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Legolas_Katarn

This Week In Gaming 8-7-18

1 post in this topic

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Robert Purchese tells the story of the Californian sent to save Stalker Shadow of Chernobyl, Cecilia D'Anastasio speaks with 28 current and former Riot employees about the culture of toxicity and sexism in the studio, Noclip starting series to teach people how to film and produce documentaries, Errant Signal on Jurassic World Evolution and what it does with the themes of the book and film, Chris Chapman tells the story of how the work of Insomniac environment artist Stephen Ratter caused Resistance to become the target of criticism from the clergy of Manchester Cathedral, The Walking Dead character coming to Tekken 7, Super Bunnyhop looks at Japanese video game bar culture and the legal problems they now face, developers talk about the aftermath of releasing games, new episode of Tim Roger's Found In Translation series on FFVII, EVO coverage, and more.

 

Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods)

 

The new developer taking on Lords of the Fallen 2 will start over

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The Lords of the Fallen 2 game Defiant is making for CI Games will be a fresh start and won't use any existing design work done by former project leader Tomasz Gop and team, who were tinkering in pre-production for a couple of years. The sequel will still, however, be an action role-playing game in the vein of Dark Souls.

 

Life Is Strange 2 teaser hints at a different, darker side

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Life Is Strange 2 looks nothing like its predecessors, based on the game’s first teaser trailer. Running just shy of a minute, the video takes us to what seems like a much darker, more mysterious world — and it opens with a murder.

 

BioWare boss Casey Hudson talks about Anthem's shared-world storytelling

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Hudson said Anthem's 'Our World, My Story' system is one of its most innovative features.

 

Fatal Fury’s Terry Bogard joins SNK’s all-female fighting game

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Terry joins the SNK Heroines: Tag Team Frenzy roster

 

It looks like Yakuza 6 is coming to PC

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It’s a good week for fans of relatively obscure Japanese crime games. Not 24 hours after Yakuza 0 launched on Steam, Reddit users have discovered evidence that Yakuza 6: The Song of Life will be heading to PC later this year.

 

We Get Another Look At Persona Q2 With A New Trailer

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Another trailer for Persona Q2: New Cinema Labyrinth has arrived and while there's no new gameplay footage, we do get to see some beautifully animated scenes...as well as an unexpected guest.

 

The Walking Dead ‘story builder’ lets players reconstruct old choices — or alter them

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Create a gamesave for the final season launching Aug. 14

 

Gloomhaven Is Coming To Video Games

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Gloomhaven, a large collection of miniatures saddled to a very long board game, is getting a digital adaptation sometime next year.

 

14 Cool New Things You Need to Know About Marvel's Spider-Man - New Marvel's Spider-Man PS4 Gameplay

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New Marvel's Spider-Man PS4 gameplay! We've finally got to sit down and play the first two hours of Marvel's Spider-Man, and chat to its creative director, Insomniac's Bryan Intihar. In short, Spidey is looking better than ever, but we also learned a few new things about the game that we thought we'd share, including info on traversal, the influences of both Sunset Overdrive and Ratchet and Clank, and what really drives the story in the leap from comic book to PlayStation console.

New Spider-Man Gameplay Impressions: "Be Very Excited"

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In this excerpt from The Game Informer Show podcast, Andrew Reiner talks about his four hours spent playing Insomniac's Spider-Man on the PlayStation 4 and what he thinks about fighting Kingpin and playing as Peter Parker.

Spider-Man PS4 gives Mary Jane Watson the chance to be a hero

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Peter Parker’s longtime girlfriend is no damsel here, and it’s fantastic

 

The First 15 Minutes of Shadow of the Tomb Raider in 4K - IGN First

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We’re kicking off this month’s IGN First with the first 15 minutes of Eidos Montreal’s Shadow of the Tomb Raider in 4K! Stay tuned for more on Lara’s next big adventure all month long on IGN.

 

Cyberpunk creator welcomes CD Projekt’s use of first-person, exploration of political themes

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Meanwhile, Pondsmith is amused by critics, and especially fans of CD Projekt on social media, who were up in arms that Cyberpunk 2077 would have political themes after it was unveiled in June. That kind of pearl-clutching, he said, shows a kind of ignorance about the role that morality plays in the tabletop game and the cyberpunk genre as a whole.

 

New Gameplay Today - Black Ops 4's Multiplayer Beta

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Game Informer's Dan Tack, Jeff Cork, and Ben Hanson show off several rounds of gameplay from Call of Duty: Black Ops 4's beta. We play Control, Team Deathmatch, and Hardpoint. Oh, and we also give Dan Tack a lot of crap.

 

SOULCALIBUR VI - Astaroth and Seong Mi-Na Trailer Reveal Trailer | PS4, X1, PC

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Returning to join the cast of SOULCALIBUR VI are Astaroth and Seong Mi-Na! Only skilled warriors will stand a chance against Astaroth's giant axe and overwhelming strength while Seung Mi-na's quest for the SOUL EDGE will pit her against powerful warriors.

 

Dragon Quest XI - Character Trailer

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Meet the heroes of Dragon Quest XI in this brand new trailer. Dragon Quest XI comes to PS4 and Steam September 4th 2018.

 

Dead Cells gets a slick animated trailer in advance of leaving Early Access

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You're gonna need a bigger sword.

 

Death's Gambit is a lush 2D fantasy RPG releasing this month

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RIYL Dead Cells and Dark Souls.

 

Valve’s next game, Artifact, comes to Steam in November

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The Dota 2 digital card game is coming to PC first, mobile next year

 

Gorgeous Another World-esque sci-fi side-scroller Planet Alpha is out in September

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Team 17 has announced that its utterly gorgeous sci-fi side-scroller Planet Alpha will be launching on PlayStation 4, Xbox One, Switch, and PC on September 4th.

 

Dead or Alive 6 Gameplay: Diego vs. Rig

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One new character and one returning character square off in this gameplay footage of Dead or Alive 6.

Dead Or Alive 6 Is Less Sexualized, And More Esports

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Despite offering a unique take on 3D fighting focused on counters and holds, the Dead or Alive franchise has never quite taken off within the fighting game community. It has a small but dedicated fanbase, but the game also struggles with public perception as the genre’s “boobie fighter” (probably thanks to old but memorable commercials featuring slack-jawed dudes checking out the game’s female fighters). The game has never quite shaken off that reputation, meaning most folks assume Dead or Alive is all about titillation rather than hardcore competition.

Hitomi And Leifang Teased For Dead or Alive 6 Ahead Of A Likely Reveal At Gamescom 2018

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Dead or Alive 5: Last Round had an awesome showing as a side tournament at Evo 2018, and Koei Koei Tecmo teased silhouettes that look like a couple of our favorite fighters following the Grand Finals.

 

Return to some well-worn dungeons in The Bard's Tale Trilogy next week

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As exciting as inXile’s upcoming The Bard’s Tale 4 looks, it’s heartening to see that the studio hasn’t forgotten the roots of the series. Preempting the release of their modern sequel, they’re rolling out remastered versions of Interplay’s original three DOS-era dungeon crawlers. Redrawn, re-animated and given more room to breathe in a slightly more modern, high-resolution UI, the remastered The Bard’s Tale Trilogy will be launching its first game on August 14th, with the other two due by year’s end.

 

Control third developer diary: ‘The Oldest House’

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The headquarters of the Federal Bureau of Control.

 

New Gameplay Today – Guacamelee 2

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Kyle joins Cork and Leo for some co-op metroidvaniaction in the follow-up to DrinkBox Studios' 2013 title Guacamelee. The sequel releases on PlayStation 4 and PC on August 21st.

 

The Biggest Changes To NBA 2K19's Gameplay

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In this excerpt from The Game Informer Show podcast, Matt Bertz talks about playing NBA 2k19 and what he thinks about some of the biggest changes since last year. We also talk about the series' dodgy history with micro-transactions.

NBA 2K19

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Breaking Down The Biggest Changes Coming To NBA 2K19’s Franchise Modes

 

FIFA 19 has a survival mode - and you can turn off the referee

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EA Sports has expanded and revamped the standard kick-off for FIFA 19, adding a survival mode and letting you turn off the referee.

FIFA 19 Ultimate Team has a new mode called Division Rivals

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And a new Player Pick pack type.

 

YouTube cuts Senran Kagura announcement stream short because of anime boobs

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Senran Kagura is about a group of shinobi who - okay, actually it’s about breasts and the anime girls they’re attached to. The brawler series skirts just on the friendly side of PG-13 even with its emphasis on exploding clothing, but its heavy emphasis on soft smut proved too much for YouTube, and the video host cut short a stream from publisher Marvelous announcing the latest game in the series.

 

Pillars of Eternity II: Deadfire - Backer Update 53 - Beast of Winter

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With Deadfire's first large DLC launching, the team behind "Beast of Winter" sits down to discuss what they love and what players can look forward to when they arrive to Harbinger's Watch.

 

The Walking Dead’s Negan is coming to Tekken 7

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Season 2 characters announced also include Anna Williams and Lei Wulong

 

Rainbow Six Siege teases Hereford rework going back in time and getting rain

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We’re just about due to hear more on Rainbow Six Siege year 3 season 3, and Ubisoft has begun its regularly scheduled teasing process to build hype for the next addition. This first teaser doesn’t show us much, but it does hint at what to expect from the Hereford Base redesign.

 

Dragon Ball FighterZ is getting Cooler

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Bandai Namco is bringing another new character to Dragon Ball FighterZ: Cooler. The brother of Frieza is coming to Arc System Works’ Dragon Ball fighting game sometime after the Aug. 8 release of Base Goku and Base Vegeta, which Bandai Namco confirmed were coming to the game last month.

 

How Arx has been redesigned in Divinity: Original Sin 2 Definitive Edition

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Divinity: Original Sin 2 Definitive Edition is a complete rework of the original game, adding 150,000 words to improve the world and story, especially the final chapter in Arx. We chatted to senior game designer Edouard Imbert to find out more.

 

The Long Dark gets its third story episode this December

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Also, the fist two episodes are getting the "redux" treatment.

 

Apple Kills the App Store Affiliate Program, and I Have No Idea What We Are Going to Do.

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We’re going to do some serious real talk here. So, I’m sorry in advance if this upsets anyone.

 

Steam flash sales are coming back

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Steam flash sales are reportedly on the way back. The quick hit discounts will now allow developers to choose whether the flash deals last six, eight, ten, or 12 hours, giving the big Steam sales regular shake-ups to keep things interesting over the week or so that they typically run.

Graphic Artist Olly Moss Joins Valve

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Moss is well known for their style of graphic design, notable for pieces like the cover of Insomniac's Resistance 3 and the the silhouetted posters for the original Star Wars Trilogy. In 2010, Moss helped found Campo Santo and helped design not only Firewatch's graphic style, but all sorts of visual language specificity.

 

Minecraft’s head says American employees should get a gap year like they do in Sweden

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So when we are recruiting, I always advocate for “taking the call.” I found that a lot of the resume screeners would say, “I don’t understand why this person has this long gap in their work history,” and I would say “Well of course, they had a baby, it’s not like they went on vacation.” Now we have a lot of returning moms on my team, because when we were screening that was one of the things that we just had a lot of empathy for. And it didn’t mean that they were less committed to their career, it just meant that they had a different life plan, and that’s okay. When you’re recruiting you really need to go beyond the piece of paper, and really consider meeting the person.

 

Normal Stardock Behavior

 

'Madden NFL 19' Bleeps Colin Kaepernick's Name From In-Game Soundtrack

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What is weird is how EA apparently decided to bleep Kaepernick’s name from a track featured on the game’s soundtrack. The omission was first discovered by a fan:

 

Guerrilla Games and Eurogamer Pride

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This year, we made some t-shirts to celebrate the event, and we showed them off earlier in the week on Twitter. A massive number of you told us that you wanted to wear one yourselves, so we've been busy at work making that happen for you.

 

IGN Pulls Review After Plagiarism Accusations [UPDATE: Writer Fired]

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The gaming site IGN has removed a review for the game Dead Cells after allegations surfaced yesterday that the review’s writer had plagiarized from a small YouTube channel.

 
Esports News

 

The Weekend In Esports: Evo 2018, StarCraft II, And More

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With the Overwatch League’s inaugural season firmly in the rear-view mirror, it’s time to move on to the fighting game world. This weekend’s Evo is the biggest tournament of the year, starring street fighters, smash brothers (and sisters) and a crap ton of Gokus.

 

Bayonetta Players Battled Through The Boos At Evo 2018's Smash 4 Finals

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Several Bayonetta players made it into the Super Smash Brothers 4 finals at Evo 2018 this year, although surprisingly, last year’s Evo winner and Bayonetta player Saleem “Salem” Akiel Young wasn’t one of them. Salem’s upset last year coincided with the longstanding debate over whether Bayonetta’s combo-linking abilities make her an unfair opponent, and after tonight’s results, that debate shows no signs of slowing down.

Two 'Gods' Of Melee Got Hit Hard By Mere Mortals In Evo 2018 Pools

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On a good day, Super Smash Brothers: Melee champion Adam “Armada” Lindgren seems unbeatable. Last year, at Evo 2017, he took home the top prize for the second time at the world’s biggest fighting game event. This year, long before Top 8, he got knocked into the losers bracket by Melee up-and-comer James “Swedish Delight” Liu.

 

Evo 2018 Guilty Gear Finalist Makes It Further Than Any Other American Player Has In Years

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At least one American player tends to make it to the Guilty Gear Xrd finals at the Evolution Championship Series, but that’s typically where their journeys end. Joshua “Zidane” Rodriguez and Kyohei “MarlinPie” Lehr achieved this feat in 2015 and 2017 respectively, only to both get knocked out after a single match. But at Evo 2018, Eli “LostSoul” Rabadad bucked this trend, carrying the hope of his entire country to an incredible third-place finish.

 

Evo Sidelined Marvel Vs. Capcom Players But They Killed It Anyway

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This year’s Evolution Championship Series is almost the same as last year: the Mandalay Bay Convention Center is still packed with countless setups, players reigniting friendships and rivalries, and clusters of attendees erupting into screams during exciting matches. But Evo 2018 has one glaring omission in its lineup of official events: Marvel vs. Capcom.

 

For The First Time, Evo's Top Street Fighter Player Is From The United Kingdom

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The eight Street Fighter V competitors that made it into Evo 2018’s finals today looked very different from last year’s lineup. Aside from last year’s winner, Hajime “Tokido” Taniguchi, every single one of the other finalists wasn’t on last year’s stage. Everybody assumed Tokido would win. But Evo 2018 finals have proven assumptions to be unwise, time and time again.

 

Fighting Game Rivalries To Watch At Evo 2018

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This weekend, the Evolution Championship Series returns to Las Vegas for its twentieth outing. This annual event is the biggest and most important fighting game tournament in the world, with over seven thousand attendees planning to brave the boiling Nevada desert and compete for their shot at eternal glory.

 

Collegiate Esports Is Uncharted Territory, So Smaller Schools Are Staking Their Claim

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In the past five years, collegiate esports programs have been popping up at schools all over America, and these programs have also become a way for smaller schools to stand out from the pack. SUNY Canton, a state college in the upper tip of New York half an hour from the Canadian border, announced its own esports program last December, inviting any of its around 3,500 students (all undergraduates) to try out for the first three games it’s supporting: League of Legends, Overwatch and Hearthstone. The STEM-focused school found that its student body was eager to game, and that many were already playing those titles on their own.

 

EA: Diversity and engagement key to growing FIFA eWorld Cup

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FIFA competitive gaming commissioner shares how the game's accessibility will lead to success across a wider swath of media

 

Esports sneakerheads: How OWL is bringing street style to pro gaming

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London Spitfire strolled onto the Overwatch League grand finals stage in Brooklyn wearing nearly $6,000 in sneakers—four pairs of Off-White x Air Jordan 1s (which retailed at $190 but are valued at just over $1,000 now), one pair of $600 Gucci white leather sneakers, and a $900 pair of Triple S Balenciaga kicks.

 

Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc)

 

Inside The Culture Of Sexism At Riot Games

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One day, Lacy conducted an experiment: After an idea she really believed in fell flat during a meeting, she asked a male colleague to present the same idea to the same group of people days later. He was skeptical, but she insisted that he give it a shot. “Lo and behold, the week after that, [he] went in, presented exactly as I did and the whole room was like, ‘Oh my gosh, this is amazing.’ [His] face turned beet red and he had tears in his eyes,” said Lacy. “They just didn’t respect women.”

Over the course of several months, Kotaku has spoken to 28 current and former Riot employees, many of whom came forward with stories that echo Lacy’s. Some of those employees spoke on the record; most spoke anonymously because they feared for their future careers in the games industry or they were concerned that League of Legends’ passionate fanbase would retaliate against them for speaking out. Many of those sources painted a picture of Riot as a place where women are treated unfairly, where the company’s culture puts female employees at a disadvantage. Other current employees, speaking on the record, disputed that account, with some top female employees telling Kotaku they had not personally experienced gender discrimination at Riot.

Riot Games Issues Statement Following Report of Sexist Workplace Culture

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"We haven't lived up to our own values"

 

The Californian sent to save Stalker: Shadow of Chernobyl from development hell

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In a restaurant somewhere in sunny Los Angeles County, 13 years ago, two old friends were having lunch. Wine and conversation were flowing. They remembered how they'd met at LucasArts in the 90s. They weren't there to talk business but they did because video games were their bread and butter. One of the men, Jack Sorensen, was reeling-off job opportunities he knew of - he being executive vice president of worldwide studios at games publisher THQ. "THQ Australia?" he enquired. But the other man, Dean Sharpe, didn't seem interested. He had closed his own studio Big Ape Productions a couple of years earlier, dropped off the radar and taken a break, and now he was ready for something new. But Sharpe wanted a challenge.

 

Sexuality and gender in science fiction games

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Creators behind games like Fallout: New Vegas, The Red Strings Club, Subserial Network, and Extreme Meatpunks Forever talk about how they've explored mature themes in their work.

 

Microsoft Needs To Put Up or Shut Up With PC Gaming

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Have you ever tried to use the Microsoft Store to purchase a game? Were you even aware you could? Actually, if you’ve ever used Windows 10 then yes, you probably know all about it. Microsoft, and their pop-ups, make it very hard to forget. But if you prefer to purchase videogames digitally, you probably have two options you’d go to before even considering purchasing a game in the Microsoft Store. There’s of course Steam, and the digital store on the Xbox One. Between the two, just about everything is covered. But if for some reason the odd game escapes the broad overlap of these two platforms, there’s sometimes the Microsoft Store.

 

Japanese Game Industry Discrimination Story From Early SNK Artist

 

The daunting aftermath of releasing your dream game, as told by the devs of Stardew Valley, Owlboy, and more

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For devs like Iconoclasts' Joakim Sandberg, releasing a game after working on it for eight years can be a thrill that quickly gives way to emptiness and anxiety.

 

DF Retro: The history of water rendering in classic games

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Fire up any recent game and if it features water in any capacity, chances are good that it'll look suitably refreshing. While actual fluid simulation remains computationally expensive, the visual representation of water has continued to evolve and impress for years. It's fair to say that water looks great in most game today but if you dive back into the early days of gaming, water is one of those things that has always been difficult to get right. In this DF Retro special - with more titles examined in-depth in the embedded videos on this page - I take a look at the standout water implementations across 15 years of classic gaming.

 

Inspired By Her Game Dev Dad, 7-Year-Old Releases Her First Steam Game

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Penny’s illustrious game development career began last week, though she’s been playing games since she was a toddler. She was intrigued by the progress of an ongoing project by independent game developer Lance McDonald, who is her dad. “Can I make a game too one day?” she asked him. “One day” quickly turned into “today.” A nearby desk had a Windows 98 PC with Quick Beginner’s All Purpose Symbolic Instruction Code (QBASIC) on it, and Lance gave Penny a book to help her make sense of it all. Before long, she was working on her first game as a means of trying out some of the lessons she learned from the book.

 

Hollow Knight and the art of consistency

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How to build a world where anything can happen

 

The occult mechanics of Bloodborne, Cultist Simulator and Pyre

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All games are occult. We as players are not privy to the inner workings that define the rules by which we play. Unlike in a tabletop RPG, we're not even aware of the dungeon master's screen that hides the game's secrets and mechanics from us. Still, few games turn the inherent occultism of the medium into their central theme by making us acutely aware of the presence of the invisible screen, compelling us to piece together a mosaic of uncertain knowledge. And only an elect handful does so while invoking age-old traditions of magic and esoteric philosophy.

 

World of Warcraft’s latest story campaign has ignited the fanbase

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Blizzard’s War of the Thorns has created a fiery controversy

World Of Warcraft Players Are Removing Pieces Of Armor To Protest Recent Plot Developments

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Despite being the leader of World of Warcraft’s Horde, Sylvanas is currently on Horde players’ shit list. The reason? Earlier this week, she did too big of a murder. Now another major Horde character has turned against her, and players are demonstrating in-game to show solidarity.

 

'Captain Spirit' Tells a Fictional Story of Abuse. These People Lived One.

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When Emma started playing the new Life is Strange game, she saw more than a video game. She saw her own life.

 

No Man’s Sky highlights the agony and bliss of travel

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Very few games encapsulate travel’s dramatic motion and dull impatience so well

 

Creator Highlight

 

Blind Call Of Duty: WWII Player Has Racked Up 7,600 Kills

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A YouTuber by the name of “tj the blind gamer” recently posted his accomplishments on the Call of Duty: WWII Reddit, happily reporting that he’d reached over 7,600 kills in WWII—without being able to see the game.

 

'I am drawing from different sources': Hidetaka Miyazaki on life after Dark Souls

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The game designer discusses swapping horror for a strange VR adventure game about fairies, inspired by manga and Celtic folklore

 

Jurassic World Evolution

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In which I (eventually) discuss Jurassic World Evolution, but first talk for entirely too long about the themes of the Jurassic Park novel and film.

This episode was made possible by generous support through Patreon! http://www.patreon.com/errantsignal

 

Ninja Gaiden - TGBS

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Examining Metal Gear Solid: The Twin Snakes, 14 Years On

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Some light spoilers ahead! Support the show on Patreon - http://patreon.com/writingongames

New rumours have been circulating regarding the potential for a Metal Gear Solid remake, given that it's the one game in the mainline Solid series that feels decidedly archaic. Luckily for fans, a remake already exists; with 2004's The Twin Snakes bringing the series to the Gamecube as well as into the modern Metal Gear era with an upgrade to Sons of Liberty's graphical and mechanical framework. It purports to be the definitive way to play Metal Gear Solid; I'm here to tell you, despite it being a grand old time in its own right, why that probably isn't the case.

Also, a correction - it was never fully confirmed as to whether Konami shut down the fan remake last year, just heavily implied. Also, wasn't particularly recent as it turns out. Apologies.

 

The Strange Case of Danganronpa - Ultra Despair Girls | PostMesmeric

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To celebrate three years making game analysis content, I'm heading back home to Danganronpa and examining one of the most maligned titles to come out of the series. Grab some hope and prepare for despair: we're looking at Danganronpa: Another Episode - Ultra Despair Girls.

 

Sinistar or: How to Play Games Wrong

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Sinistar is one of my favorite arcade games ever. Hope you wanna hear me talk about that!

Support me on Patreon: https://www.patreon.com/bigjoel

 

The AI of Doom (2016) | AI and Games

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AI and Games is a crowdfunded show and needs your support. You can help fund this series on Paypal, KoFi and Patreon (where you can get access to additional content).

http://www.patreon.com/ai_and_games

 

Found In Translation: Final Fantasy VII, Part Ten

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I've been playing Final Fantasy VII in Japanese and English at the same. I have been making videos chronicling the tiny differences between the scripts. This is the penultimate episode of my series.

In this episode, we'll befriend a vampire, study rocket science, and be locked in an amusement park.

Note: this series is not a "retranslation" or a criticism of the original translation. It is my opinion as a person who once studied linguistics that no such thing as a "perfect" translation can possibly exist between two languages. The aim of my "suggestions" in this series is solely to gift you, the viewer, with the experience of fluently understanding the work in its original language.

 

Level Analysis Ep. 1 - DKC: Mine Cart Carnage

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This video looks at the Donkey Kong Country level Mine Cart Carnage. This level features a very interesting cadence shape (the "trill' cadence), built on the back of an interesting, time-based expansion challenge common to DKC.

This channel is supported by Patreon: https://www.patreon.com/thegamedesignforum

 

The Four Fundamental Quests

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Adventurer! Adventurer! My farm is under attack by level 2 spiders who don't seem to know how quests work! Watch this video and explain to six of them that there are really only four kinds of quests and they might leave us alone!

Support me on Patreon! https://www.patreon.com/ArchitectofGames

 

Undertale: The Story of Magnolia Porter (Exclusive Interview)

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Magnolia Porter is one of the many talented artists that contributed designs and suggestions that ended up in Undertale.

 

Retrohistories: The Battle of Manchester Cathedral

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In the summer of 2007, Sony became the target of public criticism from an unlikely source: the clergy of a cathedral in the North of England. Now the man who built Resistance's cathedral level, former Insomniac environment artist Stephen Ratter, tells his side of the story.

Retrohistories is funded entirely through the contributions of supporters on Patreon. Rewards include names/avatars in the credits and behind-the-scenes updates. If you enjoyed this video and are interested in helping me make more, the link is https://www.patreon.com/retrohistories

 

Why Japan's Gaming Bars are Fighting for Survival

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Thanks to Liam Edwards for the footage, Matt Bloch & Alex Fraioli for the interviews, Evan Stark for the tip.

Support the channel on Patreon! https://www.patreon.com/superbunnyhop

 

Noclip Production Classes: Learn How We Film Our Docs!

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Ever wonder how we produce our documentaries? Well even if you haven't, we're creating a set of classes to show you! Noclip Production Classes will cover everything from the equipment we use, to filming interviews, setting up lights, and even designing our thumbnails. Expect the first set of classes to arrive this month.

Get access to classes early and join our community by becoming a Patron: https://www.patreon.com/noclip

What Camera Equipment Do We Use? - Noclip Production Class #1

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In our first production class Noclip director-of-photography, Jeremy Jayne details the equipment we use to film our documentaries, why we chose it and how we move it from location to location.

 

Things I Missed From Previous Weeks

 

Against Playability

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This is a a transcript of the talk I gave at DiGRA 2018, along with slides including citations. It’s different from what I usually post here, but a good snapshot of what my current research is about. This is a condensed version of themes that I explore in the middle chapters and conclusion of my dissertation.

 

Two Researchers Challenged a Scientific Study About Violent Video Games—and Took a Hit for Being Right

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How two researchers paid a price for challenging a retracted study about violent video games.

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