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    This Week In Gaming 8-27-19


    Gamescom previews and features, Super Bunnyhop discusses if and how games can teach history with history professors, Blake Hester spends the day with the man behind Tony Hawk's Pro Skater, Megan Farokhmanesh covers how gamer and Youtuber culture has damaged classroom settings, developers warn other women of abuse and sexual assault from composer Jeremy Soule (Elder Scrolls/KOTOR) and developers Alec Holowka (Night in the Woods) and Luc Shelton, with game budgets increasing Samuel Horti speaks to indie developers about working smarter, Riot claims they have no systemic gender discrimination as they settle discrimination lawsuit, SonicFox's 72 hour charity stream, doing accidental Minecraft colonialism with Folding Ideas, Dan Root and Daniel Floyd each look at the animations of Breath of the Wild, Austin Wintory joins Waypoint's podcast to discuss composing music for games and how branching narratives make the job more difficult, and more.



    Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods)


    Gamescom 2019 Awards Show - IGN Live (ENGLISH)


    We are live from Cologne, Germany at Gamescom 2019 bringing you all the latest game demos, sights and sounds from the show!


    Mount & Blade 2: Bannerlord Campaign Gameplay (Gamescom 2019) | Castle Siege


    Gamescom 2018 was the first time Taleworlds showed off the story campaign for Mount & Blade II: Bannerlord, letting us dip into the world and have any adventure we want. Last year Matthew got a bit lost - this year he has a better idea of what he's doing - he builds his army, eats some mule and decides to smoke out the weak in a castle siege. The Mount and Blades 2 campaign is another free form sandbox, letting you pick your fights and carve out your story. Matthew's story mostly involves lying down while others fight for him. Typical.

    Everything New in Mount and Blade 2 - Gamescom 2019


    We get an early look at the gameplay in Mount and Blade 2, and learn all about the new features coming to both the single player and multiplayer modes in March 2020.

    7 Minutes of New Mount and Blade 2: Bannerlord Gameplay - Gamescom 2019


    Check out 7 minutes of castle siege gameplay in Mount and Blade II: Bannerlord from Gamescom 2019!


    Desperados 3 has a dangerously distracting cat


    I was up for Desperados III just knowing the real-time tactical stealth series is being resumed by the studio behind the swish Shadow Tactics. But the most important detail of the game has, for reasons I cannot fathom, been kept quiet until this month: one of our squad members has a cat. This cat is named Stella. When Stella’s food-provider talks to Stella, she meows like she definitely does understand. A good cat. Stella is also so adorable that baddies admiring her don’t even notice someone sneaking up to slit their throat. Come meet Stella and her feeder, Isabelle Moreau, in a new video from our Matthew out at Gamescom.


    Streets of Rage 4 is disgustingly good – and it isn’t just about preying on nostalgia



    Bringing back a classic series is more challenging than you’d think. There’s a difficult tightrope to walk; stay too close to what came before and you end up with something that feels pedestrian at best or like a dated caricature at worst. Add and change too much, however, and the magic you’re meant to be evoking is lost. Streets of Rage 4 appears to successfully thread the needle – it feels new, and old, and brilliant.


    Honouring the Warsaw Uprising With the Developers of WARSAW



    Right in the centre of Poland’s capital, Warsaw, the Rondo Dmowskiego streams as busily as London’s Oxford Circus or New York’s Times Square. It is always a teeming intersection of the city but today, with an abundance of vehicles and people careering by, it is an even busier picture. Where distinctive red and yellow trams would normally glide by the towering commercial buildings, instead countless thousands of all ages are mingling ever-closer together. The only vehicles are the odd interspersed police unit with a few broadcasting trucks, scrambled upon like ants by those wishing to get a better view of the rising groundswell. Amidst the occasional clustered chant breaking out, the electric atmosphere is not down to a megastar’s impending stage entrance, nor the solemnity of a memorial. There is however a rippling sense of pride, an energy bubbling underfoot, all building towards exactly 5pm on this specific day, 1st August 2019.


    Mega Man Zero/ZX Legacy Collection announcement leaked


    Includes Mega Man Zero 1, 2, 3, and 4, as well as Mega Man ZX and ZX Advent.


    Wasteland 3 is a prettier, more polished post-apocalypse



    Turn-based strategy game simplifies combat and increases narrative elements

    Wasteland 3 Improves on Everything Except the Story


    Following the crowdfunding success of 2014’s Wasteland 2, there’s a lot for Wasteland 3 to live up to. Paste traveled down to San Francisco to take a look at the upcoming title, from the newly Microsoft-acquired InXile Entertainment, and even in its relatively early alpha state, it looks to be miles ahead of its predecessor in strategic options, combat, and graphical fidelity. Time will tell if it manages to tell a great story.


    Stela PAX West 2019 trailer


    Halo Infinite co-developer SkyBox Labs has released the PAX West 2019 trailer for Stela, its upcoming cinematic platformer due out for Xbox One in 2019.


    Everything about Marvel’s Avengers will “continue to change as we polish”


    Since the first footage of Marvel’s Avengers was unveiled earlier this year, the five playable superheroes’ appearances have seen their fair share of discussion. Some fans have taken to Twitter to voice concerns about how Black Widow, Thor, the Hulk, Iron Man, and Captain America appear in the game. Despite this, Crystal Dynamics’ lead creative director Shaun Escayg previously said there were “currently no plans to change our character designs” – but it looks like the heroes will still be getting a bit of a polish before launch.

    Marvel’s Avengers confirms Ms. Marvel as a playable character


    Marvel’s Avengers is one of the most anticipated games of next year, but despite that excitement, we still haven’t seen much about it. Most notably, there was the first trailer at E3 earlier this year, which confirmed a few of the playable characters. However, just this week at Gamescom publisher Square Enix revealed a broader look at the Avengers gameplay with 18 minutes of footage. Fans were quick to spot a young girl in the crowd wearing a Captain Marvel T-shirt, and theorized that this was actually Marvel’s Avengers Ms. Marvel, a.k.a. Kamala Khan.


    John Wick Hex is a “stunt choreography game,” but not a “director game”


    John Wick Hex will have a replay function to let you see your strategic murder in real time, but it won’t let you direct the action as you’re playing. You won’t have fine control over the camera as you’re playing, since the wider angle the game adopts is better for making strategic decisions – but it’s not out of the question that this “choreography game” could become a “director game” down the line.


    Dark Envoy is a Tactical RPG with a Unique Multiplayer Twist - Gamescom 2019


    Inspired by the likes of Divinity and Xcom, Dark Envoy is a procedurally generated tactical RPG with high replayability and a unique angle on multiplayer gameplay that we rarely see in this style of game. Kryzysztof Monkiewicz, Founder of Event Horizon joins us to explain how it all works.


    15 Minutes of Spiritfarer Gameplay - Gamescom 2019


    Check out gameplay from Thunder Lotus Games' Spiritfarer from Gamescom 2019.


    Blasphemous is "Deeply Influenced" by Castlevania: Symphony of the Night - Gamescom 2019


    We talk the Blasphemous devs about this gruesome game.


    Dragon Ball Z Kakarot gameplay demo | Gohan vs Cell in new open world Dragon Ball Z game


    Dragon Ball Z Kakarot gameplay is what you’ll find in this video. The brand new Dragon Ball Z game is open world, and sees you really live that super saiyan lifestyle as you explore, train, and even fish with Goku. The Dragon Ball Z Kakarot release date is set for some time in 2020, but before then, please enjoy this Gohan vs Cell demo in which we absolutely smash Cell’s face in.


    The Impressive New Tech Behind Call Of Duty: Modern Warfare



    With Call of Duty: Modern Warfare, Infinity Ward is showcasing impressive tech through a new engine that is able to deliver photorealistic character models and gorgeous scenery within gameplay. The engine has been slowly making itself apparent through Infinity Ward's recent games like Call of Duty: Infinite Warfare and Call of Duty: Modern Warfare Remastered.


    Moons of Madness is One of the Scariest Looking Games We've Ever Seen - Gamescom 2019


    Don't expect this to be a combat-action game like Dead Space, your crowbar is for, uh, crowbaring(?) in this game. In Moons of Madness, your own ever-diminshing sanity is the TRUE enemy. Also, there will be tentacles.


    17 Minutes of The Eternal Cylinder Gameplay - Gamescom 2019


    Check out the first 17 minutes of the bizarre and brilliant Eternal Cylinder from developer Ace Team.


    One Vampire: The Masquerade – Bloodlines 2 playthrough will last “about 30 hours”


    How long will it take to beat Vampire: The Masquerade – Bloodlines 2? About as long as it took to complete the original, according to the developers. Bloodlines 2 will feature a campaign about 30 hours long, assuming you’re the type to stop and smell the roses – but that number might extend if you’re an “obsessive completionist.”


    12 Minutes of SpongeBob SquarePants: Battle for Bikini Bottom Rehydrated Gameplay - Gamescom 2019


    The cult-classic is back, now beautifully remastered from the ground up!


    Taking to the skies in Airborne Kingdom's floating toybox cities


    Developer Ben Wander tells us about mixing whimsy with traditional resource management.


    Giant's Uprising Turns the Tables on Puny Human Protagonists - Gamescom 2019


    Giant's Uprising is "hack and crash" game where the big, bad, ugly giant is the good guy for once instead of a punching bag for some ancient Greek narc or whatever. What's more, it answers the age old question: "How many hams are in YOUR home?" PLUS! This game has a combat piss mechanic, just like Death Stranding, so that's pretty cool.


    Blair Witch gameplay | Upcoming survival horror game


    Blair Witch gameplay is what you’ll find in this video all about the upcoming survival horror game. Not to be confused with the 1999 movie of the same name, the Blair Witch game sees you play a police officer on the search for a boy who’s gone missing in a forest. This might be one of the best horror games 2019 - there are few games with such a renowned license. But if it’s not one of the best horror games PC players can buy, or even one of the best survival horror games in general, it IS set in some spooky woods, and that’s about the least you can expect, right? All the scariest games are.


    Ghostrunner Gameplay | Gamescom Demo Walkthrough And Impressions


    This Ghostrunner gameplay takes you through the Gamescom demo, both with Matthew’s wonky cyber parkour, and with the developer’s more experienced hand. Ghostrunner is one of the biggest surprises of Gamescom 2019, so let us fill you in on the story, mechanics and how one-hit-one-kill creates a first person action experience unlike any other.


    Cyberpunk 2077 | Creator Mike Pondsmith’s shock Keanu Reeves admission


    Cyberpunk 2077 is coming out next year, on April 16 2020 to be exact. To find out more about the eagerly anticipated sci-fi RPG, Caroline sat down with writer Mike Pondsmith to chat about gameplay details, story beats, and a bit of missing history that you otherwise might not know about. Filling in the blanks, that’s what we do here at PCGamesN.

    Cyberpunk 2077's Night City strives to be a unique and grounded cyberpunk city


    Marthe Jonkers is a senior concept artist at CD Projeckt Red working on Cyberpunk 2077. Jonkers actually designed the location in the first very first teaser trailer for the game back in 2013, featuring the cyberbabe with mantis arms, and was resigned to the fact that nobody was really looking at the building behind her.

    Cyberpunk 2077 might secretly be a cool hacker stealth game


    Reader, I often tire quickly of the bangs. The shooties. The click click booms. I think it’s because damn near every action game has guns, but not many developers make shooters really bloody good. And indeed, I agree with Matt that, at least from what we’ve seen so far, the guns in Cyberpunk 2077 look mostly like floaty number generators.

    Cyberpunk 2077’s Night City: inside the design eras, the communities, and how they affect the player


    More successful examples though, try to reflect the organic growth of their cyberpunk societies by coding its backstory into the fashion and architecture of its citizens. It’s this approach that CD Projekt Red is taking with Cyberpunk 2077.


    Dying Light 2: 26 Minutes of Gameplay With Developer Commentary


    Dying Light 2 lead game designer Tymon Smektala talks you through their just-released behind-closed-doors E3 2019 gameplay demo.


    7 Minutes of Disintegration Gameplay - Gamescom 2019


    A look at developer provided gameplay showcasing the mechanics of Disintegration.

    Disintegration - Multiplayer Mech Gameplay | Gamescom 2019


    Check out some Pre-Alpha footage of Disintegration from Gamescom 2019. Disintegration will release on PS4, Xbox One, and PC in 2020.


    6 Minutes of Outer Worlds Gameplay - Gamescom 2019


    Exploring the new sights of Outer Worlds in this developer provided gameplay.


    Watch Dogs Legion's version of London is surprisingly accurate



    As was observed by some guy who used to work here (RPS in peace), it’s really weird when bits of the UK turn up in games in an authentic way. Which is to say, in a way that isn’t over-the-top Victoriana Steampunk. I say I say. Tea and crumpets. (Not that I don’t like crumpets, or drink an amount of tea that means I get caffeine headaches without it, obviously.)


    Check out 20 minutes worth of Sniper Ghost Warrior Contracts gameplay


    Sniper Ghost Warrior Contracts is out later this year, and this gameplay footage gives you an idea of what to expect.


    Eternal Cylinder is like 'Spore' on Drugs - Gamescom 2019


    Eternal Cylinder is a genuinely unique, procedurally generated narrative survival adventure game from the creators of Zeno Clash and The Deadly Tower of Monsters.


    Here’s an hour of Halo MCC Firefight gameplay on PC


    While there’ve been some bumps in the road getting us there, Halo: The Master Chief Collection is still well on the way. The flight test for Halo Reach Firefight was delayed due to some unforeseen bugs, but it’s still making progress, and 343 Industries has taken the opportunity this week to showcase a full hour of gameplay footage from Firefight.


    Carrion Will Fulfill SOME of Your Gross Tentacle Monster Fantasies - Gamescom 2019


    Taking more than a few cues from John Carpenter's The Thing, Carrion is a horror game that puts players in control of the monster for a change. Tear through hallways of a facility and devouring helpless humans to get stronger. But how does the game strike a balance between being a grisly power fantasy while still posing a challenge? That's what we're here to find out.


    9 Minutes of GreedFall Gameplay - Gamescom 2019


    Check out a nice sampling of GreedFall with character creation, skill tree management, combat, exploration, and some story scenes.

    Why GreedFall is the game Bioware fans should care about


    GreedFall is out soon, and if you're thirsting for some Dragon Age 4 or Bioware goodness, this is the RPG you need to look out for. It's flown a bit under the radar, but Eurogamer's Zoe Delahunty-Light explores how this videogame by Spiders is set in a fantastical, 17th Century land where a disease ravages your home country.


    Elite Dangerous shows off long-awaited 16-player Fleet Carriers


    Frontier Developments has offered a closer looked Elite Dangerous' long-awaited Fleet Carriers, which are set to join the space sim this December.


    Amaru and Goyo Impressions: Rainbow Six Siege - Gamescom 2019


    We got to check out the two new Operators in Rainbox Six Siege, Amaru and Goyo. What did we think of their new grappling hook and Volcan Shield mechanics? Watch and find out!


    Mortal Kombat 11 - Spawn, Joker, Sindel & Terminator Official Teaser Trailer


    The Mortal Kombat 11 Kombat Pack trailer revealed a few extra additions including Joker and Terminator alongside our first look at Spawn!

    The Terminator in Mortal Kombat 11 will look like Arnold Schwarzenegger, but won’t have his voice


    Everyone’s favourite big robot friend is coming to Mortal Kombat 11, but his voice might be a bit different from what you’re used to.


    Ion Fury Developer Backtracks, Says It Won't Remove Gay Joke Because Of 'Censorship'



    Upon its release, Ion Fury seemed like a bullet-proof success. The Duke Nukem and Shadow Warrior-inspired retro shooter launched earlier this month to rave reviews, with many praising its bloody, chunky blend of old and new. But, shortly after, players discovered homophobic content in the game, and some began to circulate screenshots of transphobic and sexist comments made by the game’s its developers on Discord. Last week, the game’s developer and publisher apologized and said they’d remove the homophobic content from the game. This week, the Ion Fury team is singing a different tune.

    Ion Fury retains controversial in-game content after all


    Update: Facial cleanser name is in, slur is out, company still donating to Trevor Project and mandating sensitivity training


    Frostpunk's first paid DLC The Rifts and season pass are out now


    Developer 11 Bit Studios has launched The Rifts, the first of three planned paid DLC updates for its superb post-apocalyptic city builder Frostpunk.


    Aliens will invade Two Point Hospital next week


    Forget storming Area 51: storm Chasm 24 in Two Point Hospital instead. It’s less dangerous, and stupid.


    New publisher Modern Wolf declare commitment to "ethical game development"


    New wee indie publisher Modern Wolf announced themselves to the world this week, and made a big show of declaring they are “committed to ethical game development.” Their initial lineup of five games sounds pretty neat, including the next games from the studios behind Neo Scavenger and Out There. More folks in the industry do talk openly about its troubles these days but it’s still rare for a publisher to make a big selling point of how they treat workers, so I asked Modern Wolf CEO Fernando Rizo more about what that means.


    Riot Games settles class-action suit by female employees who alleged harassment and discrimination



    Riot Games has settled a class-action lawsuit filed by workers who said they were routinely subjected to sexual harassment and discrimination in the course of their jobs at the Los Angeles video game studio.

    Riot Games claim they have no systemic gender discrimination as they settle gender discrimination lawsuit


    League Of Legends developers Riot Games have this week agreed to settle one of the class action lawsuits levied against them, paying up to the women who sued them for gender discrimination. Hooray for those women getting what they consider to be a fair settlement; may it be all that they deserve. Boo to…well, where do we begin.


    SonicFox to do a 48-72h LGBT charity stream this weekend


    SonicFox, the gay furry icon that captured our hearts first at last year’s EVO tournament, will be doing a charity stream this weekend. He chose to announce that he will be doing so through a Twitter thread . He cites Hbomberguy, the streamer who raised $69,420 for trans charity Mermaids, as his inspiration.

    The Best And Funniest Moments Of SonicFox's 72-Hour Charity Stream


    Legendary fighting game competitor Dominique “SonicFox” McLean spent last weekend raising over $20,000 for charity during a marathon livestream that featured copious amounts of Mortal Kombat and Injustice gameplay, surprise guest appearances, musical performances, and one major change to the young player’s facial hair.


    After Ori, Microsoft has no plans to bring more exclusives to other platforms



    Ori and the Blind Forest may be on its way Nintendo Switch, but don’t expect other Xbox exclusives to follow.


    Investment fund Kowloon Nights signs 10 more games in its second year



    There aren’t many game developers in New Caledonia. In fact, there’s not much of a scene at all — but it’s not nonexistent. Phil Crifo and Thierry Boura recently started a team called Awaceb; they’re New Caledonian developers and friends working from France to create a video game inspired by their home.


    Bungie says Activision wasn't a 'prohibitive overlord' on Destiny 2



    "It was amicable, and here we are making this game on our own, doing what we think we need to do to make it awesome."

    The move to Steam, implementation of cross-save, the free-to-play version, and other big changes coming to Destiny 2 simply reflect changes in the industry, and Bungie's willingness to evolve along with it, Dague said.


    Gamescom 2019 - MachineGames says it never meant Wolfenstein titles to be relevant and that it's "incredibly disappointing" that they are



    "But then, when we started to talk about Wolfenstein II: The New Colossus, we started to get comment online about the theme of the game, fighting the Nazis. Somehow some people felt that was problematic, which is just incredibly disappointing. We've seen an increase of right-wing extremism in the Western world. We see that online to a great degree. Right-wing extremists are great at affecting the debate online. And of course, maybe they abused us to whip up some anger when we were making Wolfenstein II."


    Steam China will be a curated, separate store for the Chinese market



    Steam is in an odd position in China. It’s like a pirate radio station, sitting offshore and letting the gamers access all that unfiltered content. With no official servers and awkward payment methods, the experience that the huge numbers of users have isn’t optimal. So Valve and local partners Perfect World are setting up a version of Steam for China, named Steam Platform. The first details of which were dropped at an event hosted by Perfect World in China this week.

    Valve talks Steam China, curation and exclusivity


    Valve, alongside its business partner in China, Perfect World, has given us an update on the progress of Steam China today, after both companies had been silent on the topic for over a year.


    Six Counter-Strike Players Arrested Over Match-Fixing Allegations



    Victoria Police announced on Friday afternoon announced that six Australians have been arrested in connection with an investigation into rigging Counter-Strike: Global Offensive matches, the first major case of its kind in Australia.


    Esports News


    The International crowns its 2019 champions


    Dota 2’s mega esports event The International has wrapped up, with OG lifting the aegis for the second year running. The team will take home a cool $15 million (£12.2m), as well as the honour of being the first team to win the event twice, let alone twice in a row.


    Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc)


    Escaping the Inescapable



    The idea of games being used as therapy or escapism is well established, as are the debates about their value in filling those roles. Some see the practice as avoidant, an addiction that keeps people from getting help. Others champion gaming as a form of self-expansion—the practice of becoming more interconnected and efficient human beings—in ways that more traditional coping mechanisms can’t always provide, especially in terms of creating, problem solving and socializing.


    calling out my rapist


    On November 4 2008 I was contacted by a studio in Vancouver to design and build an ARG for their new IP. I talked about my experiences of working with this company before. For example, in this post. What I didn’t share, when talking about my experiences, is that I was raped by Jeremy Soule while I was working there.

    Skyrim composer Jeremy Soule and Night In The Woods co-creator Alec Holowka accused of sexual assault


    When reached for comment, Gardner stated that she had made the same allegations about Shelton previously, first naming him on Twitter in September 2018, then again in June 2018. That these allegations were unnoticed at the time is a fairly good illustration of the power of social media movements, but also of the potential futility of speaking publicly. Shelton denies the allegations.

    No one really wants to tell stories like these. The victims will be doubted, questioned, and receive abuse from fans of the accused. The chances of anything resembling legal justice coming to pass are almost nil. The people who share stories like these normally do so with the knowledge of that, but do it anyway in the hope of protecting others. Women and vulnerable people are otherwise reliant on ‘whisper networks’ – friends sharing stories with trusted people – in order to find out information, but those networks are only helpful to people already in the industry. Newcomers remain vulnerable to exploitation unless information becomes public.


    How a summer camp is bringing young women into the game industry



    Girls Make Games alumni are gaining places at college and pursuing careers in game development


    Waterskiing and running for my life with the guy behind Tony Hawk’s Pro Skater



    Everywhere Joel Jewett goes in Ovando, Montana, someone says hi. At the town bar, Trixi’s, and the town diner, The Stray Bullet, and even in front yards as he drives by in his truck, someone stops him. It’s not because he’s famous — he isn’t, really. It’s not because he had a hand in three billion-dollar video game franchises — according to him, people here don’t care about that. It isn’t because he knows Tony Hawk.


    The Fight Against Toxic Gamer Culture Has Moved to the Classroom



    Now educators face new challenges: teaching responsibly, while also safeguarding themselves from the very kids they hope to help. “You develop this self-preservation intuition,” Ruberg tells The Verge. “You have to know what’s happening so that you know how to protect yourself.” As misinformation and hate continues to radicalize young people online, teachers are also grappling with helping their students unlearn incorrect, dangerous information. “It has made a lot of us teachers more cautious,” they say. “We want to challenge our students to explore new ways of thinking, to see the cultural meaning and power of video games, but we’re understandably anxious and even scared about the possible results.”


    Interview Extra: Fumito Ueda (Ico, Shadow of the Colossus, The Last Guardian)



    A little while ago Cane and Rinse had the opportunity to ask a selection of questions to Fumito Ueda, the acclaimed creator behind the celebrated games Ico, Shadow of the Colossus and The Last Guardian.


    Flash emulation project aims to preserve gaming history



    Adobe have said they'll stop updating and distributing the Flash player at the end of 2020, but fortunately the era of browser games and interactive animations will be preserved. Mike Welsh, who previously worked on the Flash-to-HD video converter Swivel for Newgrounds, is currently working on a program called Ruffle, which will emulate Flash right there in your bowser.


    Click, whir, ping: the lost sounds of loading video games



    From the Apple II to the ZX Spectrum, the aural experience of loading a game from a cassette, disc or cartridge was all part of the fun


    On Your Marx: The Developers Bringing Socialism to Games



    The first time I ever spoke to Jan Cieślar, he was tucked away in the chaos of the Game Developers Conference, on a delicate cell phone connection, desperately fielding every inquiry he could for Invisible Fist—Failcore Games’ flagship title, and one of the few plainly anti-capitalist products on the show floor. The gameplay brings to mind Slay The Spire, Cultist Simulator, and the rest of the experimental card-battlers that have made appearances on Steam’s trending page. But as soon as you settle into the narrative, you’ll see exactly what Cieślar is angry about.


    Yakuza Remaster Translation


    As Game Budgets Balloon, Indie Devs Learn to Work Smarter



    When Jon McKellan was working on the UI for Red Dead Redemption 2 at Rockstar Games, he was part of a team with a seemingly limitless budget. “There’s no concept of the money that’s spent. You know it’s a lot, but that’s all,” he told me.


    As Games Get More Systemic, Composing Music For Them Is Getting Harder



    Erica is a new FMV game that was announced and then simultaneously released at Gamescom this week. We had the game's composer, award winning Austin Wintory, come on Waypoint Radio to talk about Erica, movie spoilers, and what a few of his favorite brands are. You can listen to the full episode and read an excerpt below.


    Problematic Bodies



    Gay people are a punchline to a worryingly vast swath of people. Gay men are thought of as comically feminine, yet also oftentimes hyperbolically muscular at the same time – or at the very least, paired with a muscular fantasy man to satisfy his mincing ways. Often the “gay men are predators” angle is played up, portraying lisping bodybuilders as aggressively pursuing any man with a pulse, even if they’re straight. We’ve seen this trope time and again in games, and it’s honestly wearisome. But though these unfunny jokes are problematic to say the least, we can still reclaim them as icons for queerdom thanks to the power of camp.


    “Faceless Murderers,” by Blake Hester



    That’s what makes, in my mind, the Wolfenstein games so great; their simple set up strips away any pretense of there being a gray area. The Wolfenstein games make it painfully clear that the Nazis are very (über) bad at the jump, so they can then move along to the personal stories of a cast of characters they’re more interested in exploring. Aside from the main antagonists, the games’ Nazis are nothing but characterless, nameless, detailless, fodder for bullets. Rather than dwell on what everyone (but, apparently, a substantial amount of America) seems to know, they move past the fact the Nazis are scum and onto exploring the arcs of the good guys. I feel like I really know Blazkowicz, his wife Anya, Set Roth, Max Haas, and the rest of their camp. I care about these characters, and the cutscenes starring them are nice bookends to the Nazi bloodshed.

    So why are Soph and Jess, the main characters of Wolfenstein: Youngblood, and daughters of Blazkowicz, only given as much narrative depth as the thousands of Nazis I’ve left in my wake?


    Final Fantasy XIV's Depiction Of The World Ending Is A Bit Too Real



    To quote my 100% non-fictional friend Barret Wallace: “Planet’s dyin’, Cloud.” As our society feels closer and closer to an irrevocable change, as the Amazon rainforest burns and the ice caps continue to melt, I find the fragility of our world reflected in the narratives of my favorite games. Final Fantasy XIV’s latest expansion, Shadowbringers, has been on my mind ever since I finished it. Part of that is because underneath its tale of magic and heroes, I can’t help but find reflections of my reality.


    Crapshoot: The original Duke Nukem, who just wanted to be home in time for Oprah



    We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.


    I Played Breath of the Wild With My Sister And Put Her Through Hell



    It’s not often I replay games, but when my sister asked for something to play together, I suggested The Legend of Zelda: Breath of the Wild. More than two years had passed since I completed Link’s adventure on my own, and I wanted her to experience it ahead of the recently-announced sequel. Let me recount all the ways I led her astray during her adventures in Hyrule.


    How Link's Climbing Animation Works in Breath of the Wild


    Watch a professional game animator break down Link's climbing piece by piece to figure out how this animation system is structured!

    To request an episode topic, support New Frame Plus on Patreon! http://www.patreon.com/newframeplus


    How to Wield the Master Sword // Video Game Animation Study


    This is a light collaborative effort between this channel and New Frame Plus, studying a couple of animations in Breath of the Wild each.


    Could Games Teach History?


    And also thank you to the hosts of History Respawned for corresponding: https://www.historyrespawned.com/

    Want to support the channel? Check out the Patreon here: https://www.patreon.com/superbunnyhop


    The Music of Cecil's Redemption - Final Fantasy IV | Warriors of Leitmotif


    Final Fantasy IV's most famous scene is when Cecil becomes a Paladin.

    Let's take a look at how the music of the sequence helps to tell the story. Part 2 of the Final Fantasy IV episode of Warriors of Leitmotif is coming soon.

    Support the channel on Patreon: http://www.patreon.com/gamescorefanfare


    Minecraft, Sandboxes, and Colonialism | Folding Ideas


    Clickbait title: OOPS! Did I Do A Colonialism In Minecraft?!

    This video has been "done" for a while now, but I had a lot of trouble finishing it owing to a lingering sickness in my lungs that has made it difficult to record vocals that don't sound froggy and gross. Aside from that bit of TMI I do want to stress that I really love Minecraft, I love creative games, I love construction games, I love logistics games. All of the game footage in this video is mine. I have it because I own all these games and have played them all for somewhere between dozens and hundreds of hours each.


    The Rise and Fall of Empire Earth


    Please consider supporting us on Patreon: https://www.patreon.com/GVMERS

    During the early 2000s, real-time strategy games were booming. From Blizzard and Westwood’s fantastical machinations, to Creative Assembly and Ensemble Studios’ historical excursions, the genre had a game in almost every style and setting conceivable – and they were all consistently great.


    Video Game Fashion Fire Emblem: Three Houses- Black Eagles


    Join mumbles and I as we review the fashions and glow ups of the Black Eagles in Fire Emblem: Three Houses.

    Support the creation of videos like this at: https://www.patreon.com/AOrlando


    Review: Metal Wolf Chaos XD


    Want to support the channel? Check out the Patreon here: https://www.patreon.com/superbunnyhop


    Richard Garfield On Artifact's Emotional, Stressful Launch


    In this excerpt from The Game Informer Show podcast, the creator of Magic: The Gathering Richard Garfield opens up on what it was like to work with Valve and Gabe Newell in the creation of the Dota card game Artifact. He also says he'd love to work on Dota Underlords


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