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This week in the news; more E3, Mass Effect Andromeda dev talks about studio tensions, Austin Walker leaves Giant Bomb to head new gaming news and culture site for Vice Media, Pewdiepie got evicted by homophobic landlord, X-COM creators new project Phoenix Point, Halo 6 on the PC, Gamespot interviews popular voice actors over increasing maturity of the industry and their roles, TinyBuild talks about how G2A sellers don't always pay for their keys, Todd Howard admits Fallout 4's dialogue system didn't work out, Twitch taking legal action against viewbotting, Korean Overwatch pro causes her rivals to quit, Rumble Roses character designer Shiro Kotobuki has died, Devolver's turf war with E3, and more.

 

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Paypal confirms next week’s big Steam Summer Sale

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Steam’s Summer Sale will begin next week, according to ... PayPal?

 

Xbox One S won't give games a performance boost, Microsoft insists

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Speaking with Eurogamer today at E3, Xbox planning lead Albert Penello stated that the additional CPU and GPU access granted to developers for Xbox One S in order to enable HDR will have "literally no impact" on the performance of games.

Eurogamer was told the same thing today by Xbox boss Phil Spencer, speaking with Wes.

This conflicts with what Polygon was told yesterday.

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Gears of War 4 employs a dynamic resolution system that tweaks the game's rendering resolution in both single-player and multiplayer to maintain its target frame rate in each mode (30 frames per second and 60 fps, respectively). According to Fergusson, the Xbox One S has additional raw GPU and CPU power compared to the Xbox One, and The Coalition's engineers have been able to take advantage of that to reduce the frequency of frame rate or resolution penalties in more demanding sections of the game.

Xbox One Scorpio Needs 4K TV to Meet Full Potential, Xbox Head Says

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"[Xbox One] Scorpio is designed as a 4K console, and if you don't have a 4K TV, the benefit we've designed for, you're not going to see."

Project Scorpio Is 4.5X as Powerful as Xbox One, Phil Spencer Says

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"Scorpio is more powerful than the original Xbox One, four and a half times. And the six teraflops will impact the games and how they play," he explained.

Xbox One to get keyboard and mouse support in 'months'

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Keyboard and mouse support has been "close" to being released on the Xbox One for some time, but it sounds like it may finally be close to release.

Phil Spencer: Microsoft is “learning to ship PC games again”

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"We gotta earn it," said Xbox head Phil Spencer, speaking to PC Gamer during E3 on Tuesday about Microsoft's push to publish games on Windows again. "I know our Quantum [Break] launch wasn’t the best launch we had."

Final Fantasy XV's Director Says He Found Out About Scorpio At Microsoft's Conference

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The director of Final Fantasy XV says they haven’t worked with the new consoles from Microsoft or Sony yet. In fact, he says he found out about the upcoming Project Scorpio while sitting in Microsoft’s green room.

 

Sony Expects PlayStation VR Shortages, Discusses More Powerful PS4

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When PlayStation VR launches in October, you might have a difficult time finding a unit to buy. PlayStation executive Andrew House told CNBC that he is quite sure there will be supply constraints, due in part to VR being such a new category that modeling sales is not so easy.

Sony Boss "Surprised" by Xbox Scorpio Announcement

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"I was surprised by the step of announcing something over a year ahead of time," he said about Microsoft's Xbox Scorpio announcement on Monday.

Sony Patents Elite PS4 Controller with Paddles and Adaptable Layout

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Further investigation from the NeoGAF crowd suggests that this patent has been bubbling around for a few years. Why was this refiled, then? Maybe it wasn't and Google Translate's acting up again. Either way, it does beg an interesting question: should Sony be looking to upgrade the DualShock 4 at this point?

A thread about this was created here.

 

Customise every button press with the Steam Controller's 'Activators' update

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In its announcement, Valve notes that there's no limit to the number of Activators that can be applied to a single button. A simple example might be a single tap to dodge, double tap to roll and hold to flee in panic.

 

Rumble Roses Character Designer Shiro Kotobuki Has Died

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While in his twenties, artist Shiro Kotobuki was in a traffic accident, leaving him paralyzed from the neck down. He didn’t let that stop him and went on to become a successful character designer and artist. Sadly, Kotobuki, whose real name was Hiroshi Kobayashi, passed away yesterday.

 

Vice Hires Giant Bomb’s Austin Walker to Run New Gaming Site (EXCLUSIVE)

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Vice Media has recruited Austin Walker, news editor at CBS Interactive’s Giant Bomb, to head up its forthcoming dedicated site on video-game news and culture.

 

Phoenix Point: Every Detail Of The X-COM Creator’s Return To The Genre

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One of the most exciting games in Los Angeles this week won’t be featured at press conferences or on the showfloor. Phoenix Point [official site] is the new tactical-strategy hybrid from Julian Gollop, the creator of the original X-COM, and we met yesterday to discuss its procedurally generated alien threats, simulated human factions and much more. Here’s the world’s first in-depth look at the game.

 

WARHAMMER 40,000: DAWN OF WAR 3: EVERYTHING WE KNOW

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The game has some interesting concepts, like capturable 360-degree cover areas that will deteriorate over time, and a unit that wields a machine gun that can fire in a 90-degree arc and hit six targets at once with missiles.

The game also has those much bigger hero units. But you can't typically deploy those when the game starts.

 

Warhammer 40,000 - Inquisitor: Martyr Gameplay Showcase - IGN Live: E3 2016

 

Nintendo's massive E3 Legend of Zelda demo is only one percent of the game

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There's already a lot of footage floating around of The Legend of Zelda: Breath of the Wild — we've got nearly an hour on our YouTube channel! But if you're worried that you've already seen too much and there won't be any surprises by the time the game actually comes out next year, let your fears go: According to a Nintendo representative present during our E3 2016 demo, what's on display here represents a mere one percent of the total content in Breath of the Wild.

The Legend of Zelda: Breath of the Wild E3 Demo Was Hiding Secret Messages

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The next Zelda game isn’t out yet, but eagle-eyed players are already finding all sorts of cool easter eggs.

You can beat The Legend of Zelda: Breath of the Wild without finishing the story

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"Users may not actually get the full story depending on how they play this game and how they strategize and solve puzzles," producer Eiji Aonuma told Polygon. "Users are able to go to the very end goal without revealing why Link woke up the way he did and where he did. Whether you want to reveal the storyline and find out why Link woke up, or you want to just go straight to the goal, that's an option totally up to the user."

 

CALL OF DUTY: INFINITE WARFARE: EVERYTHING WE KNOW

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Infinite Warfare follows Captain Nick Reyes, a Tier 1 Special Operations pilot stationed aboard one of Earth's last remaining vessels, the Retribution. While Infinity Ward wouldn't specify just how far in the future Infinite Warfare is set, the developer did confirm some additional details about the politics surrounding the upcoming war players will find themselves in. The Settlement Defense Front, an insurgent group that split off from the United Nations Space Alliance during a succession war, is trying to take over a vast amount of space colonies that bring the remaining people on Earth supplies to survive.

 

New Prey Has Nothing to Do With Cancelled Prey 2, Bethesda Head Says

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A new Prey game was introduced at Bethesda's E3 press conference, which put the final nail in the coffin of the cancelled Prey 2. Bethesda vice president of marketing Pete Hines appeared on GameSpot's live E3 stage show and confirmed that "there is not a single element of Prey 2 in [the new Prey], other than aliens running amok and you're being hunted by aliens."

 

Tales of Berseria E3 trailer dramatically sets the scene

Youtube link doesn't seem to be working for some reason so click the above for the trailer.

 

Mass Effect Andromeda Dev on Studio Tensions, Female Leads, and the Scars From 3's Ending

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It’s not uncommon that major game projects, fueled by unwavering ambition and assembled by hundreds of talented and impassioned individuals, can fall onto challenging times. Often the pressure comes hand-in-hand with the weight of expectation; huge undertakings such as Half-Life 2, DOOM, and The Last Guardian have all been developed somewhere in the middle-distance between purgatory and hell. It’s worth noting that these projects, surprisingly often, eventually emerge as acclaimed showpieces.

Now, if insider accounts heard by GameSpot are to be believed, Mass Effect Andromeda appears to be the latest project feeling the stress. That’s not to say the game is a disaster by any stretch, nor that it will miss another milestone, but accounts of life at the studio aren’t particularly flattering: We have heard stories of dev departures, and of a plan to strip away some game features in order to meet EA’s final deadline.

To discuss these rumours, as well as talk broadly about the ambitions of the project, GameSpot met with BioWare general manager

Aaryn Flynn.

Why Mass Effect: Andromeda won't acknowledge your ME3 ending choice

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"We want this to be a new story and it would be very hard to say it's a new story but also that you need to understand how [the past trilogy] ended."

 

RIGS: Mechanized Combat League Brings Arena Shooters to VR - E3 2016 Stage Show

 

Quake Champions Is PC-Only for Launch, But Console Versions Not Ruled Out

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"It's a PC game. No excuses. No limitations," Id Software boss Tim Willits told GameSpot in an interview today at E3 2016. "We're going to focus on one platform."

 

WILSON’S HEART BRINGS A HEALTHY DOSE OF THE TWILIGHT ZONE TO VR

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Twisted Pixel asks us to imagine a man named Robert Wilson (played by 1987’s Robocop star Peter Weller and the player), who awakens in the hospital to discover his heart has been removed and replaced by a bizarre contraption. He is surrounded by unusual characters, some played by Sin City’s (2005) Rosario Dawson and Spider-Man 2’s (2004) Alfred Molina, and other grizzly monsters looming around the medical complex.

 

Persona 5 trailer returns, now featuring English subtitles

 

Halo 6 will release on Windows 10

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Halo 5's Forge level creation tool is coming to PC for free, but it's unlikely that Halo 5 itself will follow. The next Halo, however—which we'll call Halo 6—is all but officially confirmed for Windows 10. It's happening.

 

Absolver, a Souls-inspired martial arts game, is my biggest surprise of E3 2016

 

Dead Rising 4 is Microsoft-exclusive for a year

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Journalist Ryan Brown offered further clarification on Twitter where he stated "Capcom rep says that Dead Rising 4 is a 1-year timed exclusive for MS."

 

The Last Guardian Has the Makings of a Bittersweet Masterpiece

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The Last Guardian is going to make me cry. I can already tell. I've only played the first 45 minutes of Fumito Ueda's latest adventure, but that was long enough to glimpse the emotional undercurrent softly smoldering beneath the surface. Like Ueda's earlier games Ico and Shadow of the Colossus, Last Guardian delivers whimsy and wonder through its stirring soundtrack, fantastical world, and simple yet sympathetic characters. In this case, it's an unnamed boy and a creature called Trico, a feathered pastiche of mythical beasts that still manages to be emotive and adorable.

 

Kick ass and then kick back with Yakuza 0's take on 1980s Japan

Yakuza, Persona, Super Robot Wars, I'm definitely going to need a PS4.

 

E3: Huntdown coming to PC/consoles

 

Watch the first 20 minutes of Dragon Quest Builders

Why hasn't Dragon Quest found a big audience out West?

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Most gaming fans worldwide know of Dragon Quest, but it's not an unfair assumption that a much smaller number of them have played the series. It's wildly popular in Japan, and has been for 30 years now. But, as several members of Square Enix acknowledged when we spoke during E3 2016, that just hasn't been the case stateside.

Square Enix Testing the Waters for Dragon Quest 11 Localization

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It's been four years since Dragon Quest X launched in Japan, and still it has not been localized for the West. However, the franchise's developers, speaking in a recent interview, said that they want to bring it over--but there are difficulties.

 

CHASE NAZIS AND LOTS OF OTHER STUFF IN AN UPCOMING 1930S PULP ADVENTURE GAME

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Take an Indiana Jones artifact hunt with a motley crew of outsiders and eccentrics, add a newly-discovered chemical element with unknown properties that’s only spoken of in whispers, and throw in a few Nazi agents racing toward the same prize for good measure. You’re getting close to what this game is all about.

 

Farming Simulator 17 releasing at the end of this year

 

Everybody really hates lawyers in Phoenix Wright: Ace Attorney – Spirit of Justice

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Phoenix Wright: Ace Attorney — Spirit of Justice is set in Khura'in, a spiritual kingdom. The courtrooms are a little different here; 14-year-old Royal priestess Rayfa divines a victim's final moments through séance trials to determine guilt or innocence. At E3 2016, we spoke with game director Takeshi Yamazaki and producer Motohide Eshiro by way of  localization director Janet Hsu, who translated. The team explained that in Khura'in, there are no lawyers whatsoever, making Phoenix's job a little ... nonexistent.

Ace Attorney's Creators Talk the New Title and Localization

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Ace Attorney: Spirit of Justice, the sixth installment in the main-line Phoenix Wright puzzle series , is coming to the West this fall. We got a chance to play the game at Tokyo Game Show last year and were impressed by the new interrogation mechanics, which include a priestess reading the final thoughts of the dead to solve heinous murders. After hands-on time with the English version, we sat down with longtime series producer Motohide Eshiro and director Takeshi Yamazaki to talk about the inspirations behind the new game.

 

Mario Party Star Rush launches in November on 3DS

 

Why was Sniper Elite 4 delayed?

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"When we sat down recently to decide a launch date, we had a decision to make," the Kingsleys said in a statement. "Do we stick to 2016 as planned many moons ago, or do we give the team just a little more time to help them deliver beyond the promise that the game has already shown?"

 

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How Cliff Bleszinski redeemed himself with his latest shooter, Lawbreakers

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“It feels good to be back. The stakes are pretty high considering that it’s my company, and I’m CEO now, as opposed to just design director,” said Bleszinski in an interview. “But it’s a kind of redemption. Toward the end at Epic, people were a bit jaded. I think they’ve turned it around, as I’ve said before. I could walk into a room and pitch any idea, and I’d have somebody with their arms folded in my office saying, ‘I don’t buy it.'”

 

Resident Evil 7 Will Be More Like Classic Resident Evils Than The Demo

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In the wake of Resident Evil 7's E3 reveal, Capcom dropped a teaser demo that’s... different. “Resident Evil? More like Resident P.T.-vil,” said somebody somewhere, probably. But according to Capcom, the final game will be more like classic Residents Evil (the correct plural; fight me) than people are expecting.

 

Caligula coming west via PSN in spring 2017

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Atlus will release Caligula, FuRyu and Aquria’s PS Vita RPG due out in Japan on June 23, in both North America and Europe as a digital-only title next spring.

 

Fate/Extella E3 2016 trailer

 

TYRANNY WILL LET YOU PLAY AROUND WITH THE CRUELLEST POLITICS

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“We didn’t want you to be the ‘errand girl of Evil’. If you were just a grunt or a lackey, your ability to influence or change the world would be limited, and your responsibility for the fact that evil won would be reduced,” Tyranny director Brian Heins said in the game’s debut developer’s diary. “This required us to design our quests and content to reinforce this at every turn. We didn’t want you being approached by random NPCs asking you to rescue their cat from a tree. Your choices shape nations, and the quests had to reflect that.”

 

Dynasty Warriors: Eiketsuden second trailer

 

Halo Wars 2 does not feature cross-platform play

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Halo Wars 2 is an Xbox One and Windows 10 game, but unlike other Microsoft games such as Forza Horizon 3, it does not support cross-platform play.

Halo Wars 2 Has New Actors for Lead Roles, Here's Why

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In the impressive Halo Wars 2 trailer from E3, you might have noticed that main characters Cutter and Anders look different than how you may have remembered them from the 2009 original Halo Wars. As it turns out, there's a good reason for that.

 

ReCore's color-based gameplay forced its devs to rethink accessibility

 

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The action-adventure game, due out on Xbox One and Windows PC Sept. 13, follows a young woman named Joule and her gang of robot companions. It's a game obsessed with colors; in its enemies, its gameplay, color is for more than show. It has a significant impact on how the game plays and how its story will unfold, according to game director Mark Pacini of Armature Studio.

 

20 Minutes Of Death’s Gambit, A Very Dark Souls Side-Scroller

 

An In-Depth Q&A With The Director of Final Fantasy XV

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Still, Tabata was smiling when I sat down with him for a wide-ranging interview at E3 in Los Angeles last week. He asked how Kotaku was doing after recent news—we’re fine!—and he shared insights about optimization, airships, and the Niflheim invasion. We also talked about what it really means to be a Final Fantasy game. You can read the whole Q&A below.

 

Square Enix in talks to bring Final Fantasy 14 to Xbox One

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"Microsoft actually approached the Final Fantasy 14 team about the cross-platform opportunity," Yoshida told Polygon. "When our team reviewed the regulations that are associated with that, we realized that Microsoft may not have the experience or understanding of running an MMORPG as an online game genre just yet. The Final Fantasy 14 team has fed back to Microsoft that there are certain elements of its regulations that we would have to consider waived. We're waiting on Microsoft's response for that, but we are having discussions."

Final Fantasy XIV's New 'Deep Dungeon' Will Be Different Than Anything Else In The Game

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When patch 3.35 goes live in Final Fantasy XIV, it’ll unlock the Deep Dungeon, a 50-floor instance with randomly generated maps that’s inspired by roguelikes. It sounds pretty rad.

 

Final Fantasy XII The Zodiac Age Has A Fast-Forward Button

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The HD remaster of Final Fantasy XII will come with a fast forward feature, letting players blaze through all those random battles and giant maps at twice or even quadruple speed.

After playing Pillars of Eternity I now believe that every game should have a fast forward button.

 

Teaser for transhumanist adventure State of Mind shows a bleak, Blade Runner-esque future

 

Rain World’s Charming Slugcat Meets Some Dangerous New Beasts

 

Deus Ex: Mankind Divided - Dubai Mission (Nonlethal) - E3 2016

 

A Full Match of Dropzone Gameplay - E3 2016

 

How Rare's Co-Op Pirate Game Sea Of Thieves Works

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Thank goodness a major game studio is making a multiplayer pirate ship game. Even better news: the very basic version of Sea of Thieves on display at E3 out here in Los Angeles is a lot of fun.

Rare Isn't Trying to Make an MMO With Sea of Thieves

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At first glance, it's not clear what exactly Sea of Thieves is. The pirate aesthetic is obvious, as are the cartoonish vibes developer Rare has been flaunting since titles such as Banjo-Kazooie--but early trailers suggested MMO leanings, with a player-populated world and multiplayer quest structure. But according to Sea of Thieves lead designer Mike Chapman, that's not exactly the case.

Party Boat or Treasure Hunt? Sea of Thieves Lets You Choose - E3 2016 Stage Show

 

Vampyr Gameplay Showcase - IGN Live: E3 2016

 

The Medieval Reality of Kingdom Come: Deliverance - E3 2016 Stage Show

 

How PS4-Exclusive Let It Die Hopes to Avoid Pay-to-Win

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Hack and slash title Let It Die, the next project from Killer 7 and No More Heroes developer Grasshopper Manufacture, is a free-to-play game for PlayStation 4. The game's director, Goichi Suda, has now spoken up to say the game is being designed to avoid a pay-to-win scenario.

Let it Die: Struggle to Survive in Your Underwear - E3 2016 Stage Show

 

No Man's Sky dev says it was caught in 'secret, stupid' legal battle over game's name

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In 2013, Microsoft faced a similar product-naming snafu. The company's cloud storage program SkyDrive was renamed OneDrive after an English court decided Microsoft's use of the term SkyDrive infringed Sky's trademark.

 

Scavenging Pants From the Dead In The Final Station at E3 2016

 

Syberia 3 is looking good in E3 footage

 

Story of Seasons will feature same-sex relationships ‘sooner or later’

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"It's not so much that we're going to be inspired by Stardew Valley in the future," he said. "We're just trying to build up our plan."

Instead, he said bluntly, Story of Seasons will catch up "sooner or later."

 

E3 2016: XSEED Bringing Japanese-Style Action Adventure Exile's End To Wii U

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During our US team's walk around the showfloor at this year's E3 it has been discovered that XSEED is bringing the indie title Exile's End to the Wii U eShop.

 

David Cage on Working with David Bowie - E3 2016 Stage Show

Detroit: Become Human Director on Being Respectful to Real Cities in Games

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Cage said setting a game in a real city is "a very sensitive thing" and that it was important to him and his team that it was done "in a very respectful way."

"[Detroit] has its own history; there are people living there. They love their city," he said. "You need to pay attention to that and be respectful and not just use what you want to use for a game."

Detroit: Become Human is a moral puzzle of dangerous options

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Detroit: Become Human is a stacked matrix of potential outcomes, all strung together by invisible lines of actions, not yet taken.

 

Tacoma is a different kind of power fantasy

 

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There's a thread of voyeurism that runs through through Fullbright's work. In Gone Home, players had access to a sacred place: someone's home. They were able to dig through the very private details of a family's personal life. In Tacoma, Gaynor likens it to more of a dinner party. You're having a conversation here. They're having a conversation there. Even if you eavesdrop — a rather frowned upon practice — it's only possible to be part of one exchange at a time.

 

Heads Will Roll, Fly, and Explode in Headlander - E3 2016

 

Attack on Titan: Protect the Citizens Gameplay - E3 2016

 

Join the Crew in Star Trek: Bridge Crew - E3 2016

 

Battlezone - E3 2016 "A Year On" Trailer | PlayStation VR

 

Cuphead boss footage features pitched allotment battle

 

Death Stranding's teaser probably won't be playable, Hideo Kojima says

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Kojima said Death Stranding's teaser, which stars Norman Reedus in a surreal beach scene, is part of an experiment — a test. And he enjoys whipping fans into a frenzy, hiding hints and references to his earlier work in pre-release media.

"I want to continue this back and forth for the users," Kojima said. "I enjoy putting out these teasers and bits of information here and there, even before the game is released, and have [fans] imagining things and enjoying this process.

 

DISHONORED 2’S MAIN ATTRACTION IS STILL ITS ARCANE ARTISTRY

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It was there, in the very first shot of Dishonored 2’s gameplay debut. Shown off by director Harvey Smith at publisher Bethesda’s E3 press conference earlier this week, the game’s first true appearance opened with slatted light falling across an unfinished sculpture, the chisel marks visible in the aging hardwood, depicting some tentacled monstrosity, some creature of the deep. Beside it a painting of a knight or soldier, hunched in the shadow of a tree, atop a huge boulder and surrounded by fireflies, or perhaps hidden, glinting eyes. Both were set in a series of rich apartments, filled with entomology collections, fossils and strange brass instruments. Among this all was a woman, tapping away at the elegant shape of a distorted belle époque typewriter, under the soft breeze of a steel fan.

Why Dishonored 2's Director Is Opposed to Adding Co-Op Multiplayer

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Bethesda's Dishonored and the upcoming Dishonored 2 are single-player games. But could a future installment in the franchise add some kind of multiplayer, specifically co-op? Don't bet on it.

 

Psychonauts in the Rhombus of Ruin Psychic VR Experience - E3 2016 Stage Show

 

Epic sues gamer over creation of ‘world’s most powerful’ Paragon hack

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Epic Games is suing a German gamer that the developer says created a game-cheating hack for their game Paragon and sold it for a monthly subscription fee, according to a lawsuit filed this week.

 

Watch the first 30 minutes of Night in the Woods

 

EVE Valkyrie Official Gameplay Trailer - E3 2016

 

There’s a plan for Bayonetta 3, series creator says

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PlatinumGames designer Hideki Kamiya is currently working on Scalebound, which is slated to hit Xbox One and Windows PC next year. But he says he wants to return to his character-action game franchise, Bayonetta, after that.

 

19 Minutes of Black The Fall Gameplay - E3 2016

 

Hand of Fate 2 Gameplay Demo - E3 2016

 

Bound - E3 2016 Trailer | PS4

 

Ever Oasis is Nintendo's newest game, for the 3DS

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Nintendo today announced Ever Oasis, an entirely new franchise for the Nintendo 3DS. The game is an action-adventure role-playing game in which the protagonist brings life to a desert environment.

 

Severed is coming to Wii U, 3DS and iOS this summer

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The Wii U and 3DS versions of Severed will feature Cross-Buy support between both platforms.

 

Watch this Days Gone extended horde mission

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So, you maybe saw some of this Days Gone footage at the Sony conference, but this is a longer version, without the developer spiel.

I'm conflicted about this game. On the one hand, I thought the dialog in the trailer was pretty bad. The "smell of your hair" thing had quite a few Polygon folks guffawing. The Sony Bend people are obviously going for Sons of Anarchy macho-tender, but somehow without the, uh, delicate sense of irony that show managed to convey.

On the other hand, I can get with the game's central mechanic, which is to lure waves of zombies into choke points, kill them and then back off before repeating.

This looks like it would get really boring fast, and like they need to increase the speed of the dull casual way you pick up items and climb over things if you are expected to do it while actively being chased.

 

BATTLE CHASERS: Nightwar ◄Exclusive Gameplay | E3 2016 Main Event - Day 3 - #E3onTwitch #E3

 

Gwent Gameplay Demo - IGN Live: E3 2016

 

11 Minutes of Bloodstained: Ritual of the Night PC Version (E3 2016)

 

Air Hogs brings remote control drone to augmented reality gaming

 

AKIBA'S BEAT - E3 Trailer

 

E3 2016: Wild Guns Reloaded Gameplay Released

 

Crytek shows beautiful gameplay of Robinson: The Journey, for PS VR

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The game was announced back in October, but actual in-game footage hasn't been seen until this week. Using Crytek's CryEngine, the game is almost unbelievably stunning, with smooth graphics and gameplay that uses the platform in a pretty unique way. The gameplay shows off the different dinosaurs players will interact with, the environment they'll be able to explore and the different ways they'll control their character in VR.

 

Insomniac: VR Finally Made Our 10-Year-Old Game Idea Possible

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The Unspoken, a multiplayer spellcasting game, is one of several VR games in development at Insomniac Games. It’s also a game the studio has been trying to make for 10 years.

 

Batman: Arkham on PlayStation VR Hands-On Impressions - IGN Access

 

Telltale's Batman Series Will Show Why The Dark Knight Needs Bruce Wayne

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Telltale Games’ Batman series splits its time equally between Bruce Wayne and The Dark Knight. This is because the studio believes the day-to-day life of Gotham’s favourite son is as valuable to the narrative as the Caped Crusader’s quest for justice.

The actions that players take and the decisions they make as Bruce will impact his crime-fighting alter ego and vice versa. In a gameplay presentation during E3 2016 we were shown how this 50/50 split works, and some of the ways the two worlds intersect.

 

Robert Yang’s Gay Hunks Arrive On Steam In Radiator 2

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“There is still a silly faux-legitimacy of ‘being on Steam’, which means that Valve technically approved of you. You can see this value system at work in the comments of many Steam users who get upset when certain games are allowed on Steam, and I have no doubt that some of them are going to show up on my store page as well… It just goes to show how much work we still have to do as a community.

“I’ve said before that I don’t really care whether people play these games or not, what’s more important to me is that they simply exist. This is one of the primary tenets of the modern gay rights movement: that we must be visible and present, or else we will be erased. It’s important that there’s a gay sex game available on Steam, of all places, and that gesture is now part of the artistic meaning of this work.”

 

8 Minutes of Gran Turismo Sport - E3 2016 Official Gameplay Capture

Gran Turismo Sport Has A New Way To Make Online Gamers Act Like People

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Gran Turismo Sport, the latest in Sony’s epic racing sim series, is supposed to take multiplayer gaming to a new level with FIA-sanctioned online racing available to everyone. So how do you keep things civil and competitive?

 

It's The Perfect Time For Some 2D Platforming

 

We've played Horizon Zero Dawn, here's what we think

Horizon Zero Dawn Has A Smart Solution To A Common Video Game Problem

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How many times have you wanted to buy a new piece of equipment and been short one random piece of crafting material? It’s annoying, especially if you’re not sure where to track down what you need. In Horizon Zero Dawn, the “create a job” option will generate a quest to give you the items to buy the equipment.

So they created a feature that reminds everyone how terrible and time wasting the inclusion of crafting is in most games?

 

E3 2016: Phantom Dust RE-RELEASE! Details, Pricing, and More from Xbox's Shannon Loftis

Microsoft's Phantom Dust re-release announcement was a surprise — even to Phil Spencer

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In an interview with Polygon's Arthur Gies, Xbox head Phil Spencer revealed that news of the re-released version of the action-card game was not just a surprise for fans — it was also a surprise for him.

 

Watch 30 Extremely Impressive Minutes Of Gravity Rush 2 On PS4

 

Star Ocean: Integrity and Faithlessness - Launch Trailer - E3 2016

Square Enix considering Star Ocean 5 PC port

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Star Ocean: Integrity and Faithlessness could come to PC following its PlayStation 4 release next week, according to producer Shuichi Kobayashi.

 

Meet the new voice of Kratos

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Sony promised us a surprise last night during their extended livestream, and they delivered by introducing the new voice of Kratos in God of War 4. Appearing live on stage was none other than Christopher Judge.

God of War team considered setting the new game in Egypt

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"We've actually moved away from Greece and Kratos has kind of wandered," creative director Cory Barlog said during a roundtable interview attended by Eurogamer at E3. "We are parsing it as the time in which the vikings spoke of their gods walking the earth. So it's not in the era where the vikings are around, we're predating them by a considerable amount of time."

God of War Director on Reinventing Kratos and the Way You See Him

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Game director Cory Barlog joined GameSpot on its live E3 stage show and discussed why the team has decided to revisit Kratos and give him a second chance at being a human.

The Reasons Behind God of War's Bold New Direction

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“I think, as developers, we’ve grown up,” he said. “We’re at a different phase in our lives, we look at the world differently. It’s very different.”

Like many game developers these days, Barlog is now a father.

He described the guiding principle for this new God of War as “the legacy of a fallen god,” and exploring the consequences of Kratos’ actions.

God of War PS4 Doesn't Include Multiplayer, Won't Be Kratos's Last Game

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The new God of War might bring the series to PS4, but it won't include a multiplayer mode, which was first seen in God of War: Ascension. Director Cory Barlog confirmed that to Spanish gaming website Level Up (via GameTransfers).

 

Battlefield 1 sniper gameplay in action

 

Strafe: 'Icarus' Gameplay Demo - E3 2016

Strafe - Stage 2: Black Canyon Gameplay - E3 2016

 

Paper Mario: Color Splash: Launch date and details

 

Monster Hunter Generations demo hits 3DS eShop on June 30, see the E3 trailer

 

The Division’s Underground DLC Coming On The 28th

 

French forces will be premium DLC for Battlefield 1

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Britain, Germany, the United States, the Austro-Hungarian Empire, Italy and the Ottomans: these will be Battlefield 1's multiplayer belligerents at launch. If you have a passing interest in history, that list might seem a little short—almost as if a major player has been pegged for its own DLC.

How do you make the United States and Italy playable before the French?

 

Stellaris' Asimov patch detailed, beefs up the mid-game

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Stellaris is a game chock full of sci-fi potential but underfed in the mid-game. The Asimov patch (1.2), due towards the end of June, aims to fix that. Paradox revealed the first chunk of Asimov last week, and in a new dev diary, it gives us the full picture.

 

Battlefleet Gothic: Armada's Space Marines arriving June 21

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You have only a couple of days left to be an 'early adopter' of Battlefleet Gothic: Armada, early adoption giving you a couple of DLC races for free: the Space Marines and the Tau.

 

Bungie Answers (And Dodges) Our Destiny: Rise of Iron Questions

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As has become annual tradition, I sat down with Bungie at E3 last week for a frank discussion about the state of Destiny, a video game in which players travel through space trying to convince internet commenters that yes, people still play Destiny.

 

Diablo 3 patch 2.4.2 will add new difficulty levels

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Blizzard has released the preliminary patch notes for Diablo 3's 2.4.2 patch, which will be hitting the Public Test Realm sometime...in the future...of the planet Earth (there's no date yet). If, for some reason, you find Diablo 3 to be pathetically easy even on the max difficulty level, you'll be overjoyed to hear that more difficulties are on the way. The Torment difficulty will soon continue all the way from XI-XIII.

 

Battleborn Adds Microtransactions This Week, Because That'll Help

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I really enjoy Battleborn, but it’s not doing well. Overshadowed and misunderstood, its popularity is off the low end of most charts. The addition of premium currency to purchase special taunts and skins is exactly not the shot in the arm the game needs.

 

Blizzard is looking at a Public Test Realm and a "server browser-type feature" for Overwatch

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In a lengthy message posted on the Battle.net forums, Game Director Jeff Kaplan revealed some of Blizzard's plans for the future of Overtwatch. Much of it we've already heard about, but he dropped a few surprises, too. Competitive Play, for instance, is “really far along,” as you'd expect—it's supposed to be out within the next couple of weeks—but Kaplan said Blizzard is currently giving thought to launching a Public Test Realm so it can test the feature in a larger environment before it goes fully live. And even after it's rolled out, he expects Competitive Mode “will require a few season's worth of iteration before we're in the place we want to be.”

Overwatch And League of Legends Battle It Out In South Korea

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Overwatch and League of Legends are running neck and neck in the rankings for the most played game at South Korea’s internet cafes.

Overwatch is dropping the Avoid this Player option

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Kaplan cited one particular example of the function not working as it should have. "One of the best Widowmaker players in the world complained to us about long queue times," he said. "We looked into it and found that hundreds of other players had avoided him (he's a nice guy — they avoided him because they did not want to play against him, not because of misbehavior)."

 

This terrible Chinese knock-off of Overwatch isn’t actually a knock-off

 

Fallout 4 lead Todd Howard admits the game's dialogue system "didn't work as well"

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"We do like to try new things and we have some successes," Howard says, "I think the shooting in Fallout 4 is really good - I think it plays really well. Obviously the way we did some dialogue stuff, that didn't work as well. But I know the reasons we tried that - to make a nice interactive conversation - but [it was] less successful than some other things in the game.

 

Gabe Newell on VR exclusives: They're bad for everyone

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There was a small digital dust-up earlier this week when Croteam developer Mario Kotlar said on Reddit (via UploadVR) that Oculus VR had offered it “a shitton of money” to make Serious Sam VR: The Last Hope an Oculus Rift exclusive. Croteam declined the offer, he said, because they "believe that truly good games will sell by themselves and make profit in the long run regardless" and they "hate exclusives as much as you do.”  

A thread about this was created here.

 

On Artificial Viewers, Followers, and Chat Activity

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We at Twitch are well aware that view-bots, follow-bots, and chat-impersonation bots are a persistent frustration. Exploited by a small minority, these services have created a very real problem that has damaging effects across our entire community.

 

EA turned down Rocket League, according to a Psyonix dev

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Rocket League is a whimsical sports game about rocket-powered vehicles playing football. On paper it's not especially appealing – it sounds kinda dumb, to be honest – which is probably why publisher EA turned it down in 2011.

 

In esports news

 

DOES ESPORTS EVEN NEED NETWORK TV?

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Broadcasting esports on TV is the latest craze, but the internet-born phenomenon may have already hit its stride live-streaming. Four decades after the first videogame competition, esports finally hit primetime television on May 27 with TBS’s ELeague. Interest in esports is skyrocketing around the world, but the question remains whether the excitement of videogame matchups, which thrill millions of fans via livestreaming on internet sites like Twitch and YouTube, will succeed on a cable television network.

 

The case for all-women League of Legends leagues

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There have been smaller attempts at making an all woman roster, including Chinese team OMG starting an Oh My Girl! Team. Female players in esports, including Masq from CS:GO, have spoken about the existence of women-only leagues and whether they help or hinder the development of players who are trying to make it to the ‘big time’. Now that Team YP (sponsored by YouPorn, a team barred from most competitive leagues due to the salacious nature of their product) has picked up a team of women, the dialogue has begun anew.

 

E3 Recap: Tomorrow’s esports industry could look very different from today’s

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Many games have been on the verge of esports success in the past, only to fall short for a variety of reasons. E3 saw many of those games detail sequels, many of which will no doubt have competitive modes squarely in sight. Success ultimately will rely on how well the game’s developer can deliver a quality game with ample tools for content creators and players alike.

 

Korean Woman Kicks Ass At Overwatch, Gets Accused Of Cheating

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According to PC Games N and Redditor Calycae, two pros said they’d quit if she wasn’t cheating. And after Blizzard reportedly said she wasn’t, they did just that.

 

In crowdfunding news

 

Ambitious crowdfunded game ReRoll abandoned, backers given little in return

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ReRoll, the ambitious open-world multiplayer survival game, has been abandoned by its creators according to a post on Reddit. Montreal-based Pixyul announced via email during E3 last week that "the development of ReRoll is over." The only compensation offered to backers, some of whom paid nearly $300 for access to the game, is a key to an unrelated early access title valued at $15.

 

Mighty No. 9 backers aren't getting their promised DLC

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Mighty No. 9 backers have yet to receive codes for the game's downloadable content, according to a variety of forums. Although publisher Deep Silver promised that keys for two types of DLC would be offered to backers upon release, many are reporting that that's not the case.

A thread on the game's Steam forum includes numerous posts indicating that the Humble Bundle keys sent out this morning included two codes — for one type of DLC. Players are getting duplicate copies of the Retro Hero content, instead of one key each for the Retro Hero and Ray DLC.

Mighty No. 9's Xbox 360 launch is delayed

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The Xbox 360 version of the game is being delayed "for several days" after a bug was discovered in final testing, developer Comcept acknowledged in a blog post.

 

Fable Fortune Kickstarter canceled as developer finds outside funding

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Flaming Fowl Studios has canceled its crowdfunding campaign for Fable Fortune, a collectible card game set in the Fable universe. Instead, the developer has secured additional, alternative financing to support the game's development.

 

Other content I found interesting this week

 

AngryJoe's Top 10 Games of E3 2016!

Joe and Tons talk about their top 10 of E3 and some of their disappointments.

 

GameSpot's Winners of E3 2016 - E3 2016 Stage Show

 

All the Best Games of E3 2016 with MatPat - E3 2016 Stage Show

Joined by Game Theorists' MatPat.

 

Eurogamer's best of E3 2016

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Share this: Facebook50 Twitter Google+ RedditBy Oli Welsh Published 17/06/2016We've decided to take a slightly different tack with our E3 awards this year. Rather than pick a single game of the show, or nominate games to other sub-categories based on genre or achievement in some specific area of technology or design, we've simply picked five games that particularly impressed us this week and presented them with our Editors' Choice Awards.

Big @ E3 (Polygon)

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We’ll be mixing in original interviews, hands-on impressions where possible and any new details we can pick up at the show. With any luck, these stories should tell you everything you need to know about these games at the show. Check out the list below, and be sure to check back as we’ll update this page throughout the big show.

 

Chat With The Kotaku Staff About E3 [Update: Over]

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The carpets have been rolled up, the speakers torn down. The bathrooms have gotten a vigorous cleaning. E3 is over, but our memories linger. Let’s chat.

The Games Stephen Played At E3

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Between interviews, video shoots and encounters with mascots, I played a bunch of games at and around E3 last week. Let me tell you about them.

The Best Games Jason Played At E3 2016

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Maybe my favorite demo of E3? Feels like a new Chrono Trigger in everything but name, all the way down to the tech-based combat system. I played the first chunk of I Am Setsuna at Square Enix’s booth and am now very excited to see the whole thing next month.

 

WE TRY TO FORM OPINIONS ON EVERYTHING THAT HAPPENED AT E3

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Part 1

Part 2

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Every group has a clown. Here, at Kill Screen, we have two. Coincidentally, they are called Zach (Budgor) and Zack (Kotzer). We love them very much. Which is why we sit them down in front of a screen and force them to watch everything that happens at E3, trailer after trailer revealed before their tired eyes. Imagine that scene in A Clockwork Orange (1971), the one in which the Ludovico technique is demonstrated—it’s exactly like that. They scream at the videogame horrors, we put the drops in their eyes, they continue watching the videogame horrors. The following is what they managed to write down in between yelling this year.

 

One Video Game Publisher's Passive-Aggressive Turf War With E3

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E3 isn’t for everyone. It’s a massive video game convention built on glitz, glamour, and the bones of exhausted booth workers. It costs money to exhibit within those cramped halls, and people might not even notice. For years, Devolver has gotten around this by demoing games in a lot across the street. That, however, comes with its own set of challenges.

Devolver, publisher of indie games like Enter The Gungeon, Broforce, Hotline Miami, and Shadow Warrior, runs their “booth” out of a series of trailers in a lot near E3. Plenty of companies have people handing out fliers or otherwise advertising outside of E3, but nobody’s as elaborate or brazen about it as Devolver.

 

The Witcher 3: Blood and Wine Story Discussion (ENDING SPOILERS!)

How Blood and Wine is missing the subversive qualities that make up the best of the Witcher stories and how some of the plot falls into problems unrelatable and easily solved.

SYMPATHY FOR THE SPOON-COLLECTOR IN THE WITCHER 3: BLOOD AND WINE

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The Spoon Collector is just one among many of these monsters. From the very start, Blood and Wine throws wonderful monster after wonderful monster at you in a run of tricky battles, including the Dark Souls-like giant Golyat and the ancient geological structures of the Shaelmaar. Each is elegantly animated, distinctively designed and carefully back-storied. Together they are a strong reminder that monsters are the true heart of the Witcher series. However, while these beasts are fearsome enemies and strong works of design, their memorable nature stems from CD Projekt RED’s pursuit of sympathy for these creatures.

 

Critical Role Voice Actor Q&A - E3 2016 GS Co-op Stage

The Rise of the Female Protagonist with Critical Role - E3 2016 GS Co-op Stage

Gamespot talks to Critical Role voice actors, they also play D&D on Geek and Sundry, including Laura Bailey, Liam O'Brien, Marisha Ray, Sam Riegel, Taliesin Jaffe, and Ashley Johnson. Talking about some of their roles, their D&D show, how they have noticed the better design of female characters in the last few years, the increased maturity of the industry when it comes to character and game variety, improvements in game writing, and how they started voice acting. Funny to hear of one of them playing a military game online that he did the objective capturing voices for and his team can't tell if it's him talking or the game or constantly hearing your friends in Fallout and Skyrim.

 

The Rumor That Someone Tried To Steal The Zelda: Breath of the Wild E3 Demo

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Not long after this year’s E3 showfloor opened up for exhibitors, the internet started gossiping about a hacker who was supposedly trying to pilfer the impressive Zelda: Breath of the Wild demo from right under Nintendo’s nose. For some skeptics, it sounded too incredible to be true.

 

Porting A PC Game To Console Is Not Always As Easy As It Sounds

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Or at least it wasn’t for Hawken, as the developers have shared in a surprisingly interesting timeline of how the mech shooter made the march from PC to Xbox One/PS4.

 

What Mirror's Edge Catalyst Should Have Learned From Burnout Paradise | Game Maker's Toolkit

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Mirror's Edge finally got a sequel in Mirror's Edge Catalyst, but the addition of an open world has polarised fans of the first game. Let's dive deep into the City of Glass, and look at some games that did a better job at open world racing.

 

Neverwinter Nights Made Me Love Games

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I was a little kid whose favorite game for a solid eleven years was “pretend.” Neverwinter Nights was an early RPG that gave your character absolutely no backstory and encouraged you to fill in the gaps. Clearly, a match made in heaven.

When someone says old and Neverwinter Nights I think of the first online RPG from 1991 not the 2002 game, people always making me feel old when they talk about how they got into games.

 

Backtracking and Level Design - Making a Way Out - Extra Credits

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Retraversal in video games is a common problem, but one that's easy to solve. When the player reaches the end of a level of exploration path - be it a dungeon, a castle, or something else - they're often left to double-back and return to the entrance to collect the rewards for their question. This happens most often in open world games, but it occurs in linear ones, too. With linear games, this is most often seen as a branching path (with secret treasures) that make the player trek back to the main path after collecting their reward for exploring. This problem can be easily avoided, though, if the team makes "easy exits" a design best practice for every level and plans ahead for ways to incorporate them. This can range from building a level that loops around on itself (so the exit is already near the entrance) to a path that only unlocks once the player has reached the right area. From Software, with games like Dark Souls and Bloodborne, are the masters of this: they even build exit points in the middle of the level. Many players do not want to churn through an entire dungeon in one go, so these sub-goals and mini-exits give them a chance to step away and do something else until they're ready to come back. Simply by remaining aware of this need and not getting lost in the design of the level itself, designers can fix this problem and eliminate those moments when a player's moment of great accomplishment ("I finished the level!") are rewarded by a long stretch of boring ("and now must walk back through it.")

 

Pewdiepie Got Kicked Out of His Recording Studio For Being Too Loud

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“If you’re gonna be a landlord in Brighton, the gay capital of UK, maybe try not be a fuckin’ prejudiced piece of shit, how bout that?” Pewdiepie joked. “I could buy this house, I don’t fucking need you.”

“Landlord, fuck you,” Pewdiepie said. “Luckily for us, it’s really easy to move. It’s not a problem. We have the resources, and we can just do it. I imagine for another normal person this would throw them out on the streets.”

 

TinyBuild claims G2A sold $450,000 worth of its keys without paying a penny

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G2A is an online marketplace for videogame keys that lets its users make a buck here and there by selling surplus game keys. As publisher tinyBuild explained it in a recent blog post, it's “like eBay for game keys”: You buy, for example, a Humble Bundle that includes games you already own, so you unload the keys you don't need through G2A for less than the regular price, and everybody is happy: You get a few bucks, someone else gets a cheap game, and G2A earns a small cut from its payment provider. The problem is that the system encourages bad behavior, as people can use hot credit cards to purchase large numbers of bundles or keys from various sellers, then offload them on G2A.

 

Preservationist unearths early build of canceled Ecco the Dolphin sequel for Dreamcast

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The owner of a Dreamcast development kit has found and posted a build of a canceled sequel to Ecco The Dolphin: Defender of the Future called Ecco 2: Sentinels of the Universe.

 

Being Slightly Critical Of Violence In One Particular Way (The Jimquisition)

 

Game Theory: Solving Raticate's "DEATH" (Pokemon Red and Blue)

 

Sports at E3: Experimentation isn't in new games, it's in the old ones

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My question, this week, to the bosses of EA Sports' two principal studios, was as rhetorically nostalgic as it was curious: Where has the experimentation in sports video gaming gone? Or has the modern age of licensing and development, ushered in by EA itself 10 years ago, closed the door on those days forever?

 

Things I found funny or entertaining throughout the week relating to video games

 

E3 2016 Cringe Compilation

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Every year EA hosts E3 and it's almost always full of extremely awkward moments. E3 2016 hasn't has been nearly as bad as the events in the last few years, but there are still some really awkward moments if you sit through most of the livestream.Enjoy.

 

Eight Of The Greatest WTF Moments Of E3 2016

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E3’s press conferences are great for showcasing all those fancy-pantsy new games but, more importantly, they’re also an invaluable source of the most glorious corporate folly: a place to revel in poorly-conceived skits, mirthless misfires and moments of such inexplicable lunacy that its impossible to see how anyone ever thought they might be a good idea in the first place.

 

Konami Booth

 

Overwatch trick jump montage forces you to rethink traversal

 

Who Is Faster - Tracer or The Scout?

 

SteamWorld and Mighty No. 9

Mighty No. 9, probably better than 25 years of almost constant mediocrity.

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