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MesaTheWise

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About MesaTheWise

  • Birthday 04/13/1991

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    MesaTheWise
  • Steam ID
    sniperdamian
  • Xbox Gamertag
    SniperDamian

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  • Gender
    Male
  • Location
    Knoxville, TN
  • Interests
    Gaming and spending good times with good friends!
  1. Ok, Angry Army, I need advice. I picked up Don't Starve Together for the PC so I could have a fun game to play with friends. What we discovered was a nightmarish hellscape full of terror and adventure. We're hooked, but we're having a hard time getting started. Does anyone have any pro tips to share with us?
  2. If this is the same video I think it is, he actually explained at the end that he was given their information by someone and told to scare them somehow. IDK though, it's been a minute since I've seen this
  3. I think the reason people complain is because with games like Diablo 3, for example, we know tat if we go and run a rift we're going to either get important crafting ingredients or, depending on the difficulty setting, a couple legendary drops. No, they may not always be what we're looking for or they may not be useful to the specific character/build, but we know we're going to get SOMETHING. THAT'S what frustrates me, especially when you get to the rewards screen and you get low-level crap or, worse, you get absolutely nothing. That's been my experience.
  4. So the new expansion for Destiny, called Rise of Iron, is coming out soon and I must say, I'm looking forward to it. I had my doubts when Destiny first launched as to whether or not it was going to survive past Year One and, surprisingly, it did. I had several issues with the vanilla version (some of which were fixed with patches and expansions, others not so much) but I can honestly say that I have enjoyed the game enough that I will purchase the latest expansion when I get the chance. That being said, there are a couple of things I do/don't want to see in future Destiny expansions and sequels (if there are any). Here's a few things on my list. And please keep in mind that this is my opinion, although if you have a differing one, I'd be glad to hear it! 1.) Your Grimoire - I understand what Bungie was trying to go for. They were giving us the opportunity to delve deep into the lore of the Destiny universe, to allow us to plunge into the RPG aspects of the game at our leisure to simply treat the game as an MMOFPS. And I'm not faulting them for this. What I AM faulting them on, however, is creating a game where if I want to have any f****** idea what in God's name is going on in this post-apocalypse wasteland, I have to stop playing, use either my phone or PC to log on to the Bungie website using the log in information linked to my character in the game to read up on PAGES of lore that I may or may not have unlocked depending on how many kills I've achieved against specific enemies, locations I've visited, missions I've completed, etc. I should NEVER have to go to a supplement page just to learn what the main storyline of the game is. I'm still unsure as to whether or not I was a Guardian before Ghost found me at the beginning of the game. He calls me 'Guardian', but offers no explanation as to why he was looking for me specifically or if I had another Ghost that was destroyed, nothing. Vanilla Destiny left me confused and lost as to what was happening or what I was doing 90% of the time. Mostly, it was just a standard formula of go here, activate this, kill those, good job! But I never felt immersed in the story. Speaking of which... 2.) Dialogue - Ever get into a conversation with someone but it felt like neither of you was really invested and you were just talking to have filler instead of awkward silence? Every. Character. In. Destiny. Now, to be fair, not every character felt this way, but even the characters who seemed somewhat interesting just ended up being background noise in the end. Even the voice acting talents of Nathan Fillion made a difference to me. Yes, he injected life and humor into the game, but it was nearly overshadowed by the rest of the cast who, even when they DID convey information about what was happening in the game, spoke to you as if everything they were talking to you about should be common knowledge or that you should already have a very basic understanding of whatever subject they were talking to you about. But if you didn't read the Grimoire entries, you were left looking dazed and confused as the character you were speaking to droned on about Light and Darkness. If you're going to include dialogue, great. But please make it serve a purpose other than to provide filler. On a side note, I will also say that the two expansions already out did a great job of having some real meaningful dialogue that kept you somewhat in the know as far as what was happening in the game. 3.) Rewards - This is probably my biggest issue with the game at the moment. I understand the randomly generated drops and how they work and what they're supposed to do, blah blah blah. BUT, and this is a huge BUT, when I'm down in the trenches, working my a** off to make sure that my Fireteam makes it through the mission/strike as one, defeating hordes of enemies and generally looking like FPS gods in the process, and I get to the mission end screen and see the stats of everyone I played with or against and I see Legendaries and Exotics dropping for players I out performed by MILES.......and all I get are five Motes of Light, I LOSE MY S***! The rewards system needs reworked something awful. I will get over not getting high-level gear, but when it happens almost everytime or when I see it happen to other players who really worked hard at the mission we just completed, it's discouraging. Granted, when I DO get Legendary or Exotic gear, it's well worth the effort I put in to the strike, but it also sucks for the guy who just got a Rare piece of crap pistol even though he was the top dog in that firefight. Grinding for gear is a Hell unto itself. Grinding for gear with no clear system on how to obtain said gear is eternal damnation and is one of the primary reasons all of my friends stopped playing. 4.) "Let me guess; you brought a five-man crew this time?" - Riddick references aside, this is really just me being kinda picky, but if we can do 5-6 man Crucible matches and 5-man REQUIRED Strike missions, can we please allow more than 3 Guardians to team together for normal gameplay? I'm not asking for a lot, but if I DO have friends playing with me, I'd like to not have to pick and choose who I'm playing with. Just saying. These are the things that strike the top of my list. What do you guys think? I'd love to see some dialogue on this.
  5. Here's where 343 is messing up: they're ignoring what made Halo great. The story, the characters, the fear of an overwhelming enemy that literally has what's left of the UNSC backing into a corner for one final confrontation. There were moments in the first 3 games where the victories felt like you actually accomplished something, whether it was destroying a Scarab tank, punching a Prophet to death or driving a Warthog across a dangerous terrain to escape a world-shattering explosion. And let's not forget multiplayer! It was simple, yet varied with many different game modes, maps and armaments to keep it feeling fresh and exciting. And when they introduced Firefight in ODST, it was great! The feeling of surviving a brutal onslaught from an overwhelming enemy, knowing that you had just seconds to reposition, rearm and get ready to defy death once again! But that's the problem with 343. They're trying to tweek and change a system that was already working well for the series and put their own name and label on the map for said series. I understand trying to create your own identity, but to reduce a beloved series to simple CoD style missions and a multiplayer system that combines micro transactions with a armament/bonus system similar to what we saw in the newest Battlefront is not only sinful, but it's insulting to those of us who've been playing the game since it first came out, back when Master Chief was an obscure video game reference and not the pop culture icon that he is today. Even non-gamers have heard of Halo and Master Chief. That's just my opinion. I thought Halo 4 was alright, but I just didn't get the same feeling from the 5 that I did from the other entries in the series. I had high hopes when 343 took over, but with some of the moves they've made with the series, I'm afraid they're going to turn it into CoD while alienating their original, loyal fanbase. And I'm not sure if they've done anything else with it after the disaster of H4 (I borrowed H5 and returned it the next day), but PLEASE return Firefight to its glory days and not this dumb, episodic miniseries that they turned it into. I just want Halo. I want big guns and big vehicles that I don't have to grind for hours to unlock in multilayer power up packs or whatever they're called
  6. So I have a love/hate relationship with my job. I love it because I usually pull 16 hour days and have most of the week to do whatever I want. I hate it because none of my friends have the luxury. That leaves me at home. Alone. Bored. So if anyone is interested in playing random games at weird hours during the day, I'd be more than happy to play something and maybe we can get a group of people together for daytime gaming. If you're interested, PM me. I have a few games in my library and don't really wanna list off every multiplayer-capable game I own
  7. Okay, so this is gonna be a little bit of a rant, and I apologize ahead of time, but I need to vent JUST a little. So here it goes... WHAT THE F*** IS THIS S*** I GOT FROM LOOTCRATE?! Now for some context; I just recently got into Star Trek Online. I'm not really all that into MMOs but I love what Arc has done with Neverwinter, especially since I don't have to pay a monthly subscription to get in on the action past level 20 (not gonna say anything beyond that). So I figured I'd try out STO. I'm a HUGE Trekker and getting to live out my 5 year mission fantasy appealed to me. So I jump in and, while I'm not overwhelmed, I have enjoyed my play through thus far. A buddy of mine who has a subscription to Lootcrate knew I played STO and gave me the redeem code that came in his most recent package. I redeemed it and got everything that came in it. I was almost overly excited for the one item that came in it; a Constitution-class cruiser modeled after the ship from the Original Series. For those of you who aren't familiar with the significance of what this is, this is the exact model ship that bore the name Enterprise. It is, for all intents and purposes, the ship that Kirk, Spock and McCoy embarked upon their 5 year mission in. I rushed onto the game to retrieve all of my items: the TOS Constitution-class starship (YAY!!!), a Fleet Admiral's Uniform (meh), 10 Kelvin timeline (the new Abrams films) weapons packs (meh, but they were better than my current armament), EXP boosts (noice!), a new Android bridge officer, plus a couple other things that I can't remember. Keep in mind that I've JUST STARTED playing STO, so my level at the time of this redemption is 8. I get my new starship, equip it with the best items I have available and take off into the stars! I complete a couple of missions and reach level 10, which grants me a promotion to the rank of Lieutenant Commander. I return to Earth, meet with the admiral who granted me promotion, and he informs me that I have earned a brand new starship worthy of my new ranks. He tells me to go to the requisition officer and choose my next starship. So I do and I choose a modern version of the Constitution-class. And imagine my surprise when I discover that this FREE ship is more powerful in almost every conceivable way than the TOS model that, if I hadn't had a code for, would've had to pay CASH MONEY for. Here's where my rant comes in: I don't mind microtransactions in free-to-play games, especially when they aren't necessary. It provides a chance for the company that produces the game in question to generate an income while allowing the players the opportunity to acquire special items in game that other people who aren't investing in the game and it's producers probably will never acquire without special promotions. But why in the world would you charge people for inferior in game items, especially if you're past the low-level mark?! The current cost for this particular model ship if 500 Zen, the currency used across the board in Arc's games. For those of you who don't play Arc games, this is the equivalent of $5.00 USD. $5 for what equates to a cosmetic skin. I've played a bunch of games with in-game microtransactions that include skins, and I've NEVER seen an outrageous price like that. If I had actually spent money on that ship, I'd have been pissed. And that's not the worst of it; to get the best ships in the game, you're looking to spend anywhere from $5.00 to $30.00. If I'm going to pay those prices, I want it to be worth it. I want to know I'm getting some value for the money I'm spending. I don't think that's asking a lot. Now I will also admit that I think I have an idea of what this was. I believe that this whole promo code was in an effort to promote and generate traffic for STO. Which is great! Except that it takes a major dump on existing players who have dedicated real time and effort into the game. Maybe I'm just overreacting. What do you guys think and are there other examples that you would like to share?
  8. Oh, and one more thing since I mentioned Modern Warfare 2; can we all agree that it's absolute crap that, in an effort to sell more copies of their NEXT CoD game, we're being told that we can get a remastered version of MW2 IF we preorder and purchase their new game whose title I've actually forgotten? ...seriously, I can't remember what it's called. I was let down harder than the pallbearers at my funeral are going to let me by the trailer for it...
  9. The one time I was 'betrayed' by reviews was the time I purchased Evolve. Don't get me wrong, the game had some fantastic and interesting features and the concept of the game was solid. But the game ended up being one of two things: either an all-out bore fest as the Monster ran back and forth across the map and was never spotted until the Stage 3 evolution and the assault on the core or a total embarrassment where the Monster player was so bad that you actually felt bad for him. Only ever so often was I actually challenged by a good Monster or a well-coordinated team of Hunters; when I did the math, my wins-to-losses was 97.8%. I'm not trying to blow my own horn here, but that's a pretty staggering number by anyone's standards. It was just boring. I even bought the first season pass, hoping that a new Monster, Hunters and maps might keep the game fresh and interesting. It didn't. Not only that, but the skins, which were purely cosmetic, were $2.50/per. I expect crap like that from free-to-play titles like Neverwinter, but in a AAA title that you're already going to be shelling out around $90 if you get the game and the season pass? I don't think so. Even the Monster skins were terrible; they looked like a bunch of preschoolers were given finger paint and told to go nuts. Is it the worst game out there? No, not by a long shot. But it failed to deliver on its gameplay and ended up just being boring. After just a few games, you became so familiar with the formula of everything that, if you knew what you were doing, you almost had to TRY to lose. But the game looked good and, again, the concept was great; it wasn't just some crap that was hastily thrown together and pushed out on the market. I honestly feel like the developers tried their hardest to make something truly spectacular. But for me, it missed the target and was just a disappointing game. I rarely had the type of close games like I was seeing on YouTube and without a strong story to help supplement the gameplay, I quickly became disinterested and traded it in towards another title. That's just my opinion, though. And to be fair, I've been bashing a LOT of AAA games lately. Maybe it's just me, but I'm getting really tired of the same old recycled formula over and over again. Yes, it sells games because it's familiar and there have been some great games to come out of these "recycled formulas" (Modern Warfare 2, anyone?), but when you constantly shove the same CoD crap down my throat every single year for almost a decade, I'm going to get sick of it. The greatest games I've played lately have been these low budget, low cost games that have been popping up on Steam. Case in point: a friend of mine recently gifted me a copy of a game called ShellShock Live, a game similar to an old flash game I used to play back in middle/high school. All of our friends have it and we've had a blast with it. And don't get me started on how much fun I've had cheering on my teammates in Rocket League. Again, just my opinion. I'm just looking for something that isn't a reskinned CoD or an RPG that forgets to put in the RP. Hopefully the gaming industry is paying attention to the critics and the customers and working on delivering better player experiences.
  10. Honestly, I'd be fine with just updates. I'm not entirely sure what a sequel would entail. Bringing back the Travelers? Restoring Light in other sections of the galaxy? I think they've already kind of limited themselves on what they can do with the "series," since they essentially backed the last remnants of humanity and its allies into one final corner and said that if the city falls, all of creation is doomed
  11. That's the issue, though. The "lots of games" you're talking about are obscure, low budget games that, frankly, if I spend $10 on and it turns out to be crap, I'm only out a large combo meal at Wendy's. The reviews I'm looking for in Joe's reviews ARE the big-budget, AAA titles because I'm going to be super pissed if I spend $65 on a game that turns out to be an utter disappointment. Sure, it's refreshing to see him review titles like FTL, but again, that's just $10. If I'm going to potentially spend 6x that, I'd like to see that review before a dozen other reviews for games I've hardly even heard the name of before
  12. This is where things are going to get very polarized. On the one hand, you have those of us who still play and enjoy the game, despite the frustrations we had with the at-launch vanilla version of the game. Thankfully, Bungie listened to the feedback (mostly) and fixed some of the more irritating problems/features of the game. I for one have had a blast with the game and its expansions, although I'm not comfortable with giving it anything above a 7/10 or maybe even a 6/10 just from the fact that it took the community and about 3 expansions to fix the issues and to answer many of the questions the game left us with. And before it gets brought up about getting the whole story and details on certain topics, no, I did NOT look up the Grimoire cards on the website because f*** that. I shouldn't have to go on a complete separate platform (using web browsers on consoles sucks) outside of the game to get information on the game that I'm unlocking WHILE PLAYING THE GAME. And even though we were initially let down, especially after paying the $65 price tag that doesn't even include the season pass, there are still those of us who will preorder Destiny 2 despite hating ourselves for taking another risk like that. Then you have those who were so devastated by the Destiny launch version, that couldn't get past the many (and I mean MANY) issues that it had that their perception of Bungie and the Destiny franchise has been forever damaged. They will not, under any circumstances short of getting to play a very lengthy early release of the game, preorder or even play the game when it comes out. They've washed their hands clean and, to be fair, many of them are justified in their grievances against the game. These are the people who either returned the game immediately or now use the disks and cases as home decorations or to keep their drinks from sweating onto their furniture. If Bungie learns from the experience of the Destiny launch, then I think Destiny 2 has the chance of not only being a great game, but one that redeems Bungie in the eyes of many gamers who feel they were cheated and victims of a cash-grab. But if they give us the same crap they gave us last time, I think they'll not only drive away their most loyal customer base, but they'll forever be haunted by the stigma that their only real accomplishment was introducing the world to the Halo universe. And I'm going to end there because if I get rolling on what my opinion is of the absolute garbage dump they're driving one of the defining game series from my childhood into, this post will never end and I really don't wanna be permabanned from the forums.
  13. Considering that the 360 and PS3 are being discontinued, it only makes sense from a purely business stand point. I know that's not what everyone wants to hear, but the fact of the matter is the same people that they will have to dedicate to working on the 360 and PS3 versions of the expansion can be put on various other projects or different departments within the Destiny team to supplement the work they're doing there rather than focus on projects for consoles that are no longer being produced. From a consumer stand point, that sucks. From a business point of view, though, this is the natural progression of things and will eventually have to be done anyway or pour more money into a platform that's already been put out to pasture. I have seen that Bungie is looking to give those who play on last gen consoles an upgrade somehow, but they'll surely release more information on that as it becomes available. To sum it up, I'm not sure if I can hold Bungie accountable from this move, but I can definitely see why this would have people upset, especially if they've been dedicated players of the game since launch. Hold your head high, though, Guardians. I'm sure the Traveler will come up with something to deliver you from this fate.
  14. xKaros is totally correct in this. I honestly wouldn't worry about your light level unless you just absolutely want to do the grind. You will still get gear just from playing the game and having fun with, and once you reach a certain light level, it just becomes an afterthought as you mow down wave after wave after wave of enemies by yourself
  15. Definitely no hate for Kojima. Konami, on the other hand... I don't know, I see nothing but disaster in their future. They weren't doing that great to begin with, and now that Kojima jumped ship and took off, I don't see how they can manage. The one thing they had going for them is gone.