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This Week In Gaming 6-5-18

1 post in this topic



RagnarRox on The Cat Lady and the Parasites of Mental Health, SolePorpoise's video on Bloodborne and the genre of Gothic horror, Simon Parkin writes about the great video game exodus, information on the next Assassins Creed, Writing on Games on why Detroit is amazing for all the wrong reasons and how the original tech demo that inspired it was a better put together product, Noah Caldwell-Gervais on The Sub-Subgenre of Survival Strategy, Disco Elysium developers accommodate for every stupid thing that you want to do, Chris Bratt's first video on his new People Make Games channel looks at the first non-Valve Steam game, Noclip on the history of Bethesda Studios, Hitman 2 leaked as well as possible new Diablo, the developers keeping Guild Wars 1 alive, Julia Alexander reports on Youtuber burnout, Julia Keren Detar GDC speech about research on economics and player psychology, why Platinum Games may never work with a publisher again, more.


Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods)


Battlefield V will include an airborne mode



Battlefield V will include Airborne, a new multiplayer mode in which players will parachute out of planes and work as squads to destroy enemy targets. EA announced Airborne in a tweet Thursday along with a piece of concept art that features dozens of canopies opening in the sky behind combat aircraft.

Impressions From Three Hours Of Battlefield V's Gameplay


In this excerpt from The Game Informer Show podcast, Matt Bertz talks about traveling to London for the Trevor Noah-hosted reveal event for DICE's Battlefield V and how the gameplay compares to Battlefield 1.


Sources: Fallout 76 Is An Online Survival RPG


When Bethesda announced Fallout 76 with a teaser trailer this morning, promising more information at E3, it was easy to assume that the new game would be a traditional single-player role-playing game. But Fallout 76 is in fact an online survival RPG that’s heavily inspired by games like DayZ and Rust, according to three people familiar with the project.


New Lego game lets you team up with Joker, Harley Quinn and other DC bad guys


Lego DC Super-Villains makes the villains the good guys


Level up by arguing with yourself in scintillating CRPG Disco Elysium



A police procedural RPG in which you speak with your skills

“We accommodate for every stupid thing that you wanna do” – how Disco Elysium makes detective games work


Disco Elysium (formerly known as No Truce With The Furies) is shaping up to be ridiculously good. It’s an upcoming RPG that slips you into the shoes of a detective in a hardboiled urban fantasy world, where combat happens through dialogue and your internal monologue can be both a hindrance and a help. Your skills have their own personalities and sometimes wrestle control away from you, while you can choose to internalise certain thoughts, thus changing who your character is and what they can do.


Fractured Lands is a Mad Max-style battle royale set to begin testing in June


Fractured Lands looks like a cross between Fallout, Mad Max and PUBG: A battle royale set in a broken world of derelict buildings, mile-high sandstorms, and banged-up machines driven by leather-clad scavengers with nothing to lose. It's being developed by Unbroken Studios, an outfit made up of developers who previously worked on games from the Battlefield, Call of Duty, Medal of Honor, and God of War series, and it's set to begin closed beta testing in June.


Mount & Blade II: Bannerlord will make you compete for recruits



Convincing fresh-faced recruits to follow you into battle has always been an important part of the Mount & Blade series. In Mount & Blade II: Bannerlord, TaleWorlds is changing the recruitment process to give players more options, but they’re introducing new challenges as well.


Underworld Ascendant doesn't feel like the great comeback we were hoping for


We go hands-on with the long-awaited Ultima Underworld successor.


Arc System Works introduces 'non-negotiable' streaming guidelines



Developer threatens breaches with potential channel strike or account suspension

BlazBlue: Cross Tag Battle’s Episode Mode Balances Different Worlds


There tends to be a tradition with Arc System Works’ fighting games. The developer includes visual novel elements in its campaigns. We learn about the characters and their world through these episodes. Sometimes, we even shape their journeys with decisions. And with BlazBlue: Cross Tag Battle, that tradition continues. Moreover, it is executed in a way that helps introduce characters from each series, in case people may be unfamiliar, while also telling a story that explains why everyone is suddenly in the same place.


There will be a Hitman announcement this week - should we expect Hitman 2?


There’s a Hitman announcement on the way, though whether that means Hitman 2, Season Two, or something else entirely remains to be seen. The official Hitman account tweeted out a little teaser earlier today, promising something to be revealed on June 7.


Insurgency: Sandstorm will launch in September



It'll have four game modes at launch, and two more might be coming later.


Sci-fi survival horror Signalis’s debut trailer is chilling


Signalis has been quietly lurking in the dark corners of the internet for some time. A slow-burn project from two-person studio Rose-Engine, it promises traditional survival horror systems paired with a sharp PSX-esque aesthetic. They’ve been showing it off at trade shows and conventions for some years, buy only now has a proper trailer surfaced. Oddly fitting for a horror game that it lay just on the periphery of our vision for so long before creeping us all out with its cold and lonely sci-f atmosphere.


Open-world action RPG Wild Mage: Phantom Twilight coming to PS4, Xbox One, Switch, and PC


Airships, floating islands, dungeons, and destructible environments.


Assassin’s Creed Odyssey confirmed by Ubisoft ahead of E3


Assassin’s Creed Odyssey has been confirmed by Ubisoft as the next entry in the open-world franchise, just hours after an image of the game’s name and logo were leaked and spread online.

New Leak Reveals Assassin's Creed Odyssey, Set In Ancient Greece


Rumors about the next Assassin’s Creed have been circulating for months now—some real, some fake—but the one we’ve been hearing since January from our own sources is that the game is indeed set in Greece, and that it’ll be even more of a drastic departure for the series than Origins. We’ve heard the same details from three people who have played the game, and several more who have heard about it secondhand. While Origins added Witcher-like RPG elements, Odyssey will take things even further, those people said, bringing dialogue options to the series for the first time. You’ll be able to play as either a male or a female protagonist, although the builds we’ve heard about did not feature Origins’ main characters Bayek or Aya, but new heroes.


Watch the gorgeous teaser for Europa, the tale of the last sentient android


Europa is an "exploration adventure" being developed by Blizzard artist Helder Pinto.


Soulcalibur VI adds Maxi


Maxi, who first appeared in Soulcalibur, will be playable in Soulcalibur VI, Bandai Namco announced.


Code Vein gameplay trailer finally reveals a release date


It'll hit PC this September.


Red Faction: Guerrilla 'Re-Mars-tered' edition set for release in July


The launch date trailer features a famous piece of music from Red Faction history.


Dragon Quest XI’s Large New World - Gameplay


Upcoming PS4 RPG game Dragon Quest XI shows off free-roam and combat.


Rockstar reassures fans over Red Dead Redemption 2's exclusive special edition story missions



"Not part of the main story", it says.


BioWare teases an Anthem reveal at E3


We'll see the game at E3, and possibly get a glimpse of what's coming even sooner.


New Unannounced Diablo Game Revealed to be in Development by Job Listing



It's been six years since Diablo 3 released. The classic hack-and-slash series has been widely adored for over two decades, since the first game was released way back in 1997. The gap between Diablo 2 and Diablo 3 was a wide one—12 years—but after a new job listing has appeared on Blizzard's site, it's looking like we may not have to wait quite as long for Diablo 4, or whatever else comes next.


Lords of the Fallen 2 is being worked on by ex-Avalanche devs



Lords of the Fallen 2 is back in development as it has been picked up by a new studio. A sequel to CI Games’s 2014 Souls-like was announced several years ago, but was eventually scrapped. Now Defiant Studios has picked up the IP according to a press release issued earlier today.


Age of Wonders: Planetfall steers the strategy series in an exciting direction



"Think Fallout, but on a galactic level," says Triumph Studios CEO Lennart Sas during my hands-off demonstration of Age of Wonders: Planetfall. That's an ambitious opener, but I'd argue that 'Age of Wonders in a sci-fi setting' carries similar appeal.


Team Sonic Racing Isn't Sonic & All Stars Racing, But It's Close Enough



It's been six long years since the last time Sega graced us with a racing game. Sonic & Sega All-Stars Racing was released in 2010, surprising folks by being a pretty decent kart racing game featuring Sonic and other character from Sega's stable.


Valfaris Is A Gory, Heavy Metal-Infused Sci-Fi Sidescrolling Shooter


Therion has returned to his lost homeworld, finding the ancient paradise covered with a creeping darkness filled with creatures that need to be reduced to bloody gibs in sidescrolling sci-fi shooter Valfaris.


Mario Tennis Aces impressions: unrelenting pressure in multiplayer



Winning online requires familiarity with a deep toolset


New Mega Man 11 Impressions (With Capcom's Tim Turi)


In this excerpt from The Game Informer Show podcast, Ben Hanson, Ben Reeves, Imran Khan, and Capcom's Tim Turi talk about the new levels and details revealed about Mega Man 11. From Fuse Man to the new Gear/slow-motion system, we talk about it all.


Depth of Extinction is kind of like XCOM but with fewer pixels and more submarines


A tactical RPG about surviving in a flooded world.


Etrian Odyssey X second trailer


Latest trailer for the upcoming dungeon RPG.


Warhammer: Chaosbane brings action-RPG combat to the Warhammer Fantasy universe



Get ready for a tour through Old World history.


Space Hulk: Tactics echoes tabletop Warhammer and XCOM-style warfare


Billed as a "faithful adaptation" of the titular Warhammer 40K board game, Space Hulk: Tactics has released its first overview trailer.


Warhammer: Vermintide 2 gets a free content update


Green dust’s scarcity addressed; new challenge mode available


Frostpunk to expand with new game modes and options throughout the year



The snowbound micro-city of Frostpunk is going to be expanding this year, with free additional content in the form of new game modes and customization options. Developer 11 Bit Studios revealed their roadmap for 2018, saying they’re planning on continuing to support Frostpunk into next year.


The Tomb Kings get their Bone Giants in Total War: Warhammer 2 today



The Bone Giant (known in the eighth edition of the Warhammer tabletop game as a Necrolith Colossus, but that's not important right now) is now live in Total War: Warhammer II.


Bungie will most likely unveil Destiny 2’s fall expansion next week



Year 2 is just around the corner


Bungie partners with Chinese giant NetEase “to explore new directions”



Bungie has formed a partnership with NetEase following a $100 million investment by the Chinese online gaming company, the studio announced today.


Evolve shutting down dedicated servers and free-to-play branch in September



The 2015 shooter never lived up to the hype.


Why Platinum Games may never work with a publisher again



Co-founders Hideki Kamiya and Atsushi Inaba discuss the acclaimed studio's self-funded future and determination to own its IP


Paradox: "If a game can't be played for 500 hours we probably shouldn't be publishing it"



Paradox Interactive's management team on moving beyond "premium plus DLC" to a more flexible future


Square Enix Montreal abandons Go series, will continue work on mobile



Studio head cites rising quality of free mobile games, shrinking audience for pay-up-front titles


Twitch promotes Pride Month, raises money for Human Rights Campaign



Throughout June, Twitch will spotlight LGBTQ+ creators and celebrate diversity across its platform


Paradox Interactive to acquire Seattle-based Harebrained Schemes



Renowned BATTLETECH developer joining the ranks of global publisher and developer as an internal studio


Massive Steam security hole closed a decade late



For most of the past decade, it has theoretically been possible to hijack someone’s PC via Steam, according to IT security consultant firm Context Information Security. Don’t panic or go setting your PC on fire, though – as far as anyone is aware, no machines were hacked through this method. While no known harm from using the exploit exists, it’s a solid reminder as to why internet security is something that everyone needs to keep on top of, no matter how big or small your outfit.


Riot Games donating all proceeds from limited edition skin to charity


Skin designed with League of Legends fan through The Make-A-Wish Foundation


How premium PC games continue to rise, surprise in China



Seemingly implausible only a few years ago, China has quickly become one of the world’s most robust markets for premium PC games.


Massive mod Fallout: New California has a release date after five years in development


Long before there was anything such as a 24-hour teaser livestream for Fallout 76, Brandan Lee began working on a mod called Fallout Project Brazil. Now called Fallout: New California, it’s ready to launch, and the team behind it has announced that it will be coming out October 23.


Esports News


The Weekend In Esports: Texas Flood



DreamHack Austin is this weekend, where a number of tournaments including Rainbow Six Siege, Counter-Strike, StarCraft II, and several fighting games are taking place. Yours truly is down there just for today, so if you see a haggard old soul hovering around a Soulcalibur II cabinet in the arcade area, come say hey!


Piano Man Makes Waves In Dragon Ball FighterZ Tournament



This is Greg. Greg plays Dragon Ball FighterZ, and he’s pretty damn good. Greg does this using a piano controller. And last night, at DreamHack Austin, he made it into the top 8 on loser’s side with his ivory keys of destruction.


Trolls harrass a rising CS:GO star after his face is revealed


A rising star of the Counter-Strike: Global Offensive scene has received hundreds of abusive messages after qualifying for the FACEIT Pro League. Shuaib ‘DoCc’ Ahmad, who qualified for the league yesterday, began receiving messages after the official league announcement revealed his identity.


Building Overwatch League - The Future Of Sports


(Brought to you by Dr Pepper) In this first of a five-part series, we talk to Blizzard about why esports matter, and how Overwatch League could jumpstart an esports revolution.


Esports betting just got a whole lot easier. Now what?



On May 14th, the United States Supreme Court eliminated a 26-year-old law prohibiting states from sponsoring sports gambling. Today, states are free to establish their own sports-betting laws, and a few governors are acting fast. New Jersey, the state at the heart of the Supreme Court decision, should have sportsbooks live any day now, while Pennsylvania, West Virginia, Delaware and Mississippi have already passed bills allowing gambling. A handful of other states have legislation in the pipeline, and meanwhile, the NFL, NBA, NHL and other national leagues are calling for some form of federal regulation in sports betting.


How The New York Excelsior Took Over The Overwatch League



The New York Excelsior is the best Overwatch team in the world. Despite an always-shifting metagame and one of its best players sitting out nearly a third of the season so far, they’ve won two Overwatch League stages and made the playoffs for the third. They rarely drop games and have swept every team in the league at least once.


High school esports startup receives a massive investment ahead of first season



San Francisco 49ers, rap stars and the co-founder of Twitch show up to put their money down


Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed)


Queen's Wish: The Conqueror


We are Spiderweb Software! Since 1994, our tiny little mom and pop operation has created fine, indie fantasy role-playing adventures for the gamer masses. We specialize in retro games with enormous worlds, open-ended game systems, and intricate stories.


Project Wingman


Arcade Flight Shooting Game


Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc)


The great video game exodus


The story of how Frank D’Angelo came to join the video game industry is both sweet and typical.


YouTube’s top creators are burning out and breaking down en masse



‘This is all I’ve ever wanted. Why am I so unhappy?’


What I Learned From A Year's Worth Of Overwatch Coaching



One year ago, I dropped from Platinum rank to Gold in Overwatch’s competitive mode. Even though it was just a number, it felt like a huge defeat. Since then, over the last year, I’ve been working with a coach to improve my game. I thought I was just chasing after my old rank, but I was wrong.


Popular Twitch Streamer Makes An Example Of Her Harassers


Annemunition, a variety streamer who plays games like Rainbow Six, PUBG, God of War, and Overwatch, was playing Rainbow Six in her off time last week, away from the sometimes pressurized environment of her Twitch channel. The people she was playing with had no idea who she was, but they knew she was a woman, and that’s all they needed to know. Over the course of several rounds, they laid into her with a series of increasingly vile insults, calling her everything from “gamer girl” to “tranny bitch.” She continued to play like normal, dying in some rounds and clutching others for her team. When she did well, one guy said she stole his kill. When she did poorly, they used that to justify their attacks. “We’re not being like this because we don’t like women,” said one of the men. “We’re being like this because you’re shit, by the way.”


Game Development


Indie hard mode: The couples making games together



We spoke to the creators of Cultist Simulator, Regency Solitaire, Overland and more about the challenges of collaborating with your partner.


Q&A: Building and balancing Battletech's procedural missions



Fitting procedurally-generated elements into an RPG means walking a tightrope of careful balancing and tuning, a task that’s made even more challenging when the RPG in question is as nuanced and complex as Battletech.


The Two Developers Keeping Guild Wars 1 Alive



The original Guild Wars first came out in 2005. By MMO standards, it’s ancient. Two developers have taken it upon themselves to keep the game alive and, in the process, have figured out how to make it better than it’s ever been.


Does 'Role-Playing Game' Mean What it Did a Decade Ago?



It seems like any discussion of the economics of game-development runs headlong into cliches that all mean pretty much the same thing. This is a 'hit-driven' industry, where long-cherished notions of 'capitalising on trends' and 'building an audience' dominate the monied end of things; a world where, for good or ill, even a mediocre entry in a mega-franchise will likely bring in ten-times the sales of a breakout indie hit like the recent Celeste. Some trends almost trumpet their arrival from the mountaintops — perhaps you’ve heard of a little concept known as battle royale — while others seep into the popular landscape over years, with the weight of so much rain.


The making of What Remains of Edith Finch



How a bit of fishy business inspired Giant Sparrow’s sublime anthology.


The story behind Remedy's viral dog mocap star


We had a dog, a mocap studio, and some spare time. So we thought, why not?


The Surreal Philosophy of Hollow Knight



My bug-esque character falls many feet, lands with a thud and moves left, cape fluttering. They are a little cute, a little disconcerting, and wholly unique. Surrounded by similar, but more ugly, bug inspired enemies, I start satisfactorily hacking away at my enemies, which include fly-like bugs, charging squat bugs and lanky jumping bugs. The beautiful background establishes a fallen empire; runes, chains, askew signposts - the playground for your exploration, one focused on a journey into the depths so you can take out the King up top.


Our Stories in The Division



Ah, The Division is on sale – perfect, that is exactly what I need right now. Mindless shooting, a wide variety of colour-coded guns to play with, and the numbers that keep going up – let’s go. Mental fatigue sets in as I hurriedly finish my dissertation, making last-minute edits, wrapping up the conclusion and going through references. I crave that numbness The Division is known for, I want to displace my anxieties; this could not come at a better time. Character creator could be better, but whatever, I’m just looking for that loot grind… right?


The Cat Lady and the Parasites of Mental Health | Monsters of the Week


The Cat Lady is a Psychological Horror Adventure developed by Harvester Games in 2012. In this video, we talk about Susan Ashworth's struggle with mental health and what the game does to portrait that struggle.



OTH: Bloodborne vs. Gothic Horror — Reanimating a Genre


Bloodborne has long been credited for using Gothic Horror as a way to hide the true, Lovecraftian horrors of the game. But dismissing this aspect of the game includes dismissing the importance of Byrgenwerth and the kinds of horrors it represents. In my last video, I analyzed the importance of the myth, in this video, I analyze the importance of science in the world of Bloodborne.

Support me on Patreon: https://www.patreon.com/SolePorpoise


Detroit Become Human is Amazing, for the Wrong Reasons


In this episode of Writing on Games I review Detroit Become Human - a game I ended up enjoying immensely, for none of the reasons intended by its creator, David Cage.

Unrelated to video


The Trials of Time | Ratchet Future Saga Critique... Part 2



Kingdom Hearts vs. Kingdom Hearts 2


With Kingdom Hearts 3 just around the corner, let's talk about the first two games and what drew me to the series in the first place, as well as what changed along the way. Enjoy!


Creative Accounting: The Sub-Subgenre of Survival Strategy


This is a video critique and survey of four games in the niche subgenre of survival strategy. It begins with Outpost 1 (1994) and Outpost 2 (1997) from Sierra On-Line, before moving into the modern age with Haemimont Game's Surviving Mars and Frostpunk from 11-Bit Studios. It looks at how the games share a unique tone and rhythm, and how the emphasis on those elements sets the games apart from other strategy subgenres.

OUTPOST-- 00:24
OUTPOST 2-- 16:06



Battlefield's Lost Mechanic


Support the Channel at: https://www.patreon.com/raycevick


The History of Bethesda Game Studios - Elder Scrolls / Fallout Documentary


Embark on a quest through the history of The Elder Scrolls and Fallout. With insight into the development of everything from Arena to Fallout 4, Noclip takes you on a journey through the creative process of one of the most prolific RPG designers in gaming history.

Noclip's work is 100% crowdfunded. Consider supporting us on Patreon: https://www.patreon.com/noclip


How Mega Man 11 Rose from the Ashes of Mighty No 9 | Past Mortem [SSFF]


Mega Man 11 will be Capcom's first new Mega Man game in almost a damn decade! Our boy is back! But would he have ever returned if Mighty No 9 had actually been a hit? Well, sit back and relax while we get you up to speed on the state of Mighty No. 9, Keiji Inafune and, of course, the blue bomber himself.

SSFF Discord and early access to new videos on Patreon • http://bit.ly/SSFFpatreon


Breath of the Wild: The Story of Patricia Summersett, the Voice of Zelda


Patricia Summersett is the voice of Princess Zelda in the seminal Switch classic, The Legend of Zelda: Breath of the Wild.

This is an important role - arguable, the most crucial voice role in the history of Nintendo video games. For the first time, players have been given the opportunity to form a direct emotional connection to the titular Princess Zelda, based not just on seeing her, but hearing her voice.


SEGA 32X | Gaming Historian


Gaming Historian provides a history of the SEGA 32X. In an effort to stay ahead of the game, SEGA released the 32X in late 1994. It was an add-on that transformed the Genesis from 16-bit to 32-bit. SEGA pitched it as a cheaper alternative to the upcoming next-gen systems. But in less than a year, it was forgotten. The 32X damaged SEGA's reputation with developers and consumers. Learn all about it!

Support the show on Patreon ► https://goo.gl/pQaU9N


The first non-Valve game on Steam


In our very first episode of People Make Games, we take a look at the bizarre story behind Rag Doll Kung Fu, the first non-Valve game on Steam.

Support our work: https://www.patreon.com/PeopleMakeGames


The History of E3


With E3 2018 just around the corner, we look back at world's biggest gaming convention , and see where it's come over the last two decades.


Are MOBA's the Future of AI Research? | AI and Games


Multiplayer Online Battle Arena's (MOBAs) are one of the biggest genres in modern gaming. I take a look at the potential MOBAs have to become the next big thing in AI research and some of the work that's already been achieved in academia and corporate R&D.



History Shaping Design: Inequality and Player Behavior


In this 2018 GDC session, Untame's Julia Keren Detar zeroes in on how both the growing inequality in the modern western world as well as inequality within game systems can change the behavior of people and players.


Blockchain Games - Can Blockchain Technology be a Game Mechanic? - Extra Credits


Say hello to Matt Krol, our new narrator! Today we're talking about about that cursed buzzword "blockchain" that's appeared on the fringes of the game industry within the past year, most infamously Cryptokitties. How could blockchain tech actually provide good game design value?


An interview with Alexis Kennedy: we talk Cultist Simulator, Dragon Age 4, and Kickstarter


Previously a writer & designer at Failbetter Games, Alexis Kennedy has worked on Sunless Sea & Fallen London, and is about to launch Cultist Simulator. I had the chance to chat to him about that, as well as something that *might* be called Dragon Age 4.


Things I found entertaining throughout the week relating to the game industry



A Fan Recreated Dark Souls In A Lego Game


Lego Worlds is a big, sprawling building game where you play with digital Legos, collect more Legos, and generally just have the most amazing time of your entire crafty life. Dark Souls is, similarly, sprawling and creative. So it makes a little bit of sense to me that it would be possible to at least create some of the architecture and feel of Dark Souls within a big ole Lego world.

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