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This Week In Gaming 6-12-18

1 post in this topic



Reveals, reporting, and gameplay from E3, Game Informer's detailed coverage of Cyberpunk 2077 and Anthem, Micah Edmonds on what game writer Walt Williams taught him, Yussef Cole on how Detroit siphons and squanders the subjects it tries to talk about, Adam Millard examines morality systems in games and how most games have you base your decisions on factors outside of morality, Harebrained Schemes (Shadowrun/Battletech) designer resigns after multiple victims come forward about sexual harassment, talk of Harebrained Schemes developer also leads former Extra Credits staff member to talk about how co-creator James Portnow harassed her out of the job, gameplay for Total War Three Kingdoms and some info on Spelunky 2, Valve on what gets to be on the Steam store and reactions to their blog post, Luke Winkie looks into and interviews modders about the latent and at times blatant racism in Paradox modding communities and the studio's response, and more.


Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods)


EA Play Live Press Conference 2018. Featuring Anthem, Battlefield 5, EA SPORTS and more…


Join us here for our live EA PLAY press conference where we will take you inside some of our biggest games of the year, live from The Hollywood Palladium. The next Battlefield, Anthem and some of your favorite EA SPORTS games will all have big reveals during the show

Everything EA Showed At E3 2018


This morning in Los Angeles, Electronic Arts kicked off E3 2018 with a press conference in which they announced a new Star Wars game, an Unravel sequel, and took a longer look at BioWare’s upcoming RPG Anthem, which is out next February.


Xbox E3 briefing


Tune in to the Xbox E3 briefing live Sunday, June 10 at 1:00pm PDT

Everything Microsoft Showed At E3 2018


Microsoft just showed off a ton of stuff at their E3 2018 Xbox press conference, including new Halo and Gears of War games, Fallout 76, The Division 2, Dying Light 2, a shiny Cyberpunk 2077 trailer, and a new samurai action game from the makers of Dark Souls.

A chat with Phil Spencer about next gen Xbox consoles


Expect backwards compatibility to continue.

Why Ninja Theory has joined Microsoft Studios


Huge News! Ninja Theory has joined Microsoft Studios! Hear why, in our own words.



E3 2018 is a monumental moment for the Halo franchise and for us here at 343 Industries, and we couldn’t be more excited to share with you a glimpse of our new Slipspace Engine, which will power our next title, Halo Infinite. It’s been a busy stretch here at 343 since the launch of Halo 5: Guardians between supporting the title with post-release updates and secretly working on our new Slipspace Engine tech in parallel. Finally showing the world some of what we’ve been working on has really energized the team!

Halo Infinite brings the series back to PC


Halo Infinite was announced at the Microsoft conference at E3 2018. While we learned almost nothing about the game and how it’ll play, it appears we finally have details on the platforms it’ll appear on. As expected, Halo Infinite will come to Xbox One, but it’ll also be released on Windows PC, according to the game’s YouTube description, which refers to it as an “Xbox One and Windows 10 Exclusive.”


Bethesda E3 2018 Press Conference


Bethesda unveils their biggest news, games, trailers, and more at their 2018 E3 press conference.

Bethesda at E3 2018: trailers, news and announcements


Bethesda Softworks is ready for E3 with its large stable of internal teams — including Arkane Studios, Bethesda Game Studios, id Software, MachineGames and Tango Gameworks — and beloved franchises like Fallout, Doom and Wolfenstein. The publisher’s annual BE3 Showcase kicked off at 6:30 p.m. PT on Sunday, June 10, showing off upcoming games like Fallout 76 and Rage 2.

Fallout 76's Approach To Nukes Seems Like A Shift For The Series


Fallout 76 will have nukes. Provided players find the keys, they will be able to fire these nukes off whenever they please. This gameplay feature, announced at last night’s Bethesda press conference, is presumably meant to encourage player-created drama in the upcoming online survival game. It’s also the clearest signal yet that the Fallout series, under Bethesda’s leadership, has forgotten where it came from.


FULL Square Enix E3 2018 Press Conference


Square Enix unveils new trailers, gameplay, reveals, news and more at their E3 2018 press conference.

Everything Square Enix Showed At E3 2018


It’s the third day of E3 press conferences, and Square Enix just showed up with... well, with a pretty disappointing show.

The Japanese publisher had a couple of game announcements, some videos about games we already know about, and a pair of slightly longer looks at Shadow of the Tomb Raider and Just Cause 4. And then it just sort of ended.


FULL Ubisoft Press Conference - E3 2018


Watch the entire Ubisoft press conference in case you missed it!

Everything Ubisoft Showed At E3 2018


It’s the third day of E3 press conferences, and Ubisoft just took their turn. The Parisian publisher showed a bunch of Assassin’s Creed Odyssey, some hot Skull & Bones pirates, and announced a Star Fox crossover as well as a new Trials game.

Ubisoft’s Crowdsourcing Scheme Asks for Hard Work, Promises Little Pay


At Ubisoft’s press conference on June 11th, 2018, amidst the segment devoted to the long-awaited Beyond Good & Evil sequel, the company has described some details of what it’s calling “the Space Monkey program.” (An interesting choice of tongue-in-cheek name, considering the fatality rate for primates used in early spaceflight testing.) Ubi will be collaborating with HitRecord, a “community-sourced production company” headed by Joseph Gordon-Levitt. Here’s how Gordon-Levitt summarized the concept behind the collaboration


The PC Gaming Show at E3 2018


PC Gamer presents the PC Gaming Show, the fourth annual event for PC gaming.

Watch The PC Gaming Show here


See all the segments from this year's PC Gaming Show below:

Every game at E3 2018 and its PC outlook


Here's what we've seen so far, and whether you'll get to play them on PC.


FULL Sony E3 2018 Press Conference


Sony talks more about The Last of Us 2, Ghost of Tsushima, Spider-Man, Death Stranding and more at their E3 2018 press conference.

Everything Sony Showed At E3 2018


Tonight at Sony’s PlayStation E3 press conference, they showed off a handful of games including The Last of Us Part II, some more Spider-Man, and the gorgeous-looking Ghost of Tsushima. They also announced Nioh 2. Good night for samurai games!


Nintendo Direct: E3 2018


Watch the Nintendo Direct: E3 2018 presentation to get a look at Nintendo Switch games for 2018, including the recently announced Super Smash Bros. game.

Everything Nintendo Showed At E3 2018


Today Nintendo closed out the 2018 E3 press gauntlet with a streamed conference that was largely focused on Super Smash Bros. Ultimate, with only a few other announcements peppered in for flavor.


Devolver Digital - E3 2018 Full Press Conference [HD]


E3 2018 Full Press Conference of Devolver Digital.

Metal Wolf Chaos XD, a lost From Software classic from 2004, is getting a remaster


Sekiro: Shadows Die Twice isn't the only new From Software game announced at E3 2018: Devolver Digital has announced it will also publish a game by the Dark Souls studio. It's a remaster of Metal Wolf Chaos, a cult classic mech combat game released for the original Xbox in 2004. Now it's coming to PC later this year, with upgraded visuals and widescreen support.

Slow-mo shooter My Friend Pedro coming to Nintendo Switch and PC


My Friend Pedro got a spot in the Devolver Digital E3 2018 press conference. The ridiculous slow-motion shooter will be coming to Nintendo Switch and Windows PC sometime in early 2019.

SCUM - Early Access Teaser Trailer


Supermax Open World Survival. Coming to Steam Early Access August 2018


Cyberpunk 2077



Impressions And Details From 50 Minutes Of Gameplay


Battlefield 5 Gameplay Grand Operations


Battlefield 5 Multiplayer Gameplay on Grand Operations. This is PC gameplay of Battlefield 5 recorded at a recent event, showing new mechanics, plenty of action and an overview of the new game mode. Video sponsored by EA.

Battlefield 5 cosmetics 'need to be believable, need to fit with the era', says EA


"It needs to be believable. It needs to fit with the era," explains Morrell. "We're not creating a steampunk universe or anything like that. But if it was used, we can have it. Doing research for this, we stumbled across a guy called 'Mad Jack' Churchill, a British guy who was part of the Norwegian campaign.

"He was the only one who's got a confirmed kill with a sword in World War II. He used to go into battle with a bagpipe and a Scottish broadsword. So I wouldn't be surprised if we included a bagpipe as an item because there was one crazy guy who used it."

'This is not okay': EA minces no words on backlash against women in Battlefield


"Battlefield V is a lot about the unseen, the untold, the unplayed," he continued. "The common perception is that there were no women in World War II. There were a ton of women who both fought in World War II and partook in the war."


Hitman 2 | E3 2018 Official Reveal Trailer


Agent 47 returns in Hitman 2.

Hitman 2 - E3 2018 Online Multiplayer Co-Op Trailer (Official) | Sniper Assassin Mode


Introducing Hitman 2 online co-op multiplayer, Sniper Assassin Mode.

A Deadly Walk Through Hitman 2's Miami Level


IGN's newest host, Sydnee Goodman, rampages through Miami in this exclusive demo of Hitman 2. What have we done?


The Last Of Us Part II’s Violence Is Designed To Be Repulsive



LOS ANGELES—Neil Druckmann, creative director on the The Last of Us Part II, was nervous going into E3.


Days Gone - E3 2018 Gameplay Demo | PlayStation Live from E3


Watch a brand new open-world gameplay demo for Days Gone, recorded live at E3 2018.


Resident Evil 2 - PS4 Gameplay Demo | PlayStation Live From E3 2018


Resident Evil 2 is coming to PS4, and it looks absolutely incredible. Get a look at the game running on PS4 in our live gameplay demo, recorded at E3 2018.


The Walking Dead - The Final Season | E3 2018 Teaser Trailer


The Walking Dead: The Final Season premieres August 13. Pre-order on your Xbox One starting June 8.


We Played Anthem, And It’s Pretty Fun


I sat down with Anthem, BioWare’s upcoming shared-world third-person shooter, for 30 minutes today. I came away surprised at just how good it feels to move around in the game’s fantasy sci-fi world. Flying through its gorgeous environments on my way to kill some bad guys, fix an ancient relic, or take out a giant egg-laying monster felt great. Sprinting, jumping, flying, and shooting flow together well. I wouldn’t call it seamless, but it’s a big step forward from the moment-to-moment action in BioWare’s previous games.



How Anthem Explores A Dif ferent Kind Of Story


17 Minutes of Starlink Starfox Arwing Gameplay on Nintendo Switch


Check out the iconic Star Fox Arwing ship in the game Starlink.


The Awesome Adventures of Captain Spirit Gameplay Demo - IGN Live E3 2018


DONTNOD's follow up to Life is Strange has been revealed and the developers walk us through the reveal gameplay.


Ori and the Will of the Wisps Developer Walkthrough Gameplay - IGN Live E3 2018


The minds behind Ori take us through their new adventure


THE SINKING CITY Gameplay Demo (E3 2018) Cthulhu H.P Lovecraft Open World Game


THE SINKING CITY Gameplay Demo (E3 2018) Cthulhu H.P Lovecraft Open World Game


Stormland - Official Announcement Trailer


Take a look at the official announcement trailer for Insomniac's newest game, Stormland. Coming to Oculus Rift.


Assassin's Creed Odyssey Gameplay E3 2018


Here's 23 minutes of Assassin's Creed Odyssey gameplay. Time stamps provided below.

Assassin's Creed Odyssey Impressions


Assassin’s Creed is back this year, with a new adventure set in ancient Greece. Here's what we know so far after getting a chance to play it ourselves.

New Gameplay Today – Assassin’s Creed Odyssey


A few weeks ago, Leo and Cork went to Quebec to play five hours apiece of Assassin's Creed Odyssey, intending to make as many different choices as possible to see how they played out in the game's new, more dynamic RPG world. On this special NGT we cut back and forth between our two runs as the two protagonists to see the surprising differences in our playthroughs. Note: Certain scenes are missing dialogue audio, we apologize for that

Assassin’s Creed: Odyssey is even more of a traditional RPG than last year’s Origins


90 minutes with the most open Assassin’s Creed yet


Dead or Alive 6 announced for PC, due 2019


Perhaps this is unfair, but I associate the Dead or Alive beat 'em series with scantily clad female characters—be that in an official or unofficial capacity. I also understand its DoA 5: Last Round PC variant was a bit of a disaster at launch 2015. Here's hoping its sixth main series outing fares better when it comes to desktops next year.


Metro Exodus - E3 2018 4K Gameplay Demo (EU)


In Metro Exodus, you'll explore vast open levels as you journey across post-apocalyptic Russia.

In this extended gameplay demo, 4A Games will guide you through some of the brand new features we're adding to the game to support this bold new design vision, including new crafting mechanics, weapon customization and more.

You'll discover how 4A has taken the gripping, atmospheric experience that Metro is famed for, and added a new level of freedom and player choice, to create their most ambitious title yet - Metro Exodus!

Metro Exodus is all the better for leaving tunnels behind


The Metro series is known for its tight dark subways where brutal stealth takedowns reign supreme. Occasionally you climb up to the daylight, sucking clean air through a gas mask and blasting sinewy mutants with a rifle, sure. But the series thrives on tense, linear storytelling. So I was understandably concerned when I heard that Metro Exodus - the third game in the series - broadens the scope far beyond its predecessors, having a quasi open-world structure. However, after playing it for a few hours, my misgivings have been put to rest. For now at least.

Metro Exodus is beautiful, punishing, and a bit buggy


With some polish, this could be awesome.


There are no classes, stats, or souls in Sekiro: Shadows Die Twice



Sekiro: Shadows Die Twice has no classes from which to choose, no character stats to level up, no option to create your own character, no multiplayer of any kind, no armour or weapons to find or equip, and no souls (or equivalent) to collect - or lose after dying. Just to reconfirm: Sekiro is the next big game by FromSoftware, the maker of Dark Souls and Bloodborne.


Hands on with the romantic battles of Total War: Three Kingdoms


"Art-driven" design, "mythical" characters, Wushu (yes, Wushu!). Total War: Three Kingdoms is the next historical entry to the grand strategy series but, boy, it really sounds like another fantasy game on paper. Watching developer Creative Assembly's E3 presentation I can almost feel the hand-wringing before it's begun - but, clearly, so can the developers, because in a stroke of simple genius they've already thought of that, already devised a solution, and already have an answer for me, before I even ask the question.

Total War: THREE KINGDOMS – E3 Gameplay Reveal


Its 199 CE, the events of the Three Kingdoms era are well underway. Lü Bu sits in Xiapi, isolated, and the legendary commander Cao Cao sees an opportunity to strike and take Lü Bu down before his strength becomes too great.


We Happy Few Gameplay Walkthrough - IGN Live E3 2018


The developers of We Happy few walk us through the first 15 minutes of We Happy Few.


Jump Force Gameplay Demo - IGN Live E3 2018


Check out gameplay from this brand new fighter pitting a bunch of awesome characters across multiple franchises.


[E3 2018] Fear The Wolves - E3 Trailer


[E3 2018] Drop into the Zone in Fear the Wolves' E3 trailer, the S.T.A.L.K.E.R.-inspired Battle Royale FPS


Phantom Doctrine has a new trailer full of Cold War spy-on-spy action


A good spy thriller needs a good title, something like The Bourne Identity or The Berlin Memorandum. Phantom Doctrine is off to a good start then, with a name to match its Cold War spy action in an XCOM disguise. There’s a new story and gameplay trailer out now, which shows some of Phantom Doctrine’s turn-based espionage in action.


New Gundam Breaker delayed on PC


It's coming to PC, which is good, but not for awhile.


Overkill's The Walking Dead trailer reveals the game's final survivor


Heather is a former kindergarten teacher who has been forced to become something else.


Monster Boy And The Cursed Kingdom Gets Shown Off In Brand New E3 Trailer


A brand new trailer for Monster Boy and the Cursed Kingdom has landed, showing us exactly what we can expect to see when the game arrives on Switch this summer.


Rollcage-inspired racing game Grip will be out this autumn



15 armoured cars and 11 weapons.


We played an hour of Spider-Man, and it feels like the best Spidey game



Spider-Man on PS4 makes role-playing as a superhero easy, fun and thrilling

Swinging Through New York City As Spidey Feels Effortless


The New York Insomniac created for Spider-Man is just about everything I’ve hoped for since the 2001 Sam Raimi movie with Tobey Maguire. The buildings are all very tall, divided between glass skyscrapers and old brick high rises. In between, there are alleyways bathed in the warm glow of a setting sun that never seems to actually go down, at least during the demo. It’s like a group of developers looked at the poster for the 2001 movie and decided to make a whole city out of it.


A new Strange Brigade trailer showcases pulpy co-op combat


It's a co-op action game for 1-4 players set in a fantastical 1930s Egypt.


10 minutes of The Division 2 Gameplay - The Division 2 4K Gameplay E3 2018


New The Division 2 Gameplay! We got hands on with The Division 2 at this year's E3 - here's the demo we played in full.

The Division 2 Feels Like An Apology To Those Burned By The Last Game


It’s clear the developers of The Division 2 have a long list of the grievances people had with first game, even though many of those problems were patched out during the game’s radical post-launch improvement. That wasn’t enough, and now they’re really pouring on the charm while making a sequel that is impressive to play here at E3.

The Division 2 Is Political, Despite What Its Developers Say


The Division 2 shifts the setting from New York City to a ruined Washington D.C. While the gameplay aims to fix issues players had with the original, statements from one of the game’s creative directors about the narrative are frustrating. The goal, we’ve been told, is not to make a political statement, but in this day and age, that’s impossible. It’s about time we stop pretending that it is.

The Base of Operations is coming back for The Division 2


The Base of Operations, the upgradeable HQ at heart of The Division's progression system will be returning in The Division 2. While not a huge surprise, creative director Julian Gerighty explained that the building you've set up in is The Division's HQ. As in the head of the whole organisation before the release of the virus sent things south.

You can call in a civilian militia in The Division 2


A big part of The Division 2 is that it's not just about a group of government agents trying to restore order after a deadly event, it's about civilians finding strength to do it for themselves.


Tetris Effect - Announce Trailer | PS4


From Tetsuya Mizuguchi and the same people who brought you the award-winning Rez Infinite and Lumines comes the new PS4 game TETRIS® EFFECT.


Derek Yu says a tiny bit about Spelunky 2



I have a terrible memory, which is sometimes an asset. It means that every now and then I get to experience a jolt of joy when I remember that Spelunky 2 is a thing – a thing that I’ve little doubt will take over my life in the same way that both the original freeware and the remaster did. If you somehow haven’t played Spelunky, you should know that it’s a 2D platformer that sits atop the throne of systems-driven roguelikes, capable of spinning story after story from parts that click together in masterful ways. You should also know that I envy you deeply, because I’d give up a lot to play Spelunky for the first time again.


Twin Mirror is a 'story-driven investigation game' from Life is Strange studio Dontnod


Due in 2019.


Persona 3: Dancing in Moonlight - Announcement Trailer | PS4, PS Vita


Persona 3: Dancing in Moonlight is coming to the West! The Specialized Extracurricular Execution Squad (SEES) are ready to dance the night away to new remixes by Lotus Juice, ATOLS, and more! Game features include dual audio, a variety of collectable costumes, and 25 unlockable tracks! Check out the SEES members get down on the dance floor in our announcement trailer.


Persona 5: Dancing in Starlight - Announcement Trailer | PS4, PS Vita


Persona 5: Dancing in Starlight is coming to the West! The Phantom Thieves are about to hit the dance floor to new remixes from Jazztronik, ☆Taku Takahashi (m-flo / block.fm), and more! Game features include dual audio, a variety of collectable costumes, and 25 unlockable tracks! Watch the Phantom Thieves bust a move in our announcement trailer.


Wargroove reveals its final three commanders, and one is a dog in uniform



Finally, a military leader we can all get behind.


Just Cause 4 confirmed, thanks to early Steam advertisement



Avalanche Studios' explosion sim is coming back.


Graveyard Keeper is a glorious, sinister game about dealing with the dead


Graveyard Keeper is a wonderful thing, even in its current alpha state. You can tell what you're in for just by glancing at the patch notes on the home screen: "Fixed crash when extracting brain/fat/etc." I love that breezy "etc." "Fixed camera freeze when talking to Astrologer." And the home screen itself is no less delightful than the patch notes: night-time in a medieval village done up in pixel-art. The edges of a church and a waterfall are picked out in blue, lit by the nearby moon. It is a calm, but somehow potent view: the promise of morbid adventure. It reminds me a bit of that sense of expectation you get wandering around Melee Island at night.


Mad Max developer Avalanche is working on an open-world shooter set in 1980s Sweden


Generation Zero is a throwback tale about humanity's fight against a machine uprising.


Star Wars Battlefront 2 is heading to the Clone Wars



The Clone Wars are coming to Star Wars: Battlefront 2. The announcement was made at EA's E3 conference earlier today, and confirmed a series of new planets and heroes will be coming to the game.


Sea of Thieves - E3 2018 - Cursed Sails and Forsaken Shores Announce


Sea of Thieves' world continues to evolve in the wake of The Hungering Deep. Over the next few months, Cursed Sails and Forsaken Shores will deliver new features, declare new challenges and demonstrate new threats. At E3 2018, we ask what details the Order of Souls can sift from the latest omens... Coming summer 2018.


Conan Exiles Struggles With Unmoderated Griefing, Racism



Conan Exiles officially launched last month, and was playable in early access for more than a year before that. Unfortunately, the game still contains no means of reporting other players for griefing, abuse, or racism.


Who Gets To Be On The Steam Store?



Recently there's been a bunch of community discussion around what kind of games we're allowing onto the Steam Store. As is often the case, the discussion caused us to spend some time examining what we're doing, why we're doing it, and how we could be doing it better. Decision making in this space is particularly challenging, and one that we've really struggled with. Contrary to many assumptions, this isn't a space we've automated - humans at Valve are very involved, with groups of people looking at the contents of every controversial title submitted to us. Similarly, people have falsely assumed these decisions are heavily affected by our payment processors, or outside interest groups. Nope, it's just us grappling with a really hard problem.

Steam's Irresponsible Hands-Off Policy Is Proof That Valve Still Hasn't Learned Its Lesson


Yesterday, Valve announced a sweeping new policy for Steam: From now on, the platform will allow “everything” except for games Valve decides are “illegal, or straight up trolling.” In light of recent controversies like the school shooter game Active Shooter, the announcement came as a surprise to those who were expecting Valve to offer a solution, rather than wash its hands of the task. But that’s what Valve does.

The games industry reacts to Valve's divisive Steam Store curation policy


"I choose to leave stuff I consider hateful and horrible on the table. I don’t want Steam to make that decision for me."

Steam's content policy is both arrogant and cowardly


Having appointed itself the god-king of PC gaming, Valve is vacating the throne.

Itch.io creator says Steam's new hands-off curation policy is 'ridiculous'


"Our ban buttons are ready."

Why I'm not super excited about Valve's new Steam policy


In case you haven't heard: Valve recently announced it won't attempt to moderate the content on Steam anymore except when legally required to, or when it's "obvious trolling", whatever that is.



Let’s talk about stores.

Humans like to acquire things. We invented the idea of trade in a time before knowing, and we invented systems of commerce basically as soon as we coalesced into cities and started making goods worth exchanging for other goods or services. Systems of currency came along eventually, too, and lo and behold here in the 21st century we’ve got a major case of economics and capitalism.

Valve gives up on responsibility


Anything goes, as long as you give Valve a cut


After a broad welcome to the Steam Store for everything that wasn't "illegal or straight up trolling," Valve's actions offer the smallest of windows into what they meant by the latter. The company seems to have removed four games: AIDS Simulator, Asset Flip Simulator, ISIS Simulator, and Triggering Simulator from the store today.

(I really can't find anything supporting the policies that aren't either just from terrible people that want to have really offensive or racist things on Steam, very brief generic arguments that basically start and end with "Nintendo censored things in the 80s so this is good," or "Well, at least they might not remove visual novels for no reason anymore)

'BattleTech' Developer Accused of Sexual Harassment, Resigns


At least six women came forward over social media to share stories about Tyler Carpenter, who said people should "believe every accusation."


Extra Credits Creator

Normally, I wouldn't believe the quick write up about the unnamed hired PR firm finding nothing in their investigation of the creator of the company some time after the accusing employee already left, but then it went out of its way to mention that they assigned a woman to the case and that really won me over (no, not really). Certainly not believable, even less so after Daniel (the other creator) left the company a few weeks ago to start his own channel. Obviously, I won't be providing any kind of platform for them going forward.


Obituary: Bomberman dev and Hudson Soft vet Shoji Mizuno



Word is spreading today that Shoji Mizuno, a longtime game dev and Hudson Soft staffer best known for his work on the Bomberman franchise, has passed away.


Using AI to take the "emotional work" out of community management



Managing player behaviour online is one of the biggest challenges facing developers and publishers at the moment.


Australian gamers could face throttled data usage



Australian gamers could see their connections throttled during peak hours after the National Broadband Network boss suggested they were partly responsible for a significant increase in data consumption on its network.


One-third of UK women gamers report abuse or discrimination from male gamers



Bryter survey shows many women avoid online play or identification as gamers due to fear of abuse


Esports News


The Weekend In Esports: Rev Your Engines



Yes, it may be E3 weekend, but there are still some video game competitions going down. Esports rests for no press conferences!


It's Hard To Look Away From The Overwatch League's 0-37 Team



After last night, the Shanghai Dragons are 0-37 in the Overwatch League. That’s longer than any losing streak in the history of the big four North American pro sports—worse than the 1976-77 Bucs and Process Sixers losing 26 and 28 games over two seasons. Worse than the Louisville Colonels losing 26 straight in 1889. They barely belong in the League, and they’re one of the best things in it.


New Jersey Added A Last-Minute Esports Betting Ban And No One Knows Why



On May 14, 2018, when the Supreme Court overturned the ban on sports betting, New Jersey legislators hurried to update the state’s 2014 sports betting law. Back in 2014, Jersey lawmakers had passed a law permitting sports betting at casinos and racetracks, but the law couldn’t go into effect until the Supreme Court overturned the Professional and Amateur Sports Protection Act (PASPA). Ever since the Supreme Court decision, New Jersey has rushed to put together an updated sports betting bill, and over the course of their deliberations, state legislators added in a ban on esports betting.


The Relationship Between Kpop and eSports


A brief history and look into the future of kpop's complex relationship with eSports in Korea and around the world.


Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc)


How can indies build their brand?



In the AAA world, the question of how to follow up a hit game has largely been answered. You make a sequel with some new stuff, some improved stuff, and some old stuff. Generally speaking, you iterate on the idea and concepts and gameplay and produce something that can outperform its predecessor and grow the brand.


How an ex-DreamWorks animator imbued Ghost of a Tale with character



“A lot of it is based on having worked on movies for many years," says DreamWorks animator turned game developer Lionel Gallat of his debut game, Ghost of a Tale.


The game developers telling their story of Nicaragua's deadly crackdown on protesters



On the first of June, Claudio Norori and Antonio Vargas announced that they were halting development of their early access game Eternal Winter. "You may or may not know about the horrible situation unfolding in our country," Norori wrote. "Nicaragua is going through a very dark moment."


Disgraced Donkey Kong Champ Billy Mitchell’s Redemption Is a Sloppy Soliloquy



The arcade legend finally explains himself. And we’re left with more questions than ever.


The Struggle Over Gamers Who Use Mods To Create Racist Alternate Histories



“The immense toxicity that is developed by these fundamentalistic ideological fronts within the community is where my patience ends,” says Ted, when I interviewed him over Discord last year. “I am not getting paid for any of this, and I can’t be bothered to explain to every 15-year-old edgelord who just discovered 4chan last week why fascism is not something I want to see.”


'Detroit' Siphons and Squanders a History of Marginalized Struggle



There are so many example of creators tackling new and challenging aspects of what robots and artificial intelligence mean for humanity, so many marginal and unheard voices struggling to carve a space out of a market crowded with stale ones, that all of the extra attached pain and humiliation that fueled the creation of Detroit feels that much more needless, and so that much more cruel.


“The Slow Death of the Imperial Vampyr,” by Reid McCarter



No monster is more perfectly suited to Victorian Britain than the vampire—pale and romantically haunted, nourishing its superpowered body by feeding on the lifeblood of everyone around it. Given that the 19th century marks both the height and decline of the Empire, there’s potent metaphor in the archetypal image of the undead creatures popular imagination has placed in its streets. Like the vampire, Great Britain resembled nothing so much as an imperial corpse—one that could only continue living by sending its “children of the night” across oceans to repeat the verminous feedings of their overlord by enacting them, victim to victim, on other lands. In Bram Stoker’s late-Victorian Dracula, the vampire is enshrined forever in Western myth as a figure that breaks free of rigid social and sexual conventions, frightening and tantalizing the imagination with the promise of liberation through damnation. That it serves so many other roles—historical, political, and social—so well shouldn’t be a surprise. We’re still living in the shadows cast by the behemoth Empire.


'Agony,' a Game About Dehumanizing Women, Isn't Just Bad, It's Toxic



A mixture of what you might find in a horny teenager’s sketchbook crossed with an angry YouTuber screaming about how feminists have come to destroy their video games.

There are bad video games, and there’s Agony. In the past, I’ve argued it’s useful to play bad games so you can better appreciate the well-made ones, but not here. It’s one thing for a game to be poorly designed—which I assure you, Agony is—but it’s another to come away from the experience with a sense of disgust, wondering what the people behind the game were thinking. It’s not just that Agony is an awful, frustrating way to spend a few hours, but how the game, over and over, reminds you it has an axe to grind with 50% of the population.


The Making of Fallout 76 - Noclip Documentary


Noclip goes behind the scenes at Bethesda Game Studios to uncover the story behind the development of Fallout 76. Through interviews with the development staff we reveal the origins of the game, explore the map of West Virginia and dive into the gameplay of this online twist on Fallout.

Noclip's work is 100% crowdfunded. Consider supporting us on Patreon: https://www.patreon.com/noclip


What Walt Williams Taught Me


I am here because I want to feel like something I’m not. Should I be?

In part a response to his book Significant Zero, another part deconstruction of Player Fantasy, another part look at his game Spec Ops: The Line, this video is a think piece inspired by Walt Williams, a man who has directly or indirectly influenced more of my outlook on games than any other creative in the industry.




Next up: Something about the Amiga.
Patreon: https://www.patreon.com/ahoy


Are Score Systems Still Relevant? | Game Maker's Toolkit


Arcade classics were all about high scores and personal bests - but can scores still be relevant when mixed with more modern game design? Let’s find out!

Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit


Are Morality Systems Making Us Less Moral?


Morality systems are a huge trend in videogames, and with good reason- games are maybe the best medium for analysing and exploring ethics. So why are most games with morality systems rubbish at exactly that?

The Architect is going to have to journey to the middle of the ocean, the arctic circle and to the darkest of dungeons to work out what the problem with morality systems is.

Support The Architect of Games on Patreon- https://www.patreon.com/ArchitectofGames


History Respawned: Bomber Crew


John chats about Bomber Crew, an indie game that puts the player in control of the crew of a World War II "flying fortress." The game is a nice break from recent approaches taken to World War II by titles with larger budgets, but it is hardly the first time this historical topic has been addressed in popular media.


Noclip's Danny O'Dwyer On Filming With Bethesda Game Studios


In this excerpt from The Game Informer Show podcast, Ben Hanson speaks with Noclip's Danny O'Dwyer about his transition from Gamespot to creating independent documentaries through Patreon. Specifically, we dive in and discuss the creation of Noclip's History of Bethesda Game Studios with Todd Howard and the upcoming documentary on Fallout 76.


Things I found entertaining throughout the week relating to the game industry



Things I Missed From Previous Weeks


The Making of Sonic the Hedgehog 2


Sonic The Hedgehog 2 for the Sega Mega Drive / Genesis, was one of the most important releases of the 16-bit era. Sega's future would depend for a great deal on the success of this game.

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