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Matt Lees on the map and interface of Breath of the Wild and the tone and feel they create, Jim Sterling on Steams lack of professional standards, creator of Her Story's next project, EVO 2017, Ni No Kuni 2 delayed, Battlegrounds to get first person mode, Patrick Klepek and others on what game criticism entails and how to improve, stories of scamming or being scammed in online games, Cyberpunk 2077 character classes, costs of running a game store, current Bioware director leaves while former returns, how Half-Life 3 would have ended, Kingdom Hearts 3 director on why the game is taking so long, themes of ignorance and love in Nier Automata and The Witcher 3, Extra Credits on trauma survival in Injustice 2, Noclip interviews CD Projekt Red CEO, and more.

 

Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC, game updates, company and developer news, country news, mods)

 

Itch.io updates refund policy following fraudulent game sale scam

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Unscrupulous jerks are taking advantage of the 'open marketplace.'

 

80 minutes of XCOM 2: War of the Chosen gameplay (Chris plays with the developer!)

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XCOM 2: War of the Chosen gameplay with Eurogamer's Chris Bratt and the game's designer, Jake Solomon.

Make your favourite XCOM 2 soldiers mates by killing their companions

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Of the many new features coming to XCOM 2 in its huge War of the Chosen expansion, soldier bonds are one of the more interesting. Forged in battle, these bonds represent friendships between your troops and will enable new abilities, like giving each other bonus actions.

XCOM 2: War of the Chosen – Lost and Abandoned Gameplay Walkthrough

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Get an in-depth look at new gameplay from an all new mission in XCOM 2: War of the Chosen.

Battling hordes in XCOM 2: War of the Chosen's Lost and Abandoned mission

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Hands on with The Lost and Abandoned, War of the Chosen's new intro mission.

XCOM 2: War of the Chosen - Inside Look: The Templar

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Get an in-depth look at one of the new Resistance Factions joining the fight against ADVENT: the Templars.

 

Only three Nazis get shot in this new Wolfenstein II: The New Colossus trailer

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Unless you count robots, which makes it five.

 

Cyberpunk 2077's character classes include journalists and rockstars

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Mike Pondsmith is the creator of Cyberpunk 2020, the tabletop RPG upon which CD Projekt Red’s forthcoming Cyberpunk 2077 is based. Pondsmith is an adviser on that game, about which we've heard very little – until now.

Everything we know about Cyberpunk 2077

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All the details on CD Projekt's next open world RPG.

Making Cyberpunk: when Mike Pondsmith met CD Projekt Red

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Mike Pondsmith would hear those words 25 years after he'd joked about how few people would play a Polish translation of his American paper role-playing game Cyberpunk in a country behind the Iron Curtain. They would be the words spoken by a company offering him the deal of his life, and the words responsible for him signing it. Now nearly 30 years after Mike Pondsmith first published Cyberpunk, we're about to see the fruits of the seeds he once inadvertently sowed: Cyberpunk 2077.

 

Arc System Works Announces BlazBlue Cross Tag Battle At Evo 2017

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The company is working on a new BlazBlue game. Why should you care? Well this one will include Persona 4's protagonist, Yu Narukam, from the Persona 4 Arena fighting game in addition to a bunch of other characters.

 

Marvel's Spider-Man - Inside Look Trailer

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Go behind the scenes at Insomniac Games as they create an all-new, original Spider-Man story with a more experienced Peter Parker.

 

Sam Barlow Developing Next Video Game, ‘Telling Lies,’ With Annapurna (EXCLUSIVE)

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Sam Barlow, the acclaimed British indie video-game director behind 2015’s “Her Story,” has set his next project with Annapurna Pictures’ recently formed games division.

 

Ni No Kuni 2: Revenant Kingdom has been delayed to 2018

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Bandai Namco issues a double apology on behalf of its JRPG sequel.

It’s Worth Waiting Until 2018 for ‘Ni No Kuni II’

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Based on its combat, Level-5’s RPG remains one to look forward to, even with a slight delay.

 

Meet Total War: Warhammer 2’s Dark Elves

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The mysterious fourth faction is still a tightly guarded secret, with no-one from the studio prepared to turn rat and squeak leak the details.

Total War: WARHAMMER - Norsca - Cinematic Trailer

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In the far north, between the Chaos Wastes and the Sea of Claws, lies Norsca. Fanatical servants of the dark gods, they will stop at nothing to prove their primal might, in a relentless hunt for worthy foes and fresh raiding grounds.

 

Star Wars Battlefront II - Behind The Story Trailer

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Take a behind the scenes look at Star Wars Battlefront II.

 

Tooth and Tail will be out this September

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Pocketwatch Games' "distilled" RTS also has a new trailer.

 

We Played Through The Intro Of Destiny 2's Beta

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Kotaku's Heather Alexandra plays through the opening sequence for Destiny 2's Open Beta.

 

The New Naruto Game Is All About Class-Based Online Ninja Team Battles

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Coming next year to PS4, Xbox One and PC, Naruto to Boruto: Shinobi Strikers is a team-based online battler that files the many ninja of the Naruto-verse into four categories: attack, ranged, defense and healer—AKA rogue, wizard, warrior and cleric. Don’t worry, all of them kick and punch.

 

See the first footage of Marvel vs Capcom: Infinite's Jedah in action

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Darkstalkers' Jedah is officially confirmed, and you can see the first gameplay with him and Gamora right here.

 

Halcyon 6: Lightspeed Edition Trailer

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Hailing on all frequencies to strategy RPG fans! The widely praised Halcyon 6 has been reworked, enhanced, and pushed to its limits by Massive Damage Inc. to create Halcyon 6: Lightspeed Edition; releasing on August 10th! It'll be FREE for all H6 players.

 

Dream Daddy Simulator’s last-minute delay causes a stir

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A reminder that game development doesn’t always go smoothly

 

The Colonists is a settlement sim inspired by Anno and The Settlers, due next month

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From one-person dev studio Codebyfire and Mode 7 Games.

 

The Idolmaster: Cinderella Girls Viewing Revolution coming west on July 18

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Enjoy concert performances in virtual reality.

 

HEVN, the game of off-world mining and politics, has been delayed

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The developers have decided to improve the game based on feedback from the demo.

 

Your decisions in the Life is Strange prequel will have a big impact on Chloe and Rachel's relationship

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A new video for Life is Strange: Before the Storm entitled "Chloe and Rachel" has been released. It gives insight into the writing and voice over work that's gone into the two leading characters in the forthcoming Life is Strange prequel.

 

Might & Magic Showdown shutting down

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Showdown hit early access in January 2017 and will never properly launch. Ubisoft’s announcement didn’t say why they’re shutting it down, but I’d guess it’s because the game is not good so too few people were buying it. Ubi said:

 

Arika confirms untitled fighting game with Street Fighter EX characters

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The April Fool’s joke is actually real

 

Archangel Official Become Trailer

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Step into a towering mech in this VR shooter.

 

Agents of Mayhem flaunts 'morally flexible and occasionally reliable' heroes in latest trailer

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Who you gonna call? The Firing Squad, apparently.

 

Team up and throw down with Marvel Powers United VR next year

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Exclusive to the Oculus Rift

 

DRAGON BALL FighterZ - Trunks Reveal Trailer | X1, PS4, PC

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Trunks joins the fight! The time traveling warrior will be part of the roster in DRAGON BALL FighterZ when it arrives in EARLY 2018.

 

The fanboys making the next Mario game

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On his flight out to E3, Davide Soliani turned to his team and told them to prepare for the worst.

Ubisoft Milan's creative director was attending the LA show to unveil a game he had spent the last three and a half years building: Mario + Rabbids: Kingdom Battle for Nintendo Switch. And he feared a fan backlash.

 

A point-and-click adventure comes to consoles, with the help of a pigeon

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Sequel to whimsical The Inner World arrives in September

 

That hiking game from Peter Molyneux is coming to PC

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What’s the auld rascal up to now? The Trail: Frontier Challenge is a multiplayer hiking game by 22Cans, the studio headed by Peter Molyneux and responsible for the troubled and still-in-early-access civilisation builder Godus.

 

Why The Makers of 'Tacoma' and 'Edith Finch' Love Loneliness

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Giant Sparrow and Fullbright speak to us about the decisions that lead to such lonely adventures.

 

Gintama: Project Last Game for PS4 coming to Asia in English

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A new Gintama game in English!?

 

Windjammers for PS4, PS Vita launches August 29

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Windjammers will launch for PlayStation 4 and PS Vita on August 29, developer and publisher DotEmu announced.

 

Ys Seven coming to PC via Steam this summer

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XSEED Games is bringing Ys Seven, which was first released for PSP in September 2009, to PC via Steam this summer, the company announced.

 

Sundered launch date announced, Jotun goes free for the weekend

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What's a launch announcement without a launch trailer?

 

Kingdom Hearts 3 gets a new trailer and its first Pixar-based world

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Disney and Square Enix debuted new Kingdom Hearts 3 details at this year’s D23 conference. That includes a new trailer, above, as well as a brand new world featured in the PlayStation 4 and Xbox One game.

Kingdom Hearts III Director Says It's Square's Fault The Game Is Taking So Long

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Kingdom Hearts III director Tetsuya Nomura says the extended development cycle is “out of his hands.” The third Kingdom Hearts is taking this long, he says, because of technology changes and decisions made by higher-ups at Square Enix.

 

What Remains of Edith Finch comes to Xbox One this month

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Critically acclaimed title lands July 19

 

Why Messhof Built an Entirely New Art Style for Nidhogg 2, Out August 15

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Grab that second controller and start planning the party — we are super-excited to say that Nidhogg 2 is launching August 15th, with pre-orders beginning July 18th.

 

Citadel: Forged With Fire is a 'wizarding sandbox RPG' from the makers of Slender

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The Early Access release is coming later this month, but closed beta testers can get in even earlier.

 

Empyre: Lords of the Sea Gates is an isometric RPG in a flooded 1910s New York

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And the award for the most creative setting in a game this year goes to...

 

AJ's Tennocon 2017 - Warframe Plains of Eidolon Preview!

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During my break I got to visit Canada where we got an Early Look at Plains of Eidolon at Tennocon 2017! Thanks so much to Digital Extremes for sponsoring my fun trip & this video! Warframe is one of those games I return to every so often for all the new content, and this latest update is one hell of a change! Looking forward to it!

 

Pillars of Eternity II: Deadfire - Backer Update 37 - From the Feed of the Director Part II

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Join Producer, Katrina Garsten, once more as we dive into some videos that Pillars II Game Director, Josh Sawyer, posted on social media in the past month.

 

Swords of Ditto is a Zelda-like crafted for couch co-op

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Swap boomerangs for vinyl records in this enjoyable Zelda alike.

 

PUBG to get FOV slider, dedicated first-person servers in July update

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Due in the next couple of weeks.

'Soon, you will be able to design your character to a tee,' says PUBG executive producer

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Future customisation options will be plentiful, so reckons Chang Han Kim.

 

InXile Entertainment nets $4.5M to push further into VR

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Wasteland 2 and Torment: Tides of Numenera developer InXile Entertainment has secured a $4.5 million investment from Gumi VR.

 

Watch some pirate base infiltration from Underrail’s upcoming expansion

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Post-apocalyptic RPG Underrail‘s big expansion, called Expedition, is not quite ready yet, but it’s getting there.

 

Sniper Elite 4: Deathstorm DLC concludes next week with 'Obliteration'

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Deathstorm – Obliteration is quite possibly the most perfectly distilled videogame title of all time.

 

Four-player co-op is coming to Titanfall 2, free

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Like a futuristic mech pilot legging it across a horizontal surface, the pace of updates for Titanfall 2 are showing no signs of slowing down. Respawn just announced the next big one in an exciting new trailer, lifting the lid on a new co-op mode, as well as some free maps.

 

Overwatch's Doomfist is releasing on July 27 - here's what he can do

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Doomfist, Overwatch's new cybernetically-enhanced Offensive villain, has just released in the PTR, letting players finally test the anticipated addition.

 

Battlefield 1's forthcoming Lupkow Pass map showcased in new video

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The video, which is embedded above, comes courtesy of Westie. The map will be available in August to Battlefield 1 Premium Members.

 

Final Fight’s Abigail coming to Street Fighter 5

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New DLC character revealed during Evo 2017 finals

 

Tekken 7 welcomes Fatal Fury star as incoming DLC character

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Geese Howard ain't best pleased with Heihachi.

 

Friday The 13th Dev Comments On Upcoming Single-Player Mode

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The survival horror multiplayer game Friday the 13th launched this past May without a single-player campaign, which was instead going to be offered to players as a free update sometime this summer. While little has been said in recent weeks regarding it and other updates to the game, publisher Gun Media confirmed that the planned single-player mode is still on the way and that more details regarding it will be shared "soon."

 

PlayerUnknown: Violent Words Have Consequences, Even While Role-Playing

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The banning of one of the game's most popular streamers prompts a surprisingly personal story from the designer of gaming's current phenomenon.

 

For Honor Rep Calls Reports of Low Player Count “Fake News”

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Yes, the biggest buzzword of the last year has made its way into gaming yet again, during For Honor's weekly Warrior's Den livestream.

 

How Blizzard Increased Its Number of Female Interns by 166% in One Year

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Janine advises that companies start by looking inward and daring to be self-critical. Blizzard had to ask why they were having a hard time hiring more women, identify the problem, and attack it with a targeted solution.

 

BioWare boss Aaryn Flynn quits, just months after Mass Effect Andromeda launch

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BioWare's general manager Aaryn Flynn is leaving the acclaimed RPG studio after 17 years with the company.

 

Sounds like Telltale's not making more Wolf Among Us or Borderlands any time soon

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UPDATE: Telltale talks on each game's cliffhanger endings.

 

Wargaming partners with Splash Damage to work on 'brand-new projects'

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Splash Damage will apply "vast multiplayer expertise" to the Wargaming universe.

 

Ubisoft thanks player engagement for growth during an otherwise quiet Q1

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While the company had a quiet start to the fiscal year due to a lack of significant releases in the period, Ubisoft reports that it still saw growth during the first quarter, thanks in no small part to the performance of its back catalog.

 

Dev confirms the Crash Bandicoot remaster is harder than the original

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Crash Bandicoot developer Vicarious Visions has confirmed the remaster is harder than the original after fans spent the past three weeks trying to work out why it feels different to play.

 

Logitech are buying Astro for $85 million in cash

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Logitech are looking to add to their gaming headset stable by buying high-end headphone manufacturer Astro for $85 million in cash. They’re going to need a mighty big briefcase…

 

Women-only videogames event Gaming Ladies is still happening, albeit without King

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The Gaming Ladies event organisers announced a new date today. This follows the cancellation of the first planned event, which was pulled due to an online backlash about the event being for women-only.

 

Steam's Latest Hit Is A Wrestling Game That Already Has Nearly 2,000 Custom Characters

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Fire Pro Wrestling World has been out on Steam for two days. Already, it’s got a roster that includes all the greats, from Shinsuke Nakamura to Andre The Giant to the consensus best wrestler of all time, A Bear.

 

‘Super Mario 64 Maker’ mod lets you create and edit levels in the N64 classic

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From the guy who made ‘Super Mario 64 Odyssey’

 

Esports News

 

The Weekend In Esports: Evo 2017 and DreamHack Valencia

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You can check out our guide to the year’s biggest fighting game event for details on what games will be featured and what players to keep an eye on, but don’t worry, there’s also plenty going on in the broader world of esports, including Overwatch World Cup group stage matches and the first round of Counter-Strike: Global Offensive’s PGL Major Kraków 2017.

 

The International Sets a New Record for Esports Prize Money

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The International has once again established a record for prize money for an esports event.

 

Blizzard unveils the first seven Overwatch League teams

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The first batch of OWL team owners come from both traditional and esports organizations.

Overwatch's Doomfist Starts Strong In First Pro Match, But Can't Close The Deal

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Overwatch’s newest hero, Doomfist, isn’t officially out yet, but that didn’t stop him from appearing in a recent pro exhibition match held on the game’s public test realm. Kim “Libero” Hye Sung of pro team Meta Athena charged out the gate with a barrage of punches that flattened more than half the enemy team. Sadly, he couldn’t keep the momentum going.

Is Netease’s Ownership of an Overwatch League Franchise a Conflict of Interest?

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It’s official—Blizzard’s Overwatch League has its first seven franchises. Ignored in all the hype, however, is a major complication. Shanghai’s franchise owner NetEase is also Activision Blizzard’s main licensing partner in China, which includes managing all Overwatch operation. Does that level of control amount to a conflict of interest?

Report: MLB Considers Trademark Dispute With Overwatch League Over Logo Similarities

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The new Overwatch League went with a pretty tried-and-true blueprint for its logo design: the white outline of a player against a colorful, two-tone background. Just like the NBA or MLB, pretty much, except with orange and black instead of red and blue.

 

AnimEvo Is A Great Showcase For The Games That Don't Make It Into Evo

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This weekend’s big Evolution Championship Series of tournaments for huge fighting games like Street Fighter V and Super Smash Bros. Melee, will run alongside an unofficial spin-off called AnimEvo that showcases competition in more obscure fighting games and even some games that don’t involve punches and kicks.

 

What the World of Fighting Games Looks Like the Eve of Its Biggest Event

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Each game showcased at Evolution is its own world, reflecting myriad communities. This is what to watch for when they clash in Vegas.

 

Player Offers Opponent Cash To Stop Infinite Combo

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Step three of getting infinite combo’d: Bargaining.

 

Armada Wins Second Evo Melee Championship, Makes It Look Easy

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Going late into the night, the Smash Bros. Melee championship at Evo 2017 saw Sweden’s Adam “Armada” Lindgren silence any remaining critics as he battled his way to a second ever victory at the event.

 

Street Fighter V Pro's New Best Friend Is An Aluminum Can

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It was during a match-up against Ari “fLoE” Weintraub during pools that that Infiltration made sure his Monster can got top billing.

 

The Best Moments From Evo's Dragon Ball FighterZ Tournament

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This past weekend, competitors at Evo 2017 got to put the upcoming Dragon Ball FighterZ through its paces in a side tournament. From tons of excellent, flashy super moves to impressive tag techniques, players showcased the surprising depth in this six-fighter demo.

What High-Level Players Think Of Dragon Ball FighterZ So Far

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Dragon Ball FighterZ made a huge impression when it was first revealed at E3 in June, but it’s currently undergoing the greatest test of all: Rigorous competition from some of the fighting game community’s best players.

 

Evo's Catherine Tournament Is Off To A Dramatic Start

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While the main event continues today, AnimEvo is going strong with its many side tournaments, including the puzzle game Catherine.

 

Dramatic Finish Cements Pro's Legacy As Final Marvel Vs. Capcom 3 Evo Champion

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Marvel vs. Capcom has always been known for its flashy style and brutal comboing, two things that were on full display at the game’s final Evo tournament.

 

Evo Tekken 7 Tournament Ends In Seven Game Slugfest

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There are a lot of great Tekken 7 players, but the masters of the game still hail mostly from South Korea. In a grand finals that pitted countrymen and fellow Echo Fox players Jin Woo “Saint” Choi and Hyun Jin “JDCR” Kim against one another, it was the latter who managed their first Evo championship win.

 

Tokido Battles Back Through Losers Bracket To Win Evo Street Fighter V Championship

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Two titans of Street Fighter V clashed in Mandalay Bay, one on an undefeated streak and the other pressing on through the gauntlet of the loser’s bracket. After a bracket reset, longtime Street Fighter pro Tokido beat Punk 3-0 to take home the Evo 2017 championship trophy.

 

Bayonetta Pro Upsets Smash's Best To Win Evo Championship

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Super Smash Bros. For The Wii U made two big debuts today: One, its first Evo Sunday showing, and the second on national TV, as it aired live on Disney XD and ESPNU.

 

Two Of BlazBlue's Best Go The Distance In Evo Championship Match

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In a grand finals match that almost went the full distance, Ryusei Ito has emerged as the victor of Evo 2017's BlazBlue Central Fiction tournament.

 

Surprise Character Pick Wins Evo 2017’s King Of Fighters XIV Tournament

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This year’s Evolution Championship Series started with a bang last night as King of Fighters XIV wrapped up its one-day competition with an intense finals bracket. Spectators crowded the exhibition hall to see the weekend’s first champion crowned among the impressive mix of players from across Taiwan, China, Mexico, Pakistan, Japan, and the United States.

 

BlazBlue Players Get Second Chance After Console Issues Plague Evo Pools

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Every fighting game competitor wants to play under optimal conditions, or at least as close to their home training experience as possible. But what are they to do when an event’s setups begin to fail? And how do the organizers rectify such a situation? These questions became incredibly important during the BlazBlue: Central Fiction tournament at Evo 2017 this weekend.

 

Yellow Card Ruling On Melee Coaching Stirs Controversy

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Super Smash Bros. Melee players Juan “Hungrybox” Debiedma and Zachary “SFAT” Cordoni both accrued yellow cards for receiving mid-set coaching TKduring their match in the top 16 at Evo 2017.

 

ESPN Makes Street Fighter Player Change Character's Thong Due to 'Broadcast Standards'

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On Sunday night, ESPN aired Evo 2017’s Street Fighter V finals. During Ryota “Kazunoko” Inoue’s match, in which he played as the character Cammy, ESPN requested that Kazunoko change the character’s costume from her default thong leotard to her formalwear DLC outfit. (Cammy does not wear pants in this formal outfit, either, but she does wear a full-coverage pair of black briefs, rather than the thong that her other costumes feature.)

 

Ex-NBA Player Jared Jeffries Named as Echo Fox President

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Former NBA player Jared Jeffries has been chosen as president for esports organization Echo Fox.

 

High stakes Hearthstone: How it feels to fly around the world and lose

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We shadowed Muzzy's bid to win the Spring Championship in Shanghai and learned how to take a loss like a pro.

 

Pro CS:GO players vow not to misuse a jumping bug, despite being allowed

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CS:GO esports have been taken by storm with crouch-jumping, an unintended mechanic that allows players to peek over cover without their character model being visible. It’s been a little controversial, but some tournaments have said it’s fine to use.

 

Soccer Team Signs FIFA Player, Cuts Him Two Days Later Over "Online Behaviour"

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Two days ago, Dutch soccer club PSV proudly announced the signing of 22 year-old FIFA player Tony Kok to their esports team. Before the weekend was over, that contract had been torn up over sexist comments Kok has made on Twitter over the years.

 

Content I found interesting this week (interviews, think pieces, history, music, culture, design, art, documentaries, criticism, etc)

 

What it costs to run an independent video game store

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We break down the numbers and look at the challenges facing local game shops.

Jason Brassard, owner of Trade N Games in Fenton, Mo., gives the same five-to-10-year timeframe. "I don't think this industry, in retail, is left in 10 years," he says. "… No, not in the least bit. I mean, there will be some collectibles, but paying two employees who work full time and paying a few thousand in rent, nah. No way. Not a chance."

 

Game Criticism Had Problems Long Before Dunkey Made a Video About It

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My own response to the video, as someone lucky enough to write and report about video games for a living, was emotional. "Look, Dunkey, if you think we haven't all been struggling with these issues since we were stumbled into this as a career, you haven't been paying attention!"

It's true: These issues have been debated, ad nauseum, for ages. It's also true many of them don't have good solutions, which is why they've continued to persist, despite identification.


Hamboblack has a good thread on the topic if you click his message, as both someone with work published on gaming websites and a Youtuber whose videos I frequently share here (Writing On Games).

 

Contained in Our Moments: Ignorance and Love in Nier: Automata and The Witcher 3

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That’s where the extraordinary Nier: Automata comes in. This is a game that, in its own way, takes a long, hard look at the same forces of hatred, prejudice and fear that Geralt speaks about in The Witcher 3, and grimly acknowledges how tragically destructive they are. And then, in the end, when everything seems to be lost and it appears as if ignorance, fear, and hatred have all but devoured every last glimmer of hope and life and love, the game does something truly extraordinary.

 

Brenda and John Romero: we owe the game industry to outsiders

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Between them, Brenda and John Romero have helped reshape the videogame industry landscape many times, and they continue to innovate today. We spoke to the development veterans at this year’s Develop conference – in part one of our chat we discussed the state of modern first-person shooters, and why Romero Games is their most important studio yet. In part two, we tackle diversity in the industry, the dangers of career burn-out, and why outsiders thrive in the development scene.

 

Why diversity matters in the modern video games industry

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This is an aspect that came through in PlayStation’s sponsorship of Pride too. “We have a very diverse staff, including a big number of LGBTQ people who went through the same challenges that many of our LGBTQ fans are going through right now,” says Whelan. “If we can show just one of them that they can be accepted anywhere – in both gaming and in the real, working world – and that gaming is not just about being super gender- or sexually conforming, then all the months of work is worth it. That’s why it’s important.”

 

From Lemmings to Wipeout: how Ian Hetherington incubated gaming success

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The Psygnosis co-founder looks back at one of gaming’s finest studios

 

“Wolfenstein: The New Order’s Train Car Test,” by Ed Smith

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By having them sleep together at the beginning rather than at the end of the game, Wolfenstein: The New Order provides its two leads, BJ and Anya, some nuance and humanity.

“Wolfenstein: The New Order Fights for the Past,” by Reid McCarter

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William “BJ” Blazkowicz’ most striking feature is a strong, square jaw. It’s a very American jaw, anchoring a face that can stand up to any of the punches the outside world can throw at it. His second most important feature is a pair of sad, watery blue eyes. These eyes are meant to look out at his aggressors with a kind of sympathy. They know not what they do. Hit Blazkowicz and he can take it, his face says. But he’s sad that anyone would think to do so.

 

With Mass Effect: Andromeda, Bioware Improved on Its Gay Relationships

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While I’ve always been thankful to Bioware for giving players an option to pursue same-sex relationships in most of its games, it wasn’t until recently that the studio began creating queer characters who weren’t attracted to the player regardless of their gender. Mass Effect: Andromeda, Dragon Age: Inquisition and Mass Effect 3 all feature explicitly gay characters, and without having to make a relationship speak to both sides, characters like Gil are more than just romantic interests for the player—they’re the subject of real queer issues taking place in the greater fiction.

 

Half-Life 3 would've ended with Gordon packed away again

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Laidlaw was speaking about his experiences working on Half-Life 1 and 2. Some of his most interesting comments are in response to the inevitable question about Half-Life 3. Laidlaw, who quit Valve in January last year, has “no idea” if Half-Life 3 will ever be released (it won’t), and he has “no interest in going back” to work on it.

Whatever happened to Half-Life 3? The complete saga so far

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Half-Life 3 is the greatest mystery in PC gaming. More intriguing than the actual magic that makes your GPU work, and more elusive than a good movie tie-in game, Valve’s third game in the seminal shooter series has been missing in action for nine years now. With every passing year that Valve conspicuously fail to mention it, the mystery deepens.

 

'Elite' Creator on Sci-Fi, Politics and His Studio's Next Big Thing

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In 1984, David Braben's genre-pioneering Elite – widely considered one of the most influential games of its time – gave these would-be aces their first taste of interstellar travel, albeit powered by a pint-sized processor. The sci-fi classic's core ideas never ceased to churn, and after two sequels followed by a an interminably long drought of space games, Braben's company Frontier Developments crowdfunded and released Elite: Dangerous in late 2014. The game inspired a deluge of similar titles and, in Braben's view, granted the genre wings once more.

Glixel caught up with Braben to discuss the shortcomings of science-fiction games, the politics of the Elite universe, and the challenges of maintaining such an ambitious sequel.

 

‘Rez’ Designer Tetsuya Mizuguchi Wants to Make Magic

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Waypoint catches up with the always-optimistic creator at Brighton’s Develop conference.

 

Terry Crews on Doomfist, Battlefield 1 with Snoop Dogg, and building high-end PCs

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The Old Spice discusses his newest hobby.

Terry Crews likes PlayerUnknown's Battlegrounds more than you

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Terry loves PUBG. And he thinks virtual reality is the future.

 

If You Hear Someone Getting Harassed In An Online Game, Don't Stay Silent

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Toxicity is on the rise in Overwatch, a game I had been enjoying for hundreds of hours since its launch last May. Since I wrote about its competitive mode’s toxicity epidemic on Monday, I’ve heard from over a dozen female players, many of whom said that they were throwing up their hands and walking away or making big sacrifices to how they play

 

Six Ways Games Can Teach Resistance

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Games don't ask players to break their rules. Games teach players a system.

 

The Problem With Overwatch's 'Dive' Meta

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It’s a new Overwatch match, a fresh start. You’ve got a good feeling about this one. But then you get within spitting distance of the point, and suddenly Winston crashes down on you, Tracer sucks up your health pool like her weapon’s a giant milkshake straw, and Genji chops up what’s left—all in the blink of an eye. It sucks! Welcome to the dive meta.

 

"Games are the largest provider of critical thinking education in the world"

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With the Near Future Society, Improbable's Oliver Lewis and Nick Button-Brown want to unlock the potential of games as an antidote for "fake news, bias and extremism"

 

Mind Games: Dissecting Get Even's Narrative-Mechanics Synergy

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As exciting as the above designs are, one concept personally stood out across several games: a focus on the exploration of the individual that contextualizes gameplay in interesting manners. Whether it's the dissection of the human condition and how our view of it is challenged in Persona 5 and Nier: Automata, or the presentation of small but potent stories that highlight the qualities of each character in Night in the Woods and What Remains of Edith Finch, the first half of 2017 dispensed works that have compelled players to view themselves and the world from a different and more personal perspective.

Indeed, both the AAA and indie scenes have provided titles that have earned universal praise for depicting such narratives. But beneath the recent roundup of highly advertised and regarded releases lies a diamond in the rough, a game that similarly addresses the intricacies of human thought while also setting up its systems and mechanics in a way that is far more than meets the eye. It's a title that, despite not achieving the same level of attention as the heavy-hitters, harbors its own bag of surprising tricks.

That game is Get Even.

 

What we learned improvising a live game soundtrack

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Recently I've done a couple of music performances that were quite different from any live game music performance I've ever seen. We let someone play the games Journey and Ori And The Blind Forest live on stage and we improvised a completely new soundtrack on the spot, reacting to whatever the player was doing. This was a unique experiment for us and we learned a lot about what works and what doesn't, so today I'd like to share our approach and experiences.

 

Creating the 30 different control schemes of Edith Finch

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All in all, this one game has something in the order of 30 different control schemes, depending on how you categorize them. And yet there are no tutorials. You play instinctively, exploring the controls as you go along.

 

Do We Need a Soulslike Genre? | Game Maker's Toolkit

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The rise of games inspired by Dark Souls has led some to suggest that Dark Souls invented a whole new genre of games. In this video, lets look at the ramifications of turning a game into a genre.

 

Breath of the Wild: The Best Game Ever

Matt Lees talks about the map and interface design of Breath of the Wild, the tone and feel it creates, how it invites you to adventure, and how it allows you to appreciate the beauty of the game at your own pace without rushing you or making you feel like you need to complete everything.

 

Injustice 2: Trauma Survival - Harley Quinn's Greatest Fear - Extra Credits

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Content Warning: Abusive Relationship. Harm doesn't end when physical or emotional abuse stops. In Injustice 2, Harley Quinn is a hero who's still dealing with the aftermath of her trauma - and neither of those aspects of her character detracts from the other.

 

CD Projekt's Past, Present & Future (Marcin Iwiński) - Noclip Sessions

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Poland's CD Projekt are responsible for one of the most lauded games of recent years (The Witcher 3: Wild Hunt) and one of the most anticipated games in recent memory (Cyberpunk 2077). We sit down with joint-CEO Marcin Iwiński to talk about the difficult journey here, their recent success, and what's coming up next.

 

Game Design Legend Warren Spector - IGN Unfiltered 21

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The creator of Deus Ex, System Shock, Ultima Underworld, Epic Mickey, and more sits down for an hour-long interview about his entire fascinating career.

 

Steam Needs To Axe Shithead Developers (The Jimquisition)

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Let's not beat about the bush. Valve can fix Steam's nastiest problem, but it involves showing some authority.

Valve may hate to put the boot down, but if you want to stop having Digital Homicides, Dentolas, or Fun Creators, you need to look at their behavior, not the games they're making.

 

The Story Behind Devolver Digital's 2017 Press Conference

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Special thanks to Nigel Lowrie!

 

Level Design Lessons from Dishonored 2

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In this GDC 2017 talk, Arkane Studios' Steve Lee advocates for a holistic approach to level design where level designers not only think about many aspects of the player's experience (primarily gameplay, presentation and story), but focus specifically on how all of these things work together.

 

Level Design Workshop: Singleplayer vs. Multiplayer Level Design: A Paradigm Shift

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In this 2017 GDC session, Certain Affinity's Elisabeth Beinke-Schwartz draws from her own experiences in designing single player narrative levels and her transition to designing multiplayer levels, sharing lessons learned regarding what you should devote your time to when designing for a SP vs. MP levels in addition to what you shouldn't waste your time on.

 

6 Techniques for Leveraging AI in Procedural Content Generation

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In this 2017 set of GDC microtalks, developers Tyler Coleman, Zach Aikman, Tanya Short, Tarn Adams, Mitu Khandaker-Kokoris, Luiz Kruel share their techniques for practical ways to implement AI-driven procedural content generation in games. These speakers discuss everything from art asset generation to massaging and controlling math and randomness to how to infusing consistent, believable personalities in game agents.

 

Things I found entertaining throughout the week relating to video games, game communities, or game companies

 

We asked for your best stories about scamming and, wow, you're bad people

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Pretending to be cam girls and scamming your closest friends? You people are sick.

 

Calling someone a 'Hanzo Main' is a sin in Brazil's new Church of Hanzo

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The Church of Hanzo has been officially registered in Brazil. There’s a document to prove it and everything.

 

Chinese Mall Sets Up Gaming Booths For Tired Shoppers

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For those who need a break or a place to wait while your significant other shops, there are these.

 

"The Target Area Is Only Two Metres Wide..."

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Turns out the sign on top of Los Santos’ Liquor Hole in GTA V is just big enough to fit a skydiving man through.

 

Destiny 2

 

Prey: Mimic Massacre

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In Prey, Mimics are everywhere! But you can’t see them; they could be disguised as literally anything… What could go wrong?

Animation and Sound Design By MyFuckinMess
Produced by Tom Jenkins
Written By Kirk McKeand
Voice of Morgan Yu by Dan Gavin
Music Curation and
Edit by Laura Rankin

 

Things I Missed From Previous Weeks

 

Making game development global again

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Meet the Syrian and Iranian developers making an opportunity of Donald Trump's travel ban - with a little help from Unity

 

CHOOSING A CAREER IN THE GAMING INDUSTRY

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Ubisoft team members come from around the world, but they all share at least one thing in common – a passion for video games. That passion led them to choose a career in the gaming industry across a wide variety of departments, ranging from development and communications to direction and support.

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