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Legolas_Katarn

AJSA Commander
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About Legolas_Katarn

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    Anla'shok Na
  • Birthday 09/09/1990

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    Legolas 43
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    Sivian#1306
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    0936
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    Learning about video game industry and design history, translation, and effects and influences on different countries and culture. Sleeping, Tabletop RPGs (Pathfinder, Numenera, Call of Cthulhu, Star Wars Fantasy Flight, Pendragon, D&D 5th, etc), spicy food/hot sauce, sleeping, intersectional feminism, history in general, sleeping, cats, and not going outside when the sun is out.

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  1. Completed: Outer Wilds Platform: PC Outer Wilds takes some inspiration from Majora's Mask, the world changes as time goes on and eventually leads to an event that will reset everything. Your goal is to take the 20 minutes you have in each run to explore space and planets to discover the history behind an old race, find the other travelers from your planet, and discover why the universe keeps ending. Inventive worlds and sights hiding a good mystery. Planets hold hidden facilities of past civilizations, ruins are covered or become discover-able as two nearby satellites drop huge amounts of sand through the space between them filling or emptying their terrain, a black hole sits at the center of a moon slowly being destroyed by asteroids and falling in it will take you to the other side of the solar system where absorbed rubble and a small space station await you. Outer Wilds is one of the best adventure games available. One that is not at all for me as I really didn't enjoy it most of the time.
  2. This Week In Gaming 10-15-19

    Game Workers Unite co-founder Emma Kinema's presentation on the state of the industry and reasons behind the effort to unionize it, Reid McCarter researched the Warsaw Uprising to tell how the recently released game Warsaw captured the events brutality and complexity, Keith Stuart speaks with CD Projekt designers about the challenges behind the writing and location designs of The Witcher 3, Like Stories of Old considers the unfulfilled potential of Minecraft by discussing how different your interactions with the environment could be if it was created with different assumptions in mind, Kimberly Koenig covers how a gaming library helped a small neglected neighborhood in Portugal find a new identity, Martin Robinson interviews Hiroshi Kawaguchi to learn tales from inside Sega AM2's top-secret studio, promising games from PAX Australia, Skeleton on the state of emulation and the importance of having the games be accessible to everyone, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Promising indie games we saw at PAX Australia 2019 The highlight of PAX Aus was Unpacking, which is a game about unpacking Dragon Age Writer Reveals A New Game, And It Is Completely Different How dare Disco Elysium tell me I am boring?? Official fan-made 7th Guest sequel The 13th Doll finally ready for release this Halloween RAN: Lost Islands Brings Its Multiplayer Warfare Onto Steam In Late 2019 Granblue Fantasy Versus Reveals Zeta And Vaseraga As Playable Fighters, Here’s A New Trailer Brigandine: The Legend of Runersia Introduces The Themes Of Four Of Its Six Factions The Wanderer: Frankeinstein’s Creature shuffles into stores on Halloween Murder By Numbers is Phoenix Wright in leg-warmers from the designer of Hatoful Boyfriend The Ninja Saviors: Return Of The Warriors Will Cut Its Way Into North America On October 15, 2019 Unity of Command 2 will be out in November, beta signups are open How MediEvil Remake Captures Original's Intended Vision Visiting Game Freak For Pokémon Sword And Shield Divinity: Fallen Heroes development put on hold indefinitely Cotton Reboot Flies Through Classic Cute ‘Em Up Stages With A Spring 2020 Release Window Yakuza: Like a Dragon Has Kasuga Taking Tests To Improve “Human Power” Upcoming Museum Sim Lets Players Combine Artifacts To Tell Cool Stories You can fly to your house in Microsoft Flight Simulator 2020, alpha starting this month Lovecraftian horror and Mars exploration game Moons of Madness hits PC October 22 Crimsonland devs going zapping again with Tesla Force More Dramatic Readings Of Video Game Patch Notes, Please Only Fortnite could pull off a total blackout 370,000 people are watching Fortnite do nothing on Twitch The Division 2 brings The Last Castle crashing down in today's story update Wargroove gets a new story campaign with co-op as free DLC New Paradox Game Steals Halo Artwork, Gets Pulled Saints Row 2 for PC is finally being fixed Steam's 'Remote Play Together' will introduce online support for all local multiplayer games Twitch Explains How Another Shooting Got Livestreamed On Its Site Twitch Streamer Says She Was Banned For 'Suggestive' Attire After Brigade From Racist Trolls Report: 50 workers laid off at Bendy and the Ink Machine developer Kindly Beast Another round of layoffs hit Planetside 2 developer Daybreak Studios Blizzard's Hong Kong Missteps Prove Video Games Aren't Neutral Popular Hearthstone Caster Quits In Protest Of Blizzard’s Hong Kong Punishment A coach in Blizzard's Overwatch League was told to delete a tweet condemning the company for censoring an esports competitor from Hong Kong REGARDING LAST WEEKEND’S HEARTHSTONE GRANDMASTERS TOURNAMENT Blizzard's statement on Blitzchung's ban digs them deeper Hearthstone Streamers Respond In Aftermath Of Controversial Blitzchung Ruling Protests Are Coming To BlizzCon In The Wake Of Blizzard's Hong Kong Fiasco Suspended Hearthstone Grandmaster Blitzchung responds to Blizzard's statement Blizzard Cancels Overwatch Launch Event At The Nintendo World Store In New York City Riot doesn’t want League of Legends broadcasters discussing ‘sensitive topics’ on the air Legendary Japanese Arcade Anata no Warehouse Is Closing Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The Gaming Library That Helped a Neglected Neighborhood Find a New Identity INDIE GAME MAKERS OPEN UP ABOUT THE MONEY THEY ACTUALLY MAKE Tales from inside Sega AM2's top-secret studio The writing of The Witcher 3 Indie Developer And Her Boyfriend Talk About Making A Game About Their Relationship 'BARF!': Designing River City Girls' approachable, challenging brawling DON’T GO REMAKING MY HEART “Pour Your Heart Into It”: How Indies Bring New Perspectives to Visual Novels How Hypnospace Outlaw's 1990s internet was made The Tension Of Playing Overwatch During A Blizzard Controversy Games Don’t Cause Violence—But They Might Help Breed the Online Hate That Does Anomalous Architecture The real buildings that inspired Control's Oldest House How Warsaw Captures the Brutality—and Complexity—of the Historical Uprising that Inspired It “Making the Right Choices in The Man of Medan,” by Reid McCarter Ask Not For Whom The Goose Honks I Did Not Expect Untitled Goose Game To Trouble My Conscience Untitled Goose Game and the Inconvenient Natural World ‘The Witcher 3’ and the Unknowable Fear of Woodlands The Transitory Space of Smoking Shelters in Judgment The Unfulfilled Potential of Minecraft – Assuming a Different Perspective Why You Keep Playing Brutally Tough Games | Psych of Play Harry Brewis, Hbomberguy - XOXO Festival (2019) Emma Kinema, Game Workers Unite - XOXO Festival (2019) Things I found entertaining throughout the week relating to the game industry Fallout 76 Players Stage Their Own Murder Mystery Night
  3. Game Workers Unite co-founder Emma Kinema's presentation on the state of the industry and reasons behind the effort to unionize it, Reid McCarter researched the Warsaw Uprising to tell how the recently released game Warsaw captured the events brutality and complexity, Keith Stuart speaks with CD Projekt designers about the challenges behind the writing and location designs of The Witcher 3, Like Stories of Old considers the unfulfilled potential of Minecraft by discussing how different your interactions with the environment could be if it was created with different assumptions in mind, Kimberly Koenig covers how a gaming library helped a small neglected neighborhood in Portugal find a new identity, Martin Robinson interviews Hiroshi Kawaguchi to learn tales from inside Sega AM2's top-secret studio, Skeleton on the state of emulation and the importance of having the games be accessible to everyone, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Promising indie games we saw at PAX Australia 2019 The highlight of PAX Aus was Unpacking, which is a game about unpacking Dragon Age Writer Reveals A New Game, And It Is Completely Different How dare Disco Elysium tell me I am boring?? Official fan-made 7th Guest sequel The 13th Doll finally ready for release this Halloween RAN: Lost Islands Brings Its Multiplayer Warfare Onto Steam In Late 2019 Granblue Fantasy Versus Reveals Zeta And Vaseraga As Playable Fighters, Here’s A New Trailer Brigandine: The Legend of Runersia Introduces The Themes Of Four Of Its Six Factions The Wanderer: Frankeinstein’s Creature shuffles into stores on Halloween Murder By Numbers is Phoenix Wright in leg-warmers from the designer of Hatoful Boyfriend The Ninja Saviors: Return Of The Warriors Will Cut Its Way Into North America On October 15, 2019 Unity of Command 2 will be out in November, beta signups are open How MediEvil Remake Captures Original's Intended Vision Visiting Game Freak For Pokémon Sword And Shield Divinity: Fallen Heroes development put on hold indefinitely Cotton Reboot Flies Through Classic Cute ‘Em Up Stages With A Spring 2020 Release Window Yakuza: Like a Dragon Has Kasuga Taking Tests To Improve “Human Power” Upcoming Museum Sim Lets Players Combine Artifacts To Tell Cool Stories You can fly to your house in Microsoft Flight Simulator 2020, alpha starting this month Lovecraftian horror and Mars exploration game Moons of Madness hits PC October 22 Crimsonland devs going zapping again with Tesla Force More Dramatic Readings Of Video Game Patch Notes, Please Only Fortnite could pull off a total blackout 370,000 people are watching Fortnite do nothing on Twitch The Division 2 brings The Last Castle crashing down in today's story update Wargroove gets a new story campaign with co-op as free DLC New Paradox Game Steals Halo Artwork, Gets Pulled Saints Row 2 for PC is finally being fixed Steam's 'Remote Play Together' will introduce online support for all local multiplayer games Twitch Explains How Another Shooting Got Livestreamed On Its Site Twitch Streamer Says She Was Banned For 'Suggestive' Attire After Brigade From Racist Trolls Report: 50 workers laid off at Bendy and the Ink Machine developer Kindly Beast Another round of layoffs hit Planetside 2 developer Daybreak Studios Blizzard's Hong Kong Missteps Prove Video Games Aren't Neutral Popular Hearthstone Caster Quits In Protest Of Blizzard’s Hong Kong Punishment A coach in Blizzard's Overwatch League was told to delete a tweet condemning the company for censoring an esports competitor from Hong Kong REGARDING LAST WEEKEND’S HEARTHSTONE GRANDMASTERS TOURNAMENT Blizzard's statement on Blitzchung's ban digs them deeper Hearthstone Streamers Respond In Aftermath Of Controversial Blitzchung Ruling Protests Are Coming To BlizzCon In The Wake Of Blizzard's Hong Kong Fiasco Suspended Hearthstone Grandmaster Blitzchung responds to Blizzard's statement Blizzard Cancels Overwatch Launch Event At The Nintendo World Store In New York City Riot doesn’t want League of Legends broadcasters discussing ‘sensitive topics’ on the air Legendary Japanese Arcade Anata no Warehouse Is Closing Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The Gaming Library That Helped a Neglected Neighborhood Find a New Identity INDIE GAME MAKERS OPEN UP ABOUT THE MONEY THEY ACTUALLY MAKE Tales from inside Sega AM2's top-secret studio The writing of The Witcher 3 Indie Developer And Her Boyfriend Talk About Making A Game About Their Relationship 'BARF!': Designing River City Girls' approachable, challenging brawling DON’T GO REMAKING MY HEART “Pour Your Heart Into It”: How Indies Bring New Perspectives to Visual Novels How Hypnospace Outlaw's 1990s internet was made The Tension Of Playing Overwatch During A Blizzard Controversy Games Don’t Cause Violence—But They Might Help Breed the Online Hate That Does Anomalous Architecture The real buildings that inspired Control's Oldest House How Warsaw Captures the Brutality—and Complexity—of the Historical Uprising that Inspired It “Making the Right Choices in The Man of Medan,” by Reid McCarter Ask Not For Whom The Goose Honks I Did Not Expect Untitled Goose Game To Trouble My Conscience Untitled Goose Game and the Inconvenient Natural World ‘The Witcher 3’ and the Unknowable Fear of Woodlands The Transitory Space of Smoking Shelters in Judgment The Unfulfilled Potential of Minecraft – Assuming a Different Perspective Why You Keep Playing Brutally Tough Games | Psych of Play Harry Brewis, Hbomberguy - XOXO Festival (2019) Emma Kinema, Game Workers Unite - XOXO Festival (2019) Things I found entertaining throughout the week relating to the game industry Fallout 76 Players Stage Their Own Murder Mystery Night
  4. Completed: Pathologic 2 Platform: PC One of the few survival style games that really forces you into bad positions, that prevents you from doing everything you want, aligning with a game's story where your doctor isn't a savior or representative of a power fantasy but just another player in a town's story. Excellent atmosphere and aesthetic choices with conversation screens, the opening of the game and moments throughout presents the story as a play with the dialogue screen seeming to put the stage light and focus solely on the character you are speaking to. Well written dialogue and translation with an interesting story for the Haruspex character coming home after six years and his struggle between his roots with the native people and recent past pushing him away from those beliefs and discovering his murdered father's role in the town and if and how to succeed him. Makes failure, struggle, and choice meaningful. You won't be able to do everything each day and certain events can be important to the game's completion, only there to give you more details on the town and characters, they might get you useful supplies and items, they might be little more than an interesting distraction, and some side actives might even be harmful to the town or certain characters if completed. Combat and stealth is poor, but easily exploitable, which makes it more bearable but also a bit ridiculous that some doctor can fight off multiple people often easily. Also a bit unusual that everyone knows it was you if you kill, autopsy, or loot people but that they like you more if you kill surrendering people as long as they attacked first. It can be hard to get into, but the addition of difficulty sliders that cover a lot of different areas can be used while you learn the game, to make aspects you don't enjoy or that the game doesn't handle well more enjoyable, or you could use it to make certain aspects even more difficult than in the base game. The limited amount of time, resources, and stamina you have can make certain aspects much more annoying than they would otherwise be, things like having to take long detours to reach areas in town because you can't just walk on or jump over small fences, rocks, or knee high boxes. With only one of the three playable characters available at this point (or possibly ever) you don't get the full story of the town and some of the supporting cast barely has a role at all in the Haruspex's story. Completed: John Wick Hex Platform: PC Enjoyable and fitting base mechanics. Dull story but good dialogue and well acted by some of the actors from the films. Needs more combat options, early cutscene shows you doing things it would be really nice to do like grabbing a guy with a gun and using his gun to shoot someone else and throwing a guy into another. A mode that makes you act in five seconds is pointless, as there is no reason to take that long and the delay would likely come from menu navigation, finding the write place to click to move, or adjusting the camera. Pistols, the carbine, and the bullpup shotgun are the only good weapons. For some reason you awkwardly continue to fire any machine gun long after a target has died (you stop shooting with other guns) which make the guns more of a hazard to use than anything else, revolvers and regular shotguns take too long to aim. Odd level design choice where enemies keep coming out of spawn point doors or behind you from areas that you have cleared, turning what should be a faster more exciting game where you quickly get through areas engaging multiple enemies into a dull slow paced affair where you keep clearing the enemies behind you or the solo opponents stumbling out of doors. Replays are nice but the camera and hex movement grid make replays look awkward. Too few animations and too many that look unfluid and glitchy. The walk speed and hex movement everyone is in always looks weird. The game is buggy, at one point just showing an end mission cutscene as a black screen and the menu and moving options froze up multiple times forcing me to restart levels that I had almost finished. Too much of a puzzle game where you are just exploiting enemy movement patterns rather than a John Wick game.
  5. Welcome to the AJSA. Join the Discord for more active conversation.
  6. Welcome to the AJSA
  7. This Week In Gaming 10-8-19

    PS5 information, Folding Ideas examines World of Warcraft classic and how RPGs/MMOs have changed over the years, Aron Garst interviews the Smash Community to learn how it became what it is today, Noah Caldwell-Gervais' analysis of the entire God of War series, Game Brain interviews former CoD devs about the making of CoD 4, Blizzard fires casters and rescinds Hong Kong Hearthstone player's prize money for a liberate Hong Kong comment, Jess Morrissette covers a character rarely thought of when it comes to influential milestones for female characters, Cian Maher explores Zelda's ties with Celtic mythology, Stephen Totilo interviews developers to learn why game launches are often such a mess, Leslee Sullivant on harassment faced at Riot and why she decided to stop working in games after trying to work at an indie studio, Ahoy looks into the history of the game's that were at different times considered the first video games, Red Dead 2 coming to PC, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Exclusive: A Deeper Look at the PlayStation 5 Crossplay is now fully supported on PS4, and that's good for PC 101 Rapid-Fire Questions About Pokémon Sword And Shield My Hero One's Justice 2 - 15 Minutes Of Offscreen Gameplay Disco Elysium's developers are in "a bloody battle" for the human mind Disco Elysium devs already have big ideas for a sequel Disco Elysium lets you be Sherlock in flares Broken Roads is a philosophical CRPG set in a post-disaster Australian outback Ms. Marvel Gets The Team Back Together In The Avengers Video Game Red Dead Redemption 2 is coming to PC Austin Wintory Is The Composer Behind John Wick Hex Rumoured House of the Dead 1 & 2 remakes officially confirmed Resident Evil Project Resistance Closed Beta | GameSpot Live Paradox’s post-apocalyptic Surviving Mars sequel will launch on the Epic Games store this year Doom Eternal delayed to March 2020 Charting the darker periods of history in Humankind Introducing Humankind, the Sega-backed Civ killer from the Endless Legend devs Ultima Online's lead designer is making a sandbox MMO at a new studio Afterparty: The First 11 Minutes of This Outdrink-Satan-in-Hell Comedy There's a glimmer of hope in the gray and gloomy adventure game Mosaic Mortal Kombat 11 - Official Terminator T-800 Gameplay Trailer Monster Hunter World: Iceborne Welcomes Resident Evil's Leon And Claire To The Hunt Battlefield V's Operation Underground brings back Metro massacres Frogwares Saves Sherlock Holmes: Crimes and Punishments for PC, But Loses Console Listings and Others in Publisher Dispute Mario & Luigi RPG series developer AlphaDream files for bankruptcy A Funeral for AlphaDream (Super Mario RPG, Mario & Luigi: Superstar Saga) Court dismisses lawsuit accusing the CEO behind the blockbuster 'Borderlands' video games of lewd behavior and mismanagement of funds Epic Games faces class action lawsuit in Canada over "Fortnite addiction" NHS targets gaming addiction with new specialist clinic 'Unlawful and vicious': union organiser sacked by games company Union Busting at Ustwo games EA data breach could impact 1,600 FIFA 20 players Source: Departing ArenaNet President Was Working On Potential Guild Wars Sequel John Kirby, Former Nintendo Lawyer And Kirby's Namesake, Dies At 79 Esports News The Smash Bros. community: An oral history Teen Dominates Smash Tournament Using 6 Different Fighters Hong Kong player Blitzchung calls for liberation of his country in post-game interview Blitzchung removed from Hearthstone Grandmasters for 'liberate Hong Kong' comments Blizzard's Hong Kong Screw-Up Is Officially an International Incident Blizzard is in an Even Bigger Mess Than the NBA on China, and It Has No One to Blame But Itself Collegiate Hearthstone Championship match ends with call to 'free Hong Kong, boycott Blizz' Looking back on the Shock’s legendary run through the Overwatch League Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) EVERSPACE 2 Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) “You seem suspiciously clever for a blonde.” Why I left my jobs in gaming Jam Sesh: How a Popular Online Contest Sparks Design Innovation Playing Your Song: The Evolution of Dynamic Music in Games Why Online Game Launches Are Often A Mess Dontnod: "If we didn't talk about politics, that would be a political message" Crafting In Games Feels Less Like A Chore Now The story behind Liberty Island, Deus Ex's most iconic level Report: Steam's 30% Cut Is Actually the Industry Standard The Legend of Zelda is teeming with Celtic mythology THE POLITICS OF PASSIONATE PATTI Betrayal at Krondor Realms of the Haunting A Thorough Look At God of War [Spoilers] Clockwork Games and Time Loops | Game Maker's Toolkit World of Warcraft Classic And What We Left Behind Making Mortal Monday | Retrohistories Orion Burger (1996) | Forgotten Gems SQUASH & STRETCH - The 12 Principles of Animation in Games The First Video Game Video game explosions are actually a lie Chernobyl Sniper: The Making of Call of Duty 4: Modern Warfare’s ‘All Ghillied Up’ Resident Evil 4 and the Real American Hero - Games, Etc. How Celeste Takes a Little and Gets a Lot
  8. PS5 information, Folding Ideas examines World of Warcraft classic and how RPGs/MMOs have changed over the years, Aron Garst interviews the Smash Community to learn how it became what it is today, Noah Caldwell-Gervais' analysis of the entire God of War series, Game Brain interviews former CoD devs about the making of CoD 4, Blizzard fires casters and rescinds Hong Kong Hearthstone player's prize money for a liberate Hong Kong comment, Jess Morrissette covers a character rarely thought of when it comes to influential milestones for female characters, Cian Maher explores Zelda's ties with Celtic mythology, Stephen Totilo interviews developers to learn why game launches are often such a mess, Leslee Sullivant on harassment faced at Riot and why she decided to stop working in games after trying to work at an indie studio, Ahoy looks into the history of the game's that were at different times considered the first video games, Red Dead 2 coming to PC, Mario and Luigi RPG developer files for bankruptcy, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Exclusive: A Deeper Look at the PlayStation 5 Crossplay is now fully supported on PS4, and that's good for PC 101 Rapid-Fire Questions About Pokémon Sword And Shield My Hero One's Justice 2 - 15 Minutes Of Offscreen Gameplay Disco Elysium's developers are in "a bloody battle" for the human mind Disco Elysium devs already have big ideas for a sequel Disco Elysium lets you be Sherlock in flares Broken Roads is a philosophical CRPG set in a post-disaster Australian outback Ms. Marvel Gets The Team Back Together In The Avengers Video Game Red Dead Redemption 2 is coming to PC Austin Wintory Is The Composer Behind John Wick Hex Rumoured House of the Dead 1 & 2 remakes officially confirmed Resident Evil Project Resistance Closed Beta | GameSpot Live Paradox’s post-apocalyptic Surviving Mars sequel will launch on the Epic Games store this year Doom Eternal delayed to March 2020 Charting the darker periods of history in Humankind Introducing Humankind, the Sega-backed Civ killer from the Endless Legend devs Ultima Online's lead designer is making a sandbox MMO at a new studio Afterparty: The First 11 Minutes of This Outdrink-Satan-in-Hell Comedy There's a glimmer of hope in the gray and gloomy adventure game Mosaic Mortal Kombat 11 - Official Terminator T-800 Gameplay Trailer Monster Hunter World: Iceborne Welcomes Resident Evil's Leon And Claire To The Hunt Battlefield V's Operation Underground brings back Metro massacres Frogwares Saves Sherlock Holmes: Crimes and Punishments for PC, But Loses Console Listings and Others in Publisher Dispute Mario & Luigi RPG series developer AlphaDream files for bankruptcy A Funeral for AlphaDream (Super Mario RPG, Mario & Luigi: Superstar Saga) Court dismisses lawsuit accusing the CEO behind the blockbuster 'Borderlands' video games of lewd behavior and mismanagement of funds Epic Games faces class action lawsuit in Canada over "Fortnite addiction" NHS targets gaming addiction with new specialist clinic 'Unlawful and vicious': union organiser sacked by games company Union Busting at Ustwo games EA data breach could impact 1,600 FIFA 20 players Source: Departing ArenaNet President Was Working On Potential Guild Wars Sequel John Kirby, Former Nintendo Lawyer And Kirby's Namesake, Dies At 79 Esports News The Smash Bros. community: An oral history Teen Dominates Smash Tournament Using 6 Different Fighters Hong Kong player Blitzchung calls for liberation of his country in post-game interview Blitzchung removed from Hearthstone Grandmasters for 'liberate Hong Kong' comments Blizzard's Hong Kong Screw-Up Is Officially an International Incident Blizzard is in an Even Bigger Mess Than the NBA on China, and It Has No One to Blame But Itself Looking back on the Shock’s legendary run through the Overwatch League Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) EVERSPACE 2 Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) “You seem suspiciously clever for a blonde.” Why I left my jobs in gaming Jam Sesh: How a Popular Online Contest Sparks Design Innovation Playing Your Song: The Evolution of Dynamic Music in Games Why Online Game Launches Are Often A Mess Dontnod: "If we didn't talk about politics, that would be a political message" Crafting In Games Feels Less Like A Chore Now The story behind Liberty Island, Deus Ex's most iconic level Report: Steam's 30% Cut Is Actually the Industry Standard The Legend of Zelda is teeming with Celtic mythology THE POLITICS OF PASSIONATE PATTI Betrayal at Krondor Realms of the Haunting A Thorough Look At God of War [Spoilers] Clockwork Games and Time Loops | Game Maker's Toolkit World of Warcraft Classic And What We Left Behind Making Mortal Monday | Retrohistories Orion Burger (1996) | Forgotten Gems SQUASH & STRETCH - The 12 Principles of Animation in Games The First Video Game Video game explosions are actually a lie Chernobyl Sniper: The Making of Call of Duty 4: Modern Warfare’s ‘All Ghillied Up’ Resident Evil 4 and the Real American Hero - Games, Etc. How Celeste Takes a Little and Gets a Lot
  9. I don't know why you made such a weird reactionary style title that isn't at all related to this, so I edited that to be related to your thread. I don't where this guy is getting that calling people or having his email is illegal, and would have no idea how he personally or his family shares or doesn't share that information so this is a really strange thing to be bringing up like that. If he's modding an emulated title to be used on a platform it isn't intended for and likely after being downloaded illegally (and the project itself likely leading to more downloads) they probably are more than justified in taking it down. Other companies have taken down translation projects before. Yeah, I'm sure they know what they talking about. Nintendo might not stop the emulators but they have shut down multiple sites and are attempting to sue Rom and modification site owners for millions.
  10. You would have to contact Joe about anything like that as right now we don't really handle his merchandising side of things. His business email should be in any of his profiles (Youtube, Twitter, etc)
  11. Sup

    Welcome to the AJSA. Much of the conversation and announcement have moved to the Discord, a link to that can be found here.
  12. I've seen a lot of people enjoying the gameplay at least.
  13. Obviously the first part of that is true. Even ignoring China. Distributors in the US and UK are much less likely to cast non white actors in roles or to pick up movies starring or about them, even before getting into the history of film and photography not being designed to properly picture or record people with darker skin tones. China's recent banning of gay content is likely why companies like Disney will only mention that characters aren't straight outside of the actual film. That's just what any large profit driven corporations have always done. Of course there are obviously many people in China against that so just saying that Chinese people don't like or want other nationalities or sexual orientations isn't correct, even the article you linked to said the primarily black lead film did well there. Usually these are just things said by people running productions and marketing who don't have any idea what they are talking about. Pretty much everything else you are saying or tying together is nonsensical and you seem to have gotten an odd idea of these concepts. A neoliberalism ideology which is typically heavy in forms of racism, colonialism, rampant capitalist consumerism, and is heavily based around white/straight/wealthy westerners in its personification, corporations trying to have their products distributed in the largest markets they can find by appealing to a combination of what people and governments will promote, and the undefinable and generally nonsensical buzzwords of PC/SJW (which is typically banned from being said in this community) which is usually going to be used as in insult or buzzword by people promoting racism or rampant consumerism and aimed at their opposites aren't connected in the simple way that you are implying. The article you link to and generally how black or other minority lead movies have been performing is also implying that Hollywood is both wrong and not even appealing to mainstream culture with their decisions, which would seem to put what you are saying even more at odds with reality. A company attempting to appeal to a culture that they say is racist in a way that will cause them to change their product isn't an appeal to PC culture in any meaningful way that has anything to do with the primary form of a words usage (even less so when the company is both partially wrong in their thinking, and based on the kind of people running companies like this are probably just lying to begin with). Apart from anything else, pointing out the dictionary definitions of words, has no real place in any kind of meaningful discussion regarding complicated multifaceted subjects, as they are meant as a pocket guide to the basic definitions of words in the time that they were added or last updated in the given dictionary, defined by fallible and biased people in a particularly setting, and are both ever evolving and clearly not meant to cover every type of context (usually hardly any). Even those with roles in the curation of major dictionaries have said this. The way you posted this makes it sound like you just found out about a very basic style of film/product marketing and distribution that essentially has the entire history of film behind it and are tying it to other things that you don't seem to have a solid grasp of and that you also seem to have just found out about which has also been broken down and talked about for years. Not really helped by South Park always presenting a very overblown and extremely pedestrian understanding of the world and whatever concepts they are talking about. Tying any breakdown of what is being talked about in the Youtube video about their recent season to a Disney film appealing to mainstream distributed Chinese films by having less black people are not remotely connected to each other. A closer example of the ideas being similar would be Disney film remakes (Aladdin/Beauty and the Beast) desperately trying to modernize its female characters into a childish easily marketable empowered stereotype that can end up being just as offensive (especially for characters that never had the problem of being a weak/dull/stereotype in the other direction) which they likely do because it's a lot easier for them to try to address gender issues of their old films rather than trying to address the racism prevalent throughout much of their history, and even that wouldn't be some kind of horrible conspiracy just worse writing in films likely pushed by a massive corporation trying to get the most money they could (similar to trying to include unneeded CGI, or first person horror films, or character stereotypes, or whatever else is popular/said to be popular at a certain time). And any of that is just poorly done easily identifiable actions of a corporation's idea of marketing to mainstream sensibilities that, based on the reaction to a lot of their films, they don't get correct or care about whose films are usually quickly forgotten or ignored anyway. You seem to be saying if you take an anti-racist/misogynistic ideology mostly filled with non white/straight/cis people that have historically been ignored and abused, which has been defined by buzzwords by people who are against marginalized people being able to express their opinions, and then you take people who are still racist and misogynistic looking to earn a profit poorly try to use that ideology who are typically not part of those marginalized demographics, and then take corporations trying to appeal to a completely different part of the world (and not even doing it in a way that actually helps them) typically more cut off from a lot of cultures we are around, then that somehow goes back to making the original ideology a bad conspiracy for money even with the people part of that original ideology being the ones most likely to point out what would be neoliberalism or poor "safe" ideas of corporate pandering for profit. In the same way that Amazon owned Whole Foods making pumpkin hummus for white women vegans who mispronounce namaste while appropriating their backwards idea of yoga has nothing to do with Indian or Middle Eastern people talking about their problems with modern culture, promotion of non offensive content doesn't become a conspiracy when corporations try to make money off it (or market to China in ways that really has nothing to do with anything related to the concept).
  14. This Week In Gaming 10-1-19

    Supergiant's 10th Anniversary Orchestral Show, previews of The Last of Us 2, Cameron Kunzelman responds to the criticism of Control's gun detailing what they find interesting about what the game says about violence, Razbuten's informal experiment to see how people learn the language of games by having someone who never plays them try nine different titles, Jacob Geller discusses potential effects of being in a real or virtual space designed with violence in mind, Seva Kritskiy on why most games will continue to disappear despite preservation efforts and rejecting profit and immortality as motivation for preservation, HeavyEyed's Ethics of Buying games series covers the impact buying games has on different aspects of life, Jennifer Scheurle looks at Death Stranding to discuss how designers and players talk about the subject of difficulty in different ways, The Game Overanalyser examines how games can explore morality and guilt through their mechanics and systems, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) The Last of Us Part II - Inside the Demo | PS4 Three Hours With The Last Of Us Part II The Last of Us: Part 2 hands-on – virtual murder never felt so bad The Last Of Us Part II Will Not Include A Multiplayer Mode The Last of Us 2 is "a story about the cycle of violence", says co-writer Halley Gross Help Will Come Tomorrow is a story-driven survival game set in pre-revolution Russia Star Wars Jedi: Fallen Order — “Cal’s Mission” Trailer Shenmue 3's Demo Is 1999 In A Bottle Shenmue 3 does not disappoint Heavy metal platformer Valfaris gets October release date Check out a full 10-minute match of Project Resistance Thrones of Britannia was “a valuable lesson” for A Total War Saga: Troy Willing to Risk Anything: How Streets of Rage 4 Aims to Revive a Beloved Franchise Indivisible - Combat & Character Trailer System Shock 3 Has A Clear Vision: Playstyle Matters Rebel Inc: Escalation expands into Early Access in October Build your own Hogwarts-style magic school in this charming management sim Ghost Recon Breakpoint: 10 Survival Tips from Beta Players Ghost Recon Breakpoint’s open beta has players frustrated but hopeful Ghost Recon: Breakpoint Open Beta Highlights a Battle Pass and Other Microtransactions Ghost Recon Breakpoint’s Microtransactions Explained Pokémon Sword And Shield Have Mechanics To Let You Use Your Favorite Pokémon Competitively Exp. Share Is Baked Into Pokémon Sword And Shield Sword And Shield's Max Raid Battles Could Be Among Pokémon's Most Challenging Encounters Intriguing indie RPG Death Trash hits Steam Early Access next year TGS Encounters - Yoshiro Kimura Interview, moon phases Encased: A Sci-Fi Post-Apocalyptic RPG could be the modern Fallout we need Respawn Is Reviving Medal Of Honor… As An Oculus VR Exclusive Villains, lawmen, businesses, photography, and heists – the future of Red Dead Online, a Rockstar interview Guilty Gear’s new trailer shows off May, and confirms Axl Low as a playable fighter Apex Legends Season 3 map World’s Edge takes you to a new planet Half-Life 2's downtrodden NPCs have been unable to blink for five years, until now Frogwares claims Focus Home Interactive is delisting its games without approval Twitch Is Making Ads Less Annoying The Epic Games store has some new features and slimmer patch sizes Judge: Streamer who didn’t read contract can sue Twitch for over $50K Joy-Con drift lawsuit adds Switch Lite to class-action complaint Breaking: PlayStation Worldwide Studios boss Shawn Layden is ‘departing’ Duke Nukem 3D composer sues Randy Pitchford, Gearbox and Valve Nvidia's RTX Broadcast Engine boasts AI accelerated streaming and improved quality The GoldenEye N64 fan remake is coming along nicely Esports News How France Became Competitive Soulcalibur's Global Superpower The Shock and esports triumphed at the Overwatch League 2019 final Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Kickstarter’s Year of Turmoil Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) KENTUCKY ROUTE ZERO Game preservation and the quest for immortality Difficulty is about trust and communication, not ‘hard’ vs. ‘easy’ I want to play your game but I can't: Overland and its journey with dyslexia How a joke about the milkman inspired Psychonauts' best level Supergiant's Greg Kasavin on Hades' Development and Why Epic Games Store Was the "Obvious Choice" Video Game Preservationist Finds Rare Prototype N64 Controller and the Joystick That Should Have Been Designing the varied control schemes of multi-animal wonder Lost Ember Having a Guinness with Troy Baker and Nolan North “They wouldn’t go union” – Troy Baker on why Gearbox didn’t use him for Rhys in Borderlands 3 Creative leadership: The pitch (Part 1 of 3) HOW GAMES LIKE MINECRAFT AND NO MAN’S SKY HELP PLAYERS CONNECT TO THEIR WORLDS Gone for Good: The Phantom Pain of Peace in Metal Gear Solid V “The Banality of Control,” by Cameron Kunzelman How Greedfall’s RPG framework exacerbates its colonialist impulses What Games Are Like For Someone Who Doesn't Play Games Games, Schools, and Worlds Designed for Violence The Environmental Impact of Physical Games - The Ethics of Buying Games Morality and Guilt in Video Games | How Game Designers Reveal our Heart of Darkness using Mechanics Final Fantasy IV | Warriors of Leitmotif The History of Enslaved: Odyssey to the West Astral Chain Analysis | Platinum Game's Evolving Design Untitled Goose Game and Player-Driven Comedy Catherine Full Body - Analyzing Rin's Story | PostMesmeric How Pathologic 2 Sets a New Standard for Psychological Horror Games IndieWatch: Top 15 "Don't Miss!" Indie Games (September 2019) Blips 3: Cyberpunk Stealth, Digital Therapy, and Road Trips! Supergiant in Concert - LIVE 10th Anniversary Orchestral Show Things I found entertaining throughout the week relating to the game industry A Large Group Of Red Dead Online Players Tried To Carry Bowls Of Soup Across The Entire Map
  15. Supergiant's 10th Anniversary Orchestral Show, previews of The Last of Us 2, Cameron Kunzelman responds to the criticism of Control's gun detailing what they find interesting about what the game says about violence, Razbuten's informal experiment to see how people learn the language of games by having someone who never plays them try nine different titles, Jacob Geller discusses potential effects of being in a real or virtual space designed with violence in mind, Seva Kritskiy on why most games will continue to disappear despite preservation efforts and rejecting profit and immortality as motivation for preservation, HeavyEyed's Ethics of Buying games series covers the impact buying games has on different aspects of life, Jennifer Scheurle looks at Death Stranding to discuss how designers and players talk about the subject of difficulty in different ways, The Game Overanalyser examines how games can explore morality and guilt through their mechanics and systems, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) The Last of Us Part II - Inside the Demo | PS4 Three Hours With The Last Of Us Part II The Last of Us: Part 2 hands-on – virtual murder never felt so bad The Last Of Us Part II Will Not Include A Multiplayer Mode The Last of Us 2 is "a story about the cycle of violence", says co-writer Halley Gross Help Will Come Tomorrow is a story-driven survival game set in pre-revolution Russia Star Wars Jedi: Fallen Order — “Cal’s Mission” Trailer Shenmue 3's Demo Is 1999 In A Bottle Shenmue 3 does not disappoint Heavy metal platformer Valfaris gets October release date Check out a full 10-minute match of Project Resistance Thrones of Britannia was “a valuable lesson” for A Total War Saga: Troy Willing to Risk Anything: How Streets of Rage 4 Aims to Revive a Beloved Franchise Indivisible - Combat & Character Trailer System Shock 3 Has A Clear Vision: Playstyle Matters Rebel Inc: Escalation expands into Early Access in October Build your own Hogwarts-style magic school in this charming management sim Ghost Recon Breakpoint: 10 Survival Tips from Beta Players Ghost Recon Breakpoint’s open beta has players frustrated but hopeful Ghost Recon: Breakpoint Open Beta Highlights a Battle Pass and Other Microtransactions Ghost Recon Breakpoint’s Microtransactions Explained Pokémon Sword And Shield Have Mechanics To Let You Use Your Favorite Pokémon Competitively Exp. Share Is Baked Into Pokémon Sword And Shield Sword And Shield's Max Raid Battles Could Be Among Pokémon's Most Challenging Encounters Intriguing indie RPG Death Trash hits Steam Early Access next year TGS Encounters - Yoshiro Kimura Interview, moon phases Encased: A Sci-Fi Post-Apocalyptic RPG could be the modern Fallout we need Respawn Is Reviving Medal Of Honor… As An Oculus VR Exclusive Villains, lawmen, businesses, photography, and heists – the future of Red Dead Online, a Rockstar interview Guilty Gear’s new trailer shows off May, and confirms Axl Low as a playable fighter Apex Legends Season 3 map World’s Edge takes you to a new planet Half-Life 2's downtrodden NPCs have been unable to blink for five years, until now Frogwares claims Focus Home Interactive is delisting its games without approval Twitch Is Making Ads Less Annoying The Epic Games store has some new features and slimmer patch sizes Judge: Streamer who didn’t read contract can sue Twitch for over $50K Joy-Con drift lawsuit adds Switch Lite to class-action complaint Breaking: PlayStation Worldwide Studios boss Shawn Layden is ‘departing’ Duke Nukem 3D composer sues Randy Pitchford, Gearbox and Valve Nvidia's RTX Broadcast Engine boasts AI accelerated streaming and improved quality The GoldenEye N64 fan remake is coming along nicely Esports News How France Became Competitive Soulcalibur's Global Superpower The Shock and esports triumphed at the Overwatch League 2019 final Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Kickstarter’s Year of Turmoil Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) KENTUCKY ROUTE ZERO Game preservation and the quest for immortality Difficulty is about trust and communication, not ‘hard’ vs. ‘easy’ I want to play your game but I can't: Overland and its journey with dyslexia How a joke about the milkman inspired Psychonauts' best level Supergiant's Greg Kasavin on Hades' Development and Why Epic Games Store Was the "Obvious Choice" Video Game Preservationist Finds Rare Prototype N64 Controller and the Joystick That Should Have Been Designing the varied control schemes of multi-animal wonder Lost Ember Having a Guinness with Troy Baker and Nolan North “They wouldn’t go union” – Troy Baker on why Gearbox didn’t use him for Rhys in Borderlands 3 Creative leadership: The pitch (Part 1 of 3) HOW GAMES LIKE MINECRAFT AND NO MAN’S SKY HELP PLAYERS CONNECT TO THEIR WORLDS Gone for Good: The Phantom Pain of Peace in Metal Gear Solid V “The Banality of Control,” by Cameron Kunzelman How Greedfall’s RPG framework exacerbates its colonialist impulses What Games Are Like For Someone Who Doesn't Play Games Games, Schools, and Worlds Designed for Violence The Environmental Impact of Physical Games - The Ethics of Buying Games Morality and Guilt in Video Games | How Game Designers Reveal our Heart of Darkness using Mechanics Final Fantasy IV | Warriors of Leitmotif The History of Enslaved: Odyssey to the West Astral Chain Analysis | Platinum Game's Evolving Design Untitled Goose Game and Player-Driven Comedy Catherine Full Body - Analyzing Rin's Story | PostMesmeric How Pathologic 2 Sets a New Standard for Psychological Horror Games IndieWatch: Top 15 "Don't Miss!" Indie Games (September 2019) Blips 3: Cyberpunk Stealth, Digital Therapy, and Road Trips! Supergiant in Concert - LIVE 10th Anniversary Orchestral Show Things I found entertaining throughout the week relating to the game industry A Large Group Of Red Dead Online Players Tried To Carry Bowls Of Soup Across The Entire Map