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DestinyDecade

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About DestinyDecade

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  • Birthday 04/21/1985

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    Lgacy2X
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    Lgacy2X
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    LgacyZX
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    MegamanNG
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    DestinyZX

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  1. youtube haters, content

    Wow. Best ever. That's amazing Shagger.
  2. Sadly there isn't a reason. YouTube didn't tell me anything whatsoever, as per usual. I'll list some of the games that have been affected. Nioh - M rated game, obvious. Mortal Kombat X/XL - Another M rated game, very obvious. I even disputed two of the videos a while back that were advertiser unfriendly and they were disputed and settled but now one of them I can't dispute at all and it's one of Leatherface. Injustice 2 - T rated game involving superheroes and supervillains. No deaths happen. Street Fighter V - One video was hit and it was the Abigail Character Story Mode. Again, a T rated game. Mighty Gunvolt Burst - An E10 game that also has been hit as well but on one video. Splatoon 2 - Surprisingly it's monetized yet it shows on the limited to no ads list. Resident Evil 6 - M rated game and it was a playthrough I cancelled in 2016 due to how boring it was. Lollipop Chainsaw - Another playthrough that I couldn't finish due to content ID. ah well and it's a T rated game. Yeah, their system is a mess and I wish they can be out with it and allow us to dispute them without having a requirement for videos to have 1K views within a week. My videos can't reach 1K views in a week.
  3. I don't know where else to post this but I figured why not. Most recently, YT updated their monetization policies and a lot of people are talking about it recently. Sadly I have been affected and over 110 videos have been deemed advertiser unfriendly. I did my math and that's 1.7% of my overall video count. That's very small compared to all the other videos I have and all of them are advertiser-friendly. I don't swear. I refrain from swearing and it got me good feedback. I don't know if it's a bug but if any other YouTuber has been affected by it, tell me. Mods, if this feels uncomfortable feel free to lock it or move it elsewhere. I haven't been to these forums in a while.
  4. review

    Hey! Pikmin Review - Written by DestinyDecade Product provided for this review by Nintendo Nintendo has a knack for providing franchises the exposure they need and they do so via consoles and handhelds. Sometimes they work and other times can lead to a franchise dying out. The results vary but when it was announced that a new Pikmin game would be coming to the Nintendo 3DS, people were curious. Pikmin has had a few successes with its three main games with a strong reception, but the idea of a spin-off game seemed questionable. Eventually Hey! Pikmin would arrive but the big question is this: Does this spin off hold its own compared to its main series? Or will this be another case of a franchise that ended due to an unexpected flop? The story centers on Capt. Olimar, who is returning back after completing another assignment. During his trip, his ship gets struck by an asteroid and ends up crashing on an unknown planet. He learns that in order to fix his ship and get back home, he needs to seek out an energy source called Sparklium. But he won’t do it alone. The planet that he crashed in is home to Pikmin, little plant-like creatures that Olimar can use to complete his mission. With these helpers, Olimar heads off to find what he needs to fix his ship and head home. It’s a simple story, traditional since it’s almost the same in every Pikmin game. Sure the previous games add a little bit here and there but in Hey! Pikmin, the plot is barebones. Sadly it also takes a backseat in favor of the game and it doesn’t be any relevant until at least you collect 30,000 Sparklium. But for a Pikmin game, what can you do? Now since this is a Pikmin game, your job is to find Pikmin and use them to solve puzzles, defeat enemies and find treasures. Olimar can’t defend himself. He doesn’t have anything that can provide offense. All he has is a whistle and a jetpack that lets you hover for a short time. The only form of offense that you have is the Pikmin. They come in different varieties and each of them provides a different advantage for your journey. Red Pikmin is immune to fire and are strong fighters. Yellow can be thrown farther and can withstand electricity. Blue Pikmin are agile swimmers and essential for underwater combat. Rock Pikmin pack a punch and can destroy crystalized walls and Winged Pikmin can help you float through dangerous hazards and can reach high places. Unlike the main Pikmin games, this one you are only limited to 20 Pikmin in each area. This adds a bit of strategy but also a bit of micromanaging since you need to make sure everyone is safe from harm. Carelessness will lead you to defeat. Hey! Pikmin has you traveling through 8 Sectors, each with 5 areas. As you trek, you need to seek out Pikmin and use them to survive what lies ahead. This also relates to finding Sparklium. You do that by collecting Sparklium in each area. Finding treasures also count because they net a high amount of Sparklium and each area has at least 2-4 treasures to find. Finding them is the challenge. They can appear where you least expect it. Exploration is a definite must and the game offers a lot of it. If you’re lucky, you may find a hidden exit that can lead to an Area X. Those areas put your Pikmin playing skills to the test. Sometimes they can be a cakewalk and others can be a test of skill. At the end of every sector is a boss fight. If you know how the bosses behave, then they won’t be much of a challenge. One good thing about it is that the game really does a good job showing them before the big fight. In addition to exploration, there’s also Pikmin Park and using all the Pikmin you gathered, you can order them to head to specific areas to excavate more Sparklium. It’s a neat addition and offers more to an interesting game. As I said before, getting Sparklium is needed to reach the end and you’ll have to do so in this 10-12 hour game. Going for 100% will have you clocking in at about 16 hours since you need to complete every stage, find every treasure and do so with all Pikmin unharmed. This game will test you. For a 3DS game, the presentation is well done. The characters and environment are vibrant and colorful. Each world has a unique theme that offers something different as you progress. Olimar and the Pikmin I feel is the best thing since they express themselves in the form of short cutscenes. Some are rather humorous but it’s to be expected for a Pikmin game. The game has some great music. Unlike other games where music doesn’t reflect the game, this does and it’s done very well. Some songs like the cave areas have a bit of a Metroid vibe to them. It’s pretty good and it helps make the game feel enjoyable. The controls are good. You just tap with the stylus on the touchscreen and you can fling your Pikmin to where they will go. It can help with some tricky puzzles. The touch screen is also used for the whistle to get your Pikmin in line as well as the rocket backpack. Movement is done either with the analog stick or the D-Pad. The D-Pad is a safer bet if you feel analog isn’t your thing. Though I do enjoy some of the good things, there are a few things I find problematic with the game. First, the puzzles are too simple at times. Understandably since this game is meant for kids but for others, they may find them to be too easy. The same can be said for the bosses. Many of their patterns are simple to figure out, making some of them be a joke. Thankfully each boss provides a different challenge, requiring you to use the Pikmin you have to take the boss down. Replay value is there if you want to go back and beat every level with all Pikmin intact but other than that, there isn’t much. It’s pretty much a one & done game when it comes to finding everything. Speaking of which, the Pikmin is another flaw I have with the game. They’re only useful when they see anything of interest and are pretty much brain dead. Sometimes they don’t follow fast enough and you can end up either losing Pikmin or getting killed and forced to restart. Oh and there’s no checkpoints. If you die, you have to start the level all over again. That is an issue especially in tougher levels where you are forced to redo a lot of progress. That’s upsetting. In conclusion, Hey! Pikmin isn’t a bad game, far from it. It’s an enjoyable game that offers a lot of charm and a pretty acceptable challenge. For a handheld, Nintendo did well in bringing Pikmin to the small screen. A good presentation with simple yet effective controls added with an acceptable amount of challenge make this a worthy addition to the franchise. If you want something to keep yourself busy before Nintendo makes an official Pikmin sequel, this is it. Trust me. You’ll enjoy it. I give Hey! Pikmin an 8.5 out of 10.
  5. review

    Splatoon 2 Review – Written by Jose Vega Product provided for this review by Nintendo. Two years ago, Nintendo released Splatoon for the Wii U gaining high praise across the board. At first it didn’t had much content but as time went on, Nintendo added features and modes while refining the game and making it a satisfying experience. From then on, it became a game that anyone who owned a Wii U should play. When Nintendo announced a sequel for the Nintendo Switch, expectations were high. Now that the game is released, does it meet up to all the hype that fans were expecting? For starters, Splatoon 2 is a huge step up compared to the first. The presentation is spot on, capturing the feel of the first game but in a much broader scale. Having it on the Nintendo Switch helped considerably. The soundtrack is great with tunes that are fun to listen to. As far as its plot goes, it takes place 2 years after the first game. It’s single-player campaign has you taking the role of an Inkling, which you can create by the way, encountering Marie one day in Inkopolis. Marie asks for the Inkling’s aid in finding her cousin Callie. It’s a simple plot but with Splatoon, it has a sense of humor and it’s done well. I only wish that there would be a bit more backstory in regards to the two Squid Sisters and what happened to the two in the two years between the two games. Like many other games Nintendo has made, it follows an adage, “If it ain’t broke, don’t fix it.” If you played the first Splatoon, you will feel right at home in this one although to a degree. Yes there are motion controls in the game but it’s more used towards aiming your weapons. You use the left analog to move, ZL to turn to a squid so you can traverse faster, ZR to shoot, R to use secondary weapons and B to jump. Clicking the right analog lets you use your special attack. It’s just as good as it was in the previous game and with the improvements it makes the experience better. But for anyone that feel motion controls aren’t for them, the game gives you the option to use analog control just like in traditional shooters. A welcome feature since the first game didn’t give you the option to turn off motion controls. It shows that Nintendo is listening to feedback and that’s a good thing. In addition you have access to over 20 different weapons with some being brand new like the Splat Dualies, Herobrush, Hero Gatling and many others. In addition there are new secondary and special attacks that add a lot to the game. Splatoon 2’s single player campaign has you going through six areas each with up to 6 stages. In each stage, you go from start to finish taking out enemies, solving puzzles and finding secrets such as Sardinium and pamphlets. In some levels, you are given a weapon to use and you need to beat the level with said weapon in order to unlock it. There are 8 weapons in all and using Sardinium and small fish eggs, you can be able to upgrade them so they can be stronger. The best part is that you can replay any of the levels, including the bosses with any weapons that you unlock. This adds a lot of replay value to the campaign, for those that want to beat every level with every weapon. There are bosses here and some can be a challenge but if you know what you’re doing, you will manage. Checkpoints are there, including boss fights, making the trek a bit of a reprieve for players. Now let’s get to the meat and potatoes of Splatoon 2, the multiplayer. Splatoon 2 online is just as good as the first. It’s split between three modes: Random, Ranked and League. Each of the three modes put you in one of two maps that change every two hours. You play with 7 other players and are split between 2 teams of 4 players each. Random (or Player) battles have you and other players compete to see who can cover the map with the most ink in 3 minutes. It can be really addicting but also it requires you to be alert since your opponents will spare no expense in ensuring you go down. Ranked and League Battles take things up a notch with various goal-based types such as Splat Zone, Tower Control and Rainmaker. Splat Zone is straightforward, Tower Control focuses on teams battling over a moving mobile tower and Rainmaker is like capture the flag except you have access to a powerful weapon that can turn the tide. What makes this better is that all three have their own ranking system and they change every few hours making things fresh and exciting. For those that want to team up with friends, you have Salmon Run. You and three friends (local or online) team up to get golden eggs from enemy Salmonids in a set time limit in each wave. Teamwork is key but what makes it fun is that in each wave, you start with a different weapon and you need to adapt not only with what you have but with your teammates as well. It can get crazy and really fun plus playing with friends is always a blast. Plus you get paid whether you succeed or not and you can use the bonus from it to unlock new gear that you can use to customize your Inkling. My only complaint is the fact that the mode is available at certain times. Upsetting I know but I wish in the future Nintendo could allow this as a permanent mode. Customization is aplenty in Splatoon 2. There are shops where you can buy weapons and gear. Using currency that you earn by playing online, you can use it to unlock new weapons for online matches and gear that gives your Inkling various bonuses. Not only that but if you feel that the bonuses aren’t to your liking, you can speak to Murch to gear scrub your gear and put new abilities on it. It’s incredible. Also with the Nintendo Switch app, you can be able to buy gear that you can transfer into the game. That’s cool. Splatoon 2 has Amiibo support just like in the first game and using them allow you to save data for your weapon, hairstyle and gear. They can be used to set up, even on another console. Plus they unlock new gear and exclusive weapons for your Inkling. Like the first game, there will also be Splatfests where players choose a side and they work to see who will win. Additional content is coming down the line adding more to an otherwise intense game. If I had any negatives, I feel that in regards to the online maps, they’re chosen at random. It doesn’t hurt the game as much as I thought originally but I wish they would allow it at least for private battles with friends. Also like in the first game, there’s no voice chat but in truth, there is but you need the Nintendo Switch App and a Splatoon 2 headset to actually do it. I find it to be cumbersome, unnecessary & a step backwards. Yes, I know that Nintendo values safety but I wish they would get with the times and try incorporating voice chat in the game without the need for anything ludicrous. Overall, Splatoon 2 is a big step up from the original. Huge amount of customization, a good single player campaign and addicting online multiplayer provide so much for your money’s worth. Negatives aside, the game offers so much. With the Nintendo Switch already being a big success for the company, if there is any game that is worth a full purchase price, it’s this one. Becoming a squid kid has never been so much fun and I couldn’t have it any other way. I give Splatoon 2 a 9 out of 10. This is a must-buy game and I highly recommend it. It also earns my personal seal of approval.
  6. Best for me... NIOH A game that combines Dark Souls with samurai and it's just damn fun. It really is and the DLC for it adds a lot more. Everything about the game screams awesome in so many ways. Heck, I reviewed the game and said that it's worth the full price. The graphics, gameplay, presentation, music, everything is just awesome. Replayability is real high here and the upcoming DLC will extend it even more. Heck New Game+ and New Game++ (Way of the Demon) add even MORE to the game. It's insane.
  7. You're right. They should do something about it.
  8. Mario Kart 8 Deluxe Review – Written by DestinyDecade Product provided by Nintendo for the sake of this review. Three years ago, Mario Kart 8 was released on the Wii U and though it was a great game, it was on a console that not many people bought. When Nintendo announced their new console back in 2016, it was hinted that there would be a possible Mario Kart. Those hints prove to be true when it was announced that a port of the game would be coming to the new console. But it isn’t just any port. This is Mario Kart 8 Deluxe, taking the original Wii U game and adding a whole bunch of new features. Is this game worth getting on the Nintendo Switch? The answer is yes. Absolutely. Mario Kart 8 Deluxe is filled to the brim with content that is fun with friends or solo. You can take part in the Grand Prix, consisting of 12 cups spanning 48 courses. Many are new, some are revised classics from previous games and the rest are of the DLC cups that were in the last game. As you play through each track in the cups, you can collect coins that can be used to unlock new stuff. In Mario Kart 8 you would unlock new characters and parts. Deluxe makes this less of a grind by having all the characters unlocked from the get-go. For one thing, it’s awesome that you have everyone unlocked including the DLC characters. What makes it better is that MK8 Deluxe introduces some new ones: Bowser Jr., Dry Bones, King Boo and the Inklings from Splatoon. It raises the character count to 43, which makes this the biggest cast for a racing game. You also have access to difficulty modes from 50 to 200cc, unlocked from the start, including mirror mode. There’s also Time Trials for those that want to test their skills and Versus where up to 4 players can race each other. Also in races, you can now hold up to 2 items, similar to Double Dash. It adds another level of strategy but at the same time it leads to some crazy shenanigans especially in multiplayer. One of the biggest negatives Mario Kart 8 had was its battle mode being lackluster. Nintendo seem to get the message and decided to do a complete revamp. Battle Mode in this game has been redone, implementing a scoring system and providing players with 8 battle courses, 5 new, three retro. In addition there are 5 mode types: Balloon Battle, Renegade Roundup, Bob-omb Blast, Coin Runners and Shine Thief. Renegade Roundup is like “cops and robbers” where players are split into two teams. One are the cops, the other are the robbers. All of this now adds more to a game that truthfully feels like a complete package. Mario Kart 8 Deluxe also has Online Racing where up to 2 players can race together against players from all over the world. You can compete either in Worldwide or Regional in both Racing and Battling. As far as stability goes, it’s good. There are times where connection errors happen but overall it’s a pleasant experience. Players can set up online tournaments easy and up to 12 players can take part in races or battles. A lot to take in and the replay value for the game is at an all time high. No joke. Also you have access to three different control schemes: Switch Pro Controller, Joycon Grip or individual Joycon. With two Joycon controllers, they count as having two players. That’s incredible but a little tough to adjust for some people. Compared to the Wii U version, this port of Mario Kart 8 delivers an improved presentation. It looks a lot better with the game now running at 1080p at 60 fps. A big improvement compared to the original running at 720p. With the improved 1080p, the visuals get an upgrade where even the small details can be seen. Loading times are reduced from 22 to 9 seconds. Better if you just want to race and have fun. The music is still a delight to listen to with many tracks having very good tunes. The controls are refined and spot on. Fun to use whether using a Joycon or a Switch Pro Controller. There’s also wireless play where with 2 Switch consoles, you can have up to 8 players playing it. Though it isn’t easy to do, having a lot of people together for a game makes it truly a delight. Like the previous game, Mario Kart 8 Deluxe has Amiibo support where you can scan them to get costumes for your Mii. This time around, they now expand beyond Mario & Smash characters and into stuff like Splatoon. It’s simply cosmetic but nice to see. In conclusion, Mario Kart 8 Deluxe takes everything that makes Mario Kart 8 great and turn it into something better. Containing all the DLC, an improved battle mode, good online, tight controls, great music, amazing presentation, what else is there to like? Everything. If you haven’t gotten a chance to play it on the Wii U and you have a Switch, this is a must-buy game. Since it is now the fastest selling Switch title, you can’t deny that it’s good. In fact, it’s excellent. Get some friends, buy this game and you’ll see just how amazing Mario Kart can be. You won’t regret it. I give Mario Kart 8 Deluxe a perfect 10 out of 10. It is worth the full purchase price.
  9. I rather stick to Danganronpa 1 and 2.
  10. May as well just post this because let's face it... I've started my run of the Wii U version of Zelda: Breath of the Wild. Why Wii U because it's the last game for the console and I want this to be a fitting end to a console that really got put under a bus. Enjoy nonetheless.
  11. Thing is, I played the Genesis version of that and it was great. Plus fighting as the Megazord was that good. Oh and the PS4/Xbox One version was just crap and that was given to me as a gift from a friend of mine. Let's face it. I played it and I can say that it was crap.