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This Week In Gaming 12-11-18

1 post in this topic



The Game Awards winners, announcements, and previews. Kinda Funny Games Showcase looks at 69 upcoming games and what playing games means to people in the industry, Ahoy looks at the history of the Amiga, John Romero's new Doom mod, Noclip's Half-Life documentary, Scott C. Jones tells a personal story of childhood trauma and how games helped to guide him through them and to heal in adulthood, some Epic Store games delaying or cancelling Steam release, PewDiePie promotes racist anti-Semitic Youtuber's content (again) as other top gaming Youtubers desperately try to get more people to subscribe to him, Starbreeze HQ raided by police, Monster Hunter World's new expansion, author Dmitry Glukhovsky discusses the politics of his Metro books and games, Panzer Dragoon remakes in development, Noah Caldwell-Gervais on Fallout 76 and how it is rooted in choices Bethesda has been making since Fallout 3, and more.


Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods)


Here are all the biggest announcements from The Game Awards 2018


In case you hadn’t realised, The Game Awards took place last night. As well as handing out a whole host of awards, the ceremony itself contained plenty of new game announcements and trailers. If you weren’t able to watch the awards live yesterday and, like me, couldn’t decipher the chaos of your Twitter feed this morning, we’ve put together a handy rundown of everything we saw throughout the ceremony to help catch you up.

The Game Awards Winners 2018: Full List


The Game Awards 2018 took place on Thursday, Dec. 6 at the Microsoft Theater in Los Angeles. Here is the full list of nominees and winners (the winners are listed in bold):

SonicFox Steals The Show At The Game Awards


Dominique “SonicFox” McLean took home the award for Best Esports Player tonight at The Game Awards in Los Angeles. The 20-year-old full-time student and fighting game ace gave a candid acceptance speech that was one of the night’s more heartfelt moments.

Music From Red Dead Redemption 2 Performed Live | The Game Awards 2018


Music from Red Dead Redemption 2 performed live at The Game Awards 2018.

The making of The Game Awards 2018


We track the process of making this year’s show over the course of six months


Kinda Funny Games Showcase: Judgment, The Walking Dead, and 67 More Games


It's Kinda Funny's first-ever video game showcase, and they have 69 titles from some of the best developers on the planet. Some of these games you can even play today!

Yakuza Dev's Judge Eyes Has A New Name, Western Release Date


Project Judge, the next game from Yakuza developer Ryu Ga Gotoku Studio, has been given a new name for its Western release. Outside of Japan, the game will be called "Judgement" and it will be available in Summer of 2019. The new information was revealed during the Kinda Funny Games Showcase, where a trailer was also shown.


After five years in development, Capybara's Below will release next week


First announced at Microsoft's 2013 E3 press conference, fantasy roguelike Below is finally releasing on December 14 – just in time to meet its 2018 release window. Developed by Canadian studio Capybara Games – best known for Superbrothers: Sword & Sworcery EP – the game was initially meant to launch in 2016 before it was delayed.

The Full Story Behind Below's Long Development


In this excerpt from the Game Informer Show, Ben Hanson interviews Capybara creative director Kris Piotrowski about the development of Below and why it has taken the team over six years.


Obsidian’s The Outer Worlds might just be the New Vegas follow-up you’ve wanted


The Outer Worlds is the new game from Obsidian and the original creators of Fallout. It looks to be the biggest game Obsidian has made in some time – a full 3D RPG that picks up on Fallout’s sense of retro-futurist black humour. We’ve only got a single trailer to go on, but this might just be the game the New Vegas diehards have been waiting for.

The Outer Worlds Looks A Lot Like Fallout, But That's Only Half The Story


You know how, when playing any of the 3D Fallout games, the camera will sometimes kick out during combat for a slow-motion cinematic view of a killshot? Count that as one of the many reasons why Obsidian's new game, The Outer Worlds, looks a lot like Bethesda's now contentious post-apocalyptic series. It's a sporadic and superficial detail, but if you're familiar with Fallout it's an unmistakable flourish that will immediately catch your eye and cause memories of exploring irradiated wastelands to come rushing back--especially when you catch a glimpse of the attacker's deadpan expression.

Get a closer look at Obsidian’s The Outer Worlds with 15 minutes of gameplay footage


Last night, we got our first look at Obsidian’s The Outerworlds With a smattering of in-game shots in its debut trailer – and now we’ve got nearly 15 minutes of gameplay footage showing a much clearer picture of what to expect from Obsidian’s latest. The initial comparisons to Fallout: New Vegas seem to be well-justified – this is a full-on first-person RPG complete with robust dialogue trees and loads of places to explore.

The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks


Obsidian Entertainment has garnered a reputation over the last decade and a half for a unique penchant for writing engaging and reactive narratives, usually with a heavy emphasis on weighing a high degree of consequence against the player's choices. The Outer Worlds seems to be poised to continue that trend. We already saw a glimpse of the game's unique brand of humor in our preview of the title, but being able to see the long-term narrative permutations in a limited amount of time is a bit more difficult. The next best thing though would be to be able to talk about the design philosophies behind writing for an Obsidian RPG, so we did just that.

Obsidian's The Outer Worlds blends Firefly and Fallout into a bold, open-ended sci-fi RPG


The creators of the original Fallout have spent two years on a new first-person RPG, and it looks great.


John Romero’s new project is an enormous Doom mod called Sigil


John Romero, the co-founder of id Software and one of the designers of the original Doom games, has just announced his new project. On Twitter, Romero described the new project, which is called Sigil, as “an unofficial spiritual successor to The Ultimate Doom’s 4th episode,” which will pick up where that last episode left off. Sigil will be released in “mid February 2019.”


Tales of Vesperia: Definitive Edition system trailer


Field mechanics, battles, costumes, and more.


Super Meat Boy Forever release window set, will be Epic Store exclusive for a year


"I understand people don't like change but...the Epic platform is desperately needed to get Steam to give a shit."


Kingdom Hearts III - Official Opening Movie | Hikaru Utada, Skrillex


Hikaru Utada has teamed up with longtime Kingdom Hearts superfan Skrillex to create the opening theme “Face My Fears”.


Ace Combat 7: Skies Unknown ‘F/A-18F’ trailer


The third aircraft introduction trailer.


Marvel Ultimate Alliance 3: The Black Order Coming To Nintendo Switch In 2019


Marvel Entertainment has revealed Marvel Ultimate Alliance 3, the latest in the series of squad beat ‘em ups that began on the PS2, PS3, Xbox, and Xbox 360.


Psychonauts 2’s first story trailer introduces the Motherlobe


At the 2018 Game Awards, Double Fine and Starbreeze showed off the first story-based trailer for Psychonauts 2. While there is some light gameplay shown toward the end of the trailer, the main focus is on introducing the Motherlobe, a secret fortress of mind secrets that the sequel seems to focus on.

Psychonauts 2: Tim Schafer Reveals New Details in New Trailer - IGN First


Industry legend Tim Schafer and Psychonauts 2 project lead Zak McClendon break down the first-ever Psychonauts 2 trailer, revealing more details about the sequel to the cult-classic action-adventure.


Watch 25 minutes of Beyond Good and Evil 2


We got a much closer look at Beyond Good and Evil 2 today, with Ubisoft giving us a whirlwind tour of the 24th century, from ancient ruins to a battle in the sky. If, like Beyond Good and Evil 2’s space pirates, you’re too busy to watch a whole stream, it’s conveniently been condensed into a four minute video.


Left Alive’s New Trailer Shows How You Can Make Choices Every Step Of The Way


Square Enix has released a new trailer for Left Alive titled ‘Find a Way to Survive’, which focuses on showing how you have multiple methods of solving each situation.


Jon Shafer's At The Gates launches next month


The past couple years have been an adventure for Jon Shafer, lead designer of Civilization 5, but one thing has been a constant – his slow-burn personal 4X strategy project At The Gates, now due to release on January 23rd under the banner of Conifer Games. Looking like a more condensed take on Civilization, it has players leading their dark age tribe from nothing to (hopefully) usurping the mighty but unstable Roman Empire. It has a smaller, more human focus, with your clan leaders within your faction having their own traits, and your people needing food and shelter to survive harsh winters.


Danganronpa Trilogy Heading To The PlayStation 4 In 2019



During the Kinda Funny Games Showcase 2018, NIS America made two announcements. One of them was Danganronpa Trilogy. It will arrive on the PlayStation 4 in 2019 and give people access to all three games.


Toejam and Earl: Back in the Groove is now set for release in March


Toejam and Earl: Back in the Groove, a new tale about a pair of alien weirdos who crash-land on Earth and find success as a rap duo (which I guess seemed like a reasonable premise in 1991) has been scheduled for release on March 1, 2019. And if you're thinking, "Wait a minute, I thought it was supposed to be out this year," give yourself a pat on the back, for you are correct.


Lapis x Labyrinth Coming To The West In 2019 For PS4 And Switch



Lapis x Labyrinth has been officially announced by Nippon Ichi and NIS America for the West. Previously, the name was revealed via the Southeast Asia press release.


New Stranger Things Game Announced, Set Around Upcoming Season 3


Season 3 isn't even out yet, but it's getting a game!


Anthem’s Game Awards trailer doubles down on story and reveals the villain


BioWare’s Anthem is much different from the studio’s previous titles, but the developer keeps assuring fans that there will still be the story and character development you’d expect from its narrative RPG heritage. Tonight’s new trailer at The Game Awards eschewed all the fancy gameplay footage and connected world details this time around to double down on that storytelling.

Anthem director details Game Awards story trailer, addresses Destiny comparisons


An unknowable force called the Anthem of Creation wreaks havoc on a world abandoned by the godlike Shapers, who left the planet unfinished and their hazardous construction equipment untended. Humans huddle together in walled cities for safety, and a storied order of combatants called Freelancers uses Javelin powersuits to brave the chaos of uninhabited areas to search for answers. This is the premise of Anthem, BioWare’s upcoming cooperative, class-based third-person shooter, as detailed by the game’s director Jonathan Warner and lead producer Mark Gamble.


No Man’s Sky developer Hello announces its next game, The Last Campfire


While No Man’s Sky continues to grow in interesting new directions, developer Hello Games is announcing its next project, and it’s something very different. Called The Last Campfire, the game is a beautiful, and much smaller experience compared to the sprawling No Man’s Sky. “We call it a Hello Games Short,” says Hello’s Sean Murray. “Like Pixar shorts, it’s a way to foster creativity and new voices in the studio.”


Panzer Dragoon remakes in development



Forever Entertainment announces Panzer Dragoon, Panzer Dragoon 2 getting ‘refreshed’


Sayonara Wild Hearts is a motorcycle dance party for Switch


Simogo brings something very strange to Switch


Ape Out, the ultra-violent ape escape game, finally has a release date


It's a bit like Hotline Miami, but with an angry ape and a gonzo jazz soundtrack.


Surreal indie RPG YIIK is finally out next month


A psychedelic RPG set in a twisted version of the '90s.


Skater XL is a realistic skateboard sim coming to Early Access this month


"The PC needs a new skateboarding game," Mat wrote last year, and that still rings true. Session, a spiritual successor to Skate, looks promising, but is still a long way off. Could Skater XL, a newly-announced game that will enter Early Access on December 19, be the sim we've been waiting for?


Biomutant - Gameplay Sizzle Trailer


Combine Mutant Powers, Bionics and Weapons in this original Action RPG, coming 2019! Explore a world in turmoil and define its fate – will you be the hero and saviour or lead it to an even darker destiny?


Hades is the next game from the creators of Bastion, it’s out tonight


The next Supergiant game is out on the Epic Games store

Hades is already a killer combat game in early access


I press the 'Q' button I ping a magical shield off three floating skulls, destroying them instantly. Each hit triggers Zeus' blessing, sending balls of lightning rolling across the arena into the enemy mages on the outskirts of the chamber. They throw some slow-moving purple fireballs, but I simply dash through, deflect the bolts and smash the mages into the chamber wall.


BioWare confirms the next Dragon Age with a Game Awards trailer – sort of


The rumours were true – BioWare showcased the new Dragon Age at The Game Awards. Sort of. It’s just a brief teaser trailer that doesn’t even offer us a proper name for the new title. We just get a dramatic mural, a bit of voiceover, and a hashtag labeled ‘the Dread Wolf Rises.’ That could be a title, but more likely it just gives us a hint about what to expect from the new game.


RTS Conan Unconquered out next year, developed by C&C veterans


Build a base and defend it against endless hordes of enemies.


Far Cry: New Dawn takes you to post-apocalyptic Montana this February


Far Cry: New Dawn is a standalone sequel to Far Cry 5 that takes place after a nuclear apocalypse. Ubisoft teased the announcement earlier this week, but has now made a full reveal at The Game Awards. New Dawn is scheduled to launch on February 15 across current platforms, including PC.

Far Cry: New Dawn builds better co-op from the nuclear ruins of Far Cry 5


Far Cry games are like buses of late, albeit ones that zoom off a cliff in a ball of fire: two have come along at once, or at least in quick succession. Less than a year after the arrival of the cult-killing romp through the American prairies that was Far Cry 5 we have New Dawn, a standalone sequel that takes place 17 years after ‘The Collapse’, the nuclear annihilation of Earth for which the crazed cult were preparing.

The full Far Cry: New Dawn interview: building the super bloom of a post-nuclear Hope County


We sit down with New Dawn’s creative director to see how rural Montana has been rebuilt in the wake of nuclear war

Far Cry New Dawn: A Deeper Look at the Surprise Follow-Up to Far Cry 5


After the Great Collapse, Hope County rises again with new life, new weapons, and a new enemy.


The Walking Dead: The Final Season continues in January


The next episode of The Walking Dead: The Final Season will be out on January 19, Skybound Games announced at today's Kinda Funny Games Showcase. You can watch a trailer for episode three, called Broken Toys, above.


Zen Studios on Developing Its First Dungeon-Crawler, Its Pursuit of Hungary's "Witcher" Moment



Operencia: The Stolen Sun is steeped in Hungarian lore and designed for RPG fans worldwide.


Journey is coming to PC



Epic scored the PlayStation exclusive for the launch of its store.


The Pathless is a supernatural forest adventure from the makers of Abzu


Giant Squid and Annapurna Interactive are working something new.


Mortal Kombat 11 launches in April, here's the first trailer


Mortal Kombat co-creator Ed Boon took the stage at The Game Awards tonight to announce the award for best racing game, but before that happened, a surprise Mortal Kombat 11 trailer played. Though ripping someone's torso off of their spine is sort of racing, in that, uh, you have to be fast if you're gonna do it.


Jenny LeClue: Detectivu launches in Q1 2019 for PS4, Xbox One, Switch, and PC



Jenny LeClue: Detectivu will launch for PlayStation 4, Xbox One, Switch, and PC in Q1 2019, developer Mografi announced.


Tactical RPG Fae Tactics announced for PC


Publisher Humble Bundle and developer Endlessfluff Games have announced Fae Tactics, a turn-based tactical RPG for PC due out in early 2019.


Journey to the Savage Planet is an indie sci-fi game from the Far Cry 4 director


Journey to the Savage Planet is a new, sci-fi action-adventure game from Alex Hutchison, who directed titles including Far Cry 4 and Assassin’s Creed 3 at Ubisoft. We won’t see many gameplay details until next year, but Hutchison promises two things in particular – this isn’t a battle royale, and it isn’t a survival game.


Super Smash Bros. Ultimate Is Getting A Persona 5 DLC




The Messenger free DLC ‘Picnic Panic’ announced


The add-on will include a new standalone story and a handful of new levels.


Monster Hunter World: Iceborne expansion announced


With the above Tweet Capcom has announced Monster Hunter World: Iceborne, which will add "[a] new quest rank, monsters, locales, moves, and equipment" in Autumn 2019.

Play as Geralt in Monster Hunter: World with 2019's The Witcher 3 collaboration


It'll arrive after the console versions, though.





After TMZ Sports posted footage of the former Kansas City Chiefs player attacking a woman in a Cleveland hotel during an incident in February, the video game company says it made the decision to pull Hunt from the game.


Unlicensed casino websites are being streamed on Twitch, UK gambling watchdog confirms


As discovered by Eurogamer, adverts for the two unlicensed sites are currently promoted on Twitch. The sites have been advertised by multiple casino streamers in the form of images and links in video descriptions, and games from both are often streamed in the hugely-popular casino game section.


What indies think of Valve giving more money to big sellers


The last 10 years of PC gaming have been defined by Steam's emergence as the de facto PC games store. The next few might be defined by the competition to it.

Valve explains Steam Discovery bug that made indie games harder to find


An update to Steam's search function ended up having an effect that was not quite what Valve intended.


Some Epic Store games are pushing back or scrapping Steam releases



Satisfactory, one of the upcoming games you'll be able to buy on Epic's new store, will no longer be available on Steam, while two others—Rebel Galaxy Outlaw and Genesis Alpha One—will be timed exclusives for the Epic Store, the developers have announced.

Tim Sweeney Answers Questions About The New Epic Games Store


The PC game distribution business could experience a giant shakeup in the coming months and years following the news that Fortnite creator Epic Games has built its own store. This new developer-friendly model offers a dramatically more favorable revenue split than rival marketplaces like Steam, but beyond that, we still have questions about how this Epic Games Store operates. Who better to answer our questions than Epic Games founder Tim Sweeney?


CS:GO receives 14,000 negative Steam reviews in a single day after going free to play



It's not all negative, however. That same day, 7,000 positive Steam reviews appeared for CS:GO as well. And, as is often the case, reviews on Steam don't always serve as a traditional review of a game's pros and cons but as a way to signal displeasure with a single recent decision made by developers.


YouTube’s Biggest Personality Promoted an Anti-Semite



On their YouTube channel, the user posting as E;R has uploaded anti-Semitic content, and on Gab the user has openly discussed the “Jewish Question” conspiracy theory popular in white nationalist circles. In January, the user bragged about seeing footage from one of their videos in a Kjellberg post.


Rapper 2 Milly Sues Epic Games For Stealing His Dance


Rapper 2 Milly is suing the maker of Fortnite, Epic Games, for selling his signature “Milly Rock” dance as an emote called “Swipe It.” Pierce Bainbridge, the law firm representing 2 Milly, filed the complaint in the Central District Court of California today, accusing Epic of, among other things, copyright infringement, and exploiting African American talent for profit in the game.


A Bethesda web glitch revealed everyone’s support tickets, including personal info


For a brief time earlier today, if you had a support ticket open at the Bethesda website, you could see other support claims in progress. As in all of them – every single support claim filed by every single user of the site, complete with names, addresses, and other personally identifiable information. The issue has been fixed, but it remains a distressing breach of security.


Daybreak Games lays off estimated 70 employees



H1Z1 developer Daybreak Games has laid off a portion of its workforce, cutting jobs across various departments within the studio in the process.


Starbreeze HQ has been raided by Swedish authorities, one arrested



Starbreeze’s offices have been raided by police, leading to at least one arrest.


Amy Hennig to receive lifetime achievement award



Former Uncharted franchise creative director to receive honor during GDC Awards next March


Apple Pulls Strategy Game Because It Features The Taliban


Apple’s long-standing and long-stupid policy has been affecting historically accurate (or at least historically related) games for years now; as far back as 2011, when Pacific Strike was yanked for featuring Japanese flags.


Why the game dev group will benefit from non-U.S. board chair



The 24-year-old developer advocacy group recently appointed Vesa Raudasoja as new chair of the board of directors, promoting him from the vice-chair position. He replaced David Seltzer as chair, and current board member Emily Greer moved into the vice chair position.


China's new Ethics Committee has been reviewing existing titles



Waiting list for bringing games to China "likely to be longer than expected", analyst IHS Markit warns


Esports News


Europe’s Top Counter-Strike Team Eyes $1 Million Grand Slam Prize



Astralis have been on a roll lately. After starting out the year with an uncharacteristically disastrous performance at the ELEAGUE Boston Major in January, they rallied to take first-place at just over half of all tournaments they’ve competed in so far this year. Another win at this weekend’s ESL Pro League Finals would help them cap off an already tremendous 2018 with not just another trophy but an additional $1 million for being the esport’s first Grand Slam Champions.


DreamHack’s high school Rainbow Six team “got stomped, but we laughed and smiled the whole way”



There was an impostor at DreamHack Winter in Sweden last week. Of the 15 professional Rainbow Six Siege teams that competed one was a pretender – a squad of five people way out of their depth. In theory, a $25,000 prize and a spot at next year’s Six Invitational in Montreal were on offer, but for Minigolfgutta reaching that top spot was highly unlikely.


Oh God, Fox Won An Early Super Smash Bros. Ultimate Tournament



Super Smash Bros. Ultimate officially landed on the Nintendo Switch last Friday, giving folks just enough time to hold inaugural tournaments for the new game over this past weekend. Local event series Smash @ Xanadu hosted the first of many Ultimate competitions on Saturday, bringing in players from surrounding states to test their burgeoning skills. While it may be too early to start figuring out character rankings, the fact that Star Fox protagonist Fox McCloud won the whole thing has distressing parallels with the undying Super Smash Bros. Melee.


Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc)


The 30 Best Videogames of 2018



You can say a lot a things about 2018, but you can’t say that it didn’t have a large and diverse batch of really good videogames. The constant churn of this job makes it hard for me to remember what I played last week, much less years ago, but I can’t recall a recent year with such a wide-ranging assortment of games worth playing and crowing over. Last year’s one-two punch of Breath of the Wild and Super Mario Odyssey is a titanic twofer that’ll be hard to ever surpass, but there’s more to love in 2018 than 2017, and I bet we’ll be revisiting an unusually large number of these games in the years to come.


The video games that are good for your children



Quirky and egalitarian, Toca Boca’s games are a world away from the usual half-hearted or exploitative kids’ apps. We meet the Scandinavian company taking child’s play seriously


Writer's Guild


Author Meagan Marie on Her New Book Women in Gaming: 100 Professionals of Play


This week, a new book profiling some of the most high-profile women in gaming was released. Written by Crystal Dynamics’ Senior Community and Social Media Manager Meagan Marie, “Women in Gaming: 100 Professionals of Play” looks at the major accomplishments of women in games since the industry began, and includes tips from industry professionals and short essays that affect women in gaming-related careers. We had the chance to chat with Meagan about the book, touching on everything from her inspirations to some of her favorite stories in the book. She even agreed to share her Editor’s Note from the book, which you can read below!


What 'Darksiders 3' Teaches Us About Gaming's Weirdest Company, THQ Nordic



THQ Nordic's whole pitch is picking up your favorite but ignored franchise, and bringing it back to life. This doesn't bode well.


Spacewar! Creators Didn't Know They Were Making History



Long after I’m dead, if the country remains unscathed, there will be a recording with me on it in the Smithsonian. On it, I will be heard asking the developers of Spacewar! if they had any idea what the video game industry was going to become when they made their game in 1962.


“I’ve always used the opportunity to make political statements in Metro games” – Dmitry Glukhovsky



“They’re just copying [the past] brainlessly and that’s pretty much what’s happening between America and Putin,” Glukhovsky says. “Putin is getting inspiration from the Soviet days and Trump is swearing he’ll make America great again like in the ‘50s and ‘60s without acknowledging, at least not openly, that these days are gone and you have to embrace the future. Metro 2035 was a comment on what the reason behind Russian euphoria after the annexation of Crimea was, and the war that Russia is waging on the Ukraine. I was very surprised at the time that we Russians were so happy to return to the concept of Cold War, and that we turned out to be so lost during the 20 years of our freedom without having a proper enemy to oppose. Not that we really want a war. No-one wants a war. But we like the concept of being in a confrontation with a mighty enemy that wants our demise and we have to resist. It’s through resistance that we like to define ourselves. We don’t understand who we are without knowing who our enemy is.


Brian Fargo: “I spent 50% of my time raising money”



InXile on Game Pass and why becoming a part of Microsoft is the 'holy grail' for ambitious games developers


How Bad North makes humans out of little soldiers



“The units should feel like humans,” says Oskar Stålberg, co-creator of Bad North, a strategy game about little soldiers defending their islands against bad Vikings. “They’re quite stylised; they don’t have faces and barely have arms, but they should feel human in their behaviour and what they’re capable of doing. They should feel fragile and it should look like fighting is a courageous effort.”


'Hitman 2' Makes You The Catastrophe Everyone Is Dreading



In Hitman 2, it takes a lot of work to truly create the catastrophe. It’s easy to get a small level on alert or to make enemy guards begin chasing you, but the full destabilization of a party or a neighborhood or a village is harder than it seems. These places are resilient when it comes to the player’s ability to disrupt the cycles that sustain them.

Hitman 2's First Elusive Target Showed What's Great About The Series


Hitman 2’s first elusive target left the game this week. These special targets, which players only have one attempt to assassinate, ramp up the tension and challenge players to perform perfectly. The first target also showcased some of Hitman’s best qualities. The scenario was funny, self-aware, and bloody as heck.


The Thin Blue Webline: Spider-Cops Are Bastards



For all that the institution and fictional costumed heroes operate on marginally the same side of the law, there is a significant moral and philosophical difference between “stopping the bad guys” and saving those in need. For such a character as Spider-Man to endorse, by both word and deed, the actions of an institution that has a real-life, historical record of injustice and murder, is a grave disservice to that character’s own history, to his creators, and to the very idea of heroism.


Putting On A Tough Face: The Insecurities of Dead Cells



I hate Dead Cells a lot.

I didn’t initially. I spent a bunch of hours getting a bunch of unlocks and achievements, feeling out the controls and dying a lot. That was fun, because learning is fun. But the more I played, the more annoyed I got, partially at all the dying, but not primarily. It gradually became clear to me that the theme that unites Dead Cells as a text is insecurity and overcompensation; scared of being seen as weak or too serious, it presents itself as rough, rude, badass and ironic. This theme runs through its writing as well as its marketing, and arguably even its mechanics.


Battlefield V's First Expansion Is A Gamble That Doesn't Pay Off



Battlefield V doesn’t focus on the structural violence that these Nazis were complicit in but it’s something I kept thinking about while playing through a story that depicted their deaths as a noble tragedy. I’ve spoken to Holocaust survivors; I’ve seen Schindlerjuden hold back tears while addressing my junior high school class. Their stories matter to me far more than a romanticized tale about Nazi guilt conveniently dawning when defeat finally rears its head. The Last Tiger is one of Battlefield V’s most exciting and thematically focused story missions, but it is a story that is painting a myth that is still used today to justify gross injustice. The Last Tiger certainly doesn’t like Nazis but it still wants you to to appreciate their bravery. Whatever condemnation it offers is washed away by its flattening valorization of any and all forms of soldiery.





Ultimately, Bea’s anger isn’t so much directed at Mae as it is towards a broader societal failure that closely mirrors and critiques our own. The disrepair of Possum Springs is a product of a government that fails the economy of small towns, fails to address homelessness despite available infrastructure, fails to provide proper mental health treatment as a result of alienating conditions of work, fails to regulate the safety and wellbeing of mine workers, and fails to offer affordable education. For Bea, thinking forward about her future or nostalgically back to her past is foreclosed; the anxieties of the present overwhelm the mind.


FLATLINE: How The Amiga Languished


Next up: Iconic Arms returns with the MP40.
Patreon: https://www.patreon.com/ahoy


Unforeseen Consequences: A Half-Life Documentary


What happens when one of the most revolutionary series in video games suddenly goes dark? To celebrate its 20th anniversary, Noclip hits the road to investigate the legacy of Half-Life and the incredible community working to keep the dream alive.

Featuring Geoff Keighley (The Game Awards), Cory Barlog (God of War), Vince Zampella (Titanfall / Call of Duty), Randy Pitchford (Borderlands), Laura Michet, Scott Smith, Robert Yang and more.

Noclip's work is 100% crowdfunded. Consider supporting us on Patreon: https://www.patreon.com/noclip


What Makes HITMAN's Sapienza So Memorable?


Support me on Patreon! https://www.patreon.com/ArchitectofGames

There's a lot of memorable levels out there, from Titanfall 2's Cause and Effect, to pretty much anything in Donkey Kong Country: Tropical Freeze. The Architect's top pick for a memorable level is The World of Tomorrow from HITMAN 2016.

What makes a level memorable though? And why is memorability important? Put on your tie, hide your silenced pistol somewhere the sun don't shine and dive in to find out the answers.


How Does Fallout 76 Compare to Previous Fallouts? [Spoilers]


This is a video critique of Bethesda's Fallout 76, an experimental multiplayer spin-off for the franchise. It looks at how this unusual game is rooted in choices Bethesda has been making since Fallout 3, and the ways it's interactive with the Fallout legacy even further back. It spoils much of what plot there is in the game.



Passage: Dark Messiah & Arkane | Arkane Studios Ludography (2/5) CRITIQUE/REVIEW


Support me on Patreon if you want! https://www.patreon.com/ludocriticism

This video essay is the second part of a series examining Arkane Studio's. The video on Prey (2017) was a huge success—Raf Colantonio called it "extremely intelligent," after all, so we're going through their complete catalog of games to see how design principles and proficiency both have developed throughout the years. This is Dark Messiah of Might and Magic, and how even if it improves on some aspects of Arkane's first game, it falls short on its own merits.


Bad Game Design - NES Games


I'll probably get a lot of flack from the over-30 age group on this one. Let's talk about how games on the original Nintendo weren't exactly masterpieces, and how modern titles today are elevating that experience.

PATREON https://www.patreon.com/snomangaming


Building the Online World of Tom Clancy's The Division (Part 2 of 2) | AI and Games


In part 2 of my analysis of Tom Clancy's The Division, I look at how the AI systems I discussed in part 1 actually run online and what a players version of the game needs to do to synchronise with it. Plus I look at how enemy AI is balanced throughout the game world and how AI players were used to test missions in The Division during development.



The Making of Sonic 3 & Knuckles


In this chapter of the making of series we look back at the long and eventful development history of Sonic 3 and Sonic & Knuckles.


The Cancelled PlayStation Exclusive - Investigating Eight Days


Please consider supporting us on Patreon: https://www.patreon.com/GVMERS

At the dawn of the PlayStation 3’s life, Sony promised that their first high-definition console would transform the video game industry. Its hardware would trounce whatever the competition had to offer. Its online capabilities would bring people together in revolutionary ways. And – most importantly of all – its games would astound players like nothing before.


Super Smash Bros: The Story of Masahiro Sakurai


Masahiro Sakurai is an absolute darling. The effort and attention to detail he puts into everything he does is just lovely.


Things I Missed From Previous Weeks


Video games saved my life



Mastering the mazes of Pac-Man helped guide me through a traumatic childhood – and as an adult, gaming healed the wounds left behind

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