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    This Week In Gaming 5-15-18


    Core Ideas on The Body Language of Halo Reach, Gameumentary's documentary on Battle Chasers Nightwar, how a failed Jurassic Park game led to the creation of the Xbox, gameplay and info on Days Gone, STALKER 2 is in development, how blockbuster games are written, Divinity Original Sin 2 to get Definitive Edition, Phoenix Point delayed, a study of 10 million Steam reviews, Game Score Fanfare on finding peace in the Fisherman's Horizon theme from Final Fantasy VIII, Video Game Story Time tells the story of the creator of Pikachu, Campo Santo talks about moving to Valve, Destiny 2 puzzle leads players to actual treasure, Sony ends production of physical Vita games, Overwatch to celebrate birthday with new map and mode, Sony looks back at how the DualShock 4 Share button happened, Rage 2 announced, and more.



    Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods)


    Watch The First Hour Of Days Gone


    With our new cover story on Days Gone, we're diving into details on the upcoming open-world PlayStation 4 exclusive. With this update, we wanted to let viewers get an extensive look at the game for themselves.

    How Days Gone Hopes To Win Over Skeptics


    In this exclusive Game Informer interview featuring new gameplay, Days Gone's creative director John Garvin shares his thoughts on the game industry's potential for "zombie fatigue" and why Sony Bend's open-world game will stand out when it launches on the PlayStation 4.

    157 Rapid-Fire Questions About Days Gone


    With our new cover story on Days Gone, we hope we answered a lot of your burning questions about Sony Bend's upcoming open-world game. Just in case though, while visiting the studio Game Informer's Jeff Cork sat down with Days Gone's creative director John Garvin and volleyed as many questions as we could think of about the game his way. If you're curious about the game's story, gameplay, or jokes about "freakers", then this video is for you.

    New Gameplay Today – Days Gone


    In this exclusive video, Game Informer's Jeff Cork, Leo Vader, Jeff Marchiafava, and Ben Hanson show off several missions taking place in Sony Bend's open world game for the PlayStation 4.


    Agony is a sexually explicit horror game full of vagina monsters and infanticide


    “Easy to enter, nigh on impossible to leave.” That’s the tagline for Agony, a game where the “o” in the title is styled to look like a spiked vagina – a penis flytrap.


    Risk of Rain 2 gameplay video shows ten minutes of third-person combat


    Development is chugging along fine, according to devs.


    Underworld Ascendant's quest to keep immersive sims alive


    At first glance, Underworld Ascendant appears to be a doomed project. Immersive sims like it have proven to be a hard sell in recent years, with the likes of Dishonored 2, Prey, and Deus Ex: Mankind Divided failing to attract as large an audience as expected. Developers Otherside Entertainment believe they know the secret to making Underworld Ascendant work with clever, budget-savvy design, but are more than aware of the genre’s struggle. Recently, they opened up to us about the possible reasons behind the genre’s low sales figures, and why that doesn’t worry them.


    Bloodstained: Curse of the Moon Official Trailer


    Battle with swords and whips in this retro-style action game brought to you by game creator Koji Igarashi and Inti Creates!


    Phoenix Point is most exciting in the ways it's different from XCOM



    We've been playing the first backer build of Julian Gollop's X-Com spiritual successor.

    Phoenix Point delayed until summer next year


    Delay time, gang. The sci-fi shellfish of XCOM bodysnatcher Phoenix Point won’t be scuttling out of the development ocean in December, as developer Snapshot Games once estimated. Instead, the crab-killing strategy game will now emerge in June 2019, says studio head Julian Gollop. This is so Snapshot can “expand the team and maintain our focus on quality”, as he explains in an announcement and in the video below.


    Not Tonight imagines a drudge-filled Brexit dystopia



    Gig economy blues.


    The Rage 2 trailer has leaked


    Since the Walmart Canada kerfuffle last week, where a string of unannounced games were purportedly leaked through the stores digital shop, Bethesda have been teasing an announcement to do with 5 14 - probably May 14th.

    RAGE 2 – Official Gameplay Trailer


    Introducing RAGE 2, a new first-person shooterverse! Get a first look of the upcoming game in our first official gameplay trailer.


    New games: Scoundrel is the roguelite child of Gunpoint and Thief


    So imagine you take the 2D platforming hijinks of Tom Francis’ terrific Gunpoint and mixed them with the sneaky burglary action of Thief. You’d get something a bit like Scoundrel, a procedurally-generated steal-’em-up coming soon from a new indie studio called Bullish Games.


    A Japan-themed Superhot sequel has been announced



    A Japan-set sequel to Superhot, the “most innovative shooter in years”, is in development - but not with the original team.


    STALKER 2 is in development, will release in 2021



    STALKER 2 is in development, and is set for release in 2021. That’s literally all we know so far, because this “announcement,” such as it is, has come pretty much out of nowhere.


    New Gameplay Today – BlazBlue: Cross Tag Battle


    Suriel joins Cork and Leo to show off some of his marvelous fighting moves in ArcSys' upcoming fighting-game mashup.


    Luminous Avenger iX - Teaser Trailer


    Announced at BitSummit 2018 in Kyoto, Japan, the next game in the Azure Striker Gunvolt series, "Gunvolt Chronicles: Luminous Avenger iX", is now in development!


    Wargroove Shows Off The Weather System That Affect Your Units



    Wargroove is coming out in the second half of 2018, and this week new information was given out about the weather system that will give bonuses or penalties to your and your enemies’ units.


    Catholic guilt simulator Gray Dawn rises in June


    On Christmas Eve 1910, you attempt to exorcise the demon from an altar-boy. You’re qualified for this position because you’re a priest and you think you’re capable of taking this on. Turns out you aren’t and the kid jumps out a window. Now you’re suspected of murdering a little boy in your church and you’ve got to prove your innocence. You’ll be put to death if you can’t. Oh, and you absolutely set loose a demon that is tormenting you. Welcome to Gray Dawn, which is set to release in June.


    F1 2018 Release Date Set for August 2018



    F1 2018 is set to launch in August 2018, on the same weekend as the 2018 Belgian Grand Prix.


    BLADE STRANGERS (Switch/PS4/Steam) New Extended Cinematic!


    This is the COMPLETE version of the animated intro from Blade Strangers, the epic indie crossover fighting game from Nicalis, coming to Nintendo Switch, PlayStation 4 and Steam in the summer of 2018. It includes the four newly announced "special guest" characters: Gunvolt, Quote, Isaac and Shovel Knight!


    11-11: Memories Retold shows off 'seductive' art in WWI-set adventure


    The game's art team are teaching its engine how to paint.


    9 Things You Need To Know About Atomic Heart


    The official Atomic Heart gameplay trailer released the other day and its crazy visuals have gotten Video Game Land all excited and stuff. Our Ian Higton has cobbled together all the Atomic Heart news he could find so check out this everything you need to know about Atomic Heart and the Atomic Heart vr companion game, Soviet Lunapark VR gameplay, right here!


    Outlast devs plan "a departure" for next entry as the series sells 15 million units



    Outlast was a standout during the indie horror boom, and the original game as well as its DLC and sequel have remained some of the finest examples of the genre. Despite - or perhaps because of - action so violent it’s nearly been banned in Australia, Outlast has been a tremendous success for Canadian developers Red Barrels, and there’s more on the way.


    La-Mulana 2 appears on Steam, set for release this summer


    The Metroidvania-style exploration game was successfully Kickstarted in 2014.


    New Super NES Game Is All About The Dangers Of Crunch



    Indie publisher Devolver Digital is releasing a new Super Nintendo game that looks to raise awareness of video game development crunch, with all its profits going to a mental health charity.


    Ten minutes of Two Point Hospital gameplay


    Rich takes you through 10 minutes of Two Point Hospital gameplay. Playing the first scenario and building a hospital from the ground up can be hard work; so watch out for lightheadedness.


    SNK Announces The Neo Geo Mini, Will Play 40 Games



    Previously hinted at, the Neo Geo Mini is now official. It’s the latest retro hardware to get miniaturized.


    Superb "roguevania" action platformer Dead Cells leaves early access in August



    Developer Motion Twin has announced that its superb Castlevania-inspired rogue-lite action platformer Dead Cells will leave Steam Early Access and launch in full release form on PC, PS4, Xbox One, and Switch this August.


    Rising Storm 2: Vietnam to add new faction and five maps, including three made by modders



    The Army of the Republic of Vietnam use old US army weapons.


    Rainbow Six Siege’s Alibi shows off her holograms in a new Para Bellum trailer


    Ubisoft have unleashed another teaser trailer for the upcoming Rainbow Six Siege Operation Para Bellum, offering a flavourful preview of what to expect from Alibi. It’ll seem familiar if you’ve seen any of the previous leaks, but it does confirm what to expect.


    Vermintide 2’s console release will be good news for PC players, developers say



    Vermintide 2’s rat-smashing romp through Warhammer’s End Times has already done cracking good business on the PC, selling more than a million copies in its first five weeks on the market. With Xbox One and PlayStation 4 releases slated for later this year, developers Fatshark say the expansion onto consoles is something PC players can look forward to.

    Vermintide 2 developers worked closely with Games Workshop on "every line of text"


    There are a lot of Warhammer-themed games out there now, but precious few drop you into that world as immersively as Vermintide 2 does - the sights, sounds, and horrors of Übersreik come alive in the game’s visceral, first-person perspective. Fatshark say they worked with Games Workshop throughout the game’s development to make sure Vermintide 2 stayed true to Warhammer’s decades-old lore and spirit.


    Divinity: Original Sin 2 - Definitive Edition will be a free update for PC players


    Just as its predecessor did, Divinity: Original Sin 2 will get an updated and enhanced edition later this year. The new Definitive Edition launches this summer on consoles, but rest assured that we PC players will also have access to all the new fixes and additions.


    Overwatch will celebrate its birthday with a new map, mode and cosmetics



    Ahhh, my birthday party when I turned two was a corker. I got 50 new items, including 8 new legendary skins and 3 epic skins. There was dancing (emotes), everyone could turn up for free, and at the end we went to a new part of town and had a big old game of free-for-all competitive Deathmatch.


    A Total War Saga: Thrones of Britannia details post-launch revisions



    A Total War Saga: Thrones of Britannia is a twist on the usual Total War formula. There’s a dozen clans, each with their own skill sets, and each with their own populations that have to be managed while you build your empire. The new streamlined game mechanics built a title that’s easier for newcomers, but this has also resulted in a wave of negative feedback from longtime fans of the series. In an attempt to tackle this head-on, game director Jack Lusted has released a statement reflecting on the game’s release and laying the groundwork for what comes next.


    Slay the Spire's unique robot hero is hopefully a sign of things to come



    Heroes in Slay the Spire are themed card decks full of powers unique to that character. So far we've had a swordmaster who specialises in using strength to hit goblins real hard, and a sneaky assassin who enjoys poisoning enemies. They have just been outdone by The Defect, a magic robot that uses floating elemental orbs to blow up goblins with lightning storms.


    Now DOTA 2 Has A Battle Royale Mode



    At this rate, Civilization VI will have one by the end of the year.


    Microsoft One-Ups Sony And Nintendo By Allowing Game-Gifting On Xbox One



    While it’s been possible to gift video games to people on digital PC storefronts like Steam for years, Xbox One is now the first modern console to offer it. Microsoft has offered the option to Xbox One Insiders since last fall, and later expanded it to more people for select games. Today, Microsoft is enabling game-gifting on Xbox One to everyone and for every game.


    Developer Kicked Off Steam For Posting Fake Reviews



    Polish studio Acram Digital, who have released games like Steam: Rails to Riches and Eight-Minute Empire, have had all their content scrubbed from Steam after Valve caught them posting fake reviews of their own games.

    Valve Is Paying Hackers To Discover Security Flaws In Steam


    Even Steam, the biggest PC gaming platform in the world, isn’t immune to hacks and other issues that have in previous years rendered private information woefully public. That’s where Valve’s new bug bounty program comes in.


    Twitch Counter-Sues Gambling Streamer Who It Banned



    Two years ago, Twitch booted a Counter-Strike: Global Offensive streamer who, among other things, allegedly ran a potentially illegal and reportedly rigged site that let kids gamble on CS:GO skins. Earlier this year, that streamer sued the gigantic video platform. And now, Twitch is counter-suing the streamer saying he violated Twitch’s policies over 15 times.


    Radical Heights Developer Boss Key Games Shuts Down


    Boss Key Productions, the studio behind the recent battle royale Radical Heights and last year’s Lawbreakers, is closing its doors.

    Cliff Bleszinski Shares Some Scrapped Game Ideas


    Boss Key Productions (Lawbreakers, Radical Heights) co-founder Cliff Bleszinski has been sharing some unfinished game ideas on Twitter today. We don’t normally get to see unrealised game pitches, but with Boss Key now out of business, I guess there was no point sitting on these any longer.


    Eidos Montreal: “We have to try new models for single-player games”



    Eidos Montreal is the third developer I've spoken to in a week that's devoted to creating single-player narrative-driven video games.

    Eidos Montreal are making three games, but Deus Ex isn’t one of them


    Eidos Montreal aren’t letting Deus Ex go, but they aren’t reviving it just yet either.


    Sony Ends Production Of Physical Vita Games



    Sony is ending physical production of Vita games, Kotaku has learned. Although the hardware manufacturer says digital distribution will continue, this move will mark the end of physical cards for the maligned portable game system.


    Leaked image shows an Xbox accessibility pad with two giant buttons



    A leaked image image of what is reportedly a new accessibility controller for Xbox has appeared.


    Bigben buying Styx & Blood Bowl devs Cyanide Studio



    French publishers Bigben Interactive are buying French developers Cyanide Studio, the mob behind games including Styx sneak ’em ups, the Blood Bowl adaptation, and the Game Of Thrones RPG. Cyanide’s games tend not to quite come together while being interesting or admirable in their ambition, mid-budget games of a sort we don’t see much any more – I’m always interested to see what they’re up to. Bigben are glad to be getting a development studio of their own, while Cyanide say this will help them expand and make better games.


    Mafia III developer Hangar 13 opens UK studio for AAA console game



    New Brighton office is no mere support studio, says 2K-owned company


    Appealing to the West by focusing on the East



    Spike Chunsoft CEO Mitsutoshi Sakurai says there's a growing global audience for the "very Japanese" games his company publishes


    Universal “committed to games”, disputes 'free labour' concerns over IP contest



    Hollywood firm determined to build final product from Unity-partnered competition, stresses unsuccessful entrants retain rights to ideas


    Destiny 2 Puzzle Leads Players To Actual Treasure In New York



    A brand new Destiny 2 puzzle, discovered this week by players and solved early this morning, led not to an exotic weapon or a secret quest, but a real-life treasure cache in upstate New York, containing gold coins and a spear based on Warmind’s Valkyrie.


    Top Fortnite Streamer Starts Cursing Less, And It's Causing Backlash



    If you’ve tuned into a Tyler “Ninja” Blevins livestream lately, you’ve probably noticed that things sound a little different now. Twitch’s biggest star is trying to make his entertainment more family-friendly, and some fans aren’t taking it very well.


    Unprecedented move by German prosecutors over Nazi imagery in satirical game



    Game serves "both the arts and civic enlightenment" says PPO


    Skyrim's Most Ambitious Mod Ever


    Beyond Skyrim is a collection of modding teams attempting the impossible: to recreate nearly every single province in Tamriel. Here is their story.


    Fan Project To Remake Diablo II Using StarCraft II Is Now Playable



    The Curse of Tristram: Destruction’s End, a mod that takes the main campaign of Diablo II and recreates it using the StarCraft II engine, has been four years in the making. This weekend, creator Etienne Godbout finally released a playable version to the public on a test server.


    Esports News


    The Weekend In Esports: Midseason Madness



    Here’s what else is going on in the wide, wide world of competitive gaming this weekend.


    Why Overwatch League's Regular Season Will End On A Wacky, Short-Lived Patch



    Last week, the Overwatch League found itself encircled by controversy after pros and analysts hinted that stage 4 would run on an old version of the game that didn’t include Hanzo’s flashy new overhaul or a much-needed nerf to Brigitte. Today, the league finally confirmed that and explained its decision.


    League of Legends takes a step toward the Olympics at this summer's Asian Games



    League of Legends will appear at the 2018 Asian Games as an official demonstration sport. Despite the International Olympic Committee ruling out violent games from their competitions, Riot confirmed that their game, which is one of the biggest esports in the world, will be playable at the Games, the second-biggest multi-sport event in the world behind the Olympics.


    Overwatch Pro's Husband-And-Wife Streams Are A Bright Light In A Dim World



    2018 is not a grand year. Every day there’s some new catastrophe. Fans are rioting, Kanye is tweeting, and we’re all drinking shitty cocktails. But there is one beacon of hope: an Overwatch pro and his wife, and their too-wholesome-for-this-world streams.


    What Stops Women From Going Pro In Esports



    Cecilia D’Anastasio: So Nintendo invited a bunch of Super Smash Bros. pros to showcase Smash 5 at E3 this year! And among some of my favorites—Armada, Zero and Hungrybox—are exactly no women. I didn’t notice an outcry. Frankly, it was about as surprising as walking outside and noticing the sky, which was very much not falling. Do you remember what you said when we were talking about the Invitational’s competitors last week?


    US Supreme Court opens the door to legal esports gambling



    The court has struck down a 1992 federal law against sports gambling.


    Tekken: How Qudans and Jeondding Made a Name for Themselves


    Support on Patreon: http://bit.ly/2rfySih

    An interview with Qudans and Jeondding. Thanks to everyone in the Thai Tekken community for the hospitality!

    Thanks to UYU for sponsoring this video!


    Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc)


    How blockbuster games are written



    The writers behind games like Arkham Knight, Gears of War 4 and Spec Ops: The Line discuss the challenges they face in development.


    Big Study Of 10 Million Steam Reviews Is Absolutely Fascinating



    Steam reviews have a reputation for being whiny garbage, but they can still be really useful when the trash is filtered out and some serious data extracted. Which is exactly what this in-depth study of the service has found.


    Five years later, Sony looks back at how the DualShock 4 Share button happened



    Five years ago, if you pulled off an amazing Counter-Strike shot or discovered a long-hidden Easter Egg lurking in the code of your favorite game, you had to purchase hundreds of dollars worth of equipment and wrestle with fussy online platforms to share your radiant moment with the rest of the world. In today’s ever-connected world, it’s never been easier to share your incredible Overwatch streak or a funny bit of God of War dialogue through your preferred social media platform, often without even leaving the couch.


    Frostpunk developers on hope, misery, and the ultimately terrifying book of laws



    11 Bit Studios tell us all about the inspiration and development of their grim city-building survival game.


    "The era of 'break-out indie success' is long dead"



    Indie developers share their thoughts on the greatest challenges facing the industry in 2018


    Some Reasons Why The Games Industry Is So Secretive (And Why Maybe It Shouldn't Be)



    What’re the pros and cons behind the video game industry’s obsession with secrecy and surprises? Today on Kotaku Splitscreen, let’s discuss.


    The Real-Life Politician Running For EVE Online's In-Game Council



    Every year, EVE Online players are asked to do something that is not often done in a virtual world: Vote to elect an officially recognized representative pseudo-government. One of this year’s candidates has a background that might uniquely prepare him to serve.


    Interview: Campo Santo talk to us about moving to Valve



    Campo Santo, creators of Firewatch and the forthcoming In The Valley Of Gods, announced last month that all twelve members of their studio were packing their bags and moving to Valve. The team are all currently in the process of relocating to Seattle, where Valley Of The Gods will be finished in Valve’s Bellevue tower as a Valve game. So we caught up with studio heads Sean Vanaman and Jake Rodkin to find out much more.


    Games Like 'BattleTech' Are Slow For a Reason



    In its default state, BattleTech's pacing may not be perfect, and the game’s camera sometimes disarms that pacing by lagging behind the action or pointing in the wrong direction. But the game is better for its slowness, and in speeding it up something valuable is lost.

    Q&A: Building and balancing Battletech's procedurally-generated missions


    Fitting procedurally-generated elements into an RPG means walking a tightrope of careful balancing and tuning, a task that’s made even more challenging when the RPG in question is as nuanced and complex as Battletech.

    On the Quiet, Effortless Diversity of Battletech


    Battletech’s thunderous robots, armed to the teeth with deadly missiles, lasers and cannons, might be its most overt hook, but Harebrained Schemes’ game also places a distinct focus on the pilots inside those ‘Mechs and their various supporting crewmembers. It’s there that the game’s other strength becomes most visible. Battletech conveys a sense of effortless incorporation of diverse characters, from those that you can encounter in your squad to your crewmates onboard the spaceship that serves as the game’s staging area.


    The Game of Everything, Part 9: Civilization and Economics



    There’s always the danger that an analysis of a game spills into over-analysis. Some aspects of Civilization reflect conscious attempts by its designers to model the processes of history, while some reflect unconscious assumptions about history; some aspects represent concessions to the fact that it first and foremost needs to work as a playable and fun strategy game, while some represent sheer random accidents. It’s important to be able to pull these things apart, lest the would-be analyzer wander into untenable terrain.


    A Father Presses, A Son Acts: A Kratos-centric Model of God of War’s Universe



    Atreus is going hunting, tasked to kill something for the first time. He’s young and headstrong, but can barely pull back a bow much less kill something with it. His father, Kratos, lays the scarred mitt of a giant on his tiny son’s shoulder. Tells him to relax. Tells him that he can absolutely do this. Atreus takes a deep breath. Steadies himself. This is a big moment for him. All the woods are quiet as we focus into this moment. The game asks you to press the Son Action button. Because after all this, Atreus does not have this. You do.


    The Virtual Life – How Yakuza 6 Makes Old New Again



    In an industry filled with games about muddled morality, men trying to redeem their past, games about cracking open skulls for the sake of warfare, Yakuza stands apart because it is unabashedly a series about good people trying to do good things, putting others first before themselves.


    The New Total War Game Is A Complete Mess



    As a decades-long fan of Creative Assembly’s Total War series, I’m still coming to grips with the state of the latest game, Thrones of Britannia. It’s at times the worst Total War game I’ve ever played, and yet at others it’s doing everything I’ve been wanting this series to do for years.


    Silent Hill 2's Pyramid Head Was Pure Sexual Terror



    By the time I got to the elementary school in Silent Hill, I was so scared that I had to turn off my PlayStation. If those little grey children with their little baby butcher knives were too much for me to handle, well, frankly I’m surprised I didn’t suffer a full-on nervous breakdown the first time I encountered Pyramid Head in SIlent Hill 2.


    'Warmind' Brings the Beauty of Mars to Center Stage



    The story in the new ‘Destiny 2’ expansion left me wanting more, but the new setting might be the series' best.




    Trespasser was Seamus Blackley's career crossroads.


    The Body Language of Halo Reach | Core Ideas


    Microsoft's Halo Reach had a divisive campaign for many years. It was a departure from the tone and simple gameplay of Bungie's original Halo trilogy. I returned to Reach and Noble Team to find something special about this nearly decade old game.


    The Trouble with Tools | Ratchet Future Saga Critique... Part 1



    Finding Peace in Fisherman's Horizon | Game Score Fanfare


    As a kid, the town of Fisherman's Horizon taught me about peace for the first time. Now its musical theme helps me to find my own inner peace.

    Support the show on Patreon: http://www.patreon.com/gamescorefanfare


    Battle Chasers: Nightwar Documentary | Gameumentary


    The story of Vigil Games continues in our Battle Chasers: Nightwar Documentary. Featuring interviews with Joe Maduriera, Ryan Stefanelli and more, we explore their time at Crytek USA, the beginnings of Airship Syndicate and the development of Battle Chasers: Nightwar.

    Support future docs and Gameumentary content on Patreon: https://www.patreon.com/gameumentary


    Edmund McMillen on the Future of The Binding of Isaac [Full Interview]


    We spoke with the creator of The Binding of Isaac, Edmund McMillen, about the past, present and future of the franchise.


    The 5-Year Struggle To Reinvent God Of War


    In the aftermath of God of War's meteoric launch on PS4, director Cory Barlog recounts the long road to reinvent one of Sony's iconic franchises.


    Lego's Cancelled Bionicle Game for PC & GameCube - Game History Secrets


    LEGO Bionicle: The Legend of Mata Nui was being developed by Saffire Corporation, and was made as a PC game with later plans of porting the game to the Nintendo GameCube. The title would have directly taken place after the events of LEGO Bionicle: Quest for the Toa for the Game Boy Advance (GBA), which was also made by Saffire. The game was cancelled after new management was brought in at the LEGO company, who opted instead to work with Argonaur Games to create BIONICLE: The Game, which released not only on the PC and GameCube, but also on the PlayStation 2 (PS2) and Xbox.

    Liam Robertson is a video game researcher and archiver. In his spare time, Liam creates videos and articles for various outlets, and will also be contributing to the DidYouKnowGaming channel.


    The Story of Atsuko Nishida, the Creator of Pikachu


    The origin of Pikachu is pretty much as adorable as the Pokémon itself.


    The Digital Museum - Assassin’s Creed Origins Discovery Tour - Extra Credits


    The Assassin's Creed Origins team recently added a non-violent exploration mode to their game coupled with an educational voiceover narrating facts about ancient Egypt. How could we improve on this museum-like experience to integrate future games into education?


    How I Clean Retro Games | Gaming Historian


    There are lots of wacky ideas for cleaning old games. In this video, I go over my preferred cleaning methods. Hope this helps!

    Support the show on Patreon ► https://goo.gl/pQaU9N


    Things I found entertaining throughout the week relating to the game industry


    Former Overwatch Pro Continues To Be A Self-Own Machine



    Former Overwatch League problem child Félix “xQc” Lengyel was streaming last night when he ended up in the same match as a frighteningly skilled Widowmaker player going by the handle “Kannagang.” When players on the other team suggested that he might be cheating, xQc investigated by looking at his player profile.

    Edited by Legolas_Katarn

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