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MoVe

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  1. Kizra liked a post in a topic by MoVe in Kyrios or Lucius - for and against arguments   
    There will not be 2 official ajsa guilds on several servers. There will not be 2 official ajsa guilds on 2 factions. There will only be one, and this weekend you guys have a chance to vote for it and decide once and for all.
    Lets try to sum everything up.
    Known facts:
    General:
    *Trion has officially stated that they are working on transfers (click here, scroll to the bottom).
    Kyrios
    *Kyrios has the highest population
    *Only server that still have queues.
    *There are a lot of patrons and hardcore guilds on the server.
    *We would 100% have competition fighting against other guilds in Kryios (thats good imo).
    *We have progress on the server of 2 weeks.
    *There is hardly any land left, they will open pvp zones but those will get horded too.
    Lucious
    *Lucious has High population, but no queues
    *Has lots and lots of land space.
    *In my opinion there are less patrons and mostly free players (This is not a fact. It seems to be the case because server on High population and with free slots of land.
    *Less competition, maybe not enough competition.
    ---------------------------------------------------------------------------------------------------
    In my opinion when deciding to switch servers we should foresee worst scenarios could happen in long term playing.
    Worst scenarios to happen.
    If we move to Lucios:
    *We loose progress of 2 weeks (some of the wealth we would get back when they implement server transfers, but still).
    *Anyone who wants gets land, we gear up, level up, become Nr.1 top guild of the server out of like 3 clans. Progression would be kinda fast if we have land and less competition.
    *We get bored, and decide to leave everything behind (all non movable stuff).
    *We transfer to a populated server
    *We dont have any land anymore, but we "grew up" on another server and we already got most of the stuff we needed.
     
    if we stay at Kryios:
    *We would +- have the same amount of land as we do now on the server, cause its crowded.
    *We try to progress, do trade runs on pvp areas but since we are a small (not tiny) compared to the others, we just get stomped.
    *We notice that we need to either merge to another guild or an ally to do the big events like cracken, castle sieges.
    *We get PKed on PVP zones constantly, by massive zergs
    *Because we get rekt on every step we take, we decide to transfer to another server. But we are too late to get the advantages of a new server and we find it hard to compete with guilds on other server too, because they had an advantage to grow up on the server without harassment.
    If Angry joe decides to join:
    *We get the strength of quantity (even though without land)
    *Queues become even a bigger problem
    *Teamspeak "OMG OMG queues" all the time
    --------------------------------------------------
    For TLDR(Too Long Didn't Read) 
    All in all my opinion. For the guild in long term I see that moving to Lucious would be better. Because its better to grow up on a server and transfer to another if we dont have enough competition. Than to get rekt or try to compete against zergs (that we currently have on Kryios) with our small/medium guild (that we currently have on Kryios), and then switch to another server when we no longer have the advantage of the "start" or get land for everyone (like we could now).
     
    2week progress imo is a personal issue. I have played on beta for a month, got wiped. Now I played Kryios, got everything for a boat and lots off other stuff, will maybe get wiped. Yes it sucks, i know. But say what you want, you can get the same amount of wealth and progress on another server in 4 weeks max. Its not that much of a deal. We will not be forcing you to do anything, but there will be only one official guild, that we will be focusing events and stuff around. And when voting for a server you should really reconsider thinking of what would be better to the guild in the long run, and try to minimize your personal welfare.
    I respect your opinions, this was mine. Please respect it too, if you feel that i missed something or i am wrong about something - post a CONSTRUCTIVE reply and I might modify my post.
  2. Kizra liked a post in a topic by MoVe in Kyrios or Lucius - for and against arguments   
    There will not be 2 official ajsa guilds on several servers. There will not be 2 official ajsa guilds on 2 factions. There will only be one, and this weekend you guys have a chance to vote for it and decide once and for all.
    Lets try to sum everything up.
    Known facts:
    General:
    *Trion has officially stated that they are working on transfers (click here, scroll to the bottom).
    Kyrios
    *Kyrios has the highest population
    *Only server that still have queues.
    *There are a lot of patrons and hardcore guilds on the server.
    *We would 100% have competition fighting against other guilds in Kryios (thats good imo).
    *We have progress on the server of 2 weeks.
    *There is hardly any land left, they will open pvp zones but those will get horded too.
    Lucious
    *Lucious has High population, but no queues
    *Has lots and lots of land space.
    *In my opinion there are less patrons and mostly free players (This is not a fact. It seems to be the case because server on High population and with free slots of land.
    *Less competition, maybe not enough competition.
    ---------------------------------------------------------------------------------------------------
    In my opinion when deciding to switch servers we should foresee worst scenarios could happen in long term playing.
    Worst scenarios to happen.
    If we move to Lucios:
    *We loose progress of 2 weeks (some of the wealth we would get back when they implement server transfers, but still).
    *Anyone who wants gets land, we gear up, level up, become Nr.1 top guild of the server out of like 3 clans. Progression would be kinda fast if we have land and less competition.
    *We get bored, and decide to leave everything behind (all non movable stuff).
    *We transfer to a populated server
    *We dont have any land anymore, but we "grew up" on another server and we already got most of the stuff we needed.
     
    if we stay at Kryios:
    *We would +- have the same amount of land as we do now on the server, cause its crowded.
    *We try to progress, do trade runs on pvp areas but since we are a small (not tiny) compared to the others, we just get stomped.
    *We notice that we need to either merge to another guild or an ally to do the big events like cracken, castle sieges.
    *We get PKed on PVP zones constantly, by massive zergs
    *Because we get rekt on every step we take, we decide to transfer to another server. But we are too late to get the advantages of a new server and we find it hard to compete with guilds on other server too, because they had an advantage to grow up on the server without harassment.
    If Angry joe decides to join:
    *We get the strength of quantity (even though without land)
    *Queues become even a bigger problem
    *Teamspeak "OMG OMG queues" all the time
    --------------------------------------------------
    For TLDR(Too Long Didn't Read) 
    All in all my opinion. For the guild in long term I see that moving to Lucious would be better. Because its better to grow up on a server and transfer to another if we dont have enough competition. Than to get rekt or try to compete against zergs (that we currently have on Kryios) with our small/medium guild (that we currently have on Kryios), and then switch to another server when we no longer have the advantage of the "start" or get land for everyone (like we could now).
     
    2week progress imo is a personal issue. I have played on beta for a month, got wiped. Now I played Kryios, got everything for a boat and lots off other stuff, will maybe get wiped. Yes it sucks, i know. But say what you want, you can get the same amount of wealth and progress on another server in 4 weeks max. Its not that much of a deal. We will not be forcing you to do anything, but there will be only one official guild, that we will be focusing events and stuff around. And when voting for a server you should really reconsider thinking of what would be better to the guild in the long run, and try to minimize your personal welfare.
    I respect your opinions, this was mine. Please respect it too, if you feel that i missed something or i am wrong about something - post a CONSTRUCTIVE reply and I might modify my post.
  3. Avarice85 liked a post in a topic by MoVe in ArcheAge Guide to Everything (WIP)   
    pinned
  4. MoVe liked a post in a topic by Avarice85 in ArcheAge Guide to Everything (WIP)   
    Overview:
    This guide is mostly for new players, or for those who want to refer back for material gathering information.  Basic dungeon info will be added as well.
    This is mainly just a reference for all our members to use instead of wading through Google and Wikia's as they seem incomplete.
    If you have information, or notice something incorrect please let me know.  
     
    The Basics:
    As a general guideline (not mandatory) new players are advised to follow the Main Storyline Quests and Side Quests at least up to Level 25.  At this range the game begins to open up to the player in the way of crafting and doing your own thing.  You can sandbox before then, but it's very difficult.

    You will also acquire Gilda Stars used at Mirage Isle to purchase Houses, Ships, Aquafarms, etc,etc. 
    Players will need to decide if they wish to purchase a house after attaining 15 Gilda Stars (provided there is any space to build on) or risk waiting and saving for another goal (Like a Cutter ship for example). If there is land available, it is HIGHLY recommended that you go for a house/farm first.  Once space runs out it can be one of the most difficult things to do as far as finding a place to call home.

    It is highly recommended you open your Map and configure all the filters to your understanding, so you can easily locate dungeons, merchants, Warehouses, etc. 

    Crime and Infamy:

    Guide to reduce Crime Points HERE.
    Actually... This one is better.

    Jury Duty:
    To be eligible for Jury Duty you must complete the Witness Protection quest line in Austera located on the north end of Solis Headlands. 
    A guide can be found here.
     
    Leveling By Zone:
    SOURCE
    Nuian Specific Zones
    Level 1-10 - Solzreed Peninsula
    Level 11-14 - Liyut Hills
    Level 15-19 - Dewstone Plains
    Level 20-23 - White Arden
    Level 24-26 - Marianople
    Level 27-29 - Two Crowns

    Elf Specific Zones
    Level 1-10 - Gweonid Forest
    Level 11-14 - Liyut Hills
    Level 15-19 - Dewstone Plains
    Level 20-23 - White Arden
    Level 24-26 - Marianople
    Level 27-29 - Two Crowns

    Harani Specific Guides
    Level 1-10 - Arcum Isis
    Level 11-14 - Tigerspine Mountains
    Level 15-19 - Mahadevi
    Level 20-23 - Solis Headlands
    Level 24-26 - Villanelle
    Level 27-29 - Silent Forest

    Firran Specific Zones
    Level 1-10 - Falcorth Plains
    Level 11-14 - Tigerspine Mountains
    Level 15-19 - Mahadevi
    Level 20-23 - Solis Headlands
    Level 24-26 - Villanelle
    Level 27-29 - Silent Forest

    Nuian/Elf Shared Zones
    Level 30-32 - Cinderstone Moore

    Harani/Firran Shared Zones
    Level 30-32 - Ynystere

    All Races Shared Zones
    Level 33-34 - Halcyona
    Level 35-37 - Hellswamp
    Level 38-40 - Sanddeep
    Level 41-42 - Rookborne Basin
    Level 43-44 - Windscour Savannah
    Level 45-46 - Perinoor Ruins
    Level 47-48 - Hasla
    Level 49-50 - Karkasse Ridgelands

    Level 50 and Endgame Gearing:
    A guide to gearing up after hitting level 50 can be found HERE.
     
    Dungeons: 
    Palace Cellar:  Abbreviated as "PC." This dungeon is located in the City of Towers in the Mahadevi zone.  It is located under the south bridge.
    It is available to Levels 19+ with a Mentor option at Level 30.
    3 Players to Party
    Party abilities required: Single target pulls to take out mobs separately.  A durable tank is recommended.

    Boss Strategy: -- To be added later--
    Hadir Farms: Abbreviated as "HF." ​This dungeon is located in Ynestere next to Finnea Harbor. Note: There is a difference between the Hadir Farms location on the worldmap and the actual Dungeon Entrance.
    It is available to Levels 30+ and Mentor at Level 35.
    5 Players to a Party.
    Party abilities required: Single target pulls, Crowd Control (CC's), a durable tank, and a healer are absolutely mandatory for survival. 

    Note: Best dungeon for loot gathering

    Boss Strategy: -- To be added later--
    [Greater] Howling Abyss ​5 Players to a Party
    It is available to Levels 45+
    Dungeon designed for very highly skilled players.  Will require a highly organized and efficient party to pass.
    (More info to be added later)
     
    Where to Gather Materials
    Where to find things like Logs, Ore, Mushrooms, etc,etc. 
    Not everyone has their own house or farm to use and this can help those who are new to ArcheAge as they begin to level up and need to find basic crafting materials. Please feel free to contribute and i'll edit the information.  If we can get this into decent shape and get this stickied, that would be awesome for our new players to be referred to.  

    Mining:

    Iron Ore and Raw Stone:
    The earliest area to begin gathering Iron Ore as well as Raw Stone is in the Gnawbones Cave near the North Devi River in Tigerspine Mountains. This is around Level 15.

    Veins spawn often and drop both materials.  They also have a chance to turn into Fortuna Veins which drop more Raw Stone and different types of ore (Silver, Gold, Archeum).


     
    West Arcum Iris, West Solis Headlands and a cave in south Ynestere also have places to mine from. (I'll get screenshots and map info)
    Logging:
    Old Trees can be logged in the Silent Forest which is a level 26-28 zone. 
    They spawn either with a 2 hour timer, or instantly ready for harvest and yield 2-4 logs at the cost of 15 Labor Points.
    It is possible to gather 300 logs per day with one person (from personal experience, I used this method to get enough Lumber for my ship).
    With 2-3 people the amount you can gather goes up exponentially, as you don't have to compete with other players. 

    Below is a picture of my route for logging Old Trees. Please note the map.


    Maple and Cherry Trees grow in Villanelle.
    Water pools in Arcum Iris have trees to log as well. 

    Plantlife:
    Clovers, Azaleas,  and Corn Flowers grow in abundance at Ynestere.  Making it ideal if you need to craft Dried Flowers
    Ynestere is as level 28-33 zone, however.  
     
    Underwater Mining (Level 30-50, parties recommended):

    One location we know of for Underwater Mining is south of Cinderstone Moor which resides on Nuia.  So this is risky as you are sailing and diving close to the enemy faction territory.  It is also an open PVP area so you can be killed in competition for these nodes.

    What you are looking for is Star Shard Veins.  Which drop Star Shard Chips and Raw Stone.
    These are used for Star Shard Ingots which are needed for mid-level crafts.  The ingots sell for a decent amount on the Auction House.

    You will have to sail passed a few Seabugs and Jellyfish, as well as potential enemy ships on your way. 
    Ships are essential, otherwise you can't dive for long enough (without the 10 minute dive gear buff) to harvest any Star Shards. 
    The nodes are plentiful as long as other players aren't around.  It is highly recommended that teams of 2-4 people (at a minimum) go so you don't get yourself killed.



     

    Diving Locations:
     


    Need to add more to this later, as I explore it. 
     
    Gilda Stars:
    Following the main storyline (Green Quest) will net you your starter Gilda Stars. Around 50, not counting the Stars you'll get doing other side-quests.  After that line is finished you'll have to do daily quests and trade pack runs in order to keep GS coming in.  
    Mentor/Mentee Dailies provide the best amount of GS for time invested.  Each one gives you 3 Stars.  At least doing PC and HF will get you 6.  Then you can get another 4-6 off other dailies. 
     
    You can easily maintain about 10 Gilda Stars a day. Doesn't sound like much. but 10 days is 100 Gilda Stars.   Factor in a few Trade Packs, and other possible quests. I also need to confirm if you can do the other factions dungeons for an extra 6 Gilda Stars. This could be a possible minimum 19 GS a day if thats true. 
    Thats 190 Gilda Stars in 10 days. 570 in 30... let that sink in a second. 
    Misc.:
    To rename your Pet: Right click on its nameplate/healthbar and click on "Rename"
    To take screenshots: Hit F9
    To disable the UI: F12

    A list of other FAQ's can be found here.

     
    MOAARRRR to be added later....
  5. MoVe liked a post in a topic by DoctorEvil in AJSA Logo with Transparent Background for your Custom Crests!   
    One of the great things in ArcheAge is the ability to design custom crests from external image files to use on Cloaks, Ship Sails, House Objects, and more!  I have made one such custom design for my cloak, but everyone is free to have a go at their own version; the important part is the AJSA logo, which might be difficult for some to obtain a properly formatted PNG file that the game needs to load.  
     
    So here is an imgur upload of a 256 X 256 AJSA Logo PNG file with a transparent background!
     

     
    Just right click on the image, "save image as" and name it ucc.png, and place it in your Document>ArcheAge>UCC folder.  Next time you go to a Crest Design Station (sometimes found next Guild Registrars), you will see this as an option as a custom crest, after that you can pick a background of your choosing to go behind it (AJSA colors are usually Black, Red, and White).  
     
     
    JUST WANT AN AJSA CREST STAMP ALREADY DESIGNED BY SOMEONE ELSE?
     
    No problem, once a design is made, all you need is "memory ink" bought from any [General Goods] Vendor.  Right clicking on your crest design, will turn, one at a time, any free Memory Ink into a Crest Stamp.  From there, any unequipped Cloak (not costumes) can be stamped with the design, eating the stamp in the process.  As long as you have the Design, and free memory inks you can repeat this process forever.
     

     
    So I have already designed a crest, and if you have a cloak, then mail me (ign = Doctorevil)  1 memory ink and 1 silver (for return express postage), and I will send you back the stamp (when I can actually get on).  
  6. DoctorEvil liked a post in a topic by MoVe in Pick your crafting profession [excel]   
    Hey boyz and girls,
    I finally got the rights to manage AA subforums, It didnt come free but sometimes you need to sacrifice stuff for better tomorrow eh?
    Anyways I made this excel spread sheet, it is really important you take this serious and fill it.
    If you are interested in crafting, please use the excel sheet below and add yourself to the list
    Sheet: https://docs.google.com/spreadsheets/d/1DYeyOD1j8bSpW6pFuE1Vr1KVNrpElkEmSZArJ1hA1Ms/edit#gid=0
    About: professions: http://archeage.gamepedia.com/Crafting
     
    About the sheet:
    * The goal is to have dedicated crafters that would use our resources efficiently.
    * The sheet is divided into groups by importance red-->yellow-->white
    * If we do not have at least 2 (prefer patrons or hardcore free players) dedicated crafters of each proffesion in the red group, we are simply fuked as a guild.
    * If you want to get anything crafted, you should open the excel sheet find the person responsible for it, get the mats needed and ask that person to craft for you. Its highly inefficient to do it by yourself.
     
    How to use the sheet:
    *You simply write your ingame neme on the first column
    * Pick only one proffesion that would be your main LP dumpster and type in "P" - Patron "F"- freebie
     
    Short Q&A (will be edited when we have more questions):
    Q:Must I pick at least one?
    A: No, if you feel that you cant go hard into one proffesion as your main, its best you do not pick anything.
    Q: Can I pick whatever I want?
    A: Yes, we are not forcing anything, do what you like . But as I said if we do not have the most important crafting professions we are fuked
    Q: Why are we fuked? I can craft best tier bows using Carpentry level 2
    A: First you will need more labor points to do that (not so important). The higher tier the better is the chance to proc for a Legendary Unique Mystic gear. If we dont have dedicated craftsmen we will be running around with no labour and white/green/blue items.
  7. MoVe liked a post in a topic by ChadChenz in Archeage Guild Organization Charter **START HERE**   
    Archeage Guild Organization Charter     Guild Leader:
    commanderbeef

    Commander: (AJSA Forum Officer Rank) moVe fuzzypanda   Officer: (AJSA Forum Sergeant Rank)   kodan Banditcorp skullhead mermen Dan Faction: Haranya(East) (keep names clean)   Server:                                                                                             Kyrios(3rd Server)
      Housing: We have houses in several locations. Right now the largest clump is in Archeum Iris   General Rules: 1.No stealing from guild members.   2.No killing or putting hits on guild members unless they broke the law or it is mutual   3.During combat, No vulgar speaking about the enemy or your other guild members.   4. We are not a pirate guild so no TKs or harassing other friendly guilds. Lets keep the AJSA name clean guys. Future Goals:                                                                                                           PvE
                                                            Become a Merchant/Trade/Merc Guild


            Edit by MoVe:     To get into the guild: 1. Login to Kyrios 2. Whisper to an officer (example:/w Move Hey I'm dying tog get into the guild)   We can not invite offline characters, so there is no point leaving your nickname in this post.
  8. fuzzypanda liked a post in a topic by MoVe in Archage Launch - Delrith here! Read!   
    Hello
     
    Glad to see things start moving. Though I think it would be a good idea to let the community participate making decisions like the Faction.
  9. fuzzypanda liked a post in a topic by MoVe in Archage Launch - Delrith here! Read!   
    Hello
     
    Glad to see things start moving. Though I think it would be a good idea to let the community participate making decisions like the Faction.
  10. fuzzypanda liked a post in a topic by MoVe in Archage Launch - Delrith here! Read!   
    Hello
     
    Glad to see things start moving. Though I think it would be a good idea to let the community participate making decisions like the Faction.
  11. fuzzypanda liked a post in a topic by MoVe in Archage Launch - Delrith here! Read!   
    Hello
     
    Glad to see things start moving. Though I think it would be a good idea to let the community participate making decisions like the Faction.
  12. fuzzypanda liked a post in a topic by MoVe in Archeage OBT and Launch Date Confirmed!   
    Yep this was the first thing I found out after I woke up this morning. I expected they will reveal the launch date yesterday on PAX, but i wasn't expecting it to come next month. This makes me very excited, although very worried at the same time. It even sounds too soon when you think about it.
    1. There were still bugs on last beta. Minor ones but still bugs... Like pets leaving your toolbar, city titles do not display as you enter towns and etc. Im sure there are more.
    2. Labor system. They made an official announcement that they are discussing this with XL games and will try to tweak it. Didn't hear anything about it ever since. Whats happening ?
    3. APEX system. Its a pretty important system and will influence the economy a lot. It was not even tested or tweaked. Bad things can happen...
    4. Our own AJSA guild policy. Im not pointing at anything or anyone, but you all know at this day we are not ready. We don't even know if we are going big on the game as AJ said or not(game AJSA official?No?). Faction? Guild leader ? Landgrab policy? Crafting professions of AJSA?
     
    This is whats on top of my head right now. I will try to resolve #4 in these few weeks. I hope Trion knows what they're doing about the 1# 2# 3#.
    Expect lots of threads, polls, hate and discussion on the forums during the start of the September. 
     
    See you there,
    MoVe
  13. fuzzypanda liked a post in a topic by MoVe in Archeage OBT and Launch Date Confirmed!   
    Yep this was the first thing I found out after I woke up this morning. I expected they will reveal the launch date yesterday on PAX, but i wasn't expecting it to come next month. This makes me very excited, although very worried at the same time. It even sounds too soon when you think about it.
    1. There were still bugs on last beta. Minor ones but still bugs... Like pets leaving your toolbar, city titles do not display as you enter towns and etc. Im sure there are more.
    2. Labor system. They made an official announcement that they are discussing this with XL games and will try to tweak it. Didn't hear anything about it ever since. Whats happening ?
    3. APEX system. Its a pretty important system and will influence the economy a lot. It was not even tested or tweaked. Bad things can happen...
    4. Our own AJSA guild policy. Im not pointing at anything or anyone, but you all know at this day we are not ready. We don't even know if we are going big on the game as AJ said or not(game AJSA official?No?). Faction? Guild leader ? Landgrab policy? Crafting professions of AJSA?
     
    This is whats on top of my head right now. I will try to resolve #4 in these few weeks. I hope Trion knows what they're doing about the 1# 2# 3#.
    Expect lots of threads, polls, hate and discussion on the forums during the start of the September. 
     
    See you there,
    MoVe
  14. Berserker liked a post in a topic by MoVe in [Guide] How to snipe a free Archeage beta key   
    Thank you, got a key from Razer
  15. MoVe liked a post in a topic by Berserker in [Guide] How to snipe a free Archeage beta key   
    All things point to the big giveaways being delayed. Alienware still hasn't done theirs, but lots of other sites have started to. Keep an eye on this thread though; http://eu.alienwarearena.com/forums/thread/76951/off-topic-discussion/when-are-the-4th-beta-keys-for-archeage-available/last
     
    They're starting to post links to a few sites that's giving away keys. Razer's promotion is underway now too, and lots of people are getting their keys from them: http://www.razerzone.com/gamebooster-archeage-beta/
  16. Kizra liked a post in a topic by MoVe in [Guide] How to snipe a free Archeage beta key   
    Hey guys, made this just for those who are left overboard all the time
     
    1. Wait for August 20 (tomorrow).
    2. At around 20:00(+3 GMT) go to https://twitter.com/ArcheAge
    3. Refresh the page every 30 mins or so and look for a post related to the beta key giveaway from websites (Alienware, Razer, Rixty, MMORPG.com, PCGamesN, MMOHuts, MMOGames, OnRPG)
    4. By 23:00-24:00 (+3 GMT) you should already have a key.
    5. Get at least 2 keys for unlucky ones
    Source and More info: http://www.archeagegame.com/en/news/2014/08/archeage-closed-beta-event-4/
     
    Note: If you want to be sure to get a key, you might want to create an account at each or several of above mentioned sites. This guide was made relying on my experience and this was the path I took to get a key.
  17. Kizra liked a post in a topic by MoVe in [Guide] How to snipe a free Archeage beta key   
    Hey guys, made this just for those who are left overboard all the time
     
    1. Wait for August 20 (tomorrow).
    2. At around 20:00(+3 GMT) go to https://twitter.com/ArcheAge
    3. Refresh the page every 30 mins or so and look for a post related to the beta key giveaway from websites (Alienware, Razer, Rixty, MMORPG.com, PCGamesN, MMOHuts, MMOGames, OnRPG)
    4. By 23:00-24:00 (+3 GMT) you should already have a key.
    5. Get at least 2 keys for unlucky ones
    Source and More info: http://www.archeagegame.com/en/news/2014/08/archeage-closed-beta-event-4/
     
    Note: If you want to be sure to get a key, you might want to create an account at each or several of above mentioned sites. This guide was made relying on my experience and this was the path I took to get a key.
  18. MoVe liked a post in a topic by J_Papa in AJSA Plants its flag in Archeage Beta!   
    The AJSA guild has made its presence known to the Archeage closed beta.  Here are a few screenshots of the designated guild house in all its glory!  If you have screenshots that include the AJSA logo stamped on a sail, flag, crest, or clothing item in game then feel free to post it here as well.  If anyone wants a crest to use, send a message to Riplaw in the Aranzeb server or send mail with memory ink from a general merchant and I will send you a stamp to use. 
     
    The three designs I have are:
     

     

     

     

     

     

     

  19. LordMagus liked a post in a topic by MoVe in Are we ready for a AJSA Tournament?   
    *Premade teams - im almost sure that wont happen.Because:
    1. People have to spend time and effort searching for other people(who they most likely dont know) and I do not think they will bother. If some will, there wont be many.
    2. Premade teams are most likely to be unbalanced and the tournament would suck.
    though I know premade teams is the easiest option for you to run an event
    *Random - wont work either imo. It is better then premade, because people can relax, come at specified time, log in the game and play. They dont need to work in order to participate(Wash&Go as the shampoo comercial says ). But it is likely that you end up with a team that has 2-3 most experienced players and that will be enough to own all other teams.
    --------------------
    If you want to push this event out you will have to put some work on it Magus. To help I can give you some ideas.
    1. The hard way. You put teams manually, evaluating every participant by yourself.
    2. Easier way. Arrange teams based on global mastery level. Note: always split top mastery players to several teams
    For exhample Team1: Person 1(10)+Person 2(14)+ Person 3(20) Team mastery level 44
                           Team 2:Person  1(8) + Person 2(11) +Person 3 (26) Team mastery level 45
     
    But etheir way its up to you to decide. Hope this helps and we dont have to wait long for a tourney
  20. MoVe liked a post in a topic by Apex Spartan in Skyrim like you've never seen before   
    I'm out of my FFFFF mind. I don't think there is a game today that has better graphics than this mod for Skyrim, but in all seriousness. Even my ENB and other graphic mods I use are 10x better than what I've seen in most games coming out today.
     
    Pay attention to the ultra high res textures, look at the rock surfaces, the grass surface...there is tears coming out my eyes right now.
     
    Watch the videos in HD, it's worth!
     
     
    https://www.youtube.com/watch?v=FH_lMhT-O6I
     

  21. TacticalHush liked a post in a topic by MoVe in ArcheAge Alpha Forums   
    I'm also waiting for this one to be released. 150 USD is too much for me. But when the game is out I will gladly play with AJSA and help to reach our goals as much as I can (building castles/pvp/running trading routs). Im glad that Archeage got its own forums on AJSA and thank you in advance Delrith for them tutorials/guides. Will read them all. If anyone gets a spare beta/alpha invite let me know
  22. Velchivz liked a post in a topic by MoVe in Thinking in Starting to play this game. Any advice?   
    My advice - play Ambush league (you can choose from Normal, Ambush or Invasion). Its most interesting and not hardcore
  23. Mondez liked a post in a topic by MoVe in Hall of Fame   
    This thread stands as a monument for the greatest Path of Exile players and their achievements
     
    2014.06.22 Path of Exile "naked party" event
    Title of Undying after playing 4 hours on Invasion hardcore and being Naked is given to:
    * NSPSeven
    * MoVe
     
  24. Mondez liked a post in a topic by MoVe in Hall of Fame   
    This thread stands as a monument for the greatest Path of Exile players and their achievements
     
    2014.06.22 Path of Exile "naked party" event
    Title of Undying after playing 4 hours on Invasion hardcore and being Naked is given to:
    * NSPSeven
    * MoVe
     
  25. Citan liked a post in a topic by MoVe in Help thread [ask for help here]   
    What do you mean "make this an armor, with skill can protect me with resist or reduce damage"?
    Either way, using that 6 linked armour will make you vulnerable to damage, but will boost your damage at the same time.
    I dont know a lot about summoners, but as I imagine, I would probably use something like this on that 6 link. Raise zombie+ faster attacks+minion speed+minion life+minion damage+melee phys dmg or culling strike+item rarity or + summon skeletons or +added fire/cold/chaos dmg or whatever you think of.... There may be a lot of cool versions for a summoner that i am not aware of. Just experiment and find what suits your playstyle best.
    P.S. There are no gems that could fully take advantage of Tabula rasa for DEFENSIVE purposes. You should be ok using 1 2 or 3 linked items for gems like molten shell, tempest shield, immortal call or aura gems....
     
    Hope that answered your question...