• Welcome to the Angry Joe Show Army!

    Join our community of gamers passionate about our community and our hobby! Whether it's playing, discussing, or watching games, regardless of platform, genre, or location, we have a place for you, always!

  • PS4 Forum

    The AJSA Playstation 4 Division: Game Nights and More!

    The AJSA is on Playstation 4! Join us for weekly Game Nights with a selection of the best games the PS4 has to offer!

  • XBO Forum

    The AJSA Xbox One Division: We Got You Covered!

    The AJSA Xbox One Division is ready to connect with you on XBox Live with a ton of events for the best Xbox games!

  • News Archive

    The Best News from the Best Sites, Every Week.

    The AJSA News Collection Team is hard at work condensing a week's worth of news into one giant-sze digest for you to chew on and discuss! Links to source articles are always provided!

  • More Info

    The AJSA Expeditionary Force: Every Month, a New Game.

    The elite vanguard of the AJSA, the Expeditionary Force (EF) chooses a new PC game to dive into every month! Join us for weekly events and help decide if the game has a future in the AJSA.

  • The Team

    Streaming Now: The AJSA Stream Team

    Joe can't stream every game, but our talented AJSA Stream Team covers a wide variety of games and personalities! Check them out, and show them some AJSA Love!

  • The Tube

    The AJSA Community YouTube Channel

    Featuring news, gameplay clips, and more from the community! The Community is a chance to showcase the best moments in AJSA Gaming!

3 posts in this topic

DJuJJvgVoAMNacS.jpg

Marvel vs. Capcom Infinite Review – Written by Jose Vega

Purchased product for the sake of review.

Marvel & Capcom… they are two different companies that have one thing in common: a franchise where many of their franchise’s best duke it out against each other. In 2011, Marvel vs. Capcom 3 was released. Though it had a pretty positive reception, it wasn’t enough and the series would enter hibernation. Marvel was under the grip of Disney and before long, Disney would get involved making games of their own, only to call it quits after Disney Infinity bit the dust. Five years later, it was announced that Marvel and Capcom would be back at it again with a new entry into the Versus series. The game in question was Marvel vs. Capcom Infinite. Now that it has been released, does this game hold up to the hype?

The plot for Marvel vs. Capcom Infinite involves Ultron Sigma using the Reality and Space Stones to merge the worlds of Marvel and Capcom together. This creates a world where he is ruler but a legion of heroes from both Marvel and Capcom worlds unite to not only defeat Ultron Sigma but also find a way to undo and restore their respective worlds.

Many previous entries didn’t have much of a plot but this is the first time in the series where the plot takes precedence. Sadly I feel that it isn’t as interesting. Capcom had hyped the game’s story as being the main focal point. All it did sadly was only damage the overall presentation, especially when the demo was released a few months back. Compared to the final version it isn’t as much helpful and though it did improve when it came to the character models, having something that wasn’t as good in the beginning only serves to hurt the game, not help it. If anyone likes the story, more power to them. However I believe that a story had to be made in response to Netherealm’s games like Mortal Kombat and Injustice having story modes that provide a lot.

Gameplay has always been the Versus series’ strong point and this is no exception. Going back to basics, Marvel vs. Capcom Infinite is a 2-on-2 fighting game where you choose two characters and then duke it out either with the computer or online against other players. It also is a 4-button fighter with 2 punches & 2 kicks respectively, similar to Marvel vs. Capcom 2. One noticeable feature is the Infinity Stones, brought back from Marvel Super Heroes. They provide a nifty addition by adding an advantage that can change how your team handles the battlefield. By pressing either the left or both shoulder buttons, you can activate an Infinity Surge for a quick effect or go full throttle with an Infinity Storm after filling up your Infinite meter. This adds a lot of variety to the game, as each of the six Infinity Stones offers different effects. You have a choice of up to 30 different characters to choose from. More than half of the cast is from the previous game and unfortunately it hurts the overall game. You have new characters such as Mega Man X, Jedah, Gamora, Captain Marvel (Carol Danvers) and some that are coming down the line as DLC but I feel pretty disappointed that the roster is lackluster. Simply lackluster.

The game does offer a lot and compared to Street Fighter V, at least that’s better than having a barebones product. You have your traditional arcade and versus modes but there’s also Story. Story Mode will take you probably 2-3 hours to complete, more if players plan to do it in a higher difficulty. Mission Mode is back from Marvel 3 and it offers players a set of challenges they need to complete with each character. Online mode is also included with ranked and player matches. Players can also set up lobbied where up to eight players can play against each other. Interestingly, up to four games can happen in a lobby at once. It’s pretty cool. Compared to SFV, this game really offers a lot for your money’s worth and if you have friends then you’ll have a fun time. Also the game has an Easy Combo System that you can thankfully turn off in the options menu. It’s a neat addition for newcomers to get into the game without having to worry about anything complex. It also applies for Easy Hyper Combos as well, which like I mentioned can be turned off.

Though it has many positives, Marvel vs. Capcom Infinite has many things that hurt the game. The presentation isn’t that great. Character models may look good but most of the time, they feel off. Compared to the demo where they looked real hideous in some cases, I am happy that Capcom took the liberty to improve on the models after much feedback. The story isn’t as great and can sometimes be real jarring. Since story had been focused on a lot, it also means there are no arcade endings. A bummer. Music is also a bit forgetful. Many of the tracks don’t seem to hook you compared to previous titles and though the game uses techno, it doesn’t click. I mentioned that the roster was lackluster. Several well-known characters such as Wolverine, Magneto and others aren’t in the game. This is mostly due to legal stuff behind the scenes between Marvel/Disney and Fox over the film rights. It’s upsetting that they aren’t in and I can understand why but on the other hand, all of this is just one big advertisement for the Marvel Cinematic Universe.

Another big nitpick is DLC and it seems Capcom hasn’t learned their lesson from Street Fighter V. Unlike SFV, this issue is minor at best. There is DLC in the game and it comprises of six new characters as well as some alternate costumes. A season pass for this can be purchased but I feel that their business model will only do more harm than good for the overall game. Made no better that the game has a $90 deluxe edition and a $200 collector’s edition that is outright poor. It didn’t help that the game had pretty poor PR especially with Peter “Combofiend” Ross as well as Pete Rosas and Michael Evans saying stuff like characters are functions or saying that there’s no X-Men because fans don’t remember them. It’s poor PR on not just Capcom’s part but also Marvel and Disney. No wonder the game had controversy from the get-go.

Overall, Marvel vs. Capcom Infinite isn’t a bad game. It truthfully isn’t. The game has really good gameplay, addicting if you put the time and effort into it. However great gameplay doesn't equal a great game if the overall presentation is lackluster. A poor roster of familiar faces with little new appearances, a story that doesn’t seem to grip you in, questionable choices behind the scenes and you get a recipe for disaster. Should you buy this game at full price? Absolutely not. Wait for a price drop or better yet, wait till Capcom releases a complete edition for this. Marvel vs. Capcom Infinite may be a game that would get the series out of hibernation but it’s not the game we’re looking for.

I give Marvel vs. Capcom Infinite a 5 out of 10. You want a fighting game that feels like Marvel vs. Capcom but plays well? Wait for Dragon Ball Fighter Z.

Crazycrab and Kaz32 like this

Share this post


Link to post
Share on other sites

I actually bought this game for $35 and am having 100+ online matches which are fun as hell, so I can pretty much give this game a 7 to 8 instead of a 5. BUT keep in mind that's because I got it cheap. If I bought it for $60, I would totally give the game a 5 or a 6 because of how lacking it is.

 

Here's another thing I found as such a missed opportunity. So this game's plot pretty much have a couple of both the Marvel and Capcom side as the definite heroes of the story. Capcom with both Megaman and Dante, Marvel with Tony and Spiderman. Why can't the story mode be a really cool mixture of these different game types that's associated with these characters? So have a DMC style hack and slash combo heavy sections, a Spiderman style traversal level, an Iron Man flying level which hopefully is good unlike those tie in games, and a side scroller Megaman game in disguise just like Megaman X?

 

Or just make the story mode a Megaman X game in disguise, with him being customizable and have a side-quest fights against his allies so he can gain their abilities? Like after fighting Captain America, he gets his shield. After fighting Dormmamu, he gets a black hole attack. After fighting Ghost Rider, he gets his chain whip. And of course these abilities can be used in the side scroller stages to beat the crap out of enemies and reach places that can't be reached before which contains the Ultimate Armor. 

 

And if you think this is crazy, Mortal Kombat Deception & Armageddon actually did something like this before.

But alas, they decided to follow Netherealm's movie story mode. ARGH it could have been so cool!! It should have been Capcom's giant "fuck you" to Keiji Inafune after that piece of shit Mighty Number 9 game!

 

I am so sick of fighting games having a story mode that follows Mortal Kombat 9 + Injustice. Tekken 7 did it and got rid of Scenario Mode from 6, which severely ruins the game's singleplayer content, and Street Fighter V also follows them but it makes the story really2 freaking lame. Jojo's Eyes of Heaven, Blazblue and Ultimate Ninja Storm are the only ones now that did their own thing and actually make a really fun and content filled story mode without being limited with the narrative. More fighting games should follow these guys. Just leave the film experience to Netherealm and make a story mode that actually make playing singleplayer awesome damn it! :( 

 

Though I will say that there are parts of the story that I found good. The villains are great at their roles, especially Jedah, Thanos is awesome, some of the characters like Dante, Frank West, Spiderman and Tony are actually funny with good lines, and when the action happens, it's pretty sweet. They really need to just cut down on a lot of the characters that are either there just for decorations, and doesn't have good talking skills to make things less awkward. Like Cap, Ryu and Ghost Rider. And Dr Light. Just stop talking like you're from 1600 and just crack a joke once in a while damn it!

Share this post


Link to post
Share on other sites

I have to agree with you big time man.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0