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    This Week In Gaming 10-23-18


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    Jason Schreier speaks with dozens of current and former Rockstar employees and finds a culture of intense overtime, People Make Games tells the story of one man's difficult journey into the games industry and where he ended up, Haydn Taylor's write up of Emily Grace Buck's talk discussing working at Telltale and starting to have serious conversation about unions, UK magazines GamesTM and GamesMaster close, NyaAutomata on how westerners often view Japanese media as representing their entire culture while treating the west as morally superior, Chris Compendio on how Night in the Woods helped them to navigate through the trauma of losing a friend, Devil May Cry 5 shows off weapons while Hitman 2 shows all level locations and target Sean Bean, remembering Far Cry 2 for its 10th anniversary, Bethesda tells players to expect spectacular bugs and issues in Fallout 76, History Respawned talks to Dr. Kate Cook about Assassin's Creed Odyssey's setting, and more.

     

    Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods)

     

    Hitman 2 – Sean Bean Elusive Target #1 Reveal | PS4

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    Sean Bean stars as Mark Faba in HITMAN 2’s first Elusive Target mission, The Undying. Releasing November 20th, you only have 10 days to take down Faba.

    All Hitman 2 locations revealed in new trailer – here’s Mumbai, New Zeala

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    Hitman 2’s Untouchable trailer has just launched, and with it IO Interactive has provided confirmation of every single location in the game. We’ve already seen plenty of the Miami and Colombia in pre-release promotions, but now we’ve also gotten a look at Hawke’s Bay, Mumbai, Vermont, and the Isle of Sgàil.

    How Hitman 2’s developers turned its gigantic levels into ever-evolving playgrounds

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    2016’s Hitman reboot was a fascinating experiment in reviving a classic formula with a new twist. IO Interactive, the developer behind the assassination sandbox series, decided to combine the best efforts of 2012’s more linear but highly polished Hitman: Absolution with the open-world spirit and heavy experimentation of the series’ first three major entries.

     

    Devil May Cry 5 - NYCC 2018 Panel

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    Devil May Cry 5 director Hideaki Itsuno and producer Matt Walker take us through an in-depth look at Dante's weaponry and other devilish new details in #DMC5.

     

    In the Wake of Their Mother’s Death, How Two Brothers Rebuilt Their Video Game

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    When brothers Andrew and Brian Allanson finally decided to buckle down and make their dream game in 2013, their enthusiasm seemed bottomless. Their idea fit neatly into the indie milieu that was rocketing off around that time, especially for “Earthbound”–esque games: “ YIIK: A Postmodern RPG,” pronounced Y-2-K, a retro 3D JRPG with a distinct low-poly art style inspired by cult 16-bit hits like “Mega Man Legends.” Rather than pitching the game on Kickstarter, the Allansons leveraged their excitement into a prodigious work ethic, producing a fully-featured prototype for the game in just 52 days, ahead of the gaming convention PAX East. “It was kind of a crazy thing,” Andrew says. “We booked the booth without having anything to show. It was a cowboy move, but we managed to do it in time.”

     

    Gameplay Impressions Of Battlefield V's Single-Player

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    In this excerpt from the Game Informer Show, Suriel Vazquez joins Ben Hanson and Matt Bertz to share some mostly positive impressions from his time playing DICE's Battlefield V's single-player campaign at a preview event.

    The full Battlefield V interview – why single-player is important to the FPS

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    Today, military shooters are largely about their online multiplayer. It’s why single-player campaigns in FPS titles have, in recent times, felt like cursory add-ons – short in length and familiar in structure. Instead, competitive gaming is what a huge section of the audience comes for now – as such, it’s where the money can be found.

    Battlefield 5's singleplayer offers surprisingly fresh perspectives on World War II

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    Battlefield 1 had a surprisingly strong singleplayer campaign, splitting it up into several distinct 'War Stories' that teleported us from the mud-and-blood of the western front to the semi-mythology of Lawrence of Arabia. It addressed concerns about depicting the less familiar, more sacred of the two world wars by telling tight, personal stories, using some artistic flourishes to explore this rarely-trodden territory with sensitivity. It still brimmed with silly solo heroics, tank battles, super-saturated fires and explosions, of course, but it felt like it earned how silly it was.

     

    Ode To A Moon is a psychedelic horror adventure "inspired by actual events"

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    Ever since playing Bloodborne I’ve been vaguely suspicious of the moon, so seeing its influence tearing the very fabric of reality asunder in Ode To A Moon‘s debut trailer reinforces my prejudices. The latest from 0°N 0°W creator Colorfiction, it looks to be yet another walk through a surreal reality, although this time more coherent than their previously disconnected dreamscapes. Below, a strange and lurid launch trailer – given some of the fragmented spaces shown, I’m certainly hoping this was only vaguely inspired by real events, as Colorfiction claims.

     

    Mutant Year Zero: Road to Eden trailer explains what 'Duck XCOM' is all about

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    The video demonstrates real-time exploration, mutations, and the strange gameworld.

     

    Wargroove’s release date slips to early 2019

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    Charming turn-based tactic title Wargroove had been due for release in the second half of this year, but Chucklefish said they decided to move the release window to the first quarter of 2019 in order to “provide players with a really robust package when the big day comes.”

     

    Ace Combat 7 Footage Flies Us Through A Stormy Dogfight And An Attack On Enemy Base

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    Bandai Namco shared the latest footage of its upcoming combat flight simulator Ace Combat 7 with a mission that takes you on an attack against an enemy base in the desert region and one that throws you in a dogfight in the middle of a storm.

     

    Bethesda warns Fallout 76 fans to expect 'spectacular' bugs and issues

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    In a note to fans, Bethesda calls Fallout 76 'a starting line', not a finished game, and thanks them for continued support.

     

    Strategic shooter hybrid Executive Assault 2 enters early access

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    My brain is not up to playing Executive Assault 2 today. I could maybe handle a basic RTS, or maybe an FPS but not this complex hybrid of both plus space combat. Making its early access debut yesterday, it’s a sequel to Hesketh Studios’s 2015 Executive Assault. In the first game, players commanded a robot army RTS-style to take down your corporate rival’s CEO, leading from the front in FPS combat. In the sequel, you’re juggling all that and the third dimension as the battle moves into space. Below, a little video peek at the game, including some impressive fleet combat.

     

    New Gameplay Today – Generation Zero Beta

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    Brian Shea joins Tired Leo and Sick Cork for an early look at Avalanche Studio's open-world robot killing simulator, which releases in 2019.

     

    The Flare Path: Iron Curtain Call

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    Before the Su-17s showed up, the defence of Großenlüder was going like clockwork. Dug in behind wire and minefields, my Chieftains were dominating. Their poppy-brushing 120mm guns had barcoded the eastern horizon with pillars of black smoke. Nothing of Soviet manufacture had made it as far as the village, and nothing looked likely to. But then the napalm came. Tumbling canisters of molten lava delivered by low-flying, thunder-trailing Fitters. Tumbling canisters of molten lava that burst on impact, turning protective vehicle scrapes into Hadean pools of flame.

     

    Cool wizards will battle in a royale manner in Spellbreak

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    What if battle royale but wizards? Okay, Battlerite Royale, sure. But what if battle royale but wizards and big flashy magic spells hurling whirlwinds and rocks and giant walls of fire and spaffing special effects all over? Ah, for that you’ll want to look to Spellbreak, an upcoming battle royale starring cool wizards. Mate, even if you’re not interested in battlers royale, you might want to see this new trailer for the fancy spells these wizards are tossing off.

     

    PlayStation delays Days Gone

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    Zombie thriller slips from February to April to avoid clash with Anthem and Metro Exodus

     

    Atomic Heart, the offbeat Soviet-era shooter, gives us its weirdest teaser video yet

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    In today's showing of Weird But Cool Atomic Heart footage, a character appears trapped in a tunnel of molecular mass. Even from the little we've seen so far, I'm certain that won't be the strangest sentence ever written about Munfish's upcoming alternate Soviet-era shooter.

     

    Retro City Rampage Sequel Shakedown Hawaii Release Date Set For Q1 2019

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    Shakedown: Hawaii, the next Retro Rampage-style game from VBlank Entertainment, has a release window. People will be able to find it on the Nintendo 3DS, Nintendo Switch, PlayStation 4, PlayStation Vita, and PC in the first quarter of 2019. After the game is finished and gets through certification, more exact release dates will be revealed.

     

    Override: Mech City Brawl faces down an alien invasion in a new trailer

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    Looking at the latest trailer for The Balance’s giant robo-biffer Override: Mech City Brawl, I’m officially jealous I wasn’t able to take it for a spin at EGX last month. Looking a bit like old PS2 gem War Of The Monsters, it’s a game about oversized cartoon robots knocking seven shades of steel out of each other, or sometimes alien invaders if you’re running solo. It all looks a little Pacific Rim meets Megas XLR, and that’s pretty much a match made in heaven, so far as I’m concerned. Below, a fresh peek at the game, its features and its big ugly space-monsters.

     

    Four Things You Need to Know about BATTLETECH Flashpoint

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    BATTLETECH Flashpoint is the first expansion for BATTLETECH and it launches on November 27th.

     

    Lokhir Felheart and Vampire Bloodlines are coming free to Total War: Warhammer 2

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    Lokhir Felheart, the Krakenlord of Karond Kar and essentially a salty Dark Elf pirate, is coming free to Total War: Warhammer 2. Just as excitingly, the Vampire Counts are getting a ‘bloodlines’ mechanic in their promised rework. It’s all part of the game’s next free content patch which, since it’ll land alongside the Vampire Coast DLC on November 8, is appropriately named the Aye-Aye Patch.

     

    HITMAN Halloween Pack

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    The HITMAN Halloween Pack is a FREE download for PS4, Xbox One and PC that invites you to Colorado and gives you full access to everything the location has to offer for a limited time.

     

    Dirty Bomb to cease development

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    Free-to-play team shooter Dirty Bomb is ceasing live development after disappointing player numbers failed to keep the game financially viable, developers Splash Damage said in a post this week.

     

    Shadow Of The Tomb Raider Bombed With Negative Reviews For Sale Price

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    When Shadow of the Tomb Raider released last month, fans were fairly split on the game. Our own review felt like the game wasn't entirely fulfilling its potential, but user reviews on digital distribution service Steam were in the "positive" range, which means that 70% of reviewers were high on the game. Now that positive has fallen after the Steam community has become upset that a sale price for the game that owners feel is premature.

     

    Epic Games Sues YouTubers, Says They Were Selling ‘Fortnite’ Cheats

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    Over 1.7 million people subscribe to the “Golden Modz” YouTube channel where its owner, Brandon Lucas, posts videos of himself using mods to troll players in games like “GTA Online” and “Fortnite.” But, Epic claims Lucas also uses those videos to promote game cheats he sells on his website and it’s now suing for copyright infringement, breach of contract, and unfair and deceptive trade practices.

     

    UK magazines GamesTM and GamesMaster to close

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    GamesMaster has been running for 25 years and say it's 'the UK's biggest multiformat magazine'. GamesTM is also a multiformat product and has been running since 2002. It was originally owned by Imagine Publishing, but the entire Imagine portfolo was acquired by Future in 2016.

     

    Layoffs hit Trion Worlds after company sold

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    Rift and Defiance developer said to be down to just 25 people

     

    Layoffs At Dreadnought Developer Six Foot (Update: Studio Confirms)

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    "In August, Six Foot informed its staff of the upcoming potential for major changes to our company structure, including continued development of Dreadnought as a live product. Everyone on the games team was given the option to stay on and continue working or begin searching for other opportunities with the full support of the company and the aid of our staffing team, while still receiving pay in the interim. New updates on the company’s status were delivered to the full team every two weeks from there.

     

    GOG Account Publishes Yet Another Awful Tweet

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    Yesterday, GOG, CD Projekt Red’s digital storefront, posted a tweet that included a hashtag that has been circulating to advocate for trans rights. However, the tweet was a promotional post about the storefront. The post was soon deleted, and today, the company explained the retraction. This is all familiar.

    Zombie Orpheus cancels contract with GOG over transphobia

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    Zombie Orpheus Entertainment has announced it will terminate its contract with GOG.com following an offensive tweet yesterday on the game and media distribution platform's social media account - the third such tweet on its connected platforms this year.

     

    Controversial Streamer Suspended From Twitch, Barred From TwitchCon After 'Harassment'

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    Last week, controversial Twitch streamer Ali “Gross Gore” Larsen landed himself in hot water after attendees of official Runescape convention RuneFest alleged that he’d harassed women and gotten into a physical altercation with another streamer. Now he says he’s been suspended from Twitch and forbidden from attending TwitchCon, but, he claims, this happened because of a different incident at the Runescape convention.

     

    Ubisoft executive says politics in games is 'bad for business'

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    It's an interesting stance to take, particularly for Ubisoft. Along with The Division, a game about anonymous agents of a previously secret Homeland Security unit who respond to a devastating pandemic in New York City by killing truckloads of Americans whose core crime is not wanting to starve and die, Ubi also publishes Ghost Recon Wildlands (American hit team infiltrates Third World nation to topple the government) and Far Cry 5 (Christian fundamentalist cult takes over a slice of backwater Montana and only heavily-armed locals can stop them).

     

    What First on Discord means for indie developers – “we’re trailblazers”

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    Steam has been the dominant market force when it comes to PC games for years. GOG and Humble, as well as publisher-specific platforms such as Origin and Uplay, have existed in the background, but each offer a very different end product. If an indie developer wants to release a new game the chances are they’d have to go through Valve’s platform if they want to see significant sales numbers.

     

    Rockstar QA Studio Told That Overtime Is Now Optional After Workers Said It Felt Mandatory

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    Rockstar Lincoln, a UK-based studio that has been handling a lot of the quality assurance testing for Red Dead Redemption 2, is swearing off an approach that many employees say they had interpreted as mandatory overtime.

    Independent Game Shops Told They Won't Get Red Dead Redemption 2 Until November

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    In the lead-up to Red Dead Redemption 2’s October 26 release, Zach Gieg spent over $3,300 adorning his small, local chain of Pennsylvania video game stores with billboards, flyers, posters, and other displays touting the the highly-anticipated Western adventure game that his customers began preordering two years ago. It was at the store’s own expense, but Gieg figured that the advertising dollars would surely convert to sales of the upcoming game. But a couple of weeks ago, Gieg says, his distributor had some bad news: he wouldn’t be getting the game on time for its release. Across the country, other local game stores were hearing the same thing.

     

    Germany Is Officially Recognising Sim Racing As A Legitimate Form Of Motorsport

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    If you’re into racing, chances are, you’ve played at least one racing game in your life. With technology ever on the rise and sim racing becoming more than just a ‘game’, Germany’s racing governing body, Deutsche Motor Sport Bund, has decided to officially proclaim sim racing as a legitimate motorsport discipline.

     

    "More people have played Florence in Mandarin than in English"

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    At Game Connect Asia Pacific, Mountains founder Ken Wong emphasised the importance of Asian markets - for studios of all sizes

     

    Esports News

     

    16-year-old Tetris prodigy Joseph Saelee beats 7-time world champion to win 2018 CTWC

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    A new face popped up at the 2018 Classic Tetris World Championship and stunned the entire community by knocking off seven-time Tetris World Champion Jonas Neubauer to win the whole thing.

     

    Massive Tekken 7 Tournament Win Marred By Hardware Glitch

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    After 12 hours of intense play, MASTERCUP 10’s Tekken 7 team competition ended with the previous tournament’s runners-up finally claiming the title that they had almost managed to win a year ago. But what should have been a joyous occasion was tainted by controversy due to a slight technical malfunction during the championship match.

     

    Team Disqualified From Counter-Strike Tournament After Player Was Caught Cheating During The Tournament

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    It's an unfortunate reality that sometimes people are going to cheat at competitive things. As a general rule, though, you don't want to cheat so blatantly that people can immediately notice and see you actively delete the cheating program. That rule got tested at the Counter-Strike: Global Offensive eXTREMELAND ZOWIE Asia tournament in Shanghai today when a player got his entire team booted from the tournament for cheating.

     

    Outspoken FIFA 19 pro quits game after EA ban for abusive behaviour

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    Kurt "Kurt0411" Fenech, from Malta, was banned from competing at EA's FIFA 19 esports tournaments for two months for "abusive behaviour" towards FIFA players and others in the community.

     

    League of Legends star Faker is donating his October revenue to charity

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    League of Legends’ World Championship is currently raging in Korea, but this year, for the first time since 2014, one player in particular isn’t there to fight for the Summoner’s Cup. But instead of sitting at home twiddling his thumbs, SKT T1’s Lee ‘Faker’ Sang-Hyeok is trying to do some good in the world.

     

    “Stay true to yourselves,” says League of Legends’ rookie sensation in rousing exit speech

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    League of Legends’ World Championships are currently underway, with the best teams from the game’s biggest regions fighting to lift the Summoner’s Cup in early November. The tournament’s group stage wraps up today, and this week has seen multiple teams leave the tournament.

     

    Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed)

     

    The Waylanders RPG

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    The Waylanders: a party-RPG with classical style and innovative features like formations and time travelling

     

    Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc)

     

    Inside Rockstar Games' Culture Of Crunch

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    In the final year of development on Red Dead Redemption 2, the upcoming Western game, the top directors decided to add black bars to the top and bottom of every non-interactive cutscene in hopes of making those scenes feel more cinematic, like an old-school cowboy film. Everyone agreed it was the right creative move, but there was a catch: It would add weeks of work to many people’s schedules.

     

    Rockstar employees past and present offer mixed takes on company's work culture

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    In general, across the numerous anecdotes and shared experiences of the Rockstar employees at its eight studios, there seemed to be a consensus that whatever was happening now was an improvement over the stories that came out of the studio in the early 2010s, from the first Red Dead Redemption to L.A. Noire to Max Payne 3 to Grand Theft Auto V. Employees mentioned everything from confirmations of the Rockstar spouse letter's depiction to multiple work weeks in the vicinity of 70-hours. This crunch was seen as mandatory at the time, with stigma attached to those who departed early or didn't work weekends.

     

    A post-mortem of Telltale Games

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    "Telltale Games often got knocked for being very buggy and having a lot of frame skips," said Buck. "Yes, we had some of those, but a lot of the time what people thought were frame skips or buggy parts of our engine, were actually scenes that had gotten redone so last minute, that there was no time to smooth out the cinematography or the animation.... what you were seeing was not a product of a buggy engine, but buggy management system."

     

    What will be left of the people who make our games?

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    Our games are getting bigger, but the cost is way too high

     

    No Respawns: Telltale, Rockstar & Crunch

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    I’m not good at Darkest Dungeon. I love tactical games, and the art in Red Hook Studios’ gothic adventure is wonderful in a truly disturbing way, but I am not skilled at playing it. At least, not in the small ways in which it permits success — for failure is part of the fun — but I’d built a solid team, and I was confident in our performance. I was a fool.

    I’d recruited an Abomination for our expedition. Chained and scarred, a meek soul and shapeshifting nightmare capable of incredible feats at the cost of other party members’ calm. One trying encounter and one transformation too many sent our group spiraling into mental exhaustion, panic and death.

    Fortunately, the Stage Coach arrives regularly, and it is always filled with more willing souls to be recruited.

     

    Japan is a place on Earth

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    So for this one I have a lot to say that I’ve wanted to say for more than a few years so I’m just jumping straight to my thesis right here at the top of the page: People use Japan as a handwavey scapegoat as a result of a background culture of “wacky Japan” jokes and growing up joking about Japanese video games. They also use it as a catch-all marker of reactionary sentiment partially in reaction to the supposed popularity of anime amongst the resurgent online right wing. The problem with all this is that it almost invariably extends beyond the media itself or even the (deserving) targets of mockery that this stuff is meant to lampoon. Especially in circles that spend a lot of time on nerdy bullshit like video games and TV shows, what arises is a kneejerk response to anything appearing to be of Japanese aesthetic sensibilities and a strange defensive environment where things are on some level expected to be enjoyed in spite of their country of origin. When Japanese media is reactionary, it is said to be a representation of a whole culture, when it isn’t it is said to be a surprising break from it and thus, no matter what, the discussion ends up at the supposed inherent backwards reactionary nature of Japanese popular culture.

     

    The secret of Sniper Elite and Rebellion's growing success

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    I visited the studio behind the likes of Alien Vs Predator, 2000 AD and many other projects.

     

    The Sierra Discovery Adventures

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    Among the most rewarding hidden gems in Sierra’s voluminous catalog must be the games of the Discovery Series, the company’s brief-lived educational line of the early 1990s. Doubtless because of that dreaded educational label, these games are little-remembered today even by many hardcore Sierra fans, and, unlike most of the better-known Sierra games, have never been reissued in digital-download editions.

     

    How the Red Dead franchise began

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    It started with Peter Gabriel, Resident Evil 2 and Patrón

     

    Teen Developer Makes Game Inspired By '90s Shooters That Came Out Before He Was Born

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    Jakub Cislo is a game developer who wears his influences on his sleeve. His just-released game, Project Warlock, is a chunky shooter stew made from the gory giblets of classics like Wolfenstein and Doom. It’s a pretty typical palette of influences—until you consider that Cislo is 19, and all those games came out before he was born.

     

    Some Rockstar employees dispute the idea that they’re overworked

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    Rockstar employees are speaking out against reports that the developer forces its workers into extreme crunch. The company has given its staff permission to share their experiences online, according to dozens of Rockstar developers on Twitter, many of whom say they’ve never endured the harsh work conditions that the company has recently come under fire for.

     

    How brutalism has shaped games

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    It's easy to understand why brutalism has been such a potent source of architectural inspiration for games. The raw forms - solid, legible and with clear lineation - are the perfect material for level designers to craft their worlds with. Simultaneously, these same structures are able to ignite imaginations and gesture outwards, their dramatic shapes and monumental dimensions shocking and attention-seizing.

     

    How Night in the Woods Guided Me in Mourning a Friend

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    There was something so uniquely terrifying, yet profound about my playthrough of Night in the Woods. It felt uniquely suited to my mindstate by the time I played through it, at a level where booting up the game sometimes felt like a stressful and daunting task, as it inadvertently had me confront some of my inner thoughts and life experiences.

     

    Analyzing the Historical Context of The Last of Us Part II’s Violence

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    Society is much more meaningful and larger than the rule of law. It’s a dynamic process of meaning-making among people. It’s complex and ever changing; symbols and values change over time. Societies can reproduce good ideals as well as bad ideals. Nevertheless, societies have the ability to remain somewhat intact in the face of hardship and people can work to construct some semblance of community, even in the most dire of circumstances.

     

    Far Cry 2's daring open world design is still paying off 10 years later

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    For Far Cry 2's anniversary, we look back at how it changed the way designers looked at freedom and open worlds.

    Far Cry 2 was way ahead of its time

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    10 years later, the influence of Far Cry 2 can be seen just about everywhere in gaming

     

    Circle Empires Is A Strategy Game That Forces You To Rely On Your Gut

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    Circle Empires forces me to constantly worry about merfolk shooting my troops with orbs. When it comes to dragons, I can deal. Zombies? No problem. But merfolk with orbs can hit my melee troops with an freezing attack, turning them into sitting ducks for the mer-archers. It’s a problem.

     

    Valkyria Chronicles 4's Squad Stories Made Me Fall in Love With its Secondary Cast

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    The characters attached to said victory quotes are the reason I'm enjoying Valkyria Chronicles 4 a lot. The game puts special focus on the "lesser" soldiers who fight with you, more so than in previous games. While Valkyria Chronicles 4's main story and primary character roster aren't too strong (barring Kai, the A-team's level-headed but troubled sniper), its secondary characters—the recruits who trickle into Squad E as the game goes on—narrate the game's best war yarns through the new "Squad Stories" feature.

     

    The Rise and Fall of Skate

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    Please consider supporting us on Patreon: https://www.patreon.com/GVMERS

    For a brief period of time in the early 2000s, skateboarding video games were inescapable. The countercultural sport had been adapted into bits and bytes many times in the past, but following the genre-defining release of Tony Hawk’s Pro Skater in 1999, it became one of the hottest commodities in gaming. Year after year, players couldn’t stop shredding elaborate digital combos, and developers couldn’t stop pumping out opportunities for players to do so.

     

    Games as Lit. 101 - Literary Analysis: The World Ends With You (Part 1 - First Week)

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    The Game Professor begins a deep dive into the cult classic RPG, The World Ends With You, beginning with the first in-game week.

    Enjoy the series? Support it on Patreon! http://www.patreon.com/gamesaslit101

     

    The Playful Suspense of Luigi's Mansion | PostMesmeric

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    Luigi's Mansion has grown from an underdog Gamecube launch title to a full-on franchise, and with a 3DS remake out and a third installment on the way, it's time to see how this cult classic approached horror gameplay in a totally Nintendo way. Time to check out the playful suspense of Luigi's Mansion.

     

    What Makes a Good 3D Platformer?

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    This channel is ad-free and funded entirely through fan support! https://www.patreon.com/NickolaiBoulton

    3D Platformers are now better than ever! But what separates the good from the greats? Let's critique games like the Nintendo Switch's Super Mario Odyssey, A Hat In Time, Spyro, Crash Bandicoot, Banjo Kazooie, and even Spider-Man to analyze what makes a good 3D Platformer!

     

    Getting into the games industry

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    Given that we're called People Make Games, it only felt right to tell this particular story from a real person's perspective.

    Support People Make Games: https://www.patreon.com/PeopleMakeGames

     

    History Respawned: Assassin's Creed Odyssey

    Quote

    Bob talks with Dr. Kate Cook about Assassin's Creed Odyssey. Topics include the Peloponnesian War, life in Athens and Sparta, women in ancient Greece, the importance of the arts and artists in Athenian society, the politics of Greek plays, and the nature of myth and religion in ancient Greece.

    *Special thanks to Dr. Hannah Culik-Baird for helping to set up this episode.

    Please consider supporting us on Patreon! https://www.patreon.com/historyrespawned

     

    Why does Snake fight like that? | Fighting Styles Explained

    Quote

    Let's take a moment to remember the basics of CQC. Snake's unique fighting style is a grab bag of martial arts maneuvers from Japan and beyond, that he uses to impressive effect. We break down one of his coolest fight scenes from Metal Gear Solid move by move to see what we can learn.

     

    How Halo 3 Builds Large-Scale AI Battles | AI and Games

    Quote

    AI and Games is a crowdfunded show and wouldn't be possible wthout the wonderful people who support it on Patreon. https://www.patreon.com/posts/22116442

     

    Other Places Walks: Athens (Assassin's Creed Odyssey)

    Quote

    In this first episode of Other Places Walks we wander the streets of Athens and soak up the atmosphere of the ancient Greek capital. Headphones recommended.

     

    How Telltale Went Broke

    Quote

    How a reliance on investment funding, a fruitless formula, and leaks to the press precipitated one catastrophic week in Telltale's 14-year history.

     

    Bendy and the Ink Machine Chapter 4: How Bendy Conquered The World

    Quote

    Next week Bendy and the Ink Machine Chapter 5, as well as its finished, complete version on Switch, Xbox One and PS4, finally arrives.

    In honour of this, we're continuing our ongoing series, cataloging every chapter of the development of Bendy and the Ink Machine.

     

    Things I found entertaining throughout the week relating to the game industry

     

    Morgana Reads Go The F*CK to Sleep! | Persona 5 Parody

    Quote

    The ultimate Persona 5 parody! "Go the F*CK to Sleep," the new audiobook edition, read for you by Morgana. // I'm the voice actor for Morgana in Persona 5 and after telling thousands of gamers to "go to sleep" over and over again, it's time to for you to listen to me once and for all. F*&%ING SLEEP!!!



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