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Jason Schreier reports on The Collapse Of Visceral's Ambitious Star Wars Game, Playstation Paris stream and game reveals, Puerto Rico-based developers talk about the aftermath of the storm, the history of Dragon's Lair, Kirk McKeand interviews the voice of B.J. Blazkowicz, how video games are destroying the people that make them, Cagey Videos on dealing with grief in Life Is Strange, interview with original Playstation boss, horror game recommendations, PC gamer shares report on what developers think about Steam, Battlefront 2 makes changes to loot box system, new content for Night in the Woods, Youtube updates demonetization algorithm, meeting the faces of Mortal Kombat, history of one of the first female game developers and contractors, Cameron Kunzelman and Austin Walker on how the orcs face a fate worse than death, Olympic committee takes steps to recognize esports, Surgeon Simulator developers next game to be cancelled if it doesn't get enough players during free trial period, and more.


Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods)


All the trailers from Sony’s Paris Games Week event


Sony brought out the big guns for its Paris Games Week event, showing a variety of trailers from games we knew were coming while also introducing a few surprises. It’s great to see Spelunky getting a sequel, and the number of games shown with PlayStation VR support was also a pleasant surprise. Characters from Horizon Zero Dawn showing up in Monster Hunter World is a good fit, and Marvel’s Spider-Man continues to look amazing.

Check the link to see the new trailers and game reveals for Guacamelee! 2, Spelunky 2, The Last of Us 2, etc.


The most promising indies we saw at PAX Australia



Ten games to watch.


Naughty Dog Reveals The Last of Us Part II Cast


Naughty Dog's storytelling is often topnotch, so it is one of the few studios that can get us excited with a simple cast list.


Forgotton Anne is an indie game that looks like a Studio Ghibli movie



You play a human in a land where the world's lost and forgotten objects come to life.


Mousey RPG Ghost of a Tale will sneak out in March


It's a stealth game set in a medieval world inhabited only by animals.


Star Citizen's new video roundup features promo ships, alien language & new engine tech


Star Citizen continues to be one of the largest, strangest anomalies in the history of videogames. During a time where few publishers believed 'space games' were even viable, this game became a crowdfunded juggernaut, roping in a budget comparable to the biggest AAA games ever made.


Sledgehammer Wants to Make Zombies Scary in Call of Duty: WWII


Sledgehammer is injecting a fresh dose of fear into the celebrated co-op shooter.

Call of Duty: WWII’s first DLC comes first to PlayStation 4


The Resistance lands in early 2018


Shapeshifting puzzler Shift Quantum gets creative with black and white



Join me on this unlikely kick, readers. First it was skeleton games, and now I can't escape perspective-shifting games. Last week it was Exception, a neon-lit action game about saving a grandma's PC. Today it's Shift Quantum, an intriguing puzzle game from developer Fishing Cactus with a sci-fi noire setting and a focus on altering your environment. Outright changing the shape of the world might sound counter to solving environmental puzzles, but stick with me, there's more to this.


Hoarding solves and causes all your problems in Uurnog Uurnlimited



You never know when you'll need one of those.


Sword Art Online: Fatal Bullet announced, coming in February


The new game will be the first in the series with third-person gunplay.


Why Remakes, Like Shadow of the Colossus, Are Awesome



After spending a little bit of time with the PlayStation 4 version of Shadow of the Colossus, I have to say that I’m really into the idea of game remakes.

Shadow of the Colossus remake has a nice perk on PS4 Pro: 60 fps


Sony and Bluepoint targeting twice the frame rate on Pro hardware


David Cage on Detroit and its depiction of domestic violence



Domestic abuse and child abuse is quite extreme as these things go.

David Cage: Let me ask you this question. Would you ask this question to a film director, or to a writer? Would you?


David Cage: You would ask the same question?


Epic Star Cards and most Battlefront 2 weapons will no longer be loot box rewards



EA says it's heard the players and is making changes to progression before launch.


The Witch And The Hundred Knight 2’s Latest Trailer Shows Split Allegiences


The Witch and the Hundred Knight 2 has received a whole new trailer. This one focuses on the world the game is set in and the difficult decisions players will have to make as the Hundred Knight, the servant of sisters who represent opposing factions.


The Red Strings Club is a cyberpunk tale of life, happiness, and psychological bartending


Gods Will Be Watching developer Deconstructeam has unveiled its new project, The Red Strings Club, a point-and-click adventure—or, if that description doesn't ignite your neon, "a cyberpunk narrative experience about fate and happiness featuring the extensive use of pottery, bartending and impersonating people on the phone to take down a corporate conspiracy." Okay, that sounds more like our wheelhouse.


World of Final Fantasy announced for PC, release date set


Head to Grymoire in a few weeks' time.


Surviving Mars wants to inspire the next generation of astronauts



Watch an exclusive new video covering Haemimont Games' vision for its space colony builder.


Outcast: Second Contact is just three weeks away


Outcast holds a strange and special place in my heart, conjuring up memories of everything great and frustrating about PC gaming. Back in 1999, Outcast was a technological marvel, a Stargate SG-1-inspired story, an enormous alien world and a mixture of polygonal and voxel graphics capable of doing the environment justice. It was the Crysis of its era.


Development Update 9


The Courtyard & Zangetsu in action!


Noir puzzle series Framed coming to Steam next year



Comic book-style puzzler jumps from mobile to mouse after four years.


Indie competitive fighter Punch Planet slams into Early Access next month


Battle online with four fighters (four more are in the works).


Harvest Moon: Light of Hope coming November 14 to Steam, ahead of consoles



The first official Harvest Moon game is due next month, but do we want it?


Kingdom Come: Deliverance shows off its 'realistic' combat in a new trailer


You'll mess people up with swords, axes, maces, and even some knuckle sandwiches.


Playerunknown’s Battlegrounds will launch on Xbox One in December



PUBG will join Xbox’s early access program


Surgeon Simulator Devs Say They'll Cancel Next Game If It Doesn't Get Enough Players During Free Week



Surgeon Simulator developer Bossa describes the upcoming free week for its new game, Decksplash, as a “first of its kind” experiment. If 100,000 people play it during that timespan, the studio says it will release the Splatoon-but-with-skateboards competitive game into Early Access. And if not? It gets the axe.


Warframe developer 'hits the pause button' on its hero shooter, The Amazing Eternals



The card-based hero shooter is ending, at least for now.


The Colonists is a settlement building game with cute robots, coming to Early Access


Cute robots are the most dangerous kind of robot. They trick you into thinking they’re harmless and friendly and then before you know it they’re cutting your face off with a laser. Why do they even need lasers!?


You'll need an internet connection to play Metal Gear Survive's single-player



Following news of Metal Gear Survive’s release date earlier this week, details of Konami’s co-op survival game have begun to dribble out through the game’s shop pages. According to its listing in the PlayStation and Xbox stores, Metal Gear Survive will require an internet connection, even when playing the game’s single-player campaign.


Gay Players Are Coming Out In A Major Sports Video Game



“I find it weird that it’s still a problem in football so we decided to try and show people that coming out isn’t a big deal and can be a positive thing. I just think it’s crazy that in 2017 we are in a world where people can’t be themselves.”


Codemasters’ new arcade racer Onrush isn’t coming to PC


Onrush is a ridiculously colorful arcade racer from Codemasters featuring a variety of vehicles competing in action both on and off-road. That all sounds great, but for one significant detail: unlike every other Codemasters racer in recent memory, this one won’t be coming to PC.


Magic: The Gathering Arena stress testing starts in November, closed beta coming soon



Depending on how everything goes, it could get underway at the end of November.


Zelda: Breath of The Wild’s Second Expansion Is Still On Track For This Year, Nintendo Says



Despite Nintendo’s recent, conspicuous quiet on the topic, the second expansion for The Legend of Zelda: Breath of the Wild is still coming soon, Nintendo of America president Reggie Fils-Aime told me this afternoon during a quick chat in midtown Manhattan. We talked about that and a host of other topics, including the demise of MiiVerse, the Switch’s surprise GameCube controller support and whether Fils-Aime should make a mid-interview call to the CEO of Netflix.


Rainbow Six Siege 'Mid-Season Reinforcements' update goes live tomorrow



The patch will improve the netcode and make changes to Kapkan, Blitz, and Ela.


Absolver update adds prestige system which allows players to respec


The loot system has also been reworked, and there's a bunch of new gear and Halloween-themed masks.


Middle-earth: Shadow of War details Expansion Pass and forthcoming DLC


Four expansions expected from next month onward.


Crusader Kings 2 and Europa Universalis 4 expansions will arrive side-by-side next month


Crusader Kings II: Jade Dragon pits you against the Emperor of China.


The Surge reveals A Walk in the Park DLC



First major expansion due before the year is out.


PUBG test servers bring long-awaited vaulting and climbing to the game



Test environment comes online next week


Bungie reverses Destiny 2 bans handed out in error



Developer clarifies banning policy amid player criticism

Bungie lays out plans for Destiny 2 improvements


‘There's more we’re working on’


Night In The Woods: Weird Autumn expands on the original, teases new console release


‘Director’s cut’ promises more weirdness, more crimes


Injustice 2 summons Hellboy on Nov. 14


Watch Hellboy fight in first gameplay footage


Metal Gear Solid 5 gets PS4 Pro upgrade patch today



Adds increased resolution and frame rate


Assassin’s Creed Origins’ Denuvo tech reportedly adds 40% to CPU usage



Despite its use in a wide array of triple-A PC titles, the use of Denuvo Anti-Tamper software has remained a controversial topic. Initially far more effective than other forms of anti-piracy tech, it suffered from the start as various reports circulated regarding Denuvo’s effect on PC performance. Now similar reports suggest things have gotten especially bad with the latest Denuvo-protected game.


PlayerUnknown's Battlegrounds is leaving Early Access in December



Vaulting and the new desert map are on the way soon.


Watching Overwatch is about to get easier, and Mercy is about to get nerfed


Overwatch's game director Jeff Kaplan has taken to the forums and YouTube to spell out a few changes as we approach BlizzCon. Mercy's strength since her rework is getting addressed, as is the difficulty of spectating Overwatch games in an esports setting.

You can be banned for spamming voice lines in Overwatch


Overwatch’s developers have been increasingly proactive in attempting to curb the tide of toxicity rising in the community, with the bans have been getting much faster and much fiercer. The latest “I was banned for no reason” story has led to a pretty interesting revelation on the types of abuse Blizzard are cracking down on, as it seems they're willing to silence those overusing voice lines.

Blizzard's failure to curb toxicity undermines Overwatch's inclusive message


If Blizzard wants Overwatch to be an inclusive shooter, it needs to deal with the game's toxic players.


Blizzard are taking action against fake Hearthstone events



Blizzard have made an official statement to say they're taking action against fake Hearthstone events.


EA Asks Fans To Stop Keeping Old Battlefield Games Alive



The Revive team, a group of Battlefield devotees who have worked hard for over three years to let fans keep playing older games in the series (like 2142 and Battlefield 2), have been asked by Electronic Arts to “stop distributing and using their intellectual property”.


Hellblade sales 'better than expected', will break even months ahead of schedule



Going indie helped Ninja Theory's hack-and-slash perform well commercially.


PS4 worldwide shipments top 67.5 million



Forecast for fiscal year 2017 increased by one million.

Sony's games division drives strong growth in profits


Sales and profits are up at Sony, which just released its financials for the three months ended September 30.


Profits and revenue on the rise for Konami's video game branch



Konami has released its financial report detailing the first six months of its 2017-2018 fiscal year, showing a year-over-year increase in profit and revenue for both its Digital Entertainment branch and the company as a whole.


EA takes a loss in Q2 as digital sales continue to outshine physical



Today's the day that Electronic Arts publishes its results for the latest fiscal quarter, and while the company reported a loss in terms of profits, its earnings seem to be a bit better compared to the same period a year ago.


Nintendo: More Than 2M Copies of 'Super Mario Odyssey' Sold in 3 Days



Game important to Nintendo's holiday, president says

'Super Mario Run' Hits 200M Downloads, But Nintendo Unhappy With Profit


Despite the high download numbers, profit isn't where it should be Nintendo says


Reclaiming Assassin's Creed's lost identity



Creative director Jean Guesdon tells us how Origins will reaffirm what the epoch-spanning series is really all about


What went wrong with Lawbreakers?



Boss Key's Cliff Bleszinski and Arjan Busse reveal the various avenues they're exploring to recover from a rocky launch


Doubt cast on future of Amazon Game Studios' first major development



Amazon Game Studios has run into complications with its forthcoming title Breakaway, calling into question the future of its flagship project.


CCP Games shuts down VR development, lays off nearly 100 employees



CCP is closing its VR-focused studios despite heavy emphasis on VR for the last few years.


The French On Ys VIII's Vita Box Is Literal Nonsense



Earlier this month NIS America pledged to re-localize Japanese RPG Ys VIII: Lacrimosa of Dana after fans complained about the game’s shoddy translation. They’re also fixing the French on the Vita cover art, which currently begins, “I am sorry I have to leave you, but I must buy a hat.”


NPD: Loot box controversy having no impact on game sales



Despite consumer outcry, the analysis firm tells GamesIndustry.biz AAA titles with microtransactions still appear among biggest sellers


Steam beta tests Curator changes



Valve adds tools to help devs deal with influencers, hopes to roll them out wider in coming weeks

You can’t share uncensor patches for adult games on Steam anymore


Valve try to make Steam a family-friendly store - or, at least, they try to avoid selling anything that would get beyond an M rating. That policy gets complicated as games too small to get rated have begun releasing on the service in ever greater numbers, and it seems Valve have begun taking action to keep Steam’s steamiest games from advertising their sauciest features.


Itch.io adds Patreon integration



A "common request" is now live on the indie storefront.


YouTube rolls out first update to fix major demonetization problems



30 percent less videos will be demonetized


NeoGAF successor ResetEra is now live



Built by former NeoGAF mods and community members, ResetEra is now live.


BAFTA announces Breakthrough Brits of 2017



Six standout talents in the video game industry recognised for their work


The government finally responds to gambling in video games petition



And the response isn't as bad as we expected.


Stephen Toulouse passes away at 45


People across the industry mourn the loss of tech security and community safety expert

The news was immediately met with condolences and remembrances from across the industry.


U.S. gov't stands by DMCA exemption for museums preserving online games



The United States Copyright Office stated today that after a period of soliciting feedback and comments, it plans to recommend that all exemptions to the Digital Millennium Copyright Act be renewed.


Why do we even need a British Games Institute?



Trade bodies and industry veterans discuss the role a publicly-funded agency could play in driving the UK's games industry forward


Oil Lobbyists: Thunderbird Strike Video Game 'Promotes Ecoterrorism'


Guess what: Some old people came out and claimed a video game promoted violence again. On Thursday, Minnesota state Senator David Osmek said Thunderbird Strike—a video game where players control an Indigenous thunderbird and destroy pipelines while restoring the natural environment—is "an eco-terrorist version of Angry Birds."

Owning Our Resistances With Thunderbird Strike


My grandfather once told me that when the people at the top are mad at you, you’re doing something right. So the morning my partner told me Elizabeth LaPensée’s latest work had made it on Fox News, I’ll admit I felt a sense of rare Native visibility and pride. White men were scared.

But I also felt fury. And it was a fury that grew the more I saw articles and outlets picking up the story using the same word over and over again:



PlayerUnknown Battlegrounds could face ban in China



Publishing Western games in China is notoriously difficult, especially violent ones, though it is not unheard of. In September, Valve was able to strike a deal with native publisher Perfect World to bring CounterStrike: Global Offensive to the region.


"Hurricane Maria knocked us back into the Stone Age for a few days"



Two Puerto Rico-based developers talk about coping in the aftermath of the storm; SRG Studios readies Play for Charity campaign to benefit devastated US territory


Death’s Cold Embrace: Thief 2’s new fan-made campaign


The best thing about PC gaming is that the classics don’t die. They just don’t. They remain timeless, immortal and ever-growing. To give a familiar example, Doom as it stands now is not the Doom of 1993, but something much deeper, broader and stranger.


Brutal Doom to add night vision rocket launcher and revamp online multiplayer


A public beta test is incoming next week.


Esports News


International Olympic Committee takes steps to recognise esports



IOC and international sports federation "in a dialogue with the games industry" on esports


Four Chinese Overwatch World Cup Team Members Denied US Visas



Four of the original six players for China’s Overwatch World Cup team will be watching the event from home, as news has leaked that their visas have been denied. Replacements have already been found, but the continued issues for Blizzard to secure visas for players in its premiere esport is a troubling trend that could spell disaster as the launch of its Overwatch League nears.


The Weekend In Esports: ESL One Hamburg, Canada Cup, And More



Below you’ll find where and when you can catch all the weekend’s biggest events in competitive gaming. Let us know what you’ll be watching in the comments or if you think there’s something we might have missed.


The making of Frodan: Who needs RNG when you work this hard?



We hung out with the voice of Hearthstone at the Summer Finals and discovered he could have gone into politics instead of casting.


Pro Gamer Loses Contract After He Livestreams Domestic Violence Incident



In the past, Li emotionally rage-quit during a match and said his poor performance was due to indulging “sensual pleasures.”

Vasilii’s Suspension by Riot Games – How Does Traditional Sports Deal with Domestic Violence?


The real test will of course come with how teams, organisations, and specifically Riot react to allegations and accusations, rather than video proof. While cheating has a clear precedent on when to bar a player from competition, this is relatively new territory for pro gaming.


Fighting Game Tournament Pool Goes To Shit After Loser Keeps Playing Under Friend's Name



While fighting game events allow everyone an opportunity to compete thanks to their traditional, open-bracket format, they have one explicit rule: you only get one shot at winning. A competitor boldly broke this rule at this weekend’s Canada Cup in Toronto, Ontario when he decided his first chance wasn’t enough and participated under an assumed name in a different pool. His actions set off a chain reaction that affected the entire competition and left one player fuming after wasting $1,000 on making the trip to compete.


Russian Dota Team Finally Gets The Major They've Been Working Towards



The 2017 season was a heartbreaking one for Virtus.Pro. They took home solid tournament wins, but when it came to the majors, VP always came up just short of the mark. After this weekend in Hamburg, the CIS team can feel a little vindicated by opening their 2018 campaign with a statement: Things won’t be the same as last season.


A Great Match From Korea's First All-Women Overwatch Tournament



Over the weekend, a Korean company called Inven broadcast the finals of Korea’s first amateur all-women Overwatch tournament. It was a damn good match.


Faker Never Seemed To Doubt His Galio In Close Semifinals Match



In last night’s League of Legends world championship matches, SKT T1's Lee “Faker” Sang-hyeok seemed hell-bent on proving how good his Galio was. In a series that went to game five against home-crowd team Royal Never Give Up, Faker played only Galio, all five games.


Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed)


Jack and Casie


An 'Inventory Action Game' about a mysterious machine from an ancient civilization, and Casie


Girls Make Games Presents: Find Me



Find Me was created by team Invenio, a group of girls grades 6-11, at the Girls Make Games summer camp in San Francisco, CA.

A lost shadow seeks to be reunited with her human girl, while searching for memories and avoiding the dangerous city lights.


The weird and wonderful keyboards of Kickstarter


Kickstarter and Indiegogo are no strangers to strange and inventive solutions to problems you never knew you had, but what these crowdfunding platforms do provide over the standard retail channels, is the opportunity to cater to very specific audiences, otherwise ignored.


Content I found interesting this week (interviews, think pieces, history, music, culture, design, art, documentaries, criticism, etc)


The Collapse Of Visceral's Ambitious Star Wars Game



But the story behind Ragtag is more complicated than critics and pundits have assumed, and the project was more troubled than EA has admitted publicly. Among game developers, it’s been an open secret for months that Visceral’s game was in danger. The studio had been bleeding staff for years, and recruiters across the video game industry exchanged whispers about Visceral employees who were looking for new work, according to several people who have shared these rumors with me over the past couple of years.


The original PlayStation boss



We look back on the early PlayStation days with former SCE chairman Shigeo Maruyama


Rediscovering History’s Lost First Female Video Game Designer



In 1976, Joyce Weisbecker programmed games for an RCA PC and console based on technology created by her dad–a significant achievement that went undocumented until now. Joyce Weisbecker (right) and her sister, Jean, show off their dad’s FRED computer prototype in the mid-1970s. [Photo: courtesy David Sarnoff Library]


The state of Steam: Read what PC devs really think



Here we present the full 97-page(!) report, with data, charts, and comments on what devs believe Valve needs to improve.


Video Games Are Destroying the People Who Make Them



Anecdotes like this are common in the video game industry, which generated $30.4 billion in the United States last year but has a human cost that can’t be calculated. The designer Clint Hocking described suffering memory loss as a result of the stress and anxiety of crunching on a game. Brett Douville, a veteran game programmer, said he once worked so long and for so hard that he found himself temporarily unable to step out of his car.


Will the Nintendo Switch gold rush affect indie games on PC?


Indie developers have been rushing to fill the gaps on Nintendo's newest console.


Gardening with Geralt: understanding the Witcher 3's lore through its plant life



CD Projekt Red are some of the best in the business at portraying landscapes in games. If you want proof you only have to look at The Witcher 3: Wild Hunt and its big-picture representation of natural and designed locations. But what is much more difficult to execute is the deployment and representation of horticulture in the game, both at small and large scales, that underpins and ties the game’s world together.

How CD Projekt Red found the road that took them to The Witcher


Crossroads have been a fixture of The Witcher for ten years - present in quest names, implied by the signpost markers on Wild Hunt’s map, and of course, seen everywhere in the meandering highways of the games themselves. They have become the defining image of a Slavic fantasy tale in which adventure lies just down the road. A series which began, fittingly enough, with a fork in the path.

Tracing the fairy tales and myths behind The Witcher 3’s unsettling Crones


Brewess. Weavess. Whispess. The three Crones of Crookback Bog are perhaps the most fascinating characters in the extensive cast of The Witcher 3, and some of the most unsettling creatures in the history of games. They are rarely at the centre of an event and actual encounters with them are few and far between, but their presence can be felt throughout their domain of Velen.


Dev Q&A: A Mortician's Tale challenges how games depict death



Laundry Bear Games’ first release A Mortician’s Tale tackes a different tack. It’s a small narrative game set in a funeral home that presents players with a view on death from the perspective of a character deeply entwined with its effect, but not so much with its victims.


Get Over Here: Meeting the Faces of Mortal Kombat, 25 Years Later



From Dungeons & Dragons to Mortal Kombat, we talked to the circle of friends who helped make Mortal Kombat possible.


The voice of B.J. Blazkowicz on the "binary choice" of killing Nazis in Wolfenstein 2



Sitting in his recording studio at home, reading a monologue into his microphone, Brian Bloom had no idea this moment would lead to six years of work. He was doing a remote audition for a voice acting part in a game, but non-disclosure meant he did not know what the game was. All he knew was was a codename, that it was being developed by MachineGames, published by Bethesda, and the character he was auditioning for had a penchant for talking to himself. Of course, we know now that this part was for William “B.J.” Blazkowicz, the square-jawed hero of Wolfenstein: The New Order, a beloved FPS series reimagined for a modern audience.

What Happens When Wolfenstein Comes Back at the Same Time Nazis Do?


And maybe that's the most radical idea in Wolfenstein, a series that has remained largely unchanged as the world around it grew more accommodating of the facism it was previously almost inane to condemn—the reminder that oppressors have help. The sort of help that would do something like declare anti-Nazi messages as "controversial."

Yes, B.J. Blazkowicz is Jewish


The debate is finally put to bed

The Opening Moments of 'Wolfenstein II' Absolutely Do Not Fuck Around


There's a risk here, in going so far that you aren't even making a point any more. In desensitizing your own audience to just how bad these actions are, because they are starting to feel absurd.

There's More To Wolfenstein: The New Colossus' Opening Than Sheer Brutality


Wolfenstein 2: The New Colossus opens with a nightmare. This deep descent into BJ Blazkowicz’ personal hell highlights the personal costs of violence in the home and shows how oppression and hate repeat themselves.

Wolfenstein Needs to Humanize Its Nazis


Nazi-killin’ media often (justly) attracts the criticism that it takes an unconscionably monstrous ideology that specifically targeted the most vulnerable of us, and abstracts it to “bad men acting evil.” Very rarely does a piece of media, be it TV show, movie, game, or novel aim to grapple with the fact that Nazis were humans. Bad, bad, bad humans, but humans. An actual Nazi could very well say that he loves his son dearly and misses him in the same breath that he would insist that the Jew and the black man share a tennis ball sized brain in common.

What Wolfenstein 2's Bloody Twist Has To Say About Its Protagonist’s Body


After his injury at the start of The New Order, BJ recovers in a Polish asylum. The assumption is that a burly, blond soldier can’t be anything but a Nazi war veteran. The fascination with BJ’s body persists throughout the game, most notably in a sequence with Frau Engel on a train to Berlin. Walking through the dining car, Engel stops BJ to admire his figure. It is an Aryan figure, she says, her tone dripping with sexual lust. In this moment, BJ is an embodiment of an ideal: powerful, handsome, and superior. He looks like the ideal Nazi, as well as the model of an ideal video game protagonist.


The Orcs of 'Shadow of War' Face a Fate Worse Than Death



Austin Walker and Cameron Kunzelman hash out their feelings about fantasy enslavement, lootboxes, and procedurally generated storytelling in the latest Lord of the Rings game.


When I Visited South Park As A Trans Woman, The Joke Was On Me



I still remember the moment I visited Bill in The Last of Us. He was the cranky, overprotective sort, living by himself in a ghost town lined with traps. In their desperate search for a vehicle, Joel and Ellie convinced Bill to tag along with them. It wasn't long before they stumbled upon his partner, Frank, hanging from a noose in a suburban home. I could hear the pain welling up in Bill's voice: The two partners had gone their separate ways, but Bill's lingering feelings reverberated through his terse sentences. While mainstream games lag behind the progress made by film and novels, and despite the fact that he was cis, Bill felt like a turning point. In 2013, it finally felt like we would have a place in AAA.

Four years have passed, and the likes of Ubisoft, Square-Enix and EA are still spinning their wheels right next to Bill.


Doki Doki Literature Club Makes The Case For Breaking The Fourth WallwI8gsbg.jpg


Doki Doki Literature Club makes a deep comment on themes hidden beneath the surface of dating sim games, like obsession, insecurity and romantic fixation, but it does so by prompting the player to question the writing, rather than criticizing them for engaging with it.


Labor Politics Overshadow Otherwise Fantastic New Life is Strange Episode



I'm writing about the game because it means a great deal to me, as a queer woman, to see this level of representation. I'm a fan of the series, and I think that Before The Storm is a stronger game than the first, which was one of my favorites back in 2015. But it hurts to see it in this context: it's a game whose developers made a point of hiring scab labor and undercutting union solidarity in order to tell their story. And so a game that is inclusive and sensitive about an often marginalized or ignored community also carries a poison of self-interest over economic justice and labor decency.


Something out of science-fiction: A short history of Dragon’s Lair



The game that wouldn’t die


The horrifying legacy of Yume Nikki, the homebrew game that became a phenomenon



Looking back at the history of one twisted RPG Maker creation and the games it inspired.


Apogee: Where Wolfenstein got its start



One man revolutionized the way we buy games online — before many of us were born.

[This story originally ran on on Feb. 27, 2013. We’re republishing it today to provide background on the Wolfenstein franchise prior to the release of Wolfenstein 2: The New Colossus.]


How netcode works, and what makes 'good' netcode



Arm yourself with what you need to know about netcode, from tick rates to dedicated servers and peer-to-peer systems.


Games You Might Not Have Tried: Horror - Find New Games for Halloween - Extra Credits


If you want to try games that feel different, that feel new and ambitious even if they're not necessarily the most polished experiences, then check out this list of Games You Might Not Have Tried - Halloween Edition! We review and recommend interesting but under appreciated games for you to discover and enjoy. (Find game details below...)

10 great indie horror games


The PCG team picks a few scary favourites.


The PUBG Pan wasn't meant to be bulletproof - Here's A Thing


Eurogamer's Chris Bratt takes a look at the development of PlayerUnknown's Battlegrounds and the mistakes that created its most iconic weapon.


Wolfenstein 3D Console Ports | Punching Weight [SSFF]


We've covered Doom, Quake, and Duke Nukem 3D ports, it's time for the grandfather of all First Person Shooters, Wolfenstein 3D!


Max Payne 2: The Fall of Max Payne... 14 Years Later


00:00 - Intro
01:58 - Pre-Production
04:04 - Gameplay
12:30 - Story
24:10 - Conclusion

Written, Voiced, and Edited by Lucas Raycevick
Support the Channel at: https://www.patreon.com/raycevick


The Evil Within 2: Critique, Commentary, and Story Explanation


A long-form review and analysis of The Evil Within 2 for the PS4.


Metroid - Creating a Sense of Isolation, Fear & Foreboding 🎃🎮


Metroid games, as well as being known for their open ended exploration, have always had a sense of dread when wondering on your own. Ever wondered how (or if) Metroid was scary?


Tenchu: Stealth Assassins | The Completionist


Help out the show and snag Stories Untold: https://chrono.gg/tovg

This week on my Tenchu: Stealth Assassins review, I complete Tenchu as both Rikimaru and Ayame as experience the daily life of a ninja.


Sonic the Hedgehog 3 Retrospective (& Knuckles)


The long-awaited analysis of a beloved Classic Sonic title. I'm also not super contrarian this time... mostly! & Knuckles


Stephen's Sausage Roll - The Best Puzzle Game I've Played


Stories Untold


Spooky Halloween episode time! This year we're looking at Stories Untold: a horror anthology text adventure.

This episode was made possible by generous support through Patreon! http://www.patreon.com/errantsignal


Sequence Breaking Resident Evil 4 Has Bizarre Effects - Sequence Break


I dont plug my patreon in the videos because I want to keep the content pure and timeless. However currently I am accepting for support in the early months as i recently quit my day job to push this series as far as it can go. If you visit the patreon page, there is a video that explains my whole story. https://www.patreon.com/BoundaryBreak


Dealing with Grief - Life is Strange: Before the Storm


Support me on Patreon: www.patreon.com/CageyVideos
Twitter: www.twitter.com/cagey_videos

There was a lot more I wanted to add (and could add here) but just this once (or at least just for now) I want this video to speak for itself. Hope you all like it.


Intel's Cancelled Skyrim Rival - Investigating Project Offset


Please consider supporting us on Patreon: https://www.patreon.com/GVMERS

When looking back at the evolution of videogame technology, the mid-2000s were, perhaps, some of the most pivotal years. Sony and Microsoft ushered in the next generation of console hardware by releasing the PlayStation 3 and Xbox 360 respectively, allowing developers to create far more impressive engines to power their ambitious games, and titles such as FEAR, Doom 3 and Half-Life 2 were pushing the envelope with their unparalleled graphics and physics simulations. It was during these turbulent years that a small group of indie developers teased the public with a game so impressive in both visuals and design that it managed to stand out among its substantially bigger-budgeted contemporaries and would remain relevant years after its unveiling. First showcased to the world in 2005, the fantasy-themed action game Project Offset was trapped in development for five more years, with intentions on being released on the PC, while ports for the 7th generation of consoles were considered as well. Alas, the game was canned completely in 2010, yet its publishers-to-be never officially clarified why. So, what did Project Offset bring to the table, aside from its impressive graphics? What happened during development? And, more importantly, why was it cancelled after so long?

Narrated by Steve Petitt
Written by Jake "The Voice" Parr
Directed by Ailert Riemersma


Things I found entertaining throughout the week relating to video games, game communities, or game companies


Light and Shadows: Wolfenstein II Visual Glitches



Wolfenstein II begins with hero BJ Blazkowicz having survived a near death experience, and awakens in an extremely crippled state. When I began playing the game, I was struck at how the character models only seemed to have eyes, and the background was clouded with shadows and color, to represent BJ’s shaky connection to reality. This went beyond the cutscenes and extended into the game too.


Fake Photoshop Jim Review


Nintendo's most devoted followers are so highly strung, a poorly photoshopped image of a fake review will get them screaming.

As subreddits talk of death threats, the alleged reviewer's having a pretty big laugh.


Video Game Theatre Presents: "LOST?", Silent Hill 2 (2001)


Welcome, fellow aesthetes, to yet another seminal and ground-breaking installment of Video Game Theatre. Thine eyes do not deceive thee! On this dreadfully dreary day, allow us a brief vestige outside the fog as we pay homage to a mainstay of classic horror thespianism. Notice how the desultory, yet wistful demeanor of these personages contrasts with the sepulchral ambience of the scene. Breathe it in. Let it fill your lungs and course through your veins as the caliginous mystique steams the chambers of your soul. "Am I lost?," you ask. Perhaps, in the end, we all are.


Things I Missed From Previous Weeks


Secrets of the developer who sold half a million videogames you’ve never heard of on Steam



In the space of a half-hour conversation, Adam Nickerson, aka Nickervision Studios, uses a variant of the phrase ‘I don’t know really how to make videogames’ at least half a dozen times. Yet he’s managed to singlehandedly sell half a million copies of his games on PC.


Chrono Cross, environmentalism, and a world without humanity



There is a moment, a little less than halfway through Chrono Cross, that pains me more and more each time I revisit it.

Chrono Cross is a game about many things: it is a game about a young man who suddenly finds himself in a parallel world; it is a game about several cultures trying to co-exist in an idyllic, tropical archipelago; it is a game about how tiny differences in one life can effect staggering changes in the lives of others; it is a game about a 6-foot-tall animated voodoo doll. Mostly, though, it is a game about humanity and its relationship with the planet.


Chrono Trigger and Structural Perfection


Chrono Trigger, one of the classic console RPGs, uses two incredibly bold structural tricks to tell its story. This video looks at both. [MAJOR SPOILERS FOR CHRONO TRIGGER]

You can find the book this video is based on here: http://thegamedesignforum.com/feature...

You can support the Kickstarter for the expanded version of this book (plus several other books) here: https://www.kickstarter.com/projects/144457690/reverse-design-volume-two?ref=d1cav4

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