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BigRonO

prodeus
Has anyone backed a game on Kickstarter before?

7 posts in this topic

My first game I've backed on kickstarter is Prodeus. It looks awesome. Anyone else backed it? or any other games. What was you experience?

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I've supported 178 projects over the years on Kickstarter (some just being just $1 to follow its development and some being for over $200 or $300), as well as probably about ten others if I was to bring in Indiegogo, late backing through creator websites, and Fig. With 46 of them being unsuccessful or cancelled (so I didn't have to pay). The ones that succeeded mostly turned out very well, with only about 5 ended up as basically total failures where my money was a waste and a few have lead to mediocre results. For me this includes video games, books, graphic novels, tabletop roleplaying games, board games, documentaries, and film series. A lot of things I've supported have ended up getting a lot of critical acclaim and being some of the best video or tabletop games released in the years that they launched (Darkest Dungeons, Pillars of Eternity 1 and 2, Battletech, Divinity Original Sin 1 and 2, Banner Saga 1-3, Hypnospace Outlaw, Numenera, Kentucky Route Zero, Superhot, Shantae, etc). At its best, which can be quite often if you aren't just backing stupid things, you will likely get what you support cheaper, support its development, and in some cases show that people want more things like that, but you should always look at it as giving your support to something rather than putting down money for a guaranteed preorder. Things get delayed almost every time, even more so with video games, plans change, features are added or removed, the people you support might turn out to be a guy who goes to game conventions and wears the shirt of a nazi convicted murderer for a few days or a guy who just decides to stop working two books into a five book projects, but if you're ok with potential negatives it can be very easily worth doing.

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I've backed a few games on Kickstarter, with probably my biggest contribution being towards Beautiful Desolation. Also backed Anew: The Distant Light, Life Forge RPG and Evergate.

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Supported Phoenix point via Fig before Epic games stepped in and well, was disapointed and got refund (eventually) as me and a friend pooled money to it. 

 

To be perfectly honest i never touched kickstarter, and "mighty number 9" put me off when I learnt of the shambles.

 

I tell a lie i did support one kickstarter campaign and that was for a freind who was promoting his own pen brand and knew him well enough that he will be able to fulfill his promises. Other then that i'm quite skeptical towards campaign supporting.

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Seems a mixed bag for you guys. I hope this one gets off the ground as I'm a massive Doom and Quake lover and it ticks all the boxes for gameplay I like. Fingers crossed for me. :-D

 

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I have supported about ten projects so far and being extremely happy to all those projects. One of the most important thing about crowdfunded projects is communication and openness. Well, some developers does better job than others but most of them has kept backers well informed how the development progresses.

In general it is good for players and gaming media to learn more about how the games are being made. Release dates and fancy PR material has way too big emphasis at the moment and knowning more about development would (or at least should) make people understand about problems many projects has. I strongly believe that being more open would have saved projects like Anthem and Fallout 76.

I personally prefer open development and crowdfunding over "traditional" game development.

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