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About Lazilot

  • Rank
    Super Heroic Member
  • Birthday September 23

Contact Methods

  • SN
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Profile Information

  • Gender
  • Location
    California knows how to party
  • Interests
    JRPGs, MMOs, Space Sims, RTS games, Tactical First-Person/Third-Person Shooters... basically everything really. Except platformers. Screw platformers.

Recent Profile Visitors

2,220 profile views
  1. Don't look at me; I'm still living in the dark ages where we buy physical copies of games by going into these things called "stores" that don't require you to install 100,000 different launchers before you can play the games. Still, if Steam gets trumped by anyone I hope it's by GOG because at least with them I can keep my games long after we annex Canada and start WW3, which will be ironic when future me is still playing Fallout 3.
  2. Speaking of, I think Warband falls well within the bounds of an obscure game as I don't know many people who are still talking about the medieval RTS/RPG hybrid I fell in love with back in 2010 that I still play on a frankly religious basis -- so with that in mind here's some tracks from some of my favourite mods for it!
  3. I know it's not technically an official soundtrack but I've been playing this mod for AOE2 set around the time of the Viking Expansion and there's a custom music pack that replaces all of the in-game music with well... Which is great because If I'm being honest the original AOE2 Soundtrack never gets this epic.
  4. Well I actually grew up with a Genesis so... And a Dreamcast...
  5. Funny how Valve can find time to rip off lame card games but can't make a sequel to their most beloved franchise... Day of Defeat. I mean it's been 14 years since DOD:S, you'd think they'd have released a DOD:GO or something by now...
  6. If I was developing games as a full time job I would probably kill myself before I turned 30 because game development is one of the most stressful and time consuming lines of work you could ever get involved in. You spend hours sitting at a desk creating models, textures for those models, animations for those models and line after line of code necessary to make your game even run properly without any pre-existing templates like RPG Maker which does that for you and even if you go with the easy route and rely on a template you're still writing thousands of lines of dialogue for characters in an RPG you'll end up rewriting over and over and over again because you'll never be satisfied with it and will eventually come to the realization that "This is pointless, I'm never going to release this, I'm 24 what am I doing with my life" Maybe that last bit is about me specifically but the point still stands: it's a very stressful line of work that consumes most if not all of your free time and you might not even get anything out of it for all the stress and time wasted so why even bother? TL;DR - Playing games is fun. Developing them... not so much.
  7. To be honest they're kinda evenly matched since they can both use magic, both can manipulate time and space and both can and have become immortal at least temporarily. If these two fought each other for realsies and had everything from each rendition of their characters at their disposal for this fight it would probably result in the destruction of our entire universe and everybody would die. Of course if we're taking outside factors into account Bowser as a character has developed into something of an anti hero in recent years while Ganondorf has remained a "true" villain, so it's possible the Mario Bros. and crew would come help him in that fight and turn the tide in his favour. If not then I guess my answer is nobody. Nobody wins.
  8. I'm appalled that I haven't posted this before considering it's one of my favourite games, it's incredibly obscure (Hell there wasn't even an english version of the second chapter until 2015 ffs 2015 ON A PSP!) and the music that accompanies you on your journey throughout it is easily the strongest and most touching part. And that theme... I swear, when I heard it play at the end of the first chapter, after being put through what is possibly the saddest ending of all time I literally shed tears and rarely does a game ever garner that much emotion from me, so that's some seriously high praise coming from me.
  9. I'm surprised I haven't posted any psychobilly here yet. Let me fix that...
  10. I mean... Lili didn't cost anything so I'm fine with this In all seriousness though I don't like how supposedly full priced AAA games are turning into these 'live services' Jim Sterling has talked about because while I have no problem with microtransactions or DLC expansions being used to pay for your game if it is free to play, at 60$ you shouldn't be expected to also purchase additional content or characters for real money -- especially in a fighting game where, at least for as long as I can remember, you unlocked that shit in-game with fight money. Costumes, Characters, Stages, all of it for free if you just put in the time and effort to unlock it and now I'm just looking at all this season pass shit and going... ...And don't anybody give me any of that "But if they got rid of the DLC or microtransactions they'd have to raise the price past the 60$ mark..." nonsense because it's been established that games only cost as much to develop as devs or their publishers want them to so if they can't make a profit selling it for 60$ or less then that's on them, not us gamers.
  11. Banned because... Incidentally this is my favourite Kurt Russell movie next to Stargate and Metal Gear Solid 2: Escape From New York
  12. I mean, they could always give it to Obsidian since they only made the greatest fallout game of all time -- but since Todd Howard himself has said "that's never gonna happen" I think it's more likely Bethesda will just chug out a weak sequel in 3-5 years, by which time I hope Elderscrolls VI: Barren Mountain will finally be out...
  13. Ah, it's been too long since I've heard those words... ...Suffice it to say I'm not buying this new battle royale mode for Fallout 4.
  14. I feel you. To me it seems like there just aren't that many games that catch my attention anymore like they used to... Like occasionally there'll be the odd indie game that has whacky physics or some other kind of crazyness drawing me to it like 'Stick Fight' or 'Totally Accurate Battle Simulator' but I usually avoid alot of the new AAA releases because they're often just so... similar and lackluster, whereas I could just load up Skyrim with the Enderal mod installed and play a completely different game even though it's literally the same engine and everything. I mean, Red Dead Redemption 2 is obviously an exception but if I'm getting one of those for every Call of Duty clone or Obligatory Battle Royale game it's kinda like I'm at a McDonald's getting a large fry and every fry in the box except one tasted absolutely horrible -- which is starting to happen alot more and I could swear these fries used to taste better, like did they change the oil or something... *Leaves to continue ranting about McDonald's fries*
  15. Yeah, I first discovered Starcraft on N64 so I can definitely confirm this. On topic though, while I definitely fall into the "Diablo probably shouldn't go mobile" camp I'm not really sure what you can do to convince Blizzard that they shouldn't do it considering https://www.techspot.com/news/73230-over-half-activision-blizzard-716-billion-yearly-revenue.html and that article came out back in February; long before the Diablo: Immortal announcement, so I was already expecting this considering... And since Hearthstone was released based on the success of their most popular franchise, a mobile release for Diablo was kind of inevitable. ...Of course since they aren't even finished developing the game yet I can't really judge for myself whether it's going to be as bad as people are already saying it is, so for now I'll just bottle up my rage and wait until the proper time to release it upon the public -- much like Elder Scrolls VI: Barren Mountain (And yes I'm still making that joke :D)