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    The elite vanguard of the AJSA, the Expeditionary Force (EF) chooses a new PC game every week! Join us for weekly events and help decide if the game has a future in the AJSA.

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    VIEW THE RESULTS OF THE SUNDIE HUNT HERE: http://angryjoeshow.com/ajsa/topic/13884-aar-special-op-great-sundie-hunt-media-round-up/

    By DoctorEvil, in Articles,

    From AJSA Special Operations Command, comes our first special operation in Planetside 2! For too long, Smurf and Barney Sundies have gotten off easy, sitting there spawning conga lines of enemies assaulting our bases; this ends now! We're putting a bounty on NC and Vanu Sunderers, and its time for the best 6-person teams to show their stuff. Join us Saturday, February 8th, 3 PM EST (8 PM GMT), as our Sundie Kill Krews try to rack up the most Sunderer kills in a two hour period. Afterwards we'll end the Special Op with the first ever SUNDIE BUMPER CAR RACE! Read below for the full details on how to get ready for the special op...
    WHEN: Saturday, February 8th, 2014; 3 PM EST (2 PM Central/ 8 PM GMT)
    WHERE: WATERSON Server, Terran Republic, AJSA Teamspeak Server
    HOW: Sundie Hunt Squads must be formed with a maximum of 6 people. Successful teams are encouraged to use our forums and TS to try coordinate your best Sundie killing strategies before the event.
    Don't know six people? Don't Worry! We will have a team registration channel an hour before the start of the operation, where you can pair up with interested players and pick your Sundie Hunt team name.
    Team leaders will be responsible for keeping track of their kill tally; we'll have a half-time score update and the announce the final tallies at the close of the hunt.
    -Teams can have no more than 6 people in their squad.
    -The Hunt has no limit in terms of location/continent; scour all 3 continents for your prey!
    -Teams should take screenshots (hitting F12 if playing in Steam) of their Sundie kills, these maybe needed to prove suspicious/contested kill numbers.
    -Teams will be under the honor system when counting a kill; do you feel your team contributed critically to the destruction of the sundie?
    -Only NC and Vanu Sundies will count, no team killing TR Sundies
    -Work with your team to come up with the most efficient Sundie killing tactics!
    The Team with the most Sunderer kills in the two hour period, will get the following rewards:
    1) Each member of the 6 person squad may choose a custom forum Member Title (the text that is above your avatar pic) as long as it includes the word "Sundie" or "Sunderer"; subject to the limits of good taste.
    2) Winning Sundie team members will have the front line starting positions for the Sunderer Race, as described below...
    A Sundie race? Are you mad? Probably. After spending 2 hours killing sundies, we'll hop in our majestic red TR Sunderers and race to glory! This is a bumper car race, meaning no direct firing on fellow racers is allowed, but if you happen to ram another racer off a cliff with the mass of your sundie, who are we to stop you? Keep your eyes posted below for a map of our route for the race. (Warp gates have a habit of rotating before the start of the event).

    Teaser Paragraph:


    By DamionRayne, in Articles,

    It's that time again ladies and gents, and after an all to long gap since the last stream. I do apologize for that, but we'll be back to streaming War Thunder on a regular schedule from here on out.
    So what do we have in store for you this Sunday on the stream? Simple really...lots of explosions and fun and burning aircraft wrecks,
    We'll be starting at 6pm EST and going for about 4 hours and doing the following,
    Custom Battles like Dodge Plane and River Race - http://angryjoeshow.com/ajsa/topic/12653-events-listing/
    Realistic Battles with the Comp team pilots -

    Internal Clan Battles
    Hopefully the above will be enough to keep us all entertained!
    As a note, there's also a new contest up and running so take a look!

    -DR War Thunder CAG
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    The first DOTA 2 Tournament for the AJSA

    By Craigr910, in Articles,

    The War between the Radiant and the Dire wages on and now a tournament shall be held within the AJSA to determine who is the best and these people shall be rewarded with prizes.
    So if you have a team and are willing to prove that you are the best players within the AJSA sign up your teams NOW to the first ever AJSA tournament but do it quickly as only the first 8 teams will be able to compete.
    Registration ends for the tournament on the 30th January at 111:59 GMT (6:59PM EST)
    The tournament itself will start on the 31st at 4PM GMT (11AM EST) and will continue through the weekend until it ends on the 3rd February at 4PM GMT (11AM EST) and as earlier stated the first 8 teams in will be the only ones allowed to compete.
    These times are set so that teams have time to compete during those days and things don't get postponed into other days.
    This will be a double elimination tournament, so don't worry if your team loses one match as you will have a second chance however if you lose a second time then you are eliminated.
    Must have a team to participate
    Must be at least a recruit on the forums
    Must be connected to teamspeak during the tournament
    All matches must be played using Captains Mode
    A screenshot must be taken at the victory screen to show proof of the result

    I would like to speak to all team captains the day before the tournament starts to arrange other minor details so message me Craigr910 for any information regarding the tournament.
    Now for the loot that many of you will be craving for. The prizes for winning are $20 in steam cards for each member of the winning team and $5 in steam cards to every member of the second place team. That means you can use it for getting that Bristleback set you have been keeping an eye on or similar, getting keys to open some of the chests you have received over time or purchase anything really on steam.
    Instructions on how to create a team, joining a tournament and how to work the tournament section of the forums are shown here thanks to fellow commander LittleMowgli.

    So Gather your teams, compete and have fun.
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    Join the AJSA community this Saturday in a Training Operation on Planetside 2's Test Server! Try out the slow-firing NC and the neon-firing Vanu, as you pit wits against your fellow AJSA teammates!

    By DoctorEvil, in Articles,

    In lieu of an normal operation this weekend, we've got a special training operation laid out for our members that should be a nice change of pace, and could be a preview of what we might do for our next big operation (Hint: Op #5 - AJSA Civil War; Smurfs Versus Barnies).
    Our lead for this TRAINING OPERATION is Sergeant Jyk, who along with other officers/sergeants will run this event. I will turn it over to him and his prepared event outline below:

    We are going to do a training operation this Saturday. We're not really focused on what cert does what, how to buy guns, or anything like that. This training operation will be about how to work as a squad, and it will also be about how the other factions play. Therefore, even the most veteran players should show up, I promise you you won't get bored

    We will be doing this operation on the Test Server. We'll be doing it there for three reasons.

    Firstly, The test server gives every new character 100,000 certs, and all weapons on the test server are priced at exactly 1 cert. This means that every character can specialize into exactly what they want to right from the start, and we'll all have a level playing field.

    Secondly, the test server is the only location that is both controlled enough to have a well organized fight in, and it is the only place where we can actually shoot each other. If we were to try this in the VR training room we'd rack up a ton of kills on the hologram dummies, but we wouldn't learn much. If we were to try this on one of the abandoned bases on the live server, somebody somewhere would notice our presence and interfere.

    Finally, parts of Hossin are live on the test server. We will have the opportunity to play around on the new continent and get the general feel for the bases. That will be our post-operation operation, and I'll lead the tour around the swamp continent for any who are interested.

    The general layout of the operation is as follows:

    First hour: characters on all factions are created, certs are spent, and outfits and squads are organized. At the end of the hour, each squad will be assigned to a faction.

    Second hour, first fifteen minutes: Squad Vs Squad games will commence, squads will be matched against another squad of equal force and bases will be assigned.

    Second hour, second fifteen minutes: Combat stops. Victory will be awarded based on which faction has the most control of the base. Both squads meet in the same Teamspeak channel and talk about the fight that just happened, sharing insights, compliments, and/or friendly taunts. If both squad leaders agree they've run out of things to talk about before the fifteen minutes are up, they can go back to killing each other.

    Second hour, second half hour: Squads are rotated so that everyone on one faction will have the opportunity to fight against the other squad. Squads who had just put up a defending action will be assigned to attack, and vice versa. After fifteen minutes, victory will be awarded and the squads will meet in a TS channel to discuss again.

    Third hour: Everyone logs out and logs back in as the other faction. Second hour repeats, but with color changes.

    Fourth hour, first fifteen minutes: Everyone piles in one channel, squad leaders will discuss with each other any insights, or they'll honor any MVPs.
    However long we're interested afterwards: We grab shield diffuser Sunderers and wander around Hossin for a while.

    Click this link
    Go to the bottom of the first post, by the Developer RadarX.
    Click on the linked word, "here," in the final paragraph to begin downloading the Test Server.
    Run the test server, and follow any on screen instructions.
    Expect the download to take slightly longer than the download of the actual Planetside game.

    We would appreciate it if you would create and cert out characters on all three factions before the operation begins. The less of that we need to deal with in the first hour, the more likely we can get started on the second hour earlier.
    We would appreciate it if you checked the test server the day before the operation for any updates. Updates to this server are frequent, though usually small. You should definitely use our Teamspeak to communicate with your teammates.
    Teaser Paragraph: GPurcb2.png

    By DamionRayne, in Articles,

    Welcome back to War Thunder!
    This Saturday starting 6PM EST (2300GMT) is the first official AJSA Gaming War Thunder Live Stream Event. We'll be going live right after the PlanetSide 2 OP Night, so that gives you several more hours worth of AJSA Gaming goodness!
    How Long will we be playing?
    Anywhere from 2 to 4 hours depending.
    Will you be able to show off ground forces?
    I wish, but unfortunately no. There's still a ban placed on streaming war thunder ground forces, and unfortunately, I didn't make it in to the CBT for ground forces. But, as soon as I can stream...you better believe I will!
    What modes will you be playing in?
    Arcade at first, for a bit of a warm up, and then transitioning in to Realistic battles for a bit more challenge.
    Can we Join you?
    Of course you can! I'll be picking people from the in-game squadron to fly out with me on a bit of a rotation, and those in the stream who also play war thunder or decide they want to learn it are welcome to join us!
    Can we ask Questions?
    Sure, just keep it on topic and about War Thunder.
    Oh, and because I love you guys...here's some ground forces CBT gameplay from Entak to tide you over until we can start streaming it...

    Yeah, I'm so wanting to play ground forces.....
    We'll see you on Saturday! -DR
    Teaser Paragraph:

    Join the AJSA community this Saturday for our fourth operation in Planetside 2!

    By DoctorEvil, in Articles,

    Prepare yourself for AJSA Planetside 2 Operation No. 4....
    When: Saturday, January 11th, 2014, Operation will commence at 3PM EST (8PM GMT)
    Where: WATERSON Server, AJSA Teamspeak: ts3.ajsagaming.com
    How: Platoon and Squad Leaders will create specific Squad Channels in the Teamspeak to match the name of the in-game Squad in PS2. Join the Teamspeak Channel that matches the squad you join in game, so you can hear your Squad Leader!
    New members read the "READ HERE" forum post to see a list of Sergeants/Officers to send in-game messages to so you can get invited to the outfit.
    What: Our objective during Ops is to play together as a large team and cooperatively fight as an unit semi-seriously, while still having a fun time. Squad members are expected to listen to their Squad Leaders to ensure the AJSA is victorious in battle.
    Event Outline:
    Kick-off Phase: Starting Cheesiness - Hailstorm (High Altitude MAX Drop)
    To get into the mood and to announce that the AJSA is here, we will do something together as one large blob, before normal combat operations begin. For this operation, let's try a High Altitude Galaxy Drop with MAXes (what I'm calling a Hailstorm), our galaxies will fly to the height limit and drop their payload of AJSA MAXes over a hot spot. After we all die horribly, we can begin normal operations.
    Combat Phase:
    We will then break off to our platoon and squad assignments. If an Alert has started, we will play the objectives of the alert, otherwise, we will go to hot spots where we are needed (splitting continents if called for).
    Racing Phase:
    Once the Combat Phase winds down, we will have another exciting edition of the AJSA Racing League. This time we are going back to a classic with a twist, Partner's Flash Death Race. This means in order to win, you and your partner in the backseat have to survive the race together, and since it's a Death Race after crossing the midway point, Friendly Fire is allowed against your fellow racers! In the map I posted below, you can even see the proposed race route for our flashes, with special notes for the way-points. Congrats again to Op #3's Mosquito Race Champion Ysnar!

    PS - Be sure to hang onto your crazy screenshots you take during the event!