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Crazycrab

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  1. Crazycrab liked a post in a topic by Kaz32 in Steam Summer Sale Today   
    Well, I should have been excited for Steam Sale like usual... but after I found Humble Bundle and Bundle Stars which gives me 10 games at once that's discounted right now for just $1 - $2, my life has changed, and my wallet, is surprisingly still full!
     
    Still, when the stars align and the time is right, it still have cheaper deals than what's on discount sites right now. Just need to know the right bargain. 
  2. childplay liked a post in a topic by Crazycrab in New member   
    Welcome to the AJSA!
  3. Crazycrab liked a post in a topic by Shagger in THE MANDATE, ITS BEEN 4 YEARS JOE   
    The first thing i should point out thats its very unlikely Joe will see this post. This forum is not a effective way to rwach him directly
     
    This isn't the only game with promising kickstarters and stuff that got Joe and others exited that's now turned to shit (cough...Star Citizen...cough), and its disappointing, but no reason for Joe to retract what he said in a 4 year old video. If you want people to dicuss this then... dicuss it? Give us details! Why is the game "REVOLTING" now in you opinion? Any further info you can provide? Links? Youtube vids/articles dicussing whats happening?
  4. RogueKnightKisuke93 liked a post in a topic by Crazycrab in A real INJUSTICE (rant)   
    To late and you kind of answered your own question.........  It's clear that everybody is already getting their shitty, wallet raping ideas from Blizzard.
     
    I'm sick of Microtransactions... COMPLETELY!  It seems like every multiplayer game that have comes out lately is a half-assed cash in full of this crap.  I haven't played a multiplayer, or at least the multiplayer section of a game in a while and not I'm sure I ever will again if this trend continues!.
     
    I will give this game a little more slack in that (if it is as they claim) it's not Pay to Win or a fucking retarded RNG lootcrate lottery that forces you to pay or play over and over like a dumb gambling goblin.  However this level 20 boost, morphing, shaders and cosmetic adjustment crap is STILL annoying.  If I'm going to spend the extra money I rather just go to a simple storefront, throw a couple of quid at the stupid Adam West Batman suit and just play it!
     

  5. Baykonn658 liked a post in a topic by Crazycrab in Let's do this!   
    Ok my first suggestion is that you drop the "PC Master Race" crap.  This is a multi-platform gaming community and It's a dumb parody used almost exclusively by arrogant, idiotic fanboys.
  6. Crazycrab liked a post in a topic by Cyborg-Rox in Let's do this!   
    I especially like how your full topic, as opposed to the title, has an extra "h"
  7. Cyborg-Rox liked a post in a topic by Crazycrab in Let's do this!   
    Wow........  Very informative!
  8. Ranisel liked a post in a topic by Crazycrab in Advice for a new rig   
    Yes, your system will boot and run those apps faster but it's not quite a straight forward as simply transferring the files over.  You'll have to do a fresh install of Windows through the BIOS (why the guy was mashing one of the F-keys in the video), but this is pretty straight forward especially if it's a brand new machine with nothing installed on it yet.  Ask me about it again at the time if you are struggling.
  9. Ranisel liked a post in a topic by Crazycrab in Advice for a new rig   
    Good choice!  Good price to, It's about £100 more in the UK!
     
     
    Well I got one more little tip for you, if you are going to install and SSD which totally agree you should go for an M.2 SSD.
     

     
    Some more expensive NVMe models (like the one shown) run of PCIe which is faster than SATA.   If understandably you don't want to spend a allot then a non-MVMe model will be just as fast and cost maybe only a fraction more than the equivalent 2.5" SATA model.  Most importantly of all is that you can install one of these things in your new Laptop without having to remove the existing HDD, here's a little video should showing you how (it's pretty straight forward).
     
     
    In my experience of Windows 10 you need about 100Gb to cover your OS, core applications, drivers and so on.  So go for a minimum of 120GB.
     
    HAPPY DAYS! Enjoy!
  10. Crazycrab liked a post in a topic by Ranisel in Advice for a new rig   
    Hey, just wanted to give a quick update, I've just ordered my laptop today and it's this one:
    https://www.jarcomputers.com/Lenovo-Legion-Y520-80WK008VBM_prod_NBLENOVO80WK008VBM.html?ref=prod
    Lenovo Legion Y520 with Core I5 7300HQ, GTX 1050 TI 4 GB VRAM and 8 GB DDR4 RAM
    Originally I wanted to spend about 750 euro which was the price for the laptop with GTX 1050 2 GB VRAM but for just 50 euro more I got the TI 4 GB VRAM version.
    The only thing that kinda annoys me is the lack of SSD, I just didn't want to spend more than 800 euro, but for the future a Kingston SSD 240GB which might be more than I need, is roughly 60 euro, and the laptop supports SSD of up to 518 or so GBs so I'll try and upgrade as soon as possible.
    Can't wait for it to arrive, been so long since my eyes have truly experienced a real master race machine Thanks again for your advice.
  11. PlasticFrogCG liked a post in a topic by Crazycrab in Horizon Zero Dawn, the spoiler thread   
    A few very minor issues with the game, but one of the best I've ever played in this genre in a long time.  It borrows allot mechanics from other game but it offers a different take on them that makes them feel fresh and interesting.  The Tallnecks for example are something that I've seem some people dismiss as "walking Ubi towers" but there's clearly so much more to them than that.  Each one presents a different challenge by the enemies that are present or the environment itself, never just a straight climb to the top.  For me that kind of sums it up, it's all familiar but unique.
     
    Not to mention game is drop dead gorgeous!  One of the most beautiful open worlds I have ever seen and I'm including games on high end PC hardware.  Excellent gameplay that blends action and strategy with a creative mix of weapons and abilities.  No two machines are the same and require different strategies to take them down especially if you play on the harder difficulties.
     
    I guess with this being a spoiler thread I guess I'm free to talk about the story including.... well..... Spoilers.  The writers did a great job of introducing the history of the world, our main character Aloy's origins and how she came into it by tying them all directly together.  Some aspect's I saw coming like Aloy's being a clone and so on but it's still a very smart and engaging story that had me really wanting to what this was all about, especially towards the end.  When you start learning about the Horizon Zero Dawn project and how it's intention was to restore the world after it's inevitable destruction and how the HADES A.I is now trying to destroy it again.
     
    Some people have mixed feelings about the ending but I personally found it satisfying, the only thing that was still open was what Sylens and HADES are doing next.  If your of the opinion that it was a bit of a cop out how HADES ultimately survives and that teaser with Sylens and HADES walking towards that Giant Metal Devil is just a cheap way to set up a sequel...... well yeah I see your point.  At the end of the day this first game was about Aloy and we got a complete story arc with her.  The question about her origins where answered and it ended on a triumphant note.  It didn't feel like a cop out to me and It's clear that the Guerrilla wanted complete game before even considering DLC.  They also didn't run with any microtransaction system despite it looking like the game was set up for one with it crate awards for quests and such so huge respect there.
     
    We know that they are working on an expansion and I will be pre-ording that shit and playing day one not just because I loved this game but more so because Guerrilla have earned that trust form me but not having including any kind bullshit cut-of story or microtransactions.  There was a handful of outfits that where pre-order bonuses or through special editions but that's it.
     
    Well that's my two cents, I might have more to say later but for now... Peace out!
  12. Crazycrab liked a post in a topic by MadDemon64 in Steam Game Gifting and Trading.   
    I'll take it off it's still available.  I sent a pm I think (I hope it went through).
  13. Crazycrab liked a post in a topic by PlasticFrogCG in Horizon Zero Dawn, the spoiler thread   
    So, I finally finished Horizon Zero Dawn last night. I must say this is the best game I've played on the PS4 since the console was released (with an exception for The Last of Us and Uncharted 4).
    The whole setting and story really reminded me of an old sci-fi novelist named Andre Norton. She had a whole After the Apocalypse series that was like Horizon.
    I was a little surprised that the "dialogue choices" didn't actually change the ending, but after I thought about it I realized that all of the choices were really elements of Dr Elisabet Sobek's--and by extension Aloy's--personality. The ending might not have changed, but the narrative of how Aloy got there would have. When you watch the holo recordings of Dr Sobek you can see how she could be compassionate, intelligent, or even abrasive, and in the end it all makes sense why you were given a choice as to how to react to each situation. Overall its just beautiful storytelling!
    I did cringe a couple times when you would talk to somebody with an elaborate headpiece...and it kept clipping through their shoulders. And sometimes the lip syncing was way off.
    But these are pretty mild, and didn't really take me out of the game too much.
    I also loved how the machines were never too easy. Even once you got the most powerful weapons and learned the proper techniques to taking down a thunderjaw, it was still a tense battle that could go very very wrong if you weren't quick on your feet!
    9/10 for me!
  14. Crazycrab liked a post in a topic by Gregheff0511 in Elgato Capture Card system requirements.   
    Just in case any of you were planning on getting a Elgato for capturing/stream gameplay off your favorite games or console. There's important things you need before you can use one of the 4 Elgato capture cards. Here's a link explaining what's needed. https://help.elgato.com/customer/portal/articles/1020255-elgato-game-capture-hd-system-requirements
    Now there are 4 in total that I know of so far.
    Elgato HD, Has good quality but some would say it's best for capturing the old retro consoles. But you can use the current gen consoles for it too.
    Elgato HD 60, Also good quality but capturing in Retro consoles will require more than just the devise itself.
    Elgato HD 60 S, This one is my all time favorite, and probably the best out of the rest. Instant gameplay for the current consoles and it's worth it.
    Elgato HD 60 PRO, This one would be considered the best, since it plugs internally inside the PC like a graphics card. But so far in my experience, (And yes I have a very powerful PC) This version seemed like a defect. Meaning it can't seem to have the audio completely in without minor audio blackouts, and I mean small second ones. This as I've read has been a ongoing issue and so far nothing has fixed it, I thought maybe it was because of what plug it was at, but that only fixed a minor part. So I wouldn't recommend this one.
    And if you want your friends to be heard in your capture or stream, there's a Elgato cable called Chat Link that connects to your controller and the Elgato, if you use a Xbox One, it's best to use it with the stereo headset adapter that plugs into the mic plug on the controller, that way you can control the volume for both the game and your party chat friends. Same goes for a PS4 version, if you get the right one, I hear there's more than one version for the PS4 controllers. best to look up how this is done so you can make sure it works for ya.
    Here's the Elgato Website link, https://www.elgato.com/en/gaming
    Of course you could always try Amazon if you have an account there.
    That's all I have to say about this.
    Hope this info was helpful.
     




  15. Ranisel liked a post in a topic by Crazycrab in Advice for a new rig   
    To answer your question the reason why there is no M or MX on the model number is because it's the exact same GPU that you get in desktops.  Most GPU's have to be run at lower speed in laptops to minimise the power consumption and heat, hence the M.  The 1050 and 1050 Ti use such a small amount of power that it isn't necessary, in fact the desktop versions don't even have separate power connectors, they get all their juice from the PCI slots!
     
    The 2GB of VRAM might be an issue is some hungrier open world games like GTAV at 1080p.  I understand that there is a version of this laptop with a 1050 Ti which has 4Gb of VRAM which would solve that problem and that's the one I would go for as long as it doesn't push the price up to much.
     
    As it stands even the standard 1050 is pretty impressive, defiantly allot better than he 940M!  Even on a GPU intensive game like Rise of the Tomb Raider it manages to average more than 30.
     

     
  16. Ranisel liked a post in a topic by Crazycrab in Advice for a new rig   
    I looked up some benchmarks for the 940M in that laptop and I don't think it's got the kind of performance you are looking for:
     

     
    This isn't even at 1080p and most AAA games are hovering around mid 20's to mid 30's, and most of them are a couple of years old at this point.
     
    In your circumstances I recommend one of the following:
     
    1:  A proper gaming laptop, but set your sights a bit higher.  Something with a 950m minimal, 970m/1060m preferable.  Example
     
    2.  Get a cheaper laptop for your work and a console for your dorm.  Even the PS4 Pro or XBox Scorpio will be ALLOT cheaper than the equivalent PC or laptop.
     
    3.  Get a cheap ass notebook an assemble a Mini ITX build.  These cases are tiny so there won't be any issue with moving it around.  I just tried one on PCPartPicker and got a KabyLake I7, and GTX 1060 6GB model and a WiFi motherboard without making any compromises on cheap crap parts for under £1000.
     

     

    Just to give you and idea of the size
     
    Obviously you pricing and availability will be different where you are but this is just a general idea.
  17. Crazycrab liked a post in a topic by PlasticFrogCG in Difficulty in Video Games   
    You don;t need to go as far back as Thief to find a game that did difficulty right.
    The first time I played The Last of Us I borrowed it from a friend. It was his suggestion that my first play through be on the hardest difficulty because the experience is worth it. I'm glad I took his advice. The sheer tension of the game really helped to sell the survival story, and I would have missed out on that if I had played through it on medium the first time like I normally do. And to Naughty Dog's credit, they didn't punish you too hard for your mistakes. Every time a clicker got me, it forced me to sit back and try to examine the situation.
    Of course, there's bad examples too. Remember God of War? I played it on the hardest difficulty on a whim and was doing OK...until I got into Hades and had to navigate those (*%#@ beams with the spinning blades! And then, after dying a LOT, it would always ask "Would you like to turn down the difficulty?" The problem, of course, was that turning down the difficulty did NOTHING to negate how frustrating the traps were.
  18. Crazycrab liked a post in a topic by ActaLogic in [INDIEGOGO] HYPERNOVA: Escape from Hadea   
    AN OTHERWORLDLY REAL-TIME STRATEGY GAME FOR ALL RTS FANS
    Discover the beautiful flora and fauna of Haya in this single-player RTS slated for launch in July 2017. Combining classic resource management and civilization building with intuitive tower-defense gameplay, Hypernova: Escape from Hadea is a charming sci-fi and fantasy RTS with quirky characters, beautiful planetary design and a healthy dollop of humor. (PC, Mac, Linux, XBOX ONE, PS4)   Game features Explore an unique environment and discover different landscapes Search for minerals that can be used to build and power up the Scynthian technology Expand a settlement that will allow the Scynthians to survive in the inhospitable landscapes of Haya Grow the population Build a defense system that will protect your settlement from the nasty Hayan creatures Power a special structure that will allow the Scynthians to escape to safety! Look for mysterious relics around the moon Find hidden creatures Complete research and unlock technologies in the tech tree   INDIEGOGO CAMPAIGN to help make it happen   And the Greenlight campaign  on Steam to make the way in to the store  Your vote counts!   Official WEB page: www.HypernovaGame.com  
  19. Crazycrab liked a post in a topic by Shagger in Difficulty in Video Games   
    First off, I wanna offer a massive thank you to argetlam350, Wade D McGinnis and Ghaleon for offering and delivering a civilized debate on this. Totally serious, thank you. I kinda expected an ignorant and/or arrogant "get gud" kind of responce from defenders and was very pleased by the response i got instead. So once again, thank you.
     
    Even so, even if I'm wrong and played the wrong level, the bullshit still stinks here. I'm not gonna repeat my points, but i told the truth as i know it though my best reasoning. Even if I did play level 4 and thus fought through enimies at to high a level right at the start, the strategy is still crypic as hell, the level layout still filled with bullshit traps and earning no bonus for said effort. Maybe I am the idoit here, but that's what progressing in Demon Souls made me feel like, a fucking idiot for wasting my time on it. I enjoy challenging games, but achieving in said game should make you feel empowered for accomplishing (even your said accomplishment won't get you anywhare) rather than a fool for trying in the first place. That's the ultimate sin of Demon Souls. Even doing well in it made me feel fucking stupid. 
     
    So, thanks for the counterpoints where I genuinely did learn something, but the explanation of what I thought (and mostly still think) are problems with the game are either still there or have lead to further questions and further problems. So I'm done.
     
    If you enjoy Demon Souls, good for you, consider me jealous, but to me it's pile of dung with terrible AI getting away with it because it's "hard". Lazy, unsatisfying, and frustrating beyond maddening. One of the worst games i played on the PS3, and I played that reboot of Golden Axe.
  20. Shagger liked a post in a topic by Crazycrab in Difficulty in Video Games   
    It's been a while but I know I was only able to access one area the first time I played.  It's the area that Shagger described and it was at the start of the game, there was no choice.
  21. Crazycrab liked a post in a topic by Shagger in Difficulty in Video Games   
    That.
     
    Now, I dunno why everyone else had a different experiance, but both me and my brother played the game and couldn't find any other level to access at the start other than that one. I'm fully prepared to admit there could be something we missed, but we tried the game separately and we both ended up in the same, overpowering level, so that's bad design either way. Why would it even be possible to access a level that far on right at the start anyway? This isn't Megaman where you test your skills on an option of stages where the challenges differ slighlty, but are all beatable regardless of the order you do them in. The fact I accessed level 5 (or whatever it is) with it being virtually impossible to beat and with no clear indication of that's what i did wrong and with no XP bonus for trying, thus no reward, is just more proof of how bullshit this game is.
     
    Not to mention the AI is still bullshit, cryptic, instinct praying, so I still stand by my statements.
     
    Even what im being told isn't consistent. Wade, you say this was zone 5, but my online looks ups say its zone 4, so even after a decade the internet is in dispute over this! 
  22. Ranisel liked a post in a topic by Crazycrab in Difficulty in Video Games   
    As Ranisel pointed out I was talking specifically about Demon's Souls which GENUINELY is just linear corridors full of cheap death traps.  There are many that don't feel the same way and that's fine.  The latter games and most of the others that have since come out in the same style have put more of the focus on combat, blocking, evasion correct use of items and so on and thank fuck for that!  YOUR the one that needs to learn more respect pall, especially if you think me or anybody complaining about a game being cheap, grinding or repetitive like this is just the product of me being bitter because I suck at it.  I have an opinion that I expressed, it doesn't mean I'm appointing myself "supreme judge of what's challenging and fun", in fact I didn't say anything insulting or degenerating towards the fan base at all.
  23. Shagger liked a post in a topic by Crazycrab in Difficulty in Video Games   
    I completely agree.  For me their is a difference between difficulty and challenge, you make a game challenging and it naturally becomes more difficult but making a game more difficult doesn't automatically make it more challenging.  
     
    Stealth is my favourite style of play because I find challenge of using my wits and not getting spotted much satisfying more satisfying than charging in like Galahad.  I'd say that Thief: The Dark Project is the perfect example that offers an additional challenge in this style by offering additional objectives or by getting you to play a different way, like not killing anyone forcing you relay more on stealth like the developers intended.
     
    It feels cheap when games that just simply shuffle numbers like health or damage to re-balance the difficulty.  Sure it makes the game more difficult in that you'll die more often and it will take longer to beat but ultimately the actual gameplay experience is exactly the same so the challenge is the same.  For example in Metro: Last Light the Higher difficulty settings not only effect health and damage but you also get less resources like ammo forcing you to be more efficient and make every shot count.  In Call of Duty (I'm not intentionally picking on COD here, there is tons of games that do this) cranking up the difficulty will give you less health, more enemy's that do more damage but you ultimately play it the exact same way.
     
    The thing really drives me nuts though is games where you are forced to die and try again until you find the right solution through trial and error or just get lucky.  Like Demon's Souls where all your doing is repeating the same sections until you get to the next cheap ass death trap and then have to go back to the start and repeat it again.  It's difficult yes but to me that's a fucking insanity test and not a challenge and it's same story with Outlast II.
     
    On the opposite end of the spectrum you have something like Shadow of Mordor which (at least in my opinion) is way to easy and for all wrong reasons!  The AI is so dumb especially when it comes to stealth detection and hordes of enemies can easily be killed by using the same combat finishers over and over.  This is another situation where changing the difficulty does not effect the challenge because regardless of the difficulty setting the AI is still stupid and the same spamming tactics still kill everything almost instantly.
     
    I generally find that the harder difficulty settings are the more immersive and enjoyable way to play but if you just want to experience the story line then I don't judge any who plays on lesser difficulties.  My point that you can even on lower difficulty still get a good challenge without it feeling cheap.
  24. Crazycrab liked a post in a topic by Ghaleon in Difficulty in Video Games   
    I apologize, I actually enjoyed Demon's souls before dark souls so I kinda intermingle the two, so when I read Demon's souls, I just instinctually thought dark souls which is the 'popular' way of referring to the whole series, and though you were griping about the whole series. Personally I don't think demon's souls was as bad as you make it out to be (dark souls and Diablo 3 were the 2 and only games I day one midnight release got because I loved diablo, and dark...fuck... demon's souls sold me so much).
     
    I can respect if someone doesn't like the game, or the series, but to flat out say it's not a challenging game that is fun when it so clearly is a successful series. Yeah, I wont agree to it ever. Frankly I'm not convinced I have the wrong opinion even if yours is specific to demon's souls either, but I can't be certain either, so eh. I mean I have no interest in star wars, and it seems juvinille to me, but I wouldn't say it isn't entertaining, that it only panders to people who are still mentally in grade 2 or something.... not only wouldn't I say it, but I don't even think it.
     
    back to difficulty though, I think people misunderstood my point. You folks seem to be arguing that by having the 'cheap' difficulty adjustment systems, the other ones you guys prefer cannot exist. I specifically mentioned why not both. Honestly, I think game devs resort to the 'cheap' ones because they can't be bothered to implement the m ore work-intensive ones either because of budget, time, management, or maybe they just DGAF. But if they have the time to implement the 'better' options, why stop implementing the quick easy and 'cheap' one too when it's so easy and fast? Some people can enjoy it. I mean one example I can think of is Zelda and the minish cap. I really didn't enjoy it because it was *WAY* too easy, and one of the reasons why it was was because enemies hit like wet noodles... no joke, even bosses  would hit for like a QUARTER of a heart. I did an experiment, and I was able to slay many of the bosses making absolutely no effort whatsoever to dodge any of their attacks, but would just  stand in front of them swinging (after doing necessary things to expose their weak points or whatever...while not bothering to dodge attacks too btw), and alot of the time they were owned. I particularly thought that 2nd fire dragon boss thing was a cool concept, but the amount of damage it put out just plain was not enough.
     
    You  can argue what is good difficulty and what is bad all you like, but at the end of it, nobody has ever addressed why simply having the option available to the player to adjust it to their liking is bad.
  25. Crazycrab liked a post in a topic by Ranisel in Difficulty in Video Games   
    Hmm, now I'm not sure if I want to revisit the roots of Dark Souls  had no idea it was that bad back then!
    However even with what you pointed out in Demon's Souls, I think it's admirable that the game just did away with difficulty, at least as far as I know? I guess the philosophy there was... "Well if you're having trouble go farm up some Souls or Titanite to upgrade Stats or Weapon" which is pretty much grinding, which isn't too bad if the game has enjoyable combat.
    I completely agree!