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The making of Final Fantasy 12, critiques and comparisons of the 3D Mario games, Battlefront 2 hero leak and beta, Game Score Fanfare on the story in the score of Journey, hbomberguy looks at cases of Youtube plagiarism and at how his own Bloodoborne video was ripped off, Icewind Dale 2 source code missing, best runs from SGDQ, why everyone still loves Sega, Total War Saga, Warframe gets an open world area, why a gamer was duct-taped to a ceiling, Writing on Games on how The New Order is about more than just killing Nazis, oral history of NBA Jam, Doomfist added to Overwatch, Extra Credits on getting started as a freelance game journalist, Joseph Anderson finds the villain of Edith Finch, Steam UI overhaul, BAFTA Young Game Designers and Games For Change awards, and more.


Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC, game updates, company and developer news, country news, mods)


Steam UI overhaul incoming, Valve presentation confirms



An overhaul of Steam’s UI is in the works and will focus on changes to the library and game launch pages, according to a Valve presentation at the recent conference Indigo 2017.

More than 40,000 Steam users were banned the day after the Summer Sale


Valve Anti-Cheat was working overtime.


Total War Saga is a spin-off series that will 'follow-on from previous games'



Like Shogun's Fall of the Samurai, Saga acts as a standalone spin-off.


Sea of Thieves teases its terrifying and mesmerizing storm system


Rare's Sea of Thieves is a full-blown shenanigan simulator, so reckons Steven following his E3 hands-on, and it's now teased one of its most anticipated features: storms.


Destiny 2 will have locked loadouts and public event timers


Some activities won’t let you change gear, but now you can see exactly when and where a public event is going down.

Destiny 2: Tour of the New Social Space "The Farm" - IGN First


Bungie's Ryan Ebenger takes us on a tour of the new social space in Destiny 2 called The Farm.

Destiny 2: A Tour of the New Crucible Map Endless Vale - IGN First


Environment Artist Coolie Calihan takes us on a walking tour of Endless Vale, the new Crucible PVP map on Nessus. *Note: Power Ammo appeared immediately in this footage. That is not indicative of how it will spawn in the final product.

Destiny 2: A Tour of the New Control and Its Changes - IGN First


Lars Bakken takes us on a tour of the new map Endless Vale to explain how the Control gametype has changed in Destiny's Crucible. *Note: Power Ammo appeared immediately in this footage. That is not indicative of how it will spawn in the final product.

5 Minutes of Destiny 2 Sentinel Titan Gameplay on Endless Vale - IGN First


The Sentinel Titan goes toe to toe with other guardians in the Control gametype on Endless Vale. *Note: Power Ammo appeared immediately in this footage. That is not indicative of how it will spawn in the final product.

4 Minutes of Destiny 2 Void Warlock Gameplay on Endless Vale - IGN First


The new Void Warlock in Destiny 2 heads into Endless Vale to go head to head against other guardians while capturing points in Control. *Note: Power Ammo appeared immediately in this footage. That is not indicative of how it will spawn in the final product.

Destiny 2: Creating the Story of a Lightless World - IGN First


Senior Narrative Lead Jason Harris and Cinematic Lead Matthew Ward tell us all about creating the story of Ghaul and our Guardians in Destiny 2.


Star Citizen shows off procedural planets with unique weather and atmospheres


Cloud Imperium Games have just released their latest Around the Verse video, showing off the latest developments from the ambitious space sim. This time, the planet tech is zooming into focus, from space, right down to the dusty, or grassy, or sandy, or rocky ground.


Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy Official Trailer


See the first English trailer for this new entry in the popular puzzle series, which stars the Professor Layton's daughter, Katrielle Layton.


Kentucky Route Zero continues string of weird videos, promises 'busy summer yet'



Cardboard Computer is hard at work on the next Interlude and the game's final act.


Star Wars Battlefront 2 leak hints at hero roster



One indication the above list is still incomplete is its inclusion of Phasma but not Finn. Both are set to be added to the game at the same time, so why is only one listed here? Was Phasma pushed from the main game to arrive after launch or are the alpha files simply incomplete?

Star Wars Battlefront 2 multiplayer beta is coming in October


The public beta will feature a pair of new game modes.


Agents of Mayhem - Magnum Sized Action


Anyone care to bet on our bodycount? Experience 'Magnum Sized Action' in our new gameplay trailer. WARNING: May contain Cabbit.

Agents of Mayhem releases 18 August on PS4, Xbox One, and PC.

In the not too distant future, the only hope for governments and global corporations swept aside by LEGION are a group of corporately funded super agents called the AGENTS of MAYHEM!


XCOM 2 Expansion - Inside Look: The Skirmisher


Get an in-depth look at one of the new Resistance Factions joining the fight against ADVENT: The Skirmisher

XCOM 2: War of the Chosen - Inside Look: The Warlock


Get an in-depth look at one of the Chosen tasked to take on the resistance: the Warlock.


How Assassin's Creed Origins Is Recreating Egypt's Greatest Wonders


In this exclusive Game Informer video, we sat down with the brand historian for the Assassin's Creed series Maxime Durand to talk about the challenges and excitement in recreating some of the greatest sites in ancient Egypt like the Library of Alexandria and the lost city of Memphis.

Ubisoft’s Quest To Make Assassin’s Creed Origins’ World Their Most Dynamic


Producer Julien Laferriere met with Game Informer to talk all about the ambitious civilian, guard, and wildlife AI that powers Assassin's Creed Origins.


Difficulties with the CryEngine may kill TimeSplitters Rewind



Development on TimeSplitters Rewind has “gone stagnant,” according to the development team, forcing them to consider “hard choices” on the future of the fan-made standalone multiplayer game.


Hell Let Loose reveal trailer promises 100-player WW2 battles


It's a combined arms FPS sim which is expected to be out in 2018.


David Cage's Message Is That David Cage Is a Bad Writer



These are the words I’d expect out of a first year film student who doesn’t quite grasp symbolism yet, not an experienced writer with multiple projects and various awards under his belt.


Sonic Forces recruits Hoobastank for its perfectly on-brand theme song


Sega found a reason for Hoobastank


Super Mario Odyssey ditches the ‘game over’ screen completely


It’s game over for game over

Touring Super Mario Odyssey's New Donk City


We recently played more Super Mario Odyssey and enjoyed the sights and sounds of New Donk City. If you want to learn about the city that never leaps, sit down to watch this informative travelogue before making a trip there when Odyssey releases on October 27th.


You Can Import Your Old Shadow of Mordor Nemesis Into The Sequel


Do you really hate your Shadow of Mordor nemesis and wish you could kick their ass again? The newly launched Nemesis Forge will let players import their orc rivals to fight once more in Shadow of War.

I can bring back the one guy who killed me while I was glitched into a wall.

Middle-earth: Shadow Of War Voice Cast And SDCC Panel Announced


Warner Bros. Interactive Entertainment revealed the voice cast lending their talent to Middle-earth: Shadow of War which is set for release on October 10, 2017.


23 Minutes of Monster Hunter World Single-Player Gameplay


Watch a full quest from Capcom's beautiful new MonHun, featuring three massive monsters and one resourceful hunter and his feline friend.


Shin Megami Tensei: Strange Journey Redux second trailer


Atlus has released the second official trailer for Shin Megami Tensei: Strange Journey Redux.


Watch a Phoenix rain fire on warrior lizards in new Total War: Warhammer II gameplay


Total War developers Creative Assembly have put out a new gameplay video of forthcoming fantasy sequel Total War: Warhammer II. In a battle for the Mosquito Swamps – one of many sacred sites you'll be scrapping over – we get our closest look yet at the High Elves, with some exotic new units on show.


Mineko's Night Market is a gorgeous adventure inspired by Japanese folklore



How to grow your own cats and sell trinkets made from hairballs.


Splatoon 2 is getting a multiplayer demo on July 15



Plus an introduction to Marina and Pearl, your new hosts

Splatoon 2 Looks Noticeably Richer In Head-To-Head Comparison With The First Game


We’ve heard it a bunch. I’ve said it a bunch. “Splatoon 2 looks like more Splatoon.” But side-by-side it’s clear the sequel is a lot more polished looking.

Splatoon's Creepy Boss Sounds Are Back In The Sequel


Back in 2015, Splatoon’s low-key disturbing moments baffled everyone. Turns out, the sequel can be just as unsettling.


Blue Reflection looks a bit Sailor Moon and a lot Persona



Gust, the RPG studio behind including Nights of Azure and the Atelier series, are going more than a wee bit Persona in their next game.


Redeemer, the top-down brawler about a murderer-turned-monk, will be out in August


And then he turned back into a murderer.


Fallen Legion moved up to July 18 in the Americas


Pre-order the PlayStation 4 version to get the PS Vita version for free.


Here’s when we’ll get to break out of The Escapists 2


The Escapists 2, the follow up to Mouldy Toof Studios’ hit prison-escape game, will release on August 22, 2017.


Warframe is getting an open world, MMO-like area, here's everything you need to know


We ask Digital Extremes if this is the first step in a new kind of Warframe.


Get a flavour of Fortnite with this cinematic short


Epic's game will finally release this month.


Vampire ’em up Dead of Night looks specdracula


It’s inspired by ’80s and ’90s classics like Spike in Transylvania, Bride of Frankenstein and Werewolves of London, according to one-man band developer Aaron Cochrane.


City of Brass is a BioShock-inspired Arabian Nights-meets-Indiana Jones rogue-lite


From a host of ex-Irrational devs, due this year.


The Bard's Tale 4 first look: Reinventing the dungeon crawler



We go to inXile for an exclusive inside look at Brian Fargo's return to the world of The Bard's Tale.


Nobody Can Find The Source Code For Icewind Dale II



The people who make enhanced editions of old role-playing games like Baldur’s Gate and Planescape: Torment want to do the same thing for Icewind Dale II. There’s just one problem: nobody knows where to find the code.


Shakedown: Hawaii full reveal trailer, PS4 and PS Vita physical editions announced


Retro City Rampage followup due out in 2017.


An Open World Game About Building The Best Workshop



A little bit of Stardew Valley and Harvest Moon, My Time at Portia is an open world, post-apocalyptic RPG where you manage a construction workshop.


Wild West Online showcases bounties, saloons, forested base-camps


A brief look into the world to the west.


Utawarerumono: Mask of Truth ‘New Features’ trailer


More story battles, new game modes, and more.


Growbot gets a new trailer, looks as charming as ever


2D point-and-click puzzler Growbot caught Pip’s eye last year with a trailer showing a wonderful hand-drawn art style.


Barbaric First-Look Gameplay: Its Like Diablo + a Roguelike


We play an early build of Barbaric, a four-player dungeon crawler that mixes elements of Diablo with a roguelike.


Tikipod’s twin-stick shooter Iron Crypticle out next week


There’s a new 8-bit twin-stick shooter coming out on PC next week called Iron Crypticle. Why should you care? Well two reasons: first, the trailer shows suitably frantic action and some funky, eerie music that puts me in mind of Castlevania’s tunes. And secondly, because it’s from Tikipod, who have already put out two solid arcade games.


Watch 23 minutes of West of Loathing in 37 seconds


Get a quick—very quick—glimpse of the upcoming western stick-figure RPG adventure.


Fire Emblem Warriors trailer adds magic and axes to the fray


It’s not just swords all the time


Studio Wildcard doubles Ark price “to ensure retail parity”



Early Access version now $59.99 ahead of full PC launch next month

Dean Hall criticizes Ark's price increase as "****ing OUTRAGEOUS"


The developer says he's a huge fan of the dino survival game, but that it's "nowhere near ready" for a $60 price tag.


Project Cars 2 reveals all 180 of its fully-licensed vehicles



How much do you know about cars? Admittedly, I don't know all that much myself however I do know that the likes of Audi, BMW, Aston Martin and Bentley are considered pretty decent manufacturers. Gear heads might even tell you the R8, M6 GT3, Vantage GT4 and Continental GT3 are pretty decent models—but now I'm sure you've guessed I'm reading from a press release.

Project Cars 2 reveals all 60 'live' tracks and 139 layouts


"Each track comes with four seasons of dynamic weather."


PlayerUnknown's Battlegrounds 'guaranteed' to leave Early Access by October


"It’s the team. It’s a matter of honour, you know? We will finish this game in six months."

Update: It seems despite his words earlier this year, Brendan Greene isn't as confident with regards to PUBG's full release as he once was—having now pushed the game "back from initial 6-month timeframe."

PUBG announces weekly Facebook livestream series to 'bring fan base closer to development team'


As PlayerUnknown's Battlegrounds' popularity continues to skyrocket, developer Bluehole has announced a new weekly exclusive Facebook livestream series that aims to "showcase different elements" of the open-world battle royale MMO.


Doomfist, the legendary Overwatch bad guy, is now live on the PTR


Earlier this week, Blizzard released a teaser suggesting that Akande Ogundimu—the legendary villain Doomfist—could soon be joining the Overwatch lineup. And unlike last year's painfully drawn out Sombra reveal, this time around Blizzard has cut right to the chase: Doomfist is now live on the Overwatch PTR.

Overwatch update reduces loot crate duplicates, adds improved Highlight features


The mighty Doomfist has arrived on the Overwatch PTR—read more about the big bad brawler here—and that means there's a new patch-in-testing to play with as well. This one brings about the changes to loot boxes announced in June that will drastically reduce the number of duplicate items that players encounter, and also the updated Highlight system promised by game director Jeff Kaplan.

Jeff Kaplan says Overwatch is balanced, and he likes the "dive meta" just fine


Blizzard isn't going to rebalance the game just to change up the pick rates.

Doomfist's rocket punch is the target of one of Overwatch's quickest nerfs


Overwatch’s much-anticipated new hero, Doomfist, was suddenly added to the PTR on Thursday last week. Less than two days later, he’s received his first nerf.


Blizzard may have just leaked the location of World of Warcraft's next expansion



Some incredibly subtle clues have the community exploding with excitement.


Hearthstone's Next Expansion Is All About The Lich King


Hearthstone’s next expansion, announced tonight, is called Knights of the Frozen Throne.

Hearthstone update suggests 'Appear Offline' mode is finally on its way


The long-awaited mode is seemingly en route to all Blizzard games.


Mass Effect: Andromeda teases Batarians and a new 'Platinum' Apex mission difficulty


Did the Batarians hitch a ride with the Quarians?

Mass Effect Andromeda’s latest patch sheds DRM


The latest patch of the PC version of Mass Effect: Andromeda has apparently removed its Denuvo anti-tamper protection.


Crypt of the NecroDancer's prequel DLC is coming out of Early Access on July 12


After spending most of the year so far in Early Access, Crypt of the NecroDancer’s DLC is coming out in a few days, on July 12. It was released on Early Access in late January of 2017, following the same model as the base game - using Early Access as a way to gauge community feelings and make changes accordingly - and now it’s done.


Conan Exiles update adds climbing mechanics


Update 28 upgrades engine, adds new exploration system.


The Elder Scrolls Online’s Horns of the Reach DLC is out next month



Horns of the Reach, the minotaur-themed DLC pack for The Elder Scrolls Online, will be coming out next month, Bethesda have announced.


Hitman outlines monthly roadmap, appears to hint at continued episodic release format



With IO now in full control, will future Hitman games stick to an episodic schedule?


Mafia III's DLC Wraps Up With A Cult-Fueled Adventure



Lincoln Clay's story is wrapping up this month with the release of the third and final pack of DLC for Mafia III. Lincoln has to confront a deadly Manson-like cult in Sign of the Times, using new gameplay abilities to take them down and bring peace – or something like it – to New Bordeaux.


Horizon Zero Dawn adds New Game Plus mode and ‘Ultra Hard’ difficulty



Veteran players can unlock new gear, face paint and Focus customizations


Rainbow Six Siege's loot boxes start rolling out today



Alpha packs are Rainbow Six Siege's loot boxes, and a key part of Ubisoft's obvious plan to transition their hit tactical shooter to a long-term 'hobby game'.


Sony’s shutting down The Tomorrow Children



The Tomorrow Children, a free-to-play online game that combines city-building with dystopian action, will shut down in Japan this November. A post on the game’s Japanese website confirmed that the game’s online service will be terminated on Nov. 1.


How THQ Nordic will build a successful brand out of a failed one



Reinhard Pollice explains why the growing publisher is cautious about using all the IP it has acquired


Paradox offers free games to compensate for bungled price increase



The sale came to an end today, and Paradox has now revealed the details of its compensation plan. "After exploring options with our sales partners, we’ve come to the conclusion that partial refunds (as in, refunding the price difference) aren’t practically possible," Paradox senior community manager Escher explained. "Instead, we will gift everyone who purchased any Paradox product between May 17 and today (including pre-orders of Steel Division: Normandy 44 made before May 17), in any currency except USD (where prices were not changed), a free copy of a full PC game or two DLC, as a gesture of goodwill."


Firewatch fan ordered a fake novel from an in-game prop, so the studio made him one



This is never going to happen again.


Ubisoft's Jason VandenBerghe joins ArenaNet



VandenBerghe steps up from creative director roles to become director of design at the Guild Wars studio


Fallout 4 under fire for ‘repugnant’ ads as ‘The Wanderer’ singer files suit



In California state district court documents obtained by Polygon, DiMucci calls out ZeniMax Media, parent company of Fallout makers Bethesda Game Studios, for neglecting to abide by his terms when using the song in the ads, which he called “repugnant and morally indefensible.”


Psyonix: "We see Rocket League as a platform, not as a franchise"



VP of publishing Jeremy Dunham on Nintendo Switch, cross-platform play and why we won't see a Rocket League RPG


Duelyst developer partners with Bandai Namco



The publishing deal will allow Counterplay Games to focus solely on development.


Nintendo dismisses idea of entering resurgent PC market



Nintendo has no interest in entering the PC market. It's a message that came through loud and clear during the company's latest shareholder Q&A in Tokyo.


You can now play God of War III and Killzone Shadow Fall on PC



The PlayStation Now streaming service hasn’t got a lot of love since it launched last year. That’s probably because of the price: it’s a keen £12.50 a month to stream PS games to your desktop or laptop. But there are a lot of great titles there, and it’s the only way to get the likes of Red Dead Redemption, Heavy Rain, and Shadow of the Colossus on PC.


Riot Games sues mobile game developer for producing alleged League of Legends knockoffs



Riot Games has filed a lawsuit against Shanghai Moontoon Technology, a mobile game developer, for alleged copyright infringement of League of Legends, Riot’s intellectual property.


Sega embraces "grassroots" games-as-a-service



John Clark details organic approach led by studios, focused on communities, and applied to everything from recurring revenue to PC ports


Crecente out!


When Rolling Stone contacted me about joining the magazine on its 50th anniversary, I simply couldn't say no. I've spent more than a dozen years talking about how I wanted to build the Rolling Stone of gaming publications. Where better to do that then at Rolling Stone?


A Bunch of Dicks Ruined This Wonderfully Creepy Indie Game



Indie mystery 'Moirai' is no longer playable, and that is very sad.


Tony Hawk's Pro Skater HD is being removed from Steam



The next victim of Activision’s expiring licenses on Steam is Tony Hawk’s Pro Skater HD, which is currently grinding a rail to oblivion and is days away from landing with the rail nestled right in its crotch.


Summer Games Done Quick 2017 is over, having raised over $1.7 million for charity


After a week of speedruns, Summer Games Done Quick 2017 is now over. We know, it’s sad. But, it did manage to set a record: SGDQ 2017 raised more money for charity than any other SGDQ event, ever! Together, donations totalled a whopping $1,760,400 as the event ended.

One Titanfall 2 developer shared secrets of how enemies spawn to help out speedrunners


Speedruns often require players to break a game, to find its exploits and abuse. In a lot of cases, a developer will stay tight-lipped about where those exploits lie. In the case of Respawn Entertainment and Titanfall 2, though, they did quite the opposite.

The Best Speedruns From SGDQ 2017


A lot of people played video games very quickly last week, raising $1.7 million for charity in the process. All of the speedruns at Summer Games Done Quick 2017 were entertaining, but if you don’t have time to catch up on them all, here were some of my favorites.

Games Done Quick Is a Modern Day Olympics


Earlier this week, a newly-discovered damage boost skip through The Legend of Zelda: Ocarina of Time’s Gerudo Gate shaved several minutes off the game’s glitchless speed run. That may sound like complete gibberish, but the rise of tool-assisted speedruns, frame- and pixel-perfect movement, and second-shaving codedigging is coming for the gaming mainstream thanks to the continued success of semi-annual speedrunning event Games Done Quick.


The BAFTA Young Game Designers Awards 2017



It was all go on Saturday at BAFTA 195 Piccadilly in London – after opening for entries in January and shortlisting the finalists in June, we finally found out the winners of our Young Game Designers Awards 2017!


14th Annual Games for Change Award Finalists Announced



Games for Change is a non-profit focused on producing and distributing games that have social impacts. From educational tools to statements on humanitarianism, Games for Change sets its sights on games that are making a difference globally.


You can get a two thousand dollar scholarship just by writing about Minecraft



Education is expensive. At least, in America it is. That’s why, to many people, scholarships are important - they help those that can’t or struggle to afford higher education pay for it. And, for another year, Apex Minecraft Hosting will be offering a $2,000 scholarship to a student who can write a damn good essay.


‘Mario Maker’ Player Has Spent 1,500 Hours Trying to Beat His Own Level


After more than a year and a half of attempts, the appropriately titled Trials of Death has become its own kind of trial.


Mega Maker is a neat looking, unofficial Mega Man level editor


Create and share Mega Man levels for free.


A mod that promises to be the "definitive Deus Ex experience" just released its final version


Which Deus Ex game is the best is a tricky topic. Are you a fan of the original, old-school nostalgia, or the recent Adam Jensen titles? There might be a new one to consider now, as a mod for the original Deus Ex promises to be the “definitive Deus Ex experience.”


Top Fallout 4 and Skyrim modders weigh in on Bethesda's Creation Club



How Bethesda's paid mods program differs from Steam's, and why three top modders like it.


This Japanese XCOM-like mecha strategy game has been translated to English after 23 years


CRW: Metal Jacket is a turn-based strategy game originally released for the PC-98 in Japan in 1994.


Esports News


The Weekend In Esports: ESL One Cologne, Dota 2, And ARMS



Evo 2017 hasn’t even started, DreamHack Atlanta is weeks away, and Dota 2's TI7 is next month, and yet this post-4th of July weekend is still packed.


Plan your next weekend now, as the Evo 2017 schedule is out



We’re at that time of the year where it’s pretty much back to back videogame events each weekend. The last week featured Summer Games Done Quick 2017, and next week is Evo 2017, the height of the fighting game year. In the leadup, they’ve released the general schedule for each day.


Angela Merkel’s Party Offers Support for Esports



The Christian Democratic Union, a powerful conservative political party in Germany, has released its election manifesto heading into September’s German federal elections. The manifesto includes a decree to “positively support the development of esports and take care of suitable conditions.”


Matcherino Raises $1.5 Million Investment for Tournament Crowdfunding Platform



Matcherino, a crowdfunding platform for esports tournaments and streamers, announced last week that it had raised $1.5 million investment.


For Honor Gains ‘Hero Series’ Esports Tournament Following Ubisoft and ESL Partnership



Up-and-coming competitive gaming title For Honor will be featured in a new tournament program. The For Honor Hero Series will be managed by ESL in partnership with For Honor‘s publisher, Ubisoft.


University of California Irvine will soon offer Overwatch scholarships



The University of California Irvine (UCI) plans to offer Overwatch-based scholarships to prospective students later this year.

ESPN reports Blizzard has six Overwatch League teams lined up


The owners of the New York Mets and New England Patriots have reportedly committed.


The Coolest Techniques From Arms' First Major Tournament



Nintendo’s shiny new Switch fighter had its first major outing this weekend at 2GGC’s Arms Saga, where 50 entrants showed up to throw hands (or controllers, depending on your preferred playstyle).


An Australian Quake Player with 200+ ping beat out the competition to qualify for US tournament



Quake is a game that demands speed, precision, and nerves that remain unfrayed under pressure. Somehow, Daniel “dandaking” De Sousa, a Quake player based in Australia, managed all three while competing in a US regional qualifier for a $1 million prize pot, all while playing with a ping rate of more than 200+.


Top Pro Dominates Tournament With Street Fighter V’s Newest Character



Justin Wong is one of the greatest fighting game players of all time, and he proved that yet again by using a brand new character for the entirety of a Street Fighter V tournament in Canada this past weekend.


Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed)




We hope to bring together players from all fighting games. Street Fighter, Guilty Gear, Killer Instinct, Smash Bros, and so on are difficult games to play, so if you play one of those and your friend plays another, it's hard to get together to have a good match. Everyone can reach at least a basic level of competence in Fantasy Strike so quickly that it can bridge the gap to your fighting game friends. Or get newcomers into the genre.


ARCANA HEART 3 LOVE MAX SIX STARS!!!!!! | 2D fighting game


The unique 2D fighting game action of the Arcana Heart series continues with this latest edition English port to PC.


Dress to kill


Looks like this is gonna be the last update we post while the Kickstarter campaign is running. The goblin companion is still within reach, but we're extremely happy either way. The results of our Kickstarter campaign have been fantastic and our gratitude to you knows no borders! We still have a number of hours to go, so, please, keep on spreading the word.

If you missed our live-stream with Alexander Mishulin and Chris Avellone, please, check the recording on our official YouTube channel:


Content I found interesting this week (interviews, think pieces, history, music, culture, design, art, documentaries, criticism, etc)


The making of Final Fantasy 12



The project leads on Final Fantasy 12: The Zodiac Age look back at their roles in the creation of the PlayStation 2 original.

Final Fantasy XII Is Way Better Than I Remembered


In 2006, when I first played Final Fantasy XII, I thought it was just fine. In 2017, I realize how silly that was. Final Fantasy XII is not “just fine.” It is tremendous.

Final Fantasy XII’s New Fast-Forward Feature Is A Godsend


After several hours playing Square Enix’s new Final Fantasy XII remaster, I can confidently say I like it. I can just as confidently say that I like it a lot more because I can fast-forward through it.


NBA Jam Oral History



Nearly a quarter century ago, the mischievous developers at Midway created NBA Jam, marrying video games and sports in a way never seen before. SI gathered those involved—behind the scenes and on the screen—to reminisce about the iconic coin-gobbling arcade game


Blue Sky Thinking: Why Everybody Still Loves Sega



The generation of developers who grew up with Sega has come of age, and the company's indelible DNA is all over their work


Why former Sega president Bernie Stolar is still proud of the Dreamcast



A quick trip down memory lane of what happened behind the scenes Sega


10 Years Ago, I Almost Got Someone Fired While Reporting a Story



"Someone took the information and used it without my authorization. While that was true, it didn't change a fundamental truth: I'd betrayed the trust of my source. I didn't have to tell anyone about what I knew. When I did, I invited the possibility of a mistake."


Why PUBG’s rickety deathtraps are among the best vehicles in gaming



An ode to the terrible vehicles of PlayerUnknown's Battlegrounds.


Five Years Later, 'Spec Ops: The Line' Still Hates Military Bullshit



There was this point where the pain of the product began to show itself within the project. It reached this point where it was like, "Oh, you want to play this kind of game for fun? Fuck you, I'll show you what's fun about this." And it just started to turn. But once we started to analyze that emotion in that sense we were like, well, actually, there is something here. There is something to this that is very real and which should be said.


Ghosts of Neoliberalism | The Signal From Tölva



The landscape of Britain is full of ghosts. They don’t take the form of spectral shimmers or occult presences. Rather, they’re manifested in the feel or mood of places, which emanate a particular sensation of eeriness, an ache of loss. These ghosts in their eerie form are everywhere, from the architecture of the distant past to ultra modern edifices, in places whose original function has since ceased but is still keenly felt. Think of the neolithic burial mound, Bryn Celli Ddu, on Anglesey in Wales. It’s a seemingly innocuous mound covered with mottled grass, its entrance leading to a hollow core. But catch it during the summer solstice and a beam of light will flood through its passageway, illuminating the back chamber. Suddenly, we are close to the lives of those who used it, if only for a moment.


Why people are still making NES games



Officially, the NES died in 1995, some nine years after its launch. Unofficially, though, dedicated fans are keeping Nintendo's retro console very much alive.


Austin Wintory on composing Absolver, a game about 'friendship through fighting'



The Grammy-nominated composer behind Journey and Banner Saga opens up about the close-knit world of music and games.


Composer and director of Rakuen on crafting an evocative soundtrack



Rakuen is emotionally powerful, taking players through heart-rending highs and lows. That’s not only clear in the game’s story, but also its incredible music. “I think if someone were to listen to the soundtrack without playing the game, it would be clear that Rakuen is kind of an emotional roller coaster.” says Laura Shigihara, composer and director of Rakuen.

Shigihara explained to Gamasutra how she tried to make her compositions enhance gameplay moments, and the players' connection with her characters.


My 5-year-old has learned more from playing video games than from watching ‘Sesame Street’



I’m sitting in a cafe, writing about my son and his love of video games, and I’m crying. (Of course I’m crying. I’m always crying.) But it’s almost his sixth birthday, so I’m allowed a little meltdown. Writing about him and how he’s grown as a person through gaming is always going to be an emotional experience.


Despite a Cold Shoulder at E3, Sony Isn't Turning Its Back on Indies



After PlayStation's presentation left indies on the sidelines, devs assure us that they're not "less relevant now."


Designing each of the 50 weapons in Dead Cells to feel distinctive



“One of the big inspirations for Dead Cells is the Binding of Isaac," says Steve Filby, producer at Motion Twin, developers of Dead Cells. "That game is entirely based on the choice of items that you get. That’s the fun of the game.”


Opinion: A requiem for Mass Effect: Andromeda



The non-BioWare developers I know who currently work for large studios have confided in me that they look at the ragestorm around Andromeda and think “there but for the grace of God go I.” One described the atmosphere following ME:A’s launch, “Our team has been passing [a scathing review of ME:A] around, nervously, like we're waiting our turn to get eviscerated.”


Discover the Creators: Yoko Taro’s Favorite PS4 Games



Discover The Creators is a new PlayStation Store curation program in which we’ve asked some of the biggest names in the biz to pick their favorite PS4 games to help your find your next game to play.


The history and future of Fire Pro Wrestling, as told by Tomoyuki Matsumoto



An interview with the man in charge of Fire Pro Wrestling World, the cult franchise's long-awaited return.


How A Designer Accidentally Opened Every Door In The Witcher 3



Video games like The Witcher 3 are enormous, complicated pieces of machinery with thousands upon thousands of moving parts. Make one mistake and you can break everything—or, as one developer discovered, you can accidentally unlock every door in the game.


Naughty Dog


What developers are saying about the design of Nintendo's Arms



We felt that the game's many bold and fascinating design decisions merited additional discussion. Gamasutra reached out to several developers for their input, and ten of them were willing to share some of their initial impressions and insights.


Japanese game translations honored in new book



A new book is out that looks at the history of Japanese-to-English video game translations, from the early years of gaming to today.


Spinning beats with Yuzo Koshiro


A brief conversation with the legendary composer on remastering classic game tunes to ride the vinyl craze wave.


Convince This Giant Eyeball Of Your Own Self-Worth



A monster made of wings and eyes hangs in the abyss. It calls you a liar and demands that you prove your worth. This is the world of Boa Retina, a game about gender identity and the pain of feeling incomplete. It’s this week’s Indie Pick.


A New Game That Captures The Cringe Of Middle School Romance



In developer Nina Freeman’s newest game, Lost Memories Dot Net, you play as a 14-year-old girl building her own blog while navigating the social drama wasteland that was middle school in the year 2004.

Nina Freeman’s Games Really Get Millennial Romance


And by rummaging around our own pasts through them, we can better understand where we are, and where we’ve been, on all things sexual.


Killer Goat Man Chases You In This Puzzle Based Visual Novel



When you think of a visual novel, you probably think of pursuing super sexy romantic interests (or pigeons). Most of the interactions in these games involve choosing which way to compliment your virtual crush. At first I thought Let’s Meat Adam would be another dating simulator (only this time with goats). But it’s actually a game that takes a complex look at issues within the gay community.


Here's Three Stories About YouTube Plagiarism


Soulbrotha's twitter: https://twitter.com/SoBroNo3
Soulbrotha does workshops for $80 a pop, check his twitter for details.
Some Testimonials: https://pastebin.com/iTXvzdJJ


3D Mario Games: Critique and Comparison


An in-depth look at the structure, level design, and camera of the 3D Mario games, identifying problems and indicating how Super Mario 3D World on the Wii U solves those issues.

This is a fairly lengthy video, so here are some timestamps for your convenience if you decide not to watch the whole thing all at once: Part 1: Game Structure and Level Re-Use - 4:41
Part 2: Change in Level and Platforming Design - 13:25
Part 3: Camera Control and Scripting - 25:07
Part 4: How Super Mario 3D World Fixes These Issues - 31:57


Journey: The Story in the Score | Game Score Fanfare


Austin Wintory's Grammy-nominated soundtrack for the game Journey is far more than just a pretty noise. Watch how Journey's music is crucial in telling the story of the game through some hidden secrets.


Superposition: The Genre of Life is Strange


Superposition, a 25-minute dissection of Life is Strange’s genre fuckery.


The Villain of Edith Finch


Wolfenstein: The New Order Is About More Than Defeating the Nazis


WARNING: I try to avoid major plot points but some characters/events are discussed. Also, in case you're impatient, 1:23 for how The New Order tells its story, 6:00 for why it tells it this way.

With the impressive reveal of Wolfenstein: The New Colossus back at E3 2017 I, like almost everyone else, finally decided to give its predecessor (The New Order) a chance. I was expecting something of a tired commentary on how games handle war; instead I got a deeply personal and surprisingly affecting character study. In this episode of Writing on Games I attempt to break down why TNO's world appears so ethereal, and how this allows the writers to tell their post-apocalyptic story.


4 Good Game Design INNOVATIONS of 2017


It has been an incredible year for gaming so far, and I think we'll continue to see incredible innovations in game design for years to come. Let's talk about some of those games that left the best impressions! Tell me your favorite game design innovation of 2017 in the comments below!


Miyamoto REALLY Likes Pikmin | Mini Mortem [SSFF]


Listen, we all like Pikmin, they're great, but Miyamoto actually said "The next Mario is Pikmin" and we had to take a closer look!


Level up Screens: Design by Division


Division is common when tackling level up screens; there's too much information being given not to. Though I feel as if games tend to focus on the wrong things when dividing the information, making the whole screen seem more like an index that helps divide abilities into manageable chunks, rather than directing players to the information they actually want. For a better idea of what I mean, I look at the level up screens in the Dragon Age series, which are some of the best in the business.


I was playing Zelda BOTW recently, and felt that they could have done something a bit more creative with the weapon layout. While there are lots of uses for pretty much all the weapons, I began to mentally separate them into 2 sections; one handed and two handed, as the prior allows you to also use a shield, whilst the latter doesn't. Maybe it isn't hard to tell which weapons are which simply by looking at them, but I feel that that's an excuse, not a reason. If they were to represent both of these weapon sets by the shape of their icon (one handed weapons could maybe have a shield icon, for instance), then it would have made the information a touch easier to decipher, especially in the more heated moments.

I also planned to talk about the use of color as a dividing guide but couldn't find the room for it. My basic point would be that, while it is fine, it would behove developers to keep colorblind players in mind when designing games. Therefore, I'm of the opinion that color can be a nice highlighter, but shouldn't be a tool of division for this reason.


How To Write A Song From The Mega Man 2 Soundtrack


I'm back with a look at what makes Mega Man 2's soundtrack sound like Mega Man 2's soundtrack.


Getting Started as a Game Journalist - Practice, Prepare, and Pitch - Extra Credits


So you want to be a game journalist! Where to start? Freelancer Rob Rath shares his experience and advice, from practicing writing on a personal blog to researching the types of articles sites publish and even how to write a good pitch.

One Million Subs - Thank YOU for Supporting Extra Credits!


Whether you've been with us from the beginning or just found us on YouTube, you are what makes Extra Credits special. Your support and encouragement keep us going. And the conversations and questions you bring with you to your friends, your family, and your world are the reason we started this show in the first place.


The 2017 Failure Workshop


In this 2017 workshop, three game developers, Adriaan de Jongh, Michael Molinari and Tim Rogers candidly discuss recent failures in their careers, what went wrong, and what could have gone differently, to help viewers learn from their lesson and take a different path.


The Sound of No Man's Sky


In this 2017 GDC session, No Man's Sky sound designer Paul Weir discusses the creative implications of using procedurally generated technology with audio tech, and how the band 65 Days of Static were able to both compose a traditional album and create generative soundscapes without compromising their sound.


Crush the Norm: Diversity Rules (At King)


In this 2017 GDC talk, King's Kiki Olofsson and Kristin Adolfsson discuss a practical method to to create diverse characters while avoiding stereotypes in game design.


A Study of Creature Animation in Film and Games


In this 2017 GDC talk, animator Jalil Sadool discusses a few pieces of creature animation from film and games and share the variety of workflows behind creating each animation.


You Look Smashing: The Procedural Art Direction of We Happy Few


In this 2017 GDC talk, Compulsion Games' Whitney Clayton covers pre-production research, world building, and production challenges of We Happy Few, with the ultimate goal of talking about how to make a procedural world more interesting than those that have come before.


Things I found entertaining throughout the week relating to video games, game communities, or game companies


15 Years Later, Here's Why A Gamer Was Duct-Taped To A Ceiling



Few photos from the forum ages of online gaming live in greater infamy than one of what appears to be a human duct taped to the ceiling of a dimly lit basement, his arms reaching out to lightly graze the keys of a Dell mechanical keyboard.


Devs Conspire With Twitch Viewers To Troll Clustertruck Speedrun



097Aceofspades currently holds the world record for beating Clustertruck, a game where you hopscotch across a death course of rampaging semis and pileups, so naturally during his attempt at Summer Games Done Quick the game’s devs collaborated with the Twitch chat to fuck with him.


Platinum's Hideki Kamiya Just "Confirmed" Okami 2, Viewtiful Joe 3


Earlier this week, Platinum Games had some fun when a somewhat suspicious Bayonetta image appeared on its Twitter page, causing fans to speculate on a Switch release. There was an equal flutter of excitement too when, earlier this morning, Platinum seemed to tease a follow-up to its delightful Wii U adventure The Wonderful 101. Now, Platinum's lead designer and troll master general Hideki Kamiya has made everyone's wishes come true by basically "confirming" everything.


Ubisoft Removes Fourth Of July Fireworks From Watch Dogs 2 After 'Noise Complaints'



A temporary Independence Day celebration in Watch Dogs 2 was suspended early on July 4 because it was enraging too many people who still play Ubisoft’s late 2016 open-world game.


50 Battlegrounds Players Band Together To Test The Game's Limits


In PlayerUnknown’s Battlegrounds, the only thing 50 players gathered in the same small space are supposed to do is kill each other. But with enough coordination, anything is possible.


Watch a 'SUPERHOT VR' Speedrunner Demolish the Game In 8 Minutes


Speedrunning in VR is a full body activity, and it is amazing.


Things I Missed From Previous Weeks


Metro Exodus and the developer that won’t stop fighting



4A Games isn’t afraid to go head-to-head with much bigger studios

Kotaro Uchikoshi VS Kazutaka Kodaka: Adventure Game Courtroom Battle


The creators of the Danganronpa and Zero Escape series sit down for a friendly chat. It doesn't stay that way.

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