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summercyrus liked a post in a topic by Madfinnishgamer38 in GAMES BEATEN BY THE AJSA (2020)
Game: Shantae and the Seven Sirens
Play Time: ~11 hrs
Shantae and the Seven Sirens was definitely one of my most anticipated game releases this year, and I'm happy to report that the quality at display here is just as great as in the prior entries. The updated art style is top-notch, the animations are spot-on and the soundtrack is head-boppingly good, with the music to Sunken Shipyard being a particular stand-out. The sound design and voice acting are also great. The gameplay goes back to the Metroidvania-esque style of two games ago after the more "detached" progression of Half-Genie Hero, which was ultimately a perfect choice in my opinion. Seven Sirens also does away with transformation dances in favor of "instant transformations", which does a good job of improving fluidity in the gameplay, though certain types of dances do still exist as well. The boss battles are perhaps some of the best in the series yet, with mechanics that really make you utilize your moveset. The only thing that leaves a little to be desired is the animated cutscenes - in what's otherwise a very professional-feeling game, they felt like they were made by amateurs in comparison. Other than that, Shantae and the Seven Sirens is yet another great entry in the series and gets my recommendation.
Rating: 4 / 5
summercyrus liked a post in a topic by Kaz32 in GAMES BEATEN BY THE AJSA (2020)
88) Shuyan Saga
This game was all around one of the game bundle stores I frequently buy games from. It's a typical story of a princess of an old Chinese kingdom which is under attack, she had to learn kung fu & beat the crap out of the bad guy, while gaining new companions along the way. Simple, but well done, and I like the comic book cutscenes which sometimes gives you branching dialogue options, though except for 1 part they don't change the story at all, just change the sass of your main character. Plus points because the actress who played the main character is Kristin Kreuk, aka Lana Lang from Smallville. Aka that good Superman high school story show. I remember that show before all the DC films years later make Superman less popular. That was fun.
For some reason, the girl eats rice straight up raw after cleaning it with water. As expected it's not edible so she just vomit right after...... how can she not know how to cook rice? ?_?
The game's definitely an smartphone game ported to PC because of the touchpad control scheme, and I don't mind it because it's pretty fun to play. Clunky at times, especially because sometimes your character will move to an invisible wall, but it's easy to control & responsive in a good way. The best part about the game is that it has 2 fighting modes. The you vs groups mode & 1 on 1 vs mode. Sometimes in the group mode it'll transition straight to the 1 vs 1 mode where you just need to deal massive damage to your enemy. Once you progress through the story & you unlock the dodge parry, the fights becomes a lot more fun because you can wipe the floor off enemies. Especially the final boss after all the crap he did throughout the game. I am down to see a sequel to this game because it definitely sets up a new journey at the end.
And after you beat the game, you get to play 2 extra modes. One's an arena mode where you beat the crap of many bosses, the other's a dungeon exploration game where you play as one of the secondary characters and explore a dungeon while avoiding deathtraps. Both are fun extras.
89) Mortal Kombat 11: Aftermath
After a year of not playing MK11 because of the bullshit tower of time & currency system, I finally returned to this game after seeing my fgc mate Waz playing Fujin & Sheeva. And also this
This comes to mind.
Since Aftermath has a continuation of the story from the base game, I might as well buy Aftermath + the season pass that I skipped. Thankfully I got both of them cheap at $AUD 42. Yay discount!
Man oh man, what a nice way to end the plot. Shang Tsung is definitely the MVP of this story mode, and especially awesome because he's not MK9 Tsung, but Hiroyuki Tagawa. The best Shang Tsung in the series bar none, just like how Raul Julia is undeniably the best M Bison in Street Fighter.
As much as I would LOVE to see Raul being in one of the Street Fighter games except the movie tie in, he definitely wouldn't fit well with the Street Fighter Capcom aesthetic. If they do, it'll be awkward like the DmC remake, so the movie will have to suffice.
Byoutiful. I can never get tired of seeing this. XD
The one thing that's quite a shame about Aftermath though, as well as the base story mode: there's still no trace of the song from the launch trailer.
Urgh, WHY?? That MK theme remix should be in the base game as the final battle song!
The weirdest thing is that trailer song is officially available, but it's just the same version as the trailer with the same awkward cuts.
Which is why I pretty much made my own version of that song and then play this song during the final battle as a great "circle is complete" moment linking it back to the Mortal Kombat film.
They're definitely planning something new with MK based on the ending, and I would love for it to be the next Shaolin Monks game. Or a much better open world exploration game version of the Krypt mode mixed with Deception's konquest mode, so it'll be like God of War PS4, but with kung fu & more fatalities.
Can't wait to see what they'll do next!
summercyrus liked a post in a topic by SickShock6 in Kountdown to Kombat - Xbox Fight Nights Schedule
Kountdown to Kombat - Xbox Fight Nights Announcement & Schedule
A call to action to all Kombatants of the AJSA! Prepare for battle this Sunday night on February 10th, 2019 as we band together to kick off our ‘Kountdown to Kombat’ Fight Night series on Xbox One. Presented by the Emperor of Angerworld, Shao Sick [Gamertag: Sickshock6], in anticipation of the release of Mortal Kombat 11 in April we are organizing a three month long community project celebrating the fighting game genre by coming together to play and enjoy a variety of fighting games.
Starting off our Fight Nights with Mortal Kombat X this Sunday, we'll be featuring titles such as Street Fighter IV, Killer Instinct, and more as weeks progress with Mortal Kombat 11 concluding the ‘Kountdown to Kombat’ series in April.
These Fight Nights will be held on a bi-weekly basis on Sunday evenings for February and March with the exception of April where we will have two Fight Nights back to back to accommodate for holidays.
All upcoming Fight Nights, dates, and times will be outlined down below. All of the Fight Nights will be hosted by our lead Kombatant, Sickshock6, who will be directing and leading all Fight Night activities as part of this series. Many of the titles featured in this series are either free to play or available through the Xbox Game Pass to ensure as much accessibility as possible to community members.
Kountdown to Kombat - Fight Nights Schedule
Sunday February 10th - Mortal Kombat X - 7pm EST Inaugural Kountdown to Kombat Fight Night Available on the Xbox Game Pass
Sunday February 24th - Super Street Fighter IV: Arcade Edition - 7pm EST Available on the Xbox Game Pass Backward compatible March 2019
Sunday March 10th - Killer Instinct - 7pm EST Free to Play [Visit the Xbox Store to download]
Sunday March 24th - Brawlhalla - 7pm EST - Host: Sickshock6 Free to Play [Visit the Xbox Store to download] April 2019
Thursday April 4th - Injustice 2 - 7pm EST - Host: Sickshock6
Sunday April 7th - Ultimate Marvel vs Capcom 3 - 7pm EST Available on the Xbox Game Pass
Saturday April 13th - Marvel vs Capcom Infinite - 7pm EST - Host: Sickshock6 Available on the Xbox Game Pass
Sunday April 14th - Mortal Kombat X - 7pm EST - Host: Sickshock6 Available on the Xbox Game Pass
Sunday April 28th - Mortal Kombat 11 - 7pm EST - Host: Sickshock6 Conclusion to the Kountdown to Kombat series Kountdown to Kombat - Point of Contact
Have any questions regarding the upcoming Fight Nights? Please contact our Fight Nights hosts and organizer, Sickshock, on the forums and/or on Xbox Live.
Gamertag: Sickshock6 Forum Handle: @SickShock6