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Ancient

Veteran
  • Content count

    585
  • Joined

  • Last visited

About Ancient

  • Rank
    Super Heroic Member
  • Birthday 02/02/1997

Contact Methods

  • SN
    Ancient
  • Skype
    Marcel visserss (Ancientterra)
  • Steam ID
    STEAM_0:1:13242695
  • Xbox Gamertag
    FightingmaniacC

Profile Information

  • Gender
    Male
  • Location
    in the desert (Goiana,Goias,Brazil)
  • Interests
    I like Strategy games and making buddies, consider adding me on steam and here on the forums! ;)

Recent Profile Visitors

1,514 profile views
  1. Only things u gotta search for in google is how to turn off all the underlying (useless) applications and the forced updates this OS likes to do. Recommend you go and find a actual nerdy site and not one of those blogs for this. Its a lighter OS, it runs smooth, its less ugly for sure. Annnnd DX12 support if your gpu handles it. Only these underlying things and the privacy invasion u gotta deal with and turn em off.
  2. All this game needed, was better maps to play on, they are terrible. Perhaps they will introduce some when its f2p??
  3. I am sorry if this was mentioned before, or common knowledge, but, i just must express my feelings about this. I was scrolling trough the source engine games list on wikipedia, and i found this: http://imgur.com/a/9nO37 I am simply baffled at how the hell this is possible! I know most of the source engine in and out, seen what it can, and cannot do, and here it is Titanfall, 1 & 2 somehow use it and accomplished what they did. I must say i am really surprised. I thought originally it was build on Unreal or something. But by seeing Titanfall 2`s trailer, i wonder why other studios don`t use the engine as well, sure it is dated, but its pretty easy to use by my knowledge. And i must say, it looks incredibly sweet by the looks of it.
  4. I bought like 11 under 1$ games in bundles , solely for them trading cards, resell them and get more money. When you have around 10 bucks you can buy what you want and have a little over to farm some more! Just bought Rise of nations extended edition! looking to play that later.
  5. Better than yellow at least If you where able to customize the triggers, bumbers and sticks to be black that'd be alot better. Especially the sticks. Totally lol i definitely would use it more.
  6. Woops, double post. Stupid mouse.
  7. Been wasting time building a level for csgo, for quite some time now actually. What i need need some folks to give me there point of view on it because i am completely without creativity at the moment to replace those pesky placeholders which are quite obvious. Would somebody like to help out? You can download the map via the workshop, includes a minimap so that you won't get completely lost. Feedback in the comments over here please. http://steamcommunity.com/sharedfiles/filedetails/?id=705488032
  8. http://store.steampowered.com/app/291010/ Hatman?
  9. I mean, the darker the better, if you ever get any stains on them or cuts they'll just make your controller look cooler. Why i went with the witcher & NYY controller instead of spyro is because the spyro controller has yellow and orange, and apparently a light-ish purple. And you don't want this all over your controller because you play too much or let it fall a couple times on the ground i presume. Now if the witcher controller is red and black even on the triggers and bumbers (black) i would suggest getting that instead, black doesn't get dirty, as far as i can notice atleast! So that's the only reason why i'd choose witcher over spyro. And if it gets any stains like my controller over there, it'd look cool.
  10. Red or darkblue, the others will get dirty too fast And if yo u get any stains on them they just look cool unlike the others.
  11. The tutorial bot learns you the fundamental basics. once your out of you solar system, there isn't really anything beyond comprehension. There are Six things you need to worry about. Stellaris is not a very complicated game in my opinion, these are the basic things you should know and do to succeed. 1. Economy. Build mining stations with your construction vessel and, gather energy/credits, research labs... tho, mining stations are more important in my opinion. Energy you can easily come by, either by spamming reactors on your planets, or having found a lucky system with lots of energy. (You can build mining stations and alike, in systems that are within your empire's borders! even without colonizing a planet.) Minerals and credits are all you got to worry about. Influence points you just stockpile. 2. Military. Without a proper navy, your economy is prone attacks, and you will not have any means to defend yourself. This is where minerals come in handy! usually when you are done building mining stations or silos on planets early game, what you want to do is build around 20 corvettes with your existing fleet, just to make sure you can repel enemies and pirates. (Rush shields) (Avoid building defense stations or "military outposts" , these impact your economy, only do it when needed to net those few special systems) 3. Explore & Expand. (or E&E) If you do not research colony ships, and build one with 325 minerals early in the game, (Preferably as fast as possible, the faster the better) you will pretty much, be limited to your solar system. (Again this is why minerals are more important, early game is all about minerals) You need to expand, if you do not expand, you will have very little income, and late game, energy credits gets a bigger role, and if you don't have a means to get credits, your economy and your military will collapse eventually. So keep expanding at all costs! Other nations usually get the territory around them first, if you expand fast enough, you might be able to snatch some of those worlds which can be pretty valuable. Leaving the AI resource-less, making it so they are less of a threat to you, but, if in the future they enter alliances, they might try to take those world from you. You can stop expanding middle to late game, since then most systems will be owned. 4. Balance. couple hours in you probably went on a E&E spree, your economy barely is on the line, due to the lack of credits, and you got tons of fleets (I assume, most likely). This is when you will micromanage your planets as much as possible, put them sub-worlds into sectors and keep around 5 strategic capital worlds for yourself. Once you form sectors, you will get less resources from those planets, due to the sector needing to sustain and develop itself, you can change this limit however, and you can command them to focus on various things, as well as pay more resources, at the cost of the sector pretty much staying as it is, which can cause trouble at wartime due to them not being able to produce anything to assist you. So keeping it at 50 or 25 % can improve that situation. Avoid war until you raise the economy bar a bit to safe levels. 5. War & diplo. Diplomacy is very limited and simple, some AI races will be hostile the moment they figure you out, some start out disliking you from the start, and others love you. Neighboring nations will most likely be hostile, and will probably try and take your territory early on. So building embassy's in the diplomacy tab early on can net you an ally, just don't fly into there system without border access, or you'll loose A LOT of influence, this also counts for research vessels and such alike. Mid to late game, Nations will usually have made alliances and have huge fleets! (1k - 4k in numbers, not counting allies) For you to reach this number alone will require a vast empire, and lots of credits to pay them. So if you had a bad start, you will be forced to make allies and maybe join a faction! This is very important, as they usually will back you up in everything in fleets. (0.5k - 2k in numbers depending on size of faction) If you had a good start and your neighbor is small and weak, try and conquer him if he has good planets, or vassilize him if he does not, this will net you an ally. (Keep vassals happy tho, you should have around 4 or 5 'small' vassals late game to support you.) 6. Avoid fallen empires! Fallen empires are VERY strong, and you will not be able to kill them without a very huge and good fleet, and allies far into the late game phase. They "out tech" you considerably, and would it be so they start hating you early or middle game, do EVERYTHING in your power to keep friendly, they will obliterate you. and do not try to gain there attention or whatnot, you will fail. This is all really, diplomacy is pretty normal, and similar to other games like total war.
  12. Empire earth, age of empires 1&2, diablo 2, Halo 2, stronghold, original half-life always gets me goosebumbs whenever i play them, and once i start i cannot stop. World war 2 games get me excited aswell, Elderscrolls games get me excited too, all but morrowind, too much reading for my toasts. These games where part of my childhood, and i remember playing them over and over again whenever i was bored, and i was never bored with these games, ever. Songs, well, name any games from the classic halo trillogy and pick a song!
  13. Damn R9 380 is already considered old, call me nuts! Wouldn't go much with leaks or anything, I am just waiting for a official graph.
  14. Either a Grand strategy game, or a huge mmo game, like, Europa universalis, or World of Warcraft. Much gameplay value.