about what was shown at E3, additional articles and videos on those games, and things that happened outside of or before the start of E3.

This week in the news; E3 reveals, developers discuss hype in game development, the tragedy of Bloodborne's "happy" ending and how it ties into the themes of cosmic horror, why the writing in E3 demos and games can sound so bad and unnatural, Riot turns to fight toxicity in the workplace starting with Riot, how box art is made, Super Robot Wars V coming to PS4 and Vita with English text, how the Lion King helped to change PC gaming, postmortem on Banner Saga 2 and Stellaris, 22 things learned about Persona 5, Fallout 4 allows modders to report stolen content, a library dedicated to video game books, Ubisoft starts to permanently ban cheaters for first time offenses, Inafune wants to make Mighty No. 9 sequel, and more.




E3 press conferences and thread links








Strange oddly scheduled thing from what I can tell, mostly just talking about the new Zelda and Pokemon, videos can be found further below.


Take A Virtual Guided Tour Of E3's Showroom Floor With Kotaku


Please enjoy this guided tour of E3's enormous showroom floor—including the big booths of companies like Sony and Microsoft—presented by your friendly guide, Kotaku’s Stephen Totilo.


It's My E3 And I'll Whine If I Want To (The Jimquisition)

Jim Sterling talks about what I love about E3.




Formed 20 years ago by a pair of friends who loved games and were big fans of The X-Files, Alienware remains a powerful player in the world of PC gaming. Ten years ago, the company was purchased by Dell, but general manager Frank Azor says all that did was allow the company to reach a broader audience and empower its innovation and ability to take chances.


Xbox One Slim Leaks, Will Be 40% Smaller Than Xbox One


Kotaku first broke news of the Xbox One Slim last month. Microsoft is also working on a more powerful version of their console, codenamed Scorpio, which will be released in late 2017.

Games can perform better on Xbox One S


Gears of War 4 will perform better on the Xbox One S than it does on the Xbox One that released in 2013.

Xbox One S console has no Kinect port, requires USB adapter


Eligible customers will be able to order the free adapter on this page once the offer goes live. For now, Microsoft is recommending that interested parties ensure that the serial numbers for their current Xbox One and Kinect sensor are registered with the company's device support site.

Microsoft Announces Project Scorpio, 'The Most Powerful Console Ever'


Microsoft says the machine will run at a performance speed of six teraflops and support both 4K gaming and ‘high fidelity VR.’

Three New Xbox Live Multiplayer Features Detailed


Microsoft has announced three new features for Xbox Live, all designed to improve the multiplayer experience for Xbox One and PC players. The features were detailed by Mike Ybarra, who appeared on stage during Microsoft's E3 2016 press conference.

Xbox Live Gold Not Required for New PC-Xbox One Cross-Buy Program


Microsoft has confirmed that Xbox Live Gold is not required for the Play Anywhere feature announced today whereby buying an Xbox One game gets you the PC version free or vice versa. You will, of course, need Gold for online multiplayer, including the new Arenas feature.

Ding Dongle! Xbox Controller Finally Adding Bluetooth


The important bit here is that it’ll come with Bluetooth support which means an end – FINALLY – to Microsoft charging ridiculous prices for dongles to use wireless Xbontrollers on PC. Twenty flipping quid they’ve charged!

Microsoft Will Let You Design Your Own Custom Xbox One Controllers


Finally I can get a purple controller.


Here's what the PlayStation VR's gun controller looks like



Tucked into a PlayStation Blog announcement about Farpoint, the virtual reality adventure revealed at last night's E3 news conference, the PS VR Aim Controller will offer "direct 1 to 1 tracking" that "provides an unbelievable sense of presence in the virtual world."


Valve rolls out free VR creation tool for new destinations workshop



Valve this week releases a free virtual reality content creation package that will allow anyone to create and share "destinations" on Steam.




But as well as its main story, Deus Ex: Mankind Divided has a whole new mode, an entire new section with its own look, feel, rules and characters. Called Breach, it's a neon celebration of technology and all its dark potential for wickedness.

Deus Ex: Mankind Divided - City-hub Gameplay Demo

Deus Ex: Mankind Divided - NEW GAMEPLAY Reveals Weapons, Puzzles, Cinematics, & More!

Deus Ex Go confirmed for later this year


Co-op, More Hacking, and a Bigger Open World - Watch Dogs 2

Watch Dogs 2 has a new hacker hero, a new city and a whole lot more


For Watch Dogs 2, Ubisoft Montreal is taking the franchise to San Francisco to focus on a new hero — one who's armed with powerful computer-hacking abilities that will give players all-new ways to explore and infiltrate its open world. During a livestream presentation today, Ubisoft showed off the game's new protagonist, Marcus Holloway, and how he'll differ from Watch Dogs' Aiden Pearce.

Watch an 11-minute mission walkthrough from Watch Dogs 2

Watch Dogs 2 Game Director Confirms Non-Lethal Playthroughs


When asked if Watch Dogs 2 supports fully non-lethal playthroughs, Belanger responded: "Absolutely. One of our goals is to support non-lethal. We’re trying to do more than that, but right now what I can say is, definitely non-lethal is possible. And it’s actually one of the values we want to push in this game."

That's a nice change as in a game like this it could lead to much better designed missions with a lot of options in how to go about completing.


Watch the new trailer for Kingdom Hearts 2.8 Final Chapter Prologue

Kingdom Hearts 3 Won't Feature Final Fantasy Worlds


Kingdom Hearts 3, the highly anticipated final title in the longrunning series, won't be visiting any worlds from the Final Fantasy series, according to co-director Tai Yasue.


Heihachi and Akuma Fight it out in Tekken 7 - E3 2016 Microsoft Press Conference


Omega Force’s next game is a Berserk musou


Watch Levar Burton, Karl Urban, and Jeri Ryan play Star Trek: Bridge Crew in VR


Super Robot Wars V announced for PS4, PS Vita


Bandai Namco has announced Super Robot Wars V for PlayStation 4 and PS Vita. It is due out in 2017 in Japan and Asia, with English subtitles for the latter release.

Somehow I missed this list week, which is surprising because it's the only release news that I personally would be interested in.


See the first teaser for cyberpunk horror game Observer


South Park: The Fractured But Whole gets a new trailer and release date


Giant Cop VR game hits fall 2016, check out this E3 trailer


Halo Wars 2 Official E3 Trailer


Friday The 13th The Game Gameplay Teaser and Trailers E3 2016


See the charming magic of the new Mages of Mystralia trailer


Lego Star Wars: The Force Awakens gets cute E3 trailer


Underwater Journey-like Abzû out August 2


Heads (and dice) roll in Tyranny's first gameplay trailer


Skyrim comes to PS4 and Xbox One this fall


Owners on Steam of Skyrim and its DLC or the Legendary Edition of the game will get a free upgrade to Skyrim's special remastered edition when the game launches

Existing Skyrim mods will be (almost) fully compatible with the Special Edition


When the Skyrim 'Special Edition' remaster was announced, no one at PCG HQ looked up from their desk. Modders have been remastering Skyrim since 2011. Chris has even put together a guide on how to remaster it yourself. But what if modders could immediately set about remastering the remaster? Or take their mods and make them better, faster, stronger? That's a distinct possibility.


Check out fresh Mirage: Arcane Warfare gameplay in a pair of bloody new trailers


Watch the first trailer for Injustice 2

Watch New Injustice 2 Gameplay Trailer, See Red Lantern, Supergirl, and More in Action




“There are a lot of changes,” says Bill Harms, lead writer on Mafia III. “If you go from what the world was in the ’50s to 1968, like, just that era of social upheaval, legal upheaval, the civil rights act, things like that. This is the very first inklings of [other] criminal elements [that] were going to change [the landscape]. In the ’40s, it was World War II, and then later on it was the Korean War, [then the] Vietnam [War]. 1968 is when all of those guys started coming home [from Vietnam] and going, ‘You know what? Maybe everything you’re seeing on the news isn’t jiving with what we saw,’ and that’s when you really started seeing protests and things like that.

20 Minutes of New Mafia 3 Footage



Creating fun spaces in which to play, and missions that challenge players are all part of creating open worlds. Mafia 3 is also innovating is in its willingness to place an African-American character at the center of the action, and have that character deal with issues like prejudice and opportunity.

Blackman is white, as is the game's lead writer Bill Harms. But he says the team they've hired is diverse.

"We hired writers of different ethnicities and different backgrounds," says Blackman. "We don’t have anybody on the team who lived in the South in 1968, but they have relatives who did, who gave us more insight into that. We tried to be sensitive and make sure we were doing our research.

"We talked about it on the set when we were shooting with the cast, obviously many of whom are African-American. We’d talk through things with the cast and see what their thoughts were. We talked with people on the team who have African-American relatives who grew up in the 1960s, to see if that felt authentic."


Ghost Recon Wildlands is coming in March 2017


Looks a bit less stable in that last one.



"The whole experience has been built from the ground up to be able to be played by yourself, supported by AI teammates," Butler said during an interview last week. "Then, as friends come by they’re made available. Whatever happens with your friends, you’re able to join together and continue your progress unimpeded."


We Happy Few coming to Xbox One Preview next month

Been looking forward to this since its Kickstarter last year.


Torment: Tides of Numenera delayed again, now coming in early 2017



InXile had been working toward a late 2016 release, and CEO Brian Fargo said in a Kickstarter update that "we could crunch and rush to get the game out around November." However, InXile believes that doing so "would lead to a less polished game," and would affect the localization work that the company is undertaking.


Supergiant's Pyre still looks gorgeous in E3 trailer


Attack on Titan Trailer - E3 2016


Nioh second demo due out in August, E3 2016 trailer


10 Minutes Of Brutal Viking Battle In Ubisoft’s For Honor


Robinson: The Journey E3 2016 trailer


Dungeon delving roguelike Necropolis will release on July 12



While originally planned for a March release, minimalist roguelike dungeon delver Necropolis has a new Steam release date, that of July 12.


New Call of Duty: Infinite Warfare trailer is really promising




Developer Infinity Ward’s Jacob Minkhoff and Taylor Kurosaki explained the inspirations behind Infinite Warfare’s single-player campaign, and much of it is drawn from classic war movies, not science fiction.

Well, that article was a good way to lose any of the interest and good will they built up from that trailer.


Watch 12 minutes of Persona 5 gameplay from E3

22 Things We Learned About Persona 5


The world of Persona 5 is always moving. At any given time there is a ton happening on screen: your friends text you, the teacher wants you to answer a particularly tough algebra problem, Morgana pops her head out from your duffle bag, part time jobs and hunger and your missions to fix corrupt hearts all demand your attention. At E3 today we got a closer look at Persona 5, next in line in the highly acclaimed Persona franchise and set to launch on Valentine's Day 2017.


The ReCore E3 trailer introduces the team


Eagle Flight VR Stage Demo - E3 2016 Ubisoft Press Conference


Cyanide's Call of Cthulhu gets gloomy E3 trailer




Arkane reveals Dishonored 2 gameplay, Collector's Edition

Dishonored 2 extended gameplay footage shows two missions

Check the link and go to the time specified for the video.

You can play Dishonored 2 without using any powers at all


Dishonored 2 will allow players to complete the game without using any special powers. The new "no powers" option is called "Flesh and Steel" mode, director Harvey Smith revealed during the YouTube Gaming E3 live show.


New Psychonauts 2 Video Promises Surprises, Better Platforming


In the video, which you can see below, McClendon says he wants to improve "the stuff that's obviously fixable," such as camera, the overall level of polish, and the way protagonist Raz controls.


Psychonauts in the Rhombus of Ruin Gameplay - E3 2016







Saints Row 4 ends as only a Saints Row game can: With the crew hanging out on a spaceship, controlling the galaxy and dancing to Montell Jordan's "This Is How We Do It."The question on my mind — and doubtless on the mind of a lot of the series' fans — was, "Well, where do you go from here?"The answer, according to Volition design manager Anoop Shekar: You don't.

First Agents of Mayhem Gameplay Footage Plays It Surprisingly Safe


Madden NFL 17's new announcers want to call it like you see it



The problem with Madden NFL's commentary over the years has always been one of volume, and not in a "can you hear me" way. It's volume, as in the amount and variety of things the announcers say and are served up by the game. Even today, many of Madden's on-field actions are covered by tentative, generic descriptions, and in career modes that extend several seasons into the future, the broadcasters will still be talking about real-life events from the year the game launched.


Oxygen Not Included coming to PC from Don't Starve developer


See the first footage of Dual Universe, the single-shard sci-fi MMO





The reason for this rise in videogame daddies, it is speculated, is due to the directors and writers of these games becoming parents for the first time themselves. That’s certainly the case with Neil Druckmann, the director of The Last of Us, who said his own fatherhood shaped his thinking on the game, going so far as to describe it as being “about the love of a father and a daughter.” Unsurprisingly, Cory Barlog, the writer of this Norse myth reboot of God of War says that the new Kratos is influenced by the birth of his son, which he describes as “a tremendously transformative event that had [him] thinking about all kinds of change in life.”


Gran Turismo Sport | E3 2016 gameplay trailer | PS4


Survival strategy Overland trailer shows off procedural generation, clever dogs


Ex-Obsidian chief creative officer Chris Avellone is working on the new Prey


Watch Dawn of War 3's first gameplay


The Turing Test is a first-person puzzler about life and morality, in space


Killing Floor is coming to Oculus Rift


TripWire Interactive was on hand at E3's PC Gaming Show to unveil Killing Floor: Incursion, a new virtual reality game compatible with the Oculus Rift.



Titanfall 2 Official Multiplayer Gameplay Trailer

^ I like it.

All of Titanfall 2's DLC maps and modes will be free


"One of our lessons is we’re not gonna sell maps anymore," Shiring says. "All the modes and maps coming to Titanfall 2 after release will all be free."

How Street Fighter Inspired the Combat of Titanfall 2


Titanfall is a fluid game--wall running flows into double jumps; double jumps lead to ledge grabs; ledge grabs vault you over rooftops, through windows, around tight corridors, and into the titular mechanical behemoths. In Titanfall 2, though, this flow is taking on a different pace.

Titanfall 2 Campaign Discussion - E3 2016 Stage Show


Open world extreme sports game Steep announced


Grow Up is the sequel to physics platformer Grow Home


Platinum Games' PS4-Exclusive Nier: Automata Gets Delayed


PS4 Is Getting A New Spider-Man Game

Marvel Games' new mandate is 'Make epic games,' and Spider-Man is just the beginning


According to Jay Ong, Marvel's vice president of games, Insomniac's Spider-Man game is just the beginning for Marvel's ambitious plan to bring its superheroes to consoles.


See Dark Souls reimagined as sci-fi in the latest trailer for The Surge


Cryosphere - Mighty No. 9 Boss Fight Gameplay

Gameplay looks like an inferior Mega Man X, there is an obvious error in the text, and from the sound of the voice acting and the dialogue the developers must have really loved the writing and acting of Mega Man X4.

Mighty No. 9 : Vermilion Destroyer


Our art team worked hard to create our very own trailer to tease some more info about RAY, and to also convey the overall style our team was going with for the character.

Keiji Inafune Expresses Regret Over Mighty No. 9’s Delay, Looking Forward To A Sequel


Comcept is expected to finally release their side-scroller action game Mighty No. 9 this month, and Keiji Inafune shared some of his thoughts and struggles that went into the development of the game in a recent interview with 4Gamer via Hachima.


Dontnod's vampire action game Vampyr gets its first, grisly trailer


Gears of War 4 Will Have Cross-Play And Cross-Buy On Xbox And PC


MASS EFFECT™: ANDROMEDA Official EA Play 2016 Video



In the Mass Effect trilogy, Commander Shepard was already a hero. No matter which origin story players chose for their Shep, male or female, the commander had already demonstrated bravery, resourcefulness and, above all, the ability to lead.That's not exactly the case for Mass Effect: Andromeda.


Quake Champions: E3 2016 Reveal Trailer


Gravity Rush 2 E3 2016 trailer | PS4


Dead Rising 4 Coming This Holiday

Nice to see Frank back.


Batman: The Telltale Series names cast, shows off 'living comic book' screens



Batman: The Telltale Series issued its first screenshots of the upcoming narrative and revealed the cast of voice actors behind the game. Troy Baker portrays Batman, his first time in a non-Lego version of the role.


Batman: Arkham VR Is a Murder Mystery Starring You as the Dark Knight


Principal designer Bill Green wrote a post for the PlayStation Blog, in which he revealed that you'll be able to explore locations like the Batcave and Wayne Manor--the latter is a first for the Arkham series. You'll be able to stand in Bruce Wayne's home, then descend into the Batcave to don the cape and cowl.


Detroit E3 2016 trailer | PS4

Hoping David Cage doesn't mess this up with odd unneeded inclusions of plot holes, aliens, apocalypse, Matrix style fight scenes, forced romance, etc like his last three games.


Telltale's The Walking Dead: Season 3 Reveal Trailer - E3 2016

They really can't let her go and need to keep damaging the story of the previous title by continuing the story.


Sniper Elite 4 delayed to February 2017


Rare's Pirate Co-Op Game Sea of Thieves Looks Dope


Farpoint - E3 2016 Announce Trailer | PS VR


Hands On With The Legend Of Zelda: Breath Of The Wild

Zelda: Breath of the Wild on Wii U and NX Will Be the Same


We've gotten a lot of news about The Legend of Zelda: Breath of the Wild today, and we've even been able to go hands-on with it. But one thing that Nintendo has not referenced much is the Nintendo NX version of the game, which it announced back in April. However, in a round table conversation with GameSpot, series producer Eiji Aonuma talked about the differences between the versions.

Zelda: Breath of the Wild Doesn't Require the Wii U's GamePad


During a roundtable attended by GameSpot, producer Eiji Aonuma confirmed that Breath of the Wild can be played with the more traditional Wii U Pro Controller.

This perhaps shouldn't come as a surprise considering Breath of the Wild is also coming to NX, which may not have a Wii U-style tablet controller. If that is the case, it would make it a challenge to integrate essential functionality into the GamePad controls on Wii U.

Zelda Producer Explains Why, Despite Speculation, The New Link Is A Guy


“You know there’s the idea of the Triforce in the Zelda games we make,” he told Kotaku. “The Triforce is made up of Princess Zelda, Ganon and Link. Princess Zelda is obviously female. If we made Link a female we thought that would mess with the balance of the Triforce. That’s why we decided not to do it.”

Asked about this topic by a reporter from GameSpot, Aounma said that Nintendo had considered the idea of Princess Zelda taking the lead role in a Zelda game to satisfy fan desire for a female lead character but “...if we have princess Zelda as the main character who fights, then what is Link going to do? Taking into account that, and also the idea of the balance of the Triforce, we thought it best to come back to this [original] makeup.”

Always weird when people think it's a better idea to make themselves look incompetent or insult theirs fan's intelligence instead of just saying, "We didn't want to do thing," or saying nothing.


Hideo Kojima's Death Stranding Trailer Breakdown


Yakuza 0: Toshiro Nogoshi Interview - E3 2016


The Technomancer - E3 2016 Trailer


First 30 Minutes of Headlander - E3 2016


Gang Beasts Soccer Gameplay - E3 2016


Resident Evil 7 is terrifying and a little nauseating in VR

The Mystery of What The Resident Evil 7 Teaser Hides


Last night, a Resident Evil 7 teaser was uploaded as a free demo on PSN. The whole thing lasts maybe 20 minutes, tops. Lots of people have played the demo multiple times, searching every nook and cranny—but many believe they’ve yet to find every secret.


The Elder Scrolls Online: Dark Brotherhood – Official Trailer


Horizon Zero Dawn E3 2016 trailer | PS4


The Witcher Getting Standalone Card Game Spin-Off

The Witcher's Gwent Spinoff Has A Beefy Single-Player Mode


Gwent, which is free-to-play and will launch on PC, Xbox One, and PS4, is more than just a competitive card game. It’s going to have a full-fledged single-player mode. There will be several campaigns—each 10+ hours, the developers say—with top-down maps and even optional areas to explore. Your main character, who will vary depending on the story, will make decisions ranging from menial to significant, in true Witcher style.


Here They Lie™ | E3 2016 Teaser Trailer | PS4


The Limbo Crew's New Game INSIDE Is Utterly Fantastic


Fe Gameplay Trailer E3 2016 / EA Play 2016


A Look At Final Fantasy XV's Massive Titan Boss Fight

A combination of the poor playing and apathy of the main character did not make that look very good.

Final Fantasy XV E3 2016 trailer | PS4

Maybe they realized that the game is too hyped up and they are using E3 to lower expectations.

The Final Fantasy 15 VR Experience doesn't make a great first impression


Final Fantasy 15's appearance at Sony's E3 2016 press conference carried a surprise ending, revealing a "VR Experience" in which players control Prompto, a gun-toting member of protagonist Noctis' posse. At a PlayStation VR demo event, I got to try my hand at the battle seen during that video, which did not leave me feeling terribly optimistic about Final Fantasy 15's potential as a VR success story.

Final Fantasy XV: Hajime Tabata on Design Approach

Final Fantasy XV Will Have A Pause Mode


Good news for old-school Final Fantasy fans who miss turn-based combat: FFXV will offer an option called Wait Mode, letting you freeze time and pick attacks at your own leisure.


Scalebound Looks Crazy, Features Giant Enemy Crab

Another fight against giant enemies with a character who seems annoying in the opposite way of the FF15 hero.


Your first look at Mount & Blade 2: Bannerlord


The Last Guardian will finally launch this October


Star Wars Battlefront: X-Wing VR Mission coming to PlayStation


A new Tacoma trailer spins space stations and story



In the newest trailer and gameplay footage for Tacoma, revealed yesterday during YouTube’s Live at E3 stream, humanity is still the focal point in the game’s narrative, just as it was in Gone Home. In Tacoma, the player, an astronaut named Amy, ventures onto an abandoned space station. While she encounters other entities, unlike the eerie quiet of Gone Home‘s mansion, they aren’t human. They’re tech-ghosts, sorta—remnants of a once lived-in past. Our protagonist must interact and watch over these ghostly beings as they interact with one another, to discover just what happened on this space station long ago.


New Cuphead video shows off indie platformer's gameplay




One of the people behind the upcoming Cuphead has begun work on his next game, a Canadian winter inspired open-world adventure RPG called Winternight. A game developer out of Ottawa, Tony Coculuzzi is working to create an indie RPG in the spirit of Morrowind (2002) or Ultima Underworld (1992).


Sony Announces New Open-World Survival Game, Days Gone


FIFA 17 - The Journey - Official Trailer

I second this thought


Here's your first look at the action in Pro Evolution Soccer 2017


Battlefield 1 Official Gameplay Trailer

A thread about this was made here.

Battlefield 1 maps and modes revealed


As to modes, two staples are confirmed: Conquest and Domination. 'Operations' is new, however, and could define DICE's take on the First World War. It sounds similar to Verdun's trench warfare and shifting fronts. Instead of capturing points, the attacking team needs to push the frontline forward until they conquer the map, whereupon the defenders have a chance to reinforce on a new map. Each game of Operations is a series of interconnected battles.

How Battlefield 1 Got Its Old WW1 Gun Sounds


DICE is known for its excellent sound design in games like Star Wars Battlefront and the Battlefield series. Senior producer Aleks Grondal appeared on GameSpot's live E3 stage show and talked about how the developer got the old World War 1 gun sounds for Battlefield 1--finding guns from the early 20th century isn't as easy as you might think.


Verdun arrives on consoles nearly two months before Battlefield 1


Dragon Ball XENOVERSE 2” E3 2016 Initial Information


State of Decay 2 announced for Xbox One, PC


Beat Cop Is A Cop Game About Difficult Decisions



Beat Cop has many lighter moments. It’s not nearly as dark as This War of Mine, the civilian wartime survival game from 11Bit, the company helping produce Beat Cop. The discomfort it sometimes presents is nevertheless alluring and clearly not accidental. Miąsik said the concept came from his development partner, lead artist Adam Kozlowski. Kozlowski was inspired by Papers, Please, the tense game about the difficult decisions made while working at a European border crossing. The idea was to do something like that but with a character who “can actually leave his post and explore the area, which gives many new possibilities in terms of storytelling, yet is still happening in limited surrounding,” Miąsik said. “He drew a picture, with a cop standing on the pavement and life happening around him. After seeing it, I immediately got an idea for the game and that’s how Beat Cop was born.”


Civilization VI E3 2016 Closed Door Presentation Description


Crash Bandicoot returns to PlayStation with three remasters and in Skylanders Imaginators


Bulletstorm 'remaster' coming, according to Xbox assets



A remastered version of Bulletstorm, the 2010 action-adventure shooter from People Can Fly and Epic Games, is in development, according to screenshots found in a package of assets Microsoft is handing out at E3.


Beyond Good & Evil 2 Is Still Being Worked On by Original Creator



"It's difficult to say," Guillemot said. "Michel is working on it, but he's doing two games at the same time--he's doing Wild at the same time. It's coming along, but he has to spend more time on it, so we can see it faster."


Stardew Valley Confirmed for PS4, Xbox One, and Wii U



All three versions are expected out during Q4 2016, putting it somewhere in the October-December window.


Crackdown 3 delayed to 2017



Crackdown 3 will launch for Xbox One and Windows 10 PC in 2017, Microsoft announced


The Bullshit Roundup: Battlefield 1 and Deus Ex Get Microtransactions, Watch Dogs 2 Spams Us With Special Editions



On today’s edition of Bullshit Roundup, we’ve got two more cases of microtransactions announced for unreleased premium games, and Ubisoft is at it again with another ludicrous selection of collector’s editions for Watch Dogs 2.

Jim Sterling talks about the microtransactions that were announced for Battlefield 1 and Deus Ex.



Here's a look at some of the most expensive collector's editions being shown off at E3 this year.


Arma 3's Apex expansion is coming July 11


In a developer diary released on YouTube just today, Bohemia Interactive has unveiled the setting and the storyline behind its upcoming Apex expansion for Arma 3. Along with new weapons and vehicles, it reveals a story of political tension rooted in real-life issues ongoing in the Pacific region.


Warframe adds arena sports with Lunaro update


Ark: Survival Evolved getting playable animals, more official mods later this year



Ark: Survival Evolved, the dino-survival sim, will expand with new features, biomes and official mods later this year, developer Studio Wildcard announced during the PC Gaming Show at E3 2016.


Battlefleet Gothic Armada Space Marines Announcement and Screenshots



The Space Marines DLC will release on June 21!

The Space Marines DLC includes 5 different Space Marine chapters including the Ultramarines, the Imperial Fists and the Blood Angels.


What To Expect From Street Fighter V's Upcoming Story Mode



Though multiplayer is the main draw for games like Street Fighter V, people have come to expect those games to have story modes for solo players. At the end of the month, Street Fighter V gets one for free.


Doom Getting Unto The Evil DLC, SnapMap Free Updates Coming

New multiplayer content seems like the wrong way to go.


Overwatch Update Nerfs McCree And Widowmaker


Alright, they did it exactly how I thought they should.


Overwatch Reaches 10 Million Players


id takes back control of Doom's broken multiplayer on PC



Doom's campaign was a wonderful surprise, and a progressive and worthy follow-up to a true classic. The multiplayer? Not so much. Sure, it's fun enough, and as Jon Denton said the other day, it features some smart design. But few would argue that Doom's multiplayer holds a candle to its campaign, despite it being a major focus in promotion on the run-up to release.


Ubi 30 gifts a free Ubisoft game each month starting today



Ubisoft is giving away a free PC game every month for the rest of the year, the publisher announced at its E3 press conference today. As part of its Ubi 30 celebrations – which celebrates, funnily enough, the company's 30th anniversary as a games publisher – users can log-in to their Uplay account to secure the titles.


EA announces indie partnership program



An EA spokesman at the event said that the program was created after the success of working with Coldwood Studios on Unravel, and that EA will seek out multiple developers to support them through development and publishing.

EA also said EA Originals would seek to deliver all profits on these games back to the original developers, a slightly unusual deal for the titanic publishing company.


Ubisoft now banning Rainbow Six Siege cheaters permanently on first offense



Ubisoft is cracking down on players who cheat and hack in Rainbow Six Siege. The company announced today it would issue permanent bans to anyone caught cheating in the tactical, team-based shooter, even if it's their first offense.

Ubisoft Now Handing Out Permanent Bans For First-Time Division Cheaters


The Division’s post-pandemic streets are about to get a lot less forgiving for cheaters. The game’s developers say that starting now, anyone using cheat software will be banned forever, no second chances.

Good thing to learn from Blizzard.


Overwatch's Widowmaker Is Frustrating, Blizzard Agrees



Game director Jeff Kaplan responded to a player's request on the Battle.net forums to take a look at changing Widowmaker, as the player finds her to be "by far the most dominant hero in the game." Kaplan said that they're conducting internal experiments to see if they can lower "the frustration threshold," while still keeping the French sniper viable.


Destiny's Rise of Iron officially unveiled, new location detailed


Star Citizen Alpha 2.4, the "Biggest and Most Important Update" This Year, Is Out Now



This is described as a "major update" for Star Citizen's persistent universe. Among other things, it introduces the first version of in-game persistence and shopping, while it also adds "major changes" to how the game controls. Additionally, the update makes tweaks to the in-game ships (one example is the Starfarer is now available to fly with), while it also fixes bugs and makes a number of balance changes.


Watch the trailer for Survival, The Division's second expansion


Rocket League goes cyberpunk with Neo Tokyo in 'largest update in the game's history'


Fallout 4 modders report stolen content as support broadens to consoles



Following complaints from content creators, Bethesda Softworks has issued instructions on how to report Fallout 4 users who have allegedly stolen other players' mods. Modders can file Digital Millennium Copyright Act (DMCA) takedown requests through the company's owner, ZeniMax Media, in the hopes of getting their unauthorized content removed.


10 Years and Counting! Kalypso Media Celebrates Milestone Anniversary



“There is no future in video games.” Those were the words spoken by a German bank when they sent Kalypso Media founder Simon Hellwig away, declining his application for a loan to start his own video games publishing company. Now, 10 years and 220 SKUs later, Kalypso Media is proud to announce a one year run of special events, giveaways and promotions in celebration of its first decade in business. The 10 Years Kalypso campaign begins with the launch of a specially dedicated microsite, which details the history of Kalypso complete with important milestones, behind-the-scenes insights and interesting facts about the company’s history and its games portfolio.


Until Dawn dev expands virtual reality team with triple hire


Among the new recruits is Creative Assembly’s ex-design director, Gary Napper -- who briefly worked on Sony’s PlayStation VR headset -- and Lionhead’s former associate audio director, Steve Brown.


After 18 Years, Ubisoft Shutting Down Its Studio in Morocco



Ubisoft announced today that it will close its studio in Casablanca, Morocco. The official shutdown will take place on June 13.

In a statement, Ubisoft said employees were told about the shutdown sometime last week. Additionally, Ubisoft will provide "transfer opportunities" to other Ubisoft studios, or "assistance" for the employees who are being let go.


Riot turns to fight toxicity in the workplace -- starting with Riot



"Pretty much everyone we spoke with was appalled at their own behaviour," reads a quote in the post from Riot Talent chief Jay Moldenhauer-Salazar. "We actually received some essays from employees vowing to change their ways and become not just more considerate gamers but better people."

Riot is a quickly growing company with managers eager to fill seats, but the organization wants to make sure they don’t make any bad hires. The team is now trying to figure out how to use this in-game information as a signal during the hiring process. Riot asks applicants for their in-game handle during the application process so they can review their gameplay and identify any toxic chats and behaviors.


Vivendi completes takeover of Gameloft as Guillemots sell stake



The Guillemot family, founders of mobile gaming powerhouse Gameloft as well as Ubisoft, will grudgingly sell their stake in Gameloft to Vivendi, completing the latter's hostile takeover.


In esports news


Heroes of the Storm’s 2015 World Champion team disbands, gives up on game



Sadly, since that momentous victory, Cloud9’s Heroes of the Storm crew has struggled to compete. Most recently, the team failed to qualify for the Summer Global Championship, which will take place at DreamHack Sweden next week with a $500,000 prize pool.


Report: Manchester United Want To Sign An Overwatch Esports Team



There’s a rumour going around that Manchester United, a name even our dear American readers will recognise, are interested in signing an Overwatch esports team. Do not let this news surprise you.

Esports News UK report that United are among the bidders (along with Fnatic and another third party, rumoured to be German football club Schalke) to sign an unnamed Overwatch team.


The 5 problems with trying to make FIFA and Madden esports



During the Electronic Entertainment Expo (E3), EA unveiled its future plans for esports. Four major events will be announced in the coming months, the first of which is the "Madden NFL Championships," boasting a $1 million prize. It’s an eye popping number, but the idea of sports games being esports has inherent problems, even with a force like EA at the helm.


In crowdfunding news




After crashing on a mysterious planet you must search for a way home. Discover its secret past, and ultimately, confront your own.

A thread about this was created here.


Moonlighter - ARPG with rogue-lite and shopkeeping elements


An Action RPG with rogue-lite elements about Will, a shopkeeper who dreams of becoming a hero.

A thread about this was created here.


Other content I found interesting this week





Dennis Wedin and Jonatan Söderström, founders of Dennaton Games, do their best to mute the voices in their ears.

"We don't really want to pander to our fans that much," Söderström tells Polygon. "We want to make the games we want to play more than we want to make the games people want to play."

Dennaton’s 2012 release, Hotline Miami, was the game Wedin and Söderström wanted to play, and, as it turns out, a whole lot of other people wanted to play it as well. It sold over 100,000 copies in its first week and built a large fan base for the two.


OPINION: E3 demos prove we need better writers


While the visuals and gameplay of Scalebound, Final Fantasy XV, Gears of War 4 and Watch Dogs 2 impressed across the board, the dialogue left much to be desired. It couldn’t even be passed off as the cheesy faux-natural ‘player chat’ during multiplayer matches – these were in-game characters spouting off one-liners that often sounded more at home in a Saturday morning cartoon.

In this article he mentions Rhianna Pratchett who then talked about why we get the kind of lines we do in video games. I might have shared an article about this months ago where a writer talked about trying to give Batman believable lines to signify when he did certain actions in the Arkham games.

(Read each one from bottom to top)





The rumors about the death of story mode are greatly exaggerated



We talked to developers and looked over some data to get some insight about this trend. We discovered that the factors that led some to predict the downfall of single-player experiences in triple-A games had a definite impact on game development...just not the impact that was predicted.


Guest Column: My Mother's Games



Instead of flipping through photo albums to reminisce, guest contributor Janine Hawkins loads up her late mother's saved games.


Minisode - The Endings of Bloodborne

The tragedy of Bloodborne's "happy" ending and how it ties into the themes of cosmic horror.




Time once again to see what’s been posted on Hardcore Gaming 101’s YouTube channel as of late. With the highlight being a visit to a humble abode belonging to one Keigo Matsubara, who owns the largest collection of video game related books in all of Japan. It’s a claim that appears to be fairly accurate; Keigo has about 14,000 game books, along with 4,000 game magazines and 6,000 game soundtracks, all jam packed into just two rooms in a typical “tiny” Japanese apartment.





So why the consternation, the hand-wringing? Since the recent announcement of Battlefield 1 there has been a rumbling murmur of worry, suggesting that the setting is distasteful, disrespectful, or historically inaccurate. Even the boss of EA game studios, Patrick Soderlund has said that “When the team presented the idea to me of World War 1, I absolutely rejected it.” Though Sonderland was eventually convinced by the team at DICE, his mention of this seems intended to give him some critical distance, so he might remain safe if critical opinion turns sour. Of course, there is a hypocrisy on display here, not just from Soderlund, but in the general accusations of disrespect or disgust. After all, DICE has been depicting war as “fun” for over a decade now, running through both historical settings in Battlefield: 1942 (2002) and Battlefield: Vietnam (2004), as well as the contemporary fictional wars of Battlefield 2 (2005), Battlefield 3 (2011), and Battlefield 4 (2014).


Errant Signal - DOOM 2016


DOOM tries to solve the riddle of how to modernize its source material, and the result is a surprisingly fun and loyal adaptation. Perhaps too loyal?


PayPal Refuses to Refund $50,000 to Twitch Donation Troll



iNexus_Ninja, as it turns out, is an 18-year-old kid from Australia named Anthony Archer. A now-deleted tweet discovered by Reddit users months ago reportedly suggested he used his parents' credit card to pay for the shenanigans, and the card apparently carried that kind of load just fine.


Watch_Dogs 2 is more Interesting because of a Black Protagonist



Watch_Dogs 2 takes place in San Francisco, with Marcus coming from its neighboring city of Oakland; and race plays an important role here. Oakland has been heavily effected by gentrification from neighboring San Francisco, largely caused by the tech boom, and largely resulting in poorer, darker residents of Oakland being pushed out of their homes. In other words, the San Francisco/Oakland area represents a direct relationship between the growth of technology and the systematic oppression of poor black people. Marcus’ opposition to ctOS in San Francisco is way more than just the anti-surveillance message from the first game; it’s a representation of the class and racial tensions present in our world today.

While the setting and character might be interesting, on the other hand we have

Hopefully that can make a game with a good mixture of serious and just stupid and fun moments like Saints Row 2. They did later remove the unneeded the in the description.


Watch Dogs 2 And The Steam Users Who Hate Black People


The sheer avarice required to be so angry when a tiny handful of games don’t 100% cater to you and your background is on a level I don’t think I could ever conceive.

Still, there’s comfort in knowing that, as time goes on, it’s only going to get worse for them.

Speaking of the above, Jim Sterling takes a look at how not having a white protagonist has effected the games forums (developers really need to hire moderators and community managers). Though he knows some of the people in the forums are likely troll accounts (though anyone doing it to troll is indistinguishable ffrom someone posting in forums, social media, or comment sections on real accounts), he did immediately get some responses from what are, unfortunately, real accounts.




David Race is the best Pac-Man (1980) player in the world but would never admit that. Sure, you could watch his hand move the joystick like a professional driver downshifting around a corner. Or stand there dumbstruck as he tells you where the enemies will move seconds before they do so. “Keep your eyes on Blinky,” he’ll say. And just before you have time to ask which one that is, Pac-Man does something you never thought possible: he passes through the red ghost unscathed. Watch for a little while longer and you’ll soon realize David is not reacting to the game, the game is reacting to him. If you mention how incredible it all is, he’ll laugh and say, “yeah but it’s just Pac-Man, you know?”


Disney Games - Did You Know Gaming? Feat. JonTron


In this episode we take a look at some facts, secrets, and history of Disney games. Games based on Disney franchises have been around almost as long as video games themselves. In this episode we take a look at Aladdin, Mickey Mouse, Duck Tales, and how The Lion King changed the landscape of PC gaming.

Interesting that one of the most annoying parts of the Lion King game had to be added due to Disney requiring more time added to the game because of video game rentals.


Meeting Fina: Formative Femininity in Skies of Arcadia



I’ve made no secret of my love for Skies of Arcadia, a now cult classic JRPG for the Sega Dreamcast. My first paid piece of writing heavily focuses on its positivity and energy as compared to the tone of modern games. I’ve used it to explore the notion of authenticity in art. I’ve brought it up in examining the dichotomy of narrative and systems. I couldn’t avoid taking about it during my first podcast at Giant Bomb. I have done a completely exhaustive Let’s Play for the game.

If you read my work, this game will be mentioned. Shuntarō Tanaka created something that changed my life forever. It has helped guide my moral compass, inspired me to work hard, and fundamentally changed who I am for the better. It is the title I keep close to mind if I ever doubt that games are worth talking about. It is my proof that the endeavor of games and criticism is justified and necessary. The first time I played it, I wept. I was eleven years old, watching the credits scroll on a small CRTV in the basement. I cried, rushing upstairs. I told my mother that I had just played the best game ever. I still cry when I play Skies of Arcadia. I cry during my Let’s Play. I’m not ashamed of it. For me, the game is inexorably linked to ideas of emotionality, passion, and honesty. But that’s not what we’re going to talk about today.


Overwatch Devs Show Up At A Korean Gaming Cafe


This is cool. Members of the Overwatch team appeared at a Korean PC bang (net cafe) in Seoul, challenging other players to defeat them.


The Legend of Zelda: A Link to the Past's dungeon design | Boss Keys


I'm working on a video about the dungeon design in The Legend of Zelda series. Boss Keys is a series of videos on each Zelda game I play as part of my research, to chart the history of level design in this much-loved franchise.


Rose and the Old Castle of Twilight Is a Perfect Melding of Cuteness and Gore



Rose and the Old Castle of Twilight is likewise a tale of friendship and mystery. Rose and the golem are dependent on one another, but said dependence soon grows into a strong and true friendship—an impressive bit of storytelling when one of the two is a towering mass of rock with no face nor capability for speech. Yet, even still mysteries abound. What exactly is the golem? And who is Rose for that matter? Why are they in the castle and why is it in such ruin? The answers to several of these questions test the two’s burgeoning friendship and add a helping of personal drama to the story.


Richard Says Goodbye From Japan



I began working for Kotaku that February as part of Kotaku East. Over the years as we covered gaming in Japan, China, and Korea, I played many a Japanese game and loved sharing each one’s ups and downs with all of you.


The Warhammer 40k License - A Total Change of Strategy - Extra Credits


Games Workshop (of Warhammer fame) offers a great case study in taking physical IP and transferring it to the digital world. Back in the 90s when tabletop games were at their peak, GW licensed a company called SSI Mindscape to produce games using the Warhammer IP. That company collapsed, and the IP then moved to a bigger game developer: THQ. This new partner produced big budget games meant to stand on their own as beacons of quality. If players liked the games enough to try tabletop, great, but primarily the video games were meant to stand on their own. Then THQ collapsed. In the wake of that change, GW has adopted an entirely different strategy: rather than focus on one partner, they now hand minor licenses out to almost any developer who asks, regardless of their track record or ability to produce quality games. There are many factors which could have motivated this change. GW has been struggling financially with declining stocks and management shake-ups, and putting out a slew of video games at no cost to themselves has the potential to bring in welcome short-term revenue. These video game tie-ins also function as advertisements for GW's core business, again at no cost to them. The odds of a satisfied tabletop player quitting because of an unsatisfying video game seem pretty low. It also gives GW a chance to vet developers, determining from actual product performance if there might be a dev they want to entrust with a larger license for big projects. Finally, their shotgun approach to video game licensing lets them put Warhammer games on all platforms, in a wide variety of genres, giving them a numerically higher probability of stumbling onto a hit. Since other toy or game companies (Hasbro, LEGO, DC) are now also starting to move into the video game market, GW provides an interesting test case. Will they follow its lead? Or will they consider the long-term value of their brand name too important to risk?


Watch Shantae designer James Montagna build a Super Mario Maker level


This week, WayForward Technologies' James Montagna, designer on games like Shantae: Risky's Revenge, Shantae and the Pirate's Curse, and A Boy and His Blob, tries his hand at building a Super Mario Maker stage.


Atlus’ perfect response to censorship cries about Persona 5’s box

For this weeks nontroversy.


Stellaris: the cricket people kept wrecking buildings forever. They knew no other way to live.



In one of my first games of Stellaris, I conquered a couple of planets from a neighboring mushroom-person empire. On one of these planets, the mushroom colonists coexisted with a species of non-sentient humanoid crickets. Both the truffle people and the (non-sentient!) cricket people rose up in revolt against my rule together, and caused a bit of minor mayhem.

Some of the problems, and potential problems, with Stellaris.

Postmortem: Paradox Development Studio's Stellaris


I wrote high concepts for both options, but we eventually went ahead with the latter for several reasons. We saw a potential opening in that market and we didn’t want to compete too much with our own historical games. We also wanted to make a truly accessible and easy-to-learn game for once, and the small, symmetrical start of the standard 4X lends itself better to that purpose. So, when it was clear that Europa Universalis IV was another hit, production went ahead full speed on what was to become Stellaris!

My basic idea was to marry scripted, branching storytelling with the 4X genre and our own Grand Strategy formula. I love the little stories in the game FTL (and, naturally, Crusader Kings II), so I thought it should be possible…. and it really seems it was, because so far Stellaris has broken all records for the studio!


Postmortem: Stoic Studio's Banner Saga 2



Banner Saga 2 is the second part of a planned trilogy. After the successful launch of Banner Saga 1, we had a mighty tailwind and our sails were full.

However, we soon hit some challenges which slowed us down and distracted us for some time.

After what amounted to two years of brutal crunch to get the first game launched we took a much-needed break. The three of us variously rested, traveled and caught up on the parts of our lives that had been suppressed or neglected.

Then, a series of technical projects, including localization and porting, consumed most of John Watson's time for the next year. Alex Thomas, the writer of the first game, decided to set off on his own to work on his own project. We brought Drew McGee on to write the next game, and he and Arnie Jorgensen began preproduction and planning. We had some false starts, but a year later, with E3 2015 looming on the horizon, we started production in earnest. We brought Matthew Rhoades onto the team for technical design work and that E3 showing was our first fully fleshed out vertical slice of the game.


Things I found funny or entertaining throughout the week relating to video games


Norman Reedus Takes A Shot At Konami



Smart Players Turn Overwatch Into A Sports Game


Watch Dogs 2 Full House Mash-Up


Esports Pose

Zac Efron, Jamie Foxx and Snoop Dogg seem to be very, very high at E3


"It's a little cloudy in the building!" host José Sanchez remarked as both movie stars looked at the camera like a couple that had just been caught making out by their parents.


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About that blurb aboud e3 demos having bad writing. I wasn't there, haven't seen it, don't really care about trialers and AAA tech demos, but I think it's quite possible bad writing is kind of a given for early stages of game development. I mean maybe they're still writing the entire storyline, and they don't want to spoil anything, they don't have future context for anything, and past context can also be missing. Not to mention they may have even not established the character behaviors in general yet. 

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