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Legolas_Katarn

AJSA Commander
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Everything posted by Legolas_Katarn

  1. This Week In Gaming 4-23-19

    Game Informer Australia shuts down due to falling shares of parent company GameStop, Richard Moss' retrospective on bringing the Game Boy and some of its games to the west, Jeremy Antley looks at Twitch culture and the labor and effects that both growing and entertaining chat has on many streamers, Colin Campbell reports on the months of intense crunch at Epic after the sudden success of Fortnite, Tim Rogers discovers a beat em up with phenomenal writing, hands on with Control and A Plague Tale and new gameplay of Rage 2, developers discuss the making of Into the Breach and creating a language for Heaven's Vault, with the Notre-Dame fire Gilles Roy considers how virtual spaces can carry the memory of real ones and wonders what will carry the memory of the digital, Forest Lassman looks into where the careers of the Uncharted 2 developers have taken them, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) A Plague Tale: Innocence explores war, sickness, and the wrath of the French Inquisition Partisans 41 Looks A Lot Like A Modern Commandos Cel-shaded FPS XIII is being remade for modern consoles, PC Here’s 45 fresh minutes of Rage 2 gameplay New Gameplay Today – Nowhere Prophet Hands-on with Control, Remedy's most ambitious game yet Total War: Three Kingdoms Episode 1: Bringing the Three Kingdoms to Life Total War: THREE KINGDOMS - How to play as Lu Bu New Gameplay Today – SteamWorld Quest: Hand of Gilgamech Investor: Phoenix Point developers got more than $2 million for Epic exclusivity deal LUCASFILM GAMES VP DOUGLAS REILLY AND RESPAWN CEO VINCE ZAMPELLA ON THE POTENT FANTASY OF STAR WARS JEDI: FALLEN ORDER Retro City Rampage followup Shakedown: Hawaii comes out next month Little Misfortune is a disturbing adventure about an 8-year-old girl on a walk in the woods Steel Division 2 delayed into June Mortal Kombat 11 Devs Promise Fixes for Towers of Time, Krypt Progression BattleTech: Urban Warfare hits the streets on June 4th "Shovel Knight is Not Done:" Yacht Club Games on the Road to King of Cards and Beyond Nintendo is deleting what it deems inappropriate Super Smash Bros. Ultimate stages Atlas Reactor is powering down on June 28th After 11 years, Burnout Paradise servers will close this August Epic says new account security features are coming this year Game Informer Australia Is Shutting Down All of Infocom's text adventure source code archived and public New AbleGamers website pairs game devs with disabled players Esports News Arcade Setups Keep The Dream Of Competitive Darkstalkers 3 Alive Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) How Fortnite’s success led to months of intense crunch at Epic Games Where Are Uncharted 2's Developers Today? How fans helped this 11-year-old pirate MMO outlive 2 studio closures How Nintendo introduced the Game Boy, Tetris, and Pokémon to the West The Game Boy Was the Only Console I Needed Growing Up Running the Numbers How Inkle developed its own ancient language for Heaven's Vault The making of Into the Breach: how Subset Games stripped back to the essentials Warren Spector: "If immersive sims disappear, I disappear" TWEWY WOMEN OF UBISOFT – KAITLIN TREMBLAY Everyone should experience what I felt playing Assassin’s Creed Odyssey The Cathedral and the Simulacrum After Notre Dame Fire, Players Return to Its Recreation in 'Assassin's Creed Unity' A Teen Dirtbag Beat-Em-Up With Phenomenal Writing The Heartache Of A Video Game That Makes You Shred Real Books 'We. The Revolution' Is a Bleak Morality Tale of Revolutionary Violence The 10 Best Management Sims on Itchi.o Spyro Reignited is a Joyous but Troubling Trip Through Childhood “The Unkind-Faced Buddha,” by Chris Breault Grow Up: Gone Home is Wonderfully, Perfectly YA A real-life lobbyist was just permanently banned in EVE Online for corruption How Interface Screws Mess With You | Psych of Play The Beauty of Parallax Games as Lit. 101 - Literary Analysis: The World Ends With You (Part 5 - Week 3) Wrestlemania! Games Under Five Hours Q1 2019 How Yoshi's Crafted World Crafts Level Music Procedurally Crafting Manhattan for Marvel's Spider-Man Classic Game Postmortem: Panzer Dragoon, Panzer Dragoon Zwei, and Panzer Dragoon Saga Things I found entertaining throughout the week relating to the game industry NFL team reveals its match schedule with a journey through gaming history
  2. Game Informer Australia shuts down due to falling shares of parent company GameStop, Richard Moss' retrospective on bringing the Game Boy and some of its games to the west, Jeremy Antley looks at Twitch culture and the labor and effects that both growing and entertaining chat has on many streamers, Colin Campbell reports on the months of intense crunch at Epic after the sudden success of Fortnite, Tim Rogers discovers a beat em up with phenomenal writing, hands on with Control and A Plague Tale and new gameplay of Rage 2, developers discuss the making of Into the Breach and creating a language for Heaven's Vault, with the Notre-Dame fire Gilles Roy considers how virtual spaces can carry the memory of real ones and wonders what will carry the memory of the digital, Forest Lassman looks into where the careers of the Uncharted 2 developers have taken them, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) A Plague Tale: Innocence explores war, sickness, and the wrath of the French Inquisition Partisans 41 Looks A Lot Like A Modern Commandos Cel-shaded FPS XIII is being remade for modern consoles, PC Here’s 45 fresh minutes of Rage 2 gameplay New Gameplay Today – Nowhere Prophet Hands-on with Control, Remedy's most ambitious game yet Total War: Three Kingdoms Episode 1: Bringing the Three Kingdoms to Life Total War: THREE KINGDOMS - How to play as Lu Bu New Gameplay Today – SteamWorld Quest: Hand of Gilgamech Investor: Phoenix Point developers got more than $2 million for Epic exclusivity deal LUCASFILM GAMES VP DOUGLAS REILLY AND RESPAWN CEO VINCE ZAMPELLA ON THE POTENT FANTASY OF STAR WARS JEDI: FALLEN ORDER Retro City Rampage followup Shakedown: Hawaii comes out next month Little Misfortune is a disturbing adventure about an 8-year-old girl on a walk in the woods Steel Division 2 delayed into June Mortal Kombat 11 Devs Promise Fixes for Towers of Time, Krypt Progression BattleTech: Urban Warfare hits the streets on June 4th "Shovel Knight is Not Done:" Yacht Club Games on the Road to King of Cards and Beyond Nintendo is deleting what it deems inappropriate Super Smash Bros. Ultimate stages Atlas Reactor is powering down on June 28th After 11 years, Burnout Paradise servers will close this August Epic says new account security features are coming this year Game Informer Australia Is Shutting Down All of Infocom's text adventure source code archived and public New AbleGamers website pairs game devs with disabled players Esports News Arcade Setups Keep The Dream Of Competitive Darkstalkers 3 Alive Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) How Fortnite’s success led to months of intense crunch at Epic Games Where Are Uncharted 2's Developers Today? How fans helped this 11-year-old pirate MMO outlive 2 studio closures How Nintendo introduced the Game Boy, Tetris, and Pokémon to the West The Game Boy Was the Only Console I Needed Growing Up Running the Numbers How Inkle developed its own ancient language for Heaven's Vault The making of Into the Breach: how Subset Games stripped back to the essentials Warren Spector: "If immersive sims disappear, I disappear" TWEWY WOMEN OF UBISOFT – KAITLIN TREMBLAY Everyone should experience what I felt playing Assassin’s Creed Odyssey The Cathedral and the Simulacrum After Notre Dame Fire, Players Return to Its Recreation in 'Assassin's Creed Unity' A Teen Dirtbag Beat-Em-Up With Phenomenal Writing The Heartache Of A Video Game That Makes You Shred Real Books 'We. The Revolution' Is a Bleak Morality Tale of Revolutionary Violence The 10 Best Management Sims on Itchi.o Spyro Reignited is a Joyous but Troubling Trip Through Childhood “The Unkind-Faced Buddha,” by Chris Breault Grow Up: Gone Home is Wonderfully, Perfectly YA A real-life lobbyist was just permanently banned in EVE Online for corruption How Interface Screws Mess With You | Psych of Play The Beauty of Parallax Games as Lit. 101 - Literary Analysis: The World Ends With You (Part 5 - Week 3) Wrestlemania! Games Under Five Hours Q1 2019 How Yoshi's Crafted World Crafts Level Music Procedurally Crafting Manhattan for Marvel's Spider-Man Classic Game Postmortem: Panzer Dragoon, Panzer Dragoon Zwei, and Panzer Dragoon Saga Things I found entertaining throughout the week relating to the game industry NFL team reveals its match schedule with a journey through gaming history
  3. Welcome to the AJSA
  4. Let other AJSA members know what games you have finished this year. Post a few words about what you thought of the game, a longer review, a video review or footage, screenshots, etc. Feel free to discuss the games we've beaten or to talk to others about them. For a game to be considered beaten either finish the single player portion of the game or, for games without campaigns (MMOs, sports games, multiplayer only games, etc), play to a point where you have seen what the game has to offer. Not going to be counting DLCs as individual games (as that could get confusing) but feel free to post your thoughts on them as that is also the point of the thread. If it is an expansion that was sold separately or stand alone content like Shogun 2's Fall of the Samurai I will count that. Episodic games will count as one game, not a game per episode, but feel free to mention each one if you want to discuss each episode individually. If you want to see what people thought of a certain game or see how many people have played it you can use the search function near the top right of the page and type in the game's title, just switch the search option to be for this topic. I'll keep track of how many games we each have finished to see who has been playing the most and what our combined total is for the year. Total Games Completed: 87 Games Completed By Member Kaz32: 53 Legolas_Katarn: 22 Madfinnishgamer3: 6 Rune: 6 Old Threads Late 2015 (Completed 225) 2016 (Completed 626) 2017 (Completed 371) 2018 (Completed 302)
  5. Completed: Super Robot Wars T Platform: PS4 Out of the two main characters I played as a guy obsessed with being a salary-man and climbing the corporate ladder, but in the most endearing employee supporting way possible, which usually ends up being really amusing when the plot has you fighting more unscrupulous corporations. A story focused more on pirates, outlaws, corporate characters, and characters seeking revenge with many of the characters working together well like Gun Sword, Cowboy Bebop, Judau from ZZ Gundam, and G Gundam due to their characters starting place in their own stories. Cowboy Bebop was a surprisingly well used addition, doing little to effect the stages or enemies but giving the crew of the Bebop something to do and making Spike a very good unit to use, even having two combination attacks with the rest of the crew and three of his own (why they go so far to give Spike so many attacks and animations when some of the frequently used Gundam Wing characters have been stuck at two for over 20 years). Mazinger Z Infinity pushes the Mazinger story forward so it's nice to see some changes there. Magic Knight Rayearth was a surprising and good addition that makes good use of the characters and enemies. Expelled from Paradise gives you a good unit but a character that doesn't fit into the plot as well as Cowboy Bebop, and not much in the way of important enemies or enemy units. Finally, and thankfully, removed the Cross Ange series after the last two games and Expelled from Paradise gives a character with a similar name and appearance to the main Cross Ange character, though it was nice to see it not lead to boring enemies or a large part of the story like that series did. Asset reuse and no effort to fix the easy difficulty is still the main problem with the recent entries in the series.
  6. Welcome to the AJSA
  7. This Week In Gaming 4-16-19

    Information on the next generation Playstation, John Walker gives the history of Rock Paper Shotgun, Jacob Geller on the art and sound design of APE OUT and how they lead to one of his favorite gaming moments, Jedi Fallen Order reveal trailer and early information, Eyepatch Wolf on the horror of Red Candle Games, Avelene Perry on the cost of revolution in Ogre Battle 64, Tetsuya Mizuguchi discusses burnout after using all his passion and energy in the creation of Child of Eden, Dia Lacina in pursuit of the perfect photograph in Sekiro, Edwin Evans-Thirlwell interviews Amy Hennig on what is next for her and the industry and her thoughts on Jedi Fallen Order, Chris Avellone explains why he would never work with Obsidian's senior management again and what KOTOR 3 could have been about, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) EXCLUSIVE: WHAT TO EXPECT FROM SONY'S NEXT-GEN PLAYSTATION PlayStation 5: Why to be skeptical about next-gen console reveals Star Wars Jedi: Fallen Order — Official Reveal Trailer Star Wars Jedi: Fallen Order has a big focus on story, and six narrative designers Amy Hennig reacts to Jedi: Fallen Order announce, reveals more of her cancelled single-player Star Wars game Star Wars Jedi: Fallen Order store page touts “cinematically-charged” Lightsaber combat with “striking, parrying, dodging” Trine 4 is meant to be a nightmare but it’s a co-op puzzling dream Deep Silver to publish Iron Harvest Ancestors: The Humankind Odyssey Captures the Invigorating Helplessness of Being a Primal Human New Gameplay Today – Ancestors: The Humankind Odyssey BioShock-styled horror game Close to the Sun is out in May Rage 2: Breaking Down the Deadly Factions - IGN First Conan Unconquered video showcases rotting corpses and an angry god Raji: An Ancient Epic mixes Prince of Persia with demonic ass-kicking in ancient India New Gameplay Today – The Sinking City 'The Sinking City' Isn't Shying Away From the Racism in Lovecraft's Work Mortal Kombat 11 - Official Kitana & D'Vorah Reveal Trailer How NetherRealm Creates Mortal Kombat Story Modes That Matter Mortal Kombat 11 has microtransactions, but they’re just ‘time savers’ Utawarerumono Zan Collector’s Editions Gives You A Fan Like Haku’s When It Arrives In Fall 2019 Octopath Traveler Is Headed To PC Via Steam On June 7, 2019 Alan Wake and Wolfenstein 2 composers worked on Control Marvel Ultimate Alliance 3 Release Date Revealed, New Characters Confirmed Yakuza Kiwami 2’s PC port finally arrives next month Trident’s Wake is a spiritual successor to Helldivers that needs more interesting missions Announcing ‘Onslaught’, the Newest Expansion Coming to Star Wars™: The Old Republic Total War: Warhammer 2 Free-LC Will Add Lizardmen Lord Tiktaq’to See Total War: Warhammer 2's new doom flayers in action Total War: Warhammer 2 will still get DLC, but no new races Free Celeste DLC Chapter Won’t Be Released In April 2019 Overwatch goes co-op again tomorrow in the Storm Rising event Assassin's Creed Odyssey: The Fate Of Atlantis takes us beyond Greece next week Two Point Hospital is getting a free co-op feature later this month Sea Of Thieves' Big One-Year Anniversary Changes Respawn co-founder Jason West is the next Epic exclusive Summer Games Done Quick 2019 announces June schedule Sony clamps down on sexual content in PS4 games PlayerUnknown's Battlegrounds Banned In Nepal Because Of Addiction Concerns Rocket League nixes loot boxes in Belgium, the Netherlands This SNES emulator mod makes Mode 7 graphics 'HD' with amazing results Esports News $155,000 Mortal Kombat 11 Pro Kompetition series kicks off in May From Fernando Alonso to Alfa Romeo, the esports team looking to change the face of motorsport Rocket League gets an esports shop that shares revenue with teams and players One Of North America’s Best League Of Legends Teams Is Itching For A Comeback 9-Year-Old Dragon Ball FighterZ Player Faces His Own Dad In Tournament Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Backers have pledged over $1b total to games on Kickstarter Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The Secret History Of Rock Paper Shotgun - Part One: Matters Of Import You cheated the game The big Amy Hennig interview Telltale Co-Founder Opens Up About Studio's Troubling Closure Obsidian’s Star Wars: Knights of the Old Republic 3 was about battling ancient, monstrous Sith lords The long, hard road of creating Star Wars: Knights of the Old Republic Weed is worse than murder, if you're selling a video game “I wouldn’t work with senior management” at Obsidian ever again, says Chris Avellone “I spent my everything. I broke.” – Tetsuya Mizuguchi on burnout and creating the “new-wow” How Journals Are Bringing Humanity to Video Games Forget easy mode. Sekiro: Shadows Die Twice needs an equal mode In Pursuit of the Shot in Sekiro: Shadows Die Twice Sekiro's Smartest Boss Fight Is Against A Giant, Poop-Throwing Ape Journey — to the Mother Tongue Ogre Battle 64 and the Cost of Revolution Ace Combat 7 Wants the Context of War Without its Baggage How Culture & History Inspired the Design of Falcon Age How Games Get Balanced | Game Maker's Toolkit APE OUT and FREEDOM DEVOTION: The Disturbing Horror of Red Candle Games Games as Lit. 101 - Literary Analysis: The World Ends With You (Part 4 - Side Stories) How Amnesia: The Dark Descent Tricked Players Into Scaring Themselves | Ars Technica Let's Mosey: A Slow Translation Of Final Fantasy VII: Part Eleven-One Classic Game Postmortem: Command & Conquer It's Still Emulation: Saving Video Game History Before It's Too Late Building a Living World from Ancient Ruins in Assassin's Creed Odyssey Things I found entertaining throughout the week relating to the game industry You told us your best MMO raiding war stories Time Crisis II
  8. Information on the next generation Playstation, John Walker gives the history of Rock Paper Shotgun, Jacob Geller on the art and sound design of APE OUT and how they lead to one of his favorite gaming moments, Jedi Fallen Order reveal trailer and early information, Eyepatch Wolf on the horror of Red Candle Games, Avelene Perry on the cost of revolution in Ogre Battle 64, Tetsuya Mizuguchi discusses burnout after using all his passion and energy in the creation of Child of Eden, Dia Lacina in pursuit of the perfect photograph in Sekiro, Edwin Evans-Thirlwell interviews Amy Hennig on what is next for her and the industry, Chris Avellone explains why he would never work with Obsidian's senior management again, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) EXCLUSIVE: WHAT TO EXPECT FROM SONY'S NEXT-GEN PLAYSTATION PlayStation 5: Why to be skeptical about next-gen console reveals Star Wars Jedi: Fallen Order — Official Reveal Trailer Star Wars Jedi: Fallen Order has a big focus on story, and six narrative designers Amy Hennig reacts to Jedi: Fallen Order announce, reveals more of her cancelled single-player Star Wars game Star Wars Jedi: Fallen Order store page touts “cinematically-charged” Lightsaber combat with “striking, parrying, dodging” Trine 4 is meant to be a nightmare but it’s a co-op puzzling dream Deep Silver to publish Iron Harvest Ancestors: The Humankind Odyssey Captures the Invigorating Helplessness of Being a Primal Human New Gameplay Today – Ancestors: The Humankind Odyssey BioShock-styled horror game Close to the Sun is out in May Rage 2: Breaking Down the Deadly Factions - IGN First Conan Unconquered video showcases rotting corpses and an angry god Raji: An Ancient Epic mixes Prince of Persia with demonic ass-kicking in ancient India New Gameplay Today – The Sinking City 'The Sinking City' Isn't Shying Away From the Racism in Lovecraft's Work Mortal Kombat 11 - Official Kitana & D'Vorah Reveal Trailer How NetherRealm Creates Mortal Kombat Story Modes That Matter Mortal Kombat 11 has microtransactions, but they’re just ‘time savers’ Utawarerumono Zan Collector’s Editions Gives You A Fan Like Haku’s When It Arrives In Fall 2019 Octopath Traveler Is Headed To PC Via Steam On June 7, 2019 Alan Wake and Wolfenstein 2 composers worked on Control Marvel Ultimate Alliance 3 Release Date Revealed, New Characters Confirmed Yakuza Kiwami 2’s PC port finally arrives next month Trident’s Wake is a spiritual successor to Helldivers that needs more interesting missions Announcing ‘Onslaught’, the Newest Expansion Coming to Star Wars™: The Old Republic Total War: Warhammer 2 Free-LC Will Add Lizardmen Lord Tiktaq’to See Total War: Warhammer 2's new doom flayers in action Total War: Warhammer 2 will still get DLC, but no new races Free Celeste DLC Chapter Won’t Be Released In April 2019 Overwatch goes co-op again tomorrow in the Storm Rising event Assassin's Creed Odyssey: The Fate Of Atlantis takes us beyond Greece next week Two Point Hospital is getting a free co-op feature later this month Sea Of Thieves' Big One-Year Anniversary Changes Respawn co-founder Jason West is the next Epic exclusive Summer Games Done Quick 2019 announces June schedule Sony clamps down on sexual content in PS4 games PlayerUnknown's Battlegrounds Banned In Nepal Because Of Addiction Concerns Rocket League nixes loot boxes in Belgium, the Netherlands This SNES emulator mod makes Mode 7 graphics 'HD' with amazing results Esports News $155,000 Mortal Kombat 11 Pro Kompetition series kicks off in May From Fernando Alonso to Alfa Romeo, the esports team looking to change the face of motorsport Rocket League gets an esports shop that shares revenue with teams and players One Of North America’s Best League Of Legends Teams Is Itching For A Comeback 9-Year-Old Dragon Ball FighterZ Player Faces His Own Dad In Tournament Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Backers have pledged over $1b total to games on Kickstarter Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The Secret History Of Rock Paper Shotgun - Part One: Matters Of Import You cheated the game The big Amy Hennig interview Telltale Co-Founder Opens Up About Studio's Troubling Closure Obsidian’s Star Wars: Knights of the Old Republic 3 was about battling ancient, monstrous Sith lords The long, hard road of creating Star Wars: Knights of the Old Republic Weed is worse than murder, if you're selling a video game “I wouldn’t work with senior management” at Obsidian ever again, says Chris Avellone “I spent my everything. I broke.” – Tetsuya Mizuguchi on burnout and creating the “new-wow” How Journals Are Bringing Humanity to Video Games Forget easy mode. Sekiro: Shadows Die Twice needs an equal mode In Pursuit of the Shot in Sekiro: Shadows Die Twice Sekiro's Smartest Boss Fight Is Against A Giant, Poop-Throwing Ape Journey — to the Mother Tongue Ogre Battle 64 and the Cost of Revolution Ace Combat 7 Wants the Context of War Without its Baggage How Culture & History Inspired the Design of Falcon Age How Games Get Balanced | Game Maker's Toolkit APE OUT and FREEDOM DEVOTION: The Disturbing Horror of Red Candle Games Games as Lit. 101 - Literary Analysis: The World Ends With You (Part 4 - Side Stories) How Amnesia: The Dark Descent Tricked Players Into Scaring Themselves | Ars Technica Let's Mosey: A Slow Translation Of Final Fantasy VII: Part Eleven-One Classic Game Postmortem: Command & Conquer It's Still Emulation: Saving Video Game History Before It's Too Late Building a Living World from Ancient Ruins in Assassin's Creed Odyssey Things I found entertaining throughout the week relating to the game industry You told us your best MMO raiding war stories Time Crisis II
  9. Completed: Bury me, my Love Platform: PC The story of a Syrian woman attempting to seek asylum in certain parts of Europe and her husband still in their homeland texting back to her ideas and guidance, with paths and characters met based on accounts developers have heard from real refugees or on what was going on at the time in the locations you visit. The framing of the story showing both the journey and the loved ones left behind still in a war torn environment. The interface uses a phone with text, pictures, emoji, as well as voice messages accompanying each of the 19 endings. The way it is sent up and with that feels like a real conversation. You can choose options that will lead your wife down different paths, to different countries, and to meeting different people but she also is treated as her own person and is very likable and will make her own decisions at times ignoring your advice or not telling you about more dangerous actions until they are over. Well written during the serious and grim moments of injured protesters, harassment, theft, scams, and less then welcoming locals but also in the more lighthearted times where humor or love between the couple is the focus or being used to help get through a tough situation, such as when an in joke develops between the two over their phone's overzealous auto-correct. From what I've heard from other's playthroughs and saw on my own your path can make for a fairly easy trip, you might have to help your wife amputate the leg of a injured woman, your travels could lead to a protest at a closed border, walk over a former minefield, followed by a theft from a supposed friend and sneaking on top of an RV to make it into Italy, or could involve putting your trust in a cheap boat crossing run by mafia leading to more tragic results. The only real negative is that it can make itself needlessly difficult or tedious to replay if you want to see the many alternate paths. You have no indication of what paths you took in the past nor do you have a way to quickly skip through slow conversations you'be already seen on subsequent playthrough. This can make the slower nature of the text and time skips that formerly worked very well to build tension or a feeling of realism now just take up a lot of time needlessly until you reach that new content. Remembering old paths and finding different routes could be made even more difficult by not even knowing what your message or sometimes possible emoji responses can lead to, with some not even looking like they might alter her path or knowing how she will react to it.
  10. We had some people that played this game but that was quite a few years ago when they were getting together for that.
  11. Just because Joe chose the name Angry doesn't mean we gathered a community or admin focused around nonsensical misplaced outrage about features we haven't bothered looking into or are actively trying to trick people into thinking work a different way, all while repeating generic fear-mongering phases we don't seem to know the meaning of. Based on the misuse of censorship, I had assumed you had just listened to some rant video on Youtube or read an article on one of the clickbait outrage sites that sprang up a few years ago but now you are just clearly lying or are intentionally trying to misunderstand not only how this effects things and what kinds of things it effects, in addition to saying options are hidden or buried in menus when there are large asterisks and text areas above and to the side of the review area pointing you towards the simply explained two option choice preference menu. It's absolutely Steams right to curate their platform as they see fit in an effort to make their features work in their intended way when they host the content. They also don't delete so you're still lying about how this works on top of not wanting people to manage their own communities and business. I'm sure that's why just about every review bombing campaign I've seen has been completely unrelated to the content of a game, left years after release, based on irrelevant complaints about publisher actions with new titles who might not even have published older games, or based around harassment campaigns launched by Youtubers and outrage sites lying about things or telling fans to spam developers for inclusive policies and statements.
  12. This Week In Gaming 4-9-19

    BAFTA Game Awards, EGX Panels, John Romero gives a talk on industry patterns he's noticed throughout his career, Nathan Grayson covers how the perception of fairness has been defined by major companies and the inevitable unfairness that comes from the scale of competition between Valve and Epic, Elise Favis covers the rise and fall of Telltale, Microsoft employees share stories of ignored gender discrimination and harassment, accessibility experts discuss the framing of conversations regarding difficulty in games and the elements that go into making games more accessible, Borderlands titles show first use of Valve's anti review bomb system, Jason Schreier reports on the original cancelled version of Dragon Age 4, Adam Millard on why we need weird games, European Commission claim Valve and other companies worked together to breach EU international competition rules, console manufactures under investigation by CMA for subscription renewal methods, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) All 2019 BAFTA Games Awards winners The five best things we played at PAX East Mortal Kombat 11 adds new character Kollector Exclusive Mortal Kombat 11 Cetrion Reveal Trailer 166 Rapid-Fire Questions With Mortal Kombat 11's Ed Boon Control is one of my most anticipated games of the year, but I’m worried Life is Strange 2: Episode 3 teaser trailer Developing Daniel : Life is Strange 2 | Developer Sessions | EGX Rezzed 2019 Designing A Lost Language For Heaven's Vault | Rezzed Sessions | EGX Rezzed 2019 Fantasy General 2: Invasion announced and due in 2019 Let's Play Katana Zero - Katana Zero Switch Gameplay PAX East 2019 Rage 2 extended gameplay trailer showcases the BFG-9000 and some very okay action See a demon get murdered with its own horn in this Devil's Hunt gameplay video from PAX Randy Pitchford: “What part of ‘2K makes Borderlands 3’s publishing decisions’ don’t you understand?” Borderlands 3 will have split-screen, but only on console Borderlands 3 was “developed from the ground up with AMD” Steam's new "off topic" protections kick in over Borderlands review bombing Overtaking Nostalgia To Create The Fantasy Of Knights & Bikes | Rezzed Sessions | EGX Rezzed 2019 RPS presents: Creating the comic book world of Void Bastards | Developer Sessions | EGX Rezzed 2019 Bloodstained: Ritual Of The Night Doesn't Feel Quite Right In Its Latest Demo The Return of Vampire: The Masquerade - Bloodlines Blood, sex, and magic: Why we're excited for Bloodlines 2 The Outer Worlds doesn’t have crafting because capitalism Developing Road to Guangdong | Developer Sessions | EGX Rezzed 2019 Anno 1800 | Developer Sessions | EGX Rezzed 2019 Total War: THREE KINGDOMS | Developer Sessions | EGX Rezzed 2019 Pathway goes raiding for lost arks on April 11th Samurai Shodown - Characters Trials Of Fire is turn-based strategy with deckbuilding and post-apocalyptic ethics Draugen departs to unravel nordic mysteries next month How MechWarrior 5's Team Fixed Their Player-Killing Level Generator | War Stories | Ars Technica Here’s your first look at Warhammer: Chaosbane’s Wood Elf Warhammer: Chaosbane – Fight Evil In The Old World | Rezzed Sessions | EGX Rezzed 2019 Ben & Dan resume adventuring in Lair Of The Clockwork God Paranoia: Happiness Is Mandatory takes us troubleshooting in 2019 Total War: Warhammer 2 DLC trailer recreates a classic scene from Predator Total War: WARHAMMER 2 - Introducing... the Salamanders Inside Warhammer: Vermintide 2's endgame expansion Winds of Magic Tom Clancy’s The Division 2: Year 1 Update - Invasion: Battle for D.C. | Ubisoft [NA] HITMAN 2 April Roadmap 2019 Sunless Skies overhauls Albion in the Wayfarer update Fallout 76 players say incoming Repair Kits break Bethesda's no pay-to-win promise Risk of Rain 2 devs talk hitting 500,000 players, mod support, and what's coming next FTC sets date for loot box workshop Pervasive sexual harassment alleged at Microsoft, including death threats to coerce sex Valve respond confusingly to European Commission region-locking complaint Microsoft, Sony, Nintendo under investigation in the UK over their subscription services Microsoft increases Xbox Live Gold price in the UK Tencent have launched their WeGame client outside China BioWare Boss Addresses Studio Issues, Vows To 'Continue Working To Solve Them' Sekiro: Shadows Die Twice tool lets you slow it down or speed it up Doom Mod Turns The Game Into One Extremely Long Hallway Esports News Dragon Ball FighterZ Player Overwhelmed After Winning Tournament He Lost Last Year Overwatch Teams Owe Care to Their Players, Not the Other Way Around Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) Making Video Games Is Not a Dream Job "The Epic Games Store is Spyware:" How a Toxic Accusation Was Started by Anti-Chinese Sentiment Why People Are So Mad About The Epic Games Store The Rise And Fall Of Telltale Games The Past And Present Of Dragon Age 4 Devil May Cry 5: The post-mortem interview Meet 100 of the most influential women working in the UK games industry John Romero: "There are always people who question games that push the boundaries" How Knights Of The Old Republic Pulled Off A Voice-Acting Triumph How Earth Defense Force went from bargain bin to blockbuster SEKIRO: ACCESSIBILITY IN GAMES IS ABOUT FAR MORE THAN 'DIFFICULTY' Easy Mode Isn’t An Easy Fix For Accessibility Video Game Difficulty Is An Accessibility Issue Interplay Takes on Trek NOCLIP MAKES LONG-FORM GAMING DOCUMENTARIES THAT BREAK NEARLY EVERY YOUTUBE RULE Immigrants and Blood-Suckers: Vampyr and the right to healthcare Crazy Taxi Tycoon and the Art of Selling Out The Haunting of Billie Lurk: Queer Spectrality in the Dishonored Franchise Shenmue's Much-Hated Forklifts Feel Revolutionary Today Why Kingdom Hearts Means So Damn Much to People Donkey Kong Country 3 and Purpose | PostMesmeric History Respawned: Return of the Obra Dinn What Does It Mean To Player Character? Resident Evil 2 Beta (1.5): Hideki Kamiya's Interesting Failure - Design Documentary Sekiro, Difficulty & the Importance of Perspective (Noclip Bonus Level) How Final Fantasy defined weird JRPG fashion Why We Need Weird Games YouTuber Takes Beautiful Walks Across Huge Video Games Voice Chat - Gus Lanzetta on Brazil's Game History Retrohistories: Obscure in the West, Big in Japan Other Places Ambient: Sevastopol (Alien: Isolation) Other Places Ambient: Elite Dangerous Other Places Ambient: Subnautica Making Games With Stories At Their Heart | Rezzed Sessions | EGX Rezzed 2019 The Future Of Adventure Games | Rezzed Sessions | EGX Rezzed 2019 Nutshots & Nazis: The Sniper Elite Story | Developer Sessions | EGX Rezzed 2019 How To Get Into Games Journalism | Rezzed Sessions | EGX Rezzed 2019 Telling Stories Through Voice Acting | Rezzed Sessions | EGX Rezzed 2019 Video: Sean Murray reflects on No Man's Sky and grit in game dev Dreams: Unlocking Creativity in Everyone Devil May Cry 5: Creating a Standout Action Game Things I Missed From Previous Weeks Things I found entertaining throughout the week relating to the game industry Petting Dog Real-life lobbyist permanently banned from Eve Online’s elected player body The Eight Best Dwarf Fortress Stories We've Seen Sekiro Breakdowns
  13. BAFTA Game Awards, EGX Panels, John Romero gives a talk on industry patterns he's noticed throughout his career, Nathan Grayson covers how the perception of fairness has been defined by major companies and the inevitable unfairness that comes from the scale of competition between Valve and Epic, Elise Favis covers the rise and fall of Telltale, Microsoft employees share stories of ignored gender discrimination and harassment, accessibility experts discuss the framing of conversations regarding difficulty in games and the elements that go into making games more accessible, Borderlands titles show first use of Valve's anti review bomb system, Jason Schreier reports on the original cancelled version of Dragon Age 4, Adam Millard on why we need weird games, European Commission claim Valve and other companies worked together to breach EU international competition rules, console manufactures under investigation by CMA for subscription renewal methods, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) All 2019 BAFTA Games Awards winners The five best things we played at PAX East Mortal Kombat 11 adds new character Kollector Exclusive Mortal Kombat 11 Cetrion Reveal Trailer 166 Rapid-Fire Questions With Mortal Kombat 11's Ed Boon Control is one of my most anticipated games of the year, but I’m worried Life is Strange 2: Episode 3 teaser trailer Developing Daniel : Life is Strange 2 | Developer Sessions | EGX Rezzed 2019 Designing A Lost Language For Heaven's Vault | Rezzed Sessions | EGX Rezzed 2019 Fantasy General 2: Invasion announced and due in 2019 Let's Play Katana Zero - Katana Zero Switch Gameplay PAX East 2019 Rage 2 extended gameplay trailer showcases the BFG-9000 and some very okay action See a demon get murdered with its own horn in this Devil's Hunt gameplay video from PAX Randy Pitchford: “What part of ‘2K makes Borderlands 3’s publishing decisions’ don’t you understand?” Borderlands 3 will have split-screen, but only on console Borderlands 3 was “developed from the ground up with AMD” Steam's new "off topic" protections kick in over Borderlands review bombing Overtaking Nostalgia To Create The Fantasy Of Knights & Bikes | Rezzed Sessions | EGX Rezzed 2019 RPS presents: Creating the comic book world of Void Bastards | Developer Sessions | EGX Rezzed 2019 Bloodstained: Ritual Of The Night Doesn't Feel Quite Right In Its Latest Demo The Return of Vampire: The Masquerade - Bloodlines Blood, sex, and magic: Why we're excited for Bloodlines 2 The Outer Worlds doesn’t have crafting because capitalism Developing Road to Guangdong | Developer Sessions | EGX Rezzed 2019 Anno 1800 | Developer Sessions | EGX Rezzed 2019 Total War: THREE KINGDOMS | Developer Sessions | EGX Rezzed 2019 Pathway goes raiding for lost arks on April 11th Samurai Shodown - Characters Trials Of Fire is turn-based strategy with deckbuilding and post-apocalyptic ethics Draugen departs to unravel nordic mysteries next month How MechWarrior 5's Team Fixed Their Player-Killing Level Generator | War Stories | Ars Technica Here’s your first look at Warhammer: Chaosbane’s Wood Elf Warhammer: Chaosbane – Fight Evil In The Old World | Rezzed Sessions | EGX Rezzed 2019 Ben & Dan resume adventuring in Lair Of The Clockwork God Paranoia: Happiness Is Mandatory takes us troubleshooting in 2019 Total War: Warhammer 2 DLC trailer recreates a classic scene from Predator Total War: WARHAMMER 2 - Introducing... the Salamanders Inside Warhammer: Vermintide 2's endgame expansion Winds of Magic Tom Clancy’s The Division 2: Year 1 Update - Invasion: Battle for D.C. | Ubisoft [NA] HITMAN 2 April Roadmap 2019 Sunless Skies overhauls Albion in the Wayfarer update Fallout 76 players say incoming Repair Kits break Bethesda's no pay-to-win promise Risk of Rain 2 devs talk hitting 500,000 players, mod support, and what's coming next FTC sets date for loot box workshop Pervasive sexual harassment alleged at Microsoft, including death threats to coerce sex Valve respond confusingly to European Commission region-locking complaint Microsoft, Sony, Nintendo under investigation in the UK over their subscription services Microsoft increases Xbox Live Gold price in the UK Tencent have launched their WeGame client outside China BioWare Boss Addresses Studio Issues, Vows To 'Continue Working To Solve Them' Sekiro: Shadows Die Twice tool lets you slow it down or speed it up Doom Mod Turns The Game Into One Extremely Long Hallway Esports News Dragon Ball FighterZ Player Overwhelmed After Winning Tournament He Lost Last Year Overwatch Teams Owe Care to Their Players, Not the Other Way Around Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) Making Video Games Is Not a Dream Job "The Epic Games Store is Spyware:" How a Toxic Accusation Was Started by Anti-Chinese Sentiment Why People Are So Mad About The Epic Games Store The Rise And Fall Of Telltale Games The Past And Present Of Dragon Age 4 Devil May Cry 5: The post-mortem interview Meet 100 of the most influential women working in the UK games industry John Romero: "There are always people who question games that push the boundaries" How Knights Of The Old Republic Pulled Off A Voice-Acting Triumph How Earth Defense Force went from bargain bin to blockbuster SEKIRO: ACCESSIBILITY IN GAMES IS ABOUT FAR MORE THAN 'DIFFICULTY' Easy Mode Isn’t An Easy Fix For Accessibility Video Game Difficulty Is An Accessibility Issue Interplay Takes on Trek NOCLIP MAKES LONG-FORM GAMING DOCUMENTARIES THAT BREAK NEARLY EVERY YOUTUBE RULE Immigrants and Blood-Suckers: Vampyr and the right to healthcare Crazy Taxi Tycoon and the Art of Selling Out The Haunting of Billie Lurk: Queer Spectrality in the Dishonored Franchise Shenmue's Much-Hated Forklifts Feel Revolutionary Today Why Kingdom Hearts Means So Damn Much to People Donkey Kong Country 3 and Purpose | PostMesmeric History Respawned: Return of the Obra Dinn What Does It Mean To Player Character? Resident Evil 2 Beta (1.5): Hideki Kamiya's Interesting Failure - Design Documentary Sekiro, Difficulty & the Importance of Perspective (Noclip Bonus Level) How Final Fantasy defined weird JRPG fashion Why We Need Weird Games YouTuber Takes Beautiful Walks Across Huge Video Games Voice Chat - Gus Lanzetta on Brazil's Game History Retrohistories: Obscure in the West, Big in Japan Other Places Ambient: Sevastopol (Alien: Isolation) Other Places Ambient: Elite Dangerous Other Places Ambient: Subnautica Making Games With Stories At Their Heart | Rezzed Sessions | EGX Rezzed 2019 The Future Of Adventure Games | Rezzed Sessions | EGX Rezzed 2019 Nutshots & Nazis: The Sniper Elite Story | Developer Sessions | EGX Rezzed 2019 How To Get Into Games Journalism | Rezzed Sessions | EGX Rezzed 2019 Telling Stories Through Voice Acting | Rezzed Sessions | EGX Rezzed 2019 Video: Sean Murray reflects on No Man's Sky and grit in game dev Dreams: Unlocking Creativity in Everyone Devil May Cry 5: Creating a Standout Action Game Things I Missed From Previous Weeks Things I found entertaining throughout the week relating to the game industry Petting Dog Real-life lobbyist permanently banned from Eve Online’s elected player body The Eight Best Dwarf Fortress Stories We've Seen Sekiro Breakdowns
  14. The system targets reviews left by assholes during review bombing campaigns who are all doing it at the same time and leaving comments largely or completely irrelevant to the quality of the game in question and similar to one another, also focusing on ones left right around the same time that are suddenly all negative when that wasn't the case previously. I'm sure the more abusive and toxic or clickbait Youtubers are already complaining about this, as I've seen in some cases, but the more general group of Youtubers and reporters are not going to be upset to see 100s or 1000s of spam reviews complaining about a game going to the Epic store, lacking Chinese language options, having female characters, taking down Pewdiepie videos, firing a xenophobic developer, etc to be a bad thing. The reviews are also not deleted but flagged as suspicious by Steam itself and not counted towards the recent total average, even positive ones made during the time are flagged as suspicious, which is quite a bit different than the game's developers or publishers deleting actual negative reviews. I can clearly see that by looking at the Borderlands 2 reviews and just checked to confirm this, which also means your post isn't telling the truth in any way. I don't know why anyone (other than Youtube grifters making money off drama) would treat Steam preventing the misuse of one of their own features on their own platform as a censorship issue, when the alternative is intentionally gaining more off topic rambling Steam reviews that make it more difficult to find quality products by the more casual gamers that would bother to read them in the first place while making developers trust the platform even less.
  15. Usual cosmetics. I'd take that over the old selling DLC for the price of buying another full priced game or more while separating the community.
  16. Welcome to the AJSA
  17. I've supported 178 projects over the years on Kickstarter (some just being just $1 to follow its development and some being for over $200 or $300), as well as probably about ten others if I was to bring in Indiegogo, late backing through creator websites, and Fig. With 46 of them being unsuccessful or cancelled (so I didn't have to pay). The ones that succeeded mostly turned out very well, with only about 5 ended up as basically total failures where my money was a waste and a few have lead to mediocre results. For me this includes video games, books, graphic novels, tabletop roleplaying games, board games, documentaries, and film series. A lot of things I've supported have ended up getting a lot of critical acclaim and being some of the best video or tabletop games released in the years that they launched (Darkest Dungeons, Pillars of Eternity 1 and 2, Battletech, Divinity Original Sin 1 and 2, Banner Saga 1-3, Hypnospace Outlaw, Numenera, Kentucky Route Zero, Superhot, Shantae, etc). At its best, which can be quite often if you aren't just backing stupid things, you will likely get what you support cheaper, support its development, and in some cases show that people want more things like that, but you should always look at it as giving your support to something rather than putting down money for a guaranteed preorder. Things get delayed almost every time, even more so with video games, plans change, features are added or removed, the people you support might turn out to be a guy who goes to game conventions and wears the shirt of a nazi convicted murderer for a few days or a guy who just decides to stop working two books into a five book projects, but if you're ok with potential negatives it can be very easily worth doing.
  18. Welcome to the AJSA
  19. This Week In Gaming 4-2-19

    Dan Olson combines an April Fools video with an essay on the exploitative design of Fortnight and how it gives a glimpse of a hostile future, Jason Schreier interviews Bioware employees to report on the troubled development of Anthem and a studio facing an epidemic of burnout and depression, Alex Kane and Morrowind's developers tell the history of the game's creation, Gameumentary's documentary on Shirley Curry The Gaming Grandma, PAX East, Lana Polansky explores the history and use of empathy in games since 2008, Kimimi on accessibility options and how having easier difficulty options can better allow for a game to be made more difficult, gameplay of The Outer Worlds and Darkborn, Carolyn Petit on the lost magic and melancholy of Diablo, April Fools videos and articles, Writing on Games discusses the themes of Sekiro, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) 15 Games That Grabbed My Attention At PAX East Divinity: Fallen Heroes continues Original Sin 2’s story, but with XCOM-style combat Divinity: Fallen Heroes Wolfenstein: Youngblood releases this summer, and lets your friends play for free Her Story follow-up takes place on a stolen NSA hard drive This new detective game is all about listening to solve mysteries A trailer teasing Lilith, Claptrap, and Tiny Tina can only be for Borderlands 3, surely? Borderlands 3 Official Developer Trailer The Borderlands 3 reveal was a hot mess – and we loved every second of it Borderlands 1 gets remastered with four-player co-op next week Borderlands 3 might be an Epic Store exclusive, deleted tweets tease September release Heaven's Vault unearths evidence of an April 16th release date New Gameplay Today – Heaven's Vault Project Sakura Wars announced for PS4 Gameplay Reveal: Watch 16 Minutes Of Darkborn Auditioning with live ammo in Obsidian's The Outer Worlds PAX demo Mount & Blade 2: Bannerlord is going to have a closed beta Super Meat Boy Forever won't meet you this April, boy Conglomerate 451 is a cyberpunk first-person dungeon crawler in an unhappy future Windjammers 2 Is A Lot Of Fun You won’t hit a game over in Cyberpunk 2077 no matter how badly you fail a mission Yakuza Kiwami 2 rated for PC SEGA Announces Mario & Sonic At The Olympic Games Tokyo 2020 For Switch & Arcades Cyber Shadow Persona Q2’s New Trailer Highlights The Phantom Thieves From Persona 5 Anno 1800 is going to the Epic store, but you can still buy it on Steam for now Panzer Paladin Draws Inspiration From 8-Bit "Black Sheep" Like Zelda 2: The Adventure of Link Pathologic 2 gets down with the sickness on May 23rd Large-scale World War 2 shooter Hell Let Loose releases in June Moons of Madness - Reveal Trailer | PS4 Othercide promises a stylish blend of turn-based tactics and monochrome horrors Command & Conquer meets the Hyborian Age in Conan Unconquered Unbound: Worlds Apart warps from frying pan to fire World War Z We Are The Caretakers is an afrofuturist anti-poaching strategy RPG 6 things you need to know about Control Hands-On With Tactical RPG Mistover They Are Billions leaves early access in June with a large branching campaign Love Thyself - A Horatio Story is a free, real, Endless Space dating sim Far Cry 4 Director's New Game Is About Exploration And Commercialism Valve Breaks Silence Around Artifact, Says It Plans To Fix 'Deep-Rooted' Issues Could Everquest come to the Epic store? “Well, f*** it, yeah” Sony veteran Kaz Hirai has left the company after 35 years Sony’s new PlayStation Store refund policy allows for refunds within 14 days Humble Bundle co-founders stepping down after best year ever GameStop posts $673m full-year loss Video Game News Subreddit Closes For 24 Hours To Protest Bigotry Record year for UK games market as spending nears $6bn Latest batch of Chinese game approvals includes 30 foreign titles Esports News Watch Out For Smash Balls In This Weekend's Nintendo-Sanctioned Tournament First-Time Tournament Attendee Beats Dragon Ball FighterZ World Champ Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) Morrowind: An oral history How BioWare's Anthem Went Wrong Empathy is Not Enough, part 1 Epic and Steam The Rules The Difficulty With Difficulty An Easy Mode Has Never Ruined A Game How A Sekiro Easy Mode Could Work The Underground, Activist Gaming Scene In Communist Czechoslovakia 'Value pithiness over lushness' - Weather Factory's Alexis Kennedy on crafting exquisite narrative “The Master Swordsman,” by Reid McCarter How Anthem explores the relationship between your Javelin and the world itself “Today, I Felt Nothing,” by Tara Hillegeist Grow Up: Why We Need Young Adult Games Hypnospace Outlaw Finds the Horror in Viruses Manhunt Hates You And Wants You To Suffer Folding Ideas Pivots To Fortnite The Lost Magic, Menace, and Melancholy of Diablo Shirley Curry: The Gaming Grandma Documentary | Gameumentary Examining the Themes and Story of Sekiro: Shadows Die Twice Dishonored: A Bloody Tempting Game The Rise and Fall of Prince of Persia Hypnospace Outlaw Review | Virtual Cop Sonic's Secret Genesis Games | Gaming Historian Street Fighter and Bad Localization (Ft. Ben from PortsCenter) [SSFF] Building a Battle Theme: Final Fantasy V's Battle at the Big Bridge 15 Docs Coming Soon to Noclip April Fools Sniper Elite: Love In Your Sights RABBIDS INVADE FOR HONOR IN SPECIAL EVENT Total War Three Kingdoms Mobile Mode Introducing People Make Gravy The NBA Jam announcer can call the action in Rage 2 Rainbow Six Siege: Rainbow is Magic Event | Trailer | Ubisoft [NA] Everything Coming To Switch - April Fools 2019 Presenting Omega, Your New Smart Home Assistant - FINAL FANTASY XIV Online Turn Based Yakuza Leak Splatoon Island - Announcement Trailer
  20. Dan Olson combines an April Fools video with an essay on the exploitative design of Fortnight and how it gives a glimpse of a hostile future , Jason Schreier interviews Bioware employees to report on the troubled development of Anthem and a studio facing an epidemic of burnout and depression, Alex Kane and Morrowind's developers tell the history of the game's creation, Gameumentary's documentary on Shirley Curry The Gaming Grandma, PAX East, Lana Polansky explores the history and use of empathy in games since 2008, Kimimi on accessibility options and how having easier difficulty options can better allow for a game to be made more difficult, gameplay of The Outer Worlds and Darkborn, Carolyn Petit on the lost magic and melancholy of Diablo, April Fools videos and articles, Writing on Games discusses the themes of Sekiro, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) 15 Games That Grabbed My Attention At PAX East Divinity: Fallen Heroes continues Original Sin 2’s story, but with XCOM-style combat Divinity: Fallen Heroes Wolfenstein: Youngblood releases this summer, and lets your friends play for free Her Story follow-up takes place on a stolen NSA hard drive This new detective game is all about listening to solve mysteries A trailer teasing Lilith, Claptrap, and Tiny Tina can only be for Borderlands 3, surely? Borderlands 3 Official Developer Trailer The Borderlands 3 reveal was a hot mess – and we loved every second of it Borderlands 1 gets remastered with four-player co-op next week Borderlands 3 might be an Epic Store exclusive, deleted tweets tease September release Heaven's Vault unearths evidence of an April 16th release date New Gameplay Today – Heaven's Vault Project Sakura Wars announced for PS4 Gameplay Reveal: Watch 16 Minutes Of Darkborn Auditioning with live ammo in Obsidian's The Outer Worlds PAX demo Mount & Blade 2: Bannerlord is going to have a closed beta Super Meat Boy Forever won't meet you this April, boy Conglomerate 451 is a cyberpunk first-person dungeon crawler in an unhappy future Windjammers 2 Is A Lot Of Fun You won’t hit a game over in Cyberpunk 2077 no matter how badly you fail a mission Yakuza Kiwami 2 rated for PC SEGA Announces Mario & Sonic At The Olympic Games Tokyo 2020 For Switch & Arcades Cyber Shadow Persona Q2’s New Trailer Highlights The Phantom Thieves From Persona 5 Anno 1800 is going to the Epic store, but you can still buy it on Steam for now Panzer Paladin Draws Inspiration From 8-Bit "Black Sheep" Like Zelda 2: The Adventure of Link Pathologic 2 gets down with the sickness on May 23rd Large-scale World War 2 shooter Hell Let Loose releases in June Moons of Madness - Reveal Trailer | PS4 Othercide promises a stylish blend of turn-based tactics and monochrome horrors Command & Conquer meets the Hyborian Age in Conan Unconquered Unbound: Worlds Apart warps from frying pan to fire World War Z We Are The Caretakers is an afrofuturist anti-poaching strategy RPG 6 things you need to know about Control Hands-On With Tactical RPG Mistover They Are Billions leaves early access in June with a large branching campaign Love Thyself - A Horatio Story is a free, real, Endless Space dating sim Far Cry 4 Director's New Game Is About Exploration And Commercialism Valve Breaks Silence Around Artifact, Says It Plans To Fix 'Deep-Rooted' Issues Could Everquest come to the Epic store? “Well, f*** it, yeah” Sony veteran Kaz Hirai has left the company after 35 years Sony’s new PlayStation Store refund policy allows for refunds within 14 days Humble Bundle co-founders stepping down after best year ever GameStop posts $673m full-year loss Video Game News Subreddit Closes For 24 Hours To Protest Bigotry Record year for UK games market as spending nears $6bn Latest batch of Chinese game approvals includes 30 foreign titles Esports News Watch Out For Smash Balls In This Weekend's Nintendo-Sanctioned Tournament First-Time Tournament Attendee Beats Dragon Ball FighterZ World Champ Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) Morrowind: An oral history How BioWare's Anthem Went Wrong Empathy is Not Enough, part 1 Epic and Steam The Rules The Difficulty With Difficulty An Easy Mode Has Never Ruined A Game How A Sekiro Easy Mode Could Work The Underground, Activist Gaming Scene In Communist Czechoslovakia 'Value pithiness over lushness' - Weather Factory's Alexis Kennedy on crafting exquisite narrative “The Master Swordsman,” by Reid McCarter How Anthem explores the relationship between your Javelin and the world itself “Today, I Felt Nothing,” by Tara Hillegeist Grow Up: Why We Need Young Adult Games Hypnospace Outlaw Finds the Horror in Viruses Manhunt Hates You And Wants You To Suffer Folding Ideas Pivots To Fortnite The Lost Magic, Menace, and Melancholy of Diablo Shirley Curry: The Gaming Grandma Documentary | Gameumentary Examining the Themes and Story of Sekiro: Shadows Die Twice Dishonored: A Bloody Tempting Game The Rise and Fall of Prince of Persia Hypnospace Outlaw Review | Virtual Cop Sonic's Secret Genesis Games | Gaming Historian Street Fighter and Bad Localization (Ft. Ben from PortsCenter) [SSFF] Building a Battle Theme: Final Fantasy V's Battle at the Big Bridge 15 Docs Coming Soon to Noclip April Fools Sniper Elite: Love In Your Sights RABBIDS INVADE FOR HONOR IN SPECIAL EVENT Total War Three Kingdoms Mobile Mode Introducing People Make Gravy The NBA Jam announcer can call the action in Rage 2 Rainbow Six Siege: Rainbow is Magic Event | Trailer | Ubisoft [NA] Everything Coming To Switch - April Fools 2019 Presenting Omega, Your New Smart Home Assistant - FINAL FANTASY XIV Online Turn Based Yakuza Leak Splatoon Island - Announcement Trailer
  21. Completed: Sekiro: Shadows Die Twice Platform: PC Excellent fluid animations with speed and combat mechanics that can make almost every enemy entertaining to fight, some of the best boss fights you can have when they are engaged in the way that the game wants you to engage them, and a system of combat through combat posture, parries, and deathblows that further highlight the beautiful animation of the game. With this, a From Software game finally has functional hit detection that not only works well but leads to beautiful looking duels, if you ignore the enemies grab attacks at least. Shinobi prosthetics and their upgrades give you a lot of options for attacks and mobility as well as some being very strong against certain types of enemies. Some great looking environments and varied enemies with a lot of looks and combat styles to them. The story and lore are much more straightforward than the typical From Software game, still having themes of impending death and decay but potentially being a more hopeful ending wise for some of the main characters and the people you meet. Your character has a personality and many of the people that you meet are willing to help you, giving you more of a connection to the setting without the need for the online elements of the past game. There is a mechanic called Dragonrot that will cause NPCs to become ill when you die too many times, thematically this works to show the effect of people like you on the populace and world but mechanically it never does anything that matters, given how many times most people will die in these games that makes sense though it would have made more of an impact to tie the disease to you making use of your resurrection power rather than only happening when you die and reload. On the PC the game also ran perfectly for me, never really having any noticeable framerate drops in larger battles or in more effect heavy areas and boss fights. There are some fairly significant problems with the game. Regular enemies and bosses are easily exploitable through use of your ability to constantly run, how powerful your tools are against certain bosses, and through your stealth attacks. Due to those reasons I very rarely tended to engage with the mechanics of aggressively destroying enemy posture because it's just not as effective even if it would help to build skill and could be more fun after the trial and error of getting attack patterns down. Ranged enemies see you through walls and invisible walls and barriers hurt stealth as well as usual waiting for enemies to just forget about your existence. There is no reason for tools to be powered by consumables, if it wanted to limit you between points or deathblows that makes sense but there is no reason why you should be able to run out and have to refill your stock through deathblows or by having to purchase more. Combat arts are limited to one being equipped at a time and they are needlessly costly to buy with skill points, some of the more expensive ones aren't even useful or effective damage wise and you will have no way to know that until you buy them. Against weaker enemies you might be constantly activating deathblows which make you immune to damage during the animation and will likely be gaining you back health which leads to extremely easy gameplay against many enemies where you can potentially just mash attack until the guard is broken one foe at a time. Beast type enemies are boring to fight, and the game should have used more mounted enemies like one of the bosses who does make for a good fight. As a whole I prefer Nioh with it's much wider variety of weapons, attack skills, and being able to equip multiple weapons and skills at once but, assuming you get used to the game's mechanics, you can end up having some of the best fights in this game that you are likely to ever have. The final boss and one of the side bosses required for one of the endings were two of the most satisfying to fight enemies I've seen in a game, and both of them fought in a way where you couldn't stealth damage them or cheese them by running or using tools that they were weak to, which just makes it all the more unfortunate that your other opponents aren't as well designed as them. Completed: Battletoads Platform: NES Good music, well done animations, one of the very few NES beat em ups where it is actually satisfying to hit enemies due to the visual and sound effects as well as the impact of your blows. The problem is that the combat is very easy with dull enemies and most of the game is a platformer with poor jumping, at times odd hit detection, and annoying gimmicks in each stage or the game has you on some type of vehicle trying to dodge rapidly approaching objects that in certain areas force trial and error and pretty much kills any overall enjoyment I was having with the game.
  22. Welcome to the AJSA
  23. This Week In Gaming 3-26-19

    GDC and IGF awards, talks, and announcements. Vampire The Masquerade Bloodlines gets a sequel and Persona 5 The Royal announced, upcoming games and former Playstation exclusives get exclusivity to the Epic store, Sony and Microsoft both launching programs to highlight upcoming games, Steven T. Wright interviews creator of Daughters of Ash Dark Souls mod, Rami Ismail on the positives of more competition for Steam and helps showcase devs from around the world with his 1ReasonToBe panel, Epic launches $100,000,000 grant program for devs and researchers and Sweeney discusses paying devs to bring in customers instead of paying for ads and commitment to human moderation, Jim Sterling on the current problems with the Epic store, Dan Root on the evolving animations of Samus, Jimmy Maher on the creation and bold ideas of Darklands, Janet Hsu gives a look into the localization of Ace Attorney, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Return Of The Obra Dinn Takes Grand Prize At The 21st IGF Awards! Unions Stole The Show At Last Night's GDC Awards GDC 2019: “How Do We Make People Feel Welcome?” Darkest Dungeon's creators tell us what it's really like to go to GDC Road to GDC: Curating Video Games IndieWatch: Top 10 Indie Games of The MIX SF (GDC 2019) The 10 Best Games of GDC 2019 Vampire: The Masquerade - Bloodlines 2 has the original’s lead writer and vibe Bloodlines 2 - Announcement Keynote Vampire: the Masquerade– Bloodlines Is Getting A Sequel, And It Looks Pretty Good Vampire: The Masquerade – Bloodlines 2: “It’s definitely taking political stances on what we think are right and wrong” Vampire: The Masquerade—Bloodlines 2 has bitten Chris Avellone Vampire: The Masquerade - Bloodlines 2 Is A Revival Of The Cult Series For The Modern Age The Outer Worlds will not launch on Steam Detroit: Become Human, Beyond: Two Souls, and Heavy Rain are coming to PC The Cycle GDC 2019 trailer, PC version exclusive to Epic Games Store How Remedy Is Approaching Side Missions In Control Alan Wake studio's Control now has confirmed release date Control is a delightfully strange shooter with outstanding telekinesis noises Relinquishing Control: Remedy's paradigm shift Game Dialogue From Hell: Afterparty's Approach To Player Freedom Afterparty is a booze-soaked fever dream that gets choices right Cocaine use just got an actor erased from Judgment Boyfriend Dungeon dev examines why game fashion sucks, and what to do about it If Dwarf Fortress sells millions on Steam, its creators will give the money away 'as fast as possible' Observation no longer observable on Steam Moons Of Madness will haunt this Halloween A Surprise Zelda Game Is Coming From An Acclaimed Indie Studio The System Shock remaster is spooky, but far from finished Inside ‘Beyond a Steel Sky,’ the ‘Beneath a Steel Sky’ Sequel (EXCLUSIVE) My Friend Pedro is coming in June, here's a ridiculous trailer to watch while you wait Bethesda return to Steam with Rage 2, Doom Eternal and Fallout 76 Atlus Officially Reveals Persona 5 The Royal, Trailer Features A New Character Total War: THREE KINGDOMS - Battle Spotlight Zero Escape director Uchikoshi gets weird with AI: The Somnium Files in July Drawings Come To Life In Concrete Genie’s Latest Trailer Streets of Rage 4’s new trailer teases two new characters Lord Of The Rings - Gollum is an upcoming adventure game from Daedalic that's still in the shadows Shantae returns in an all new adventure later this year Stunning strategy game Overland out this fall Tales Of The Neon Sea washes into stores in April Five Nights at Freddy’s announced for PlayStation VR Mortal Kombat 11 trailer introduces Kotal Kahn, then viciously kicks his ass Mortal Kombat 11 - Official Noob Saibot Reveal Trailer Ys IX first gameplay, new details Stranger Things 3: The Game launches July 4 A New Yakuza Game Featuring Ichiban Kasuga Is In Development For PlayStation 4 Katana ZERO launches for Switch, PC on April 18 Corpse Party: Sweet Sachiko’s Hysteric Birthday Bash Celebrates Its PC Release On April 10 Double Fine's making a roguelike brawler that's all about gross, funny mutations Konami's New Anniversary Collections Bundle Castlevania, Contra And More Samurai Shodown - PAX East 2019 Max Played A LOT Of Samurai Shodown - Hands On Gameplay/Impressions World End Syndrome launches May 2 in North America Alternate Jake Hunter: Daedalus The Awakening of Golden Jazz coming west on May 16 AeternoBlade II ‘Third-Person Perspective Combat’ gameplay Can Battlefield V's Firestorm Become The New Hotness? Battlefield 5 roadmap teases a Mediterranean summer and trip to the Pacific Final fantasy 14's Shadowbringers expansion lets you be a Dancer Metro Exodus adds New Game+ and dev commentary Mutant Year Zero DLC arrives later this year Suda 51 returns to pen Super Fire Pro Wrestling World story DLC Hitman 2 goes sniping at Hantu Port in its first paid DLC level Life is Strange 2 will continue in May, August, and December Oculus Announces New VR Headset for PC Epic is launching a $100,000,000 grant program for games and other software Devs can now sell Epic Game Store keys on the Humble Store Epic Says Its Store Won't Sell 'Porn Games Or Bloatware' Epic on pulling Metro Exodus from Steam: 'We don't want to do that ever again' Sweeney commits to human moderators & quality filters for Epic's Games Store Steam Libraries Are Getting An Overhaul Announcing ID@Xbox Game Pass, a Showcase of Indie Games Coming to Xbox Game Pass "Our goal is to reach everyone on the planet" State of Play: PlayStation’s new video showcase debuts Monday Nintendo to Launch Two New Switch Models Meet our Twitch Ambassadors! Lucasfilm Games has been unexpectedly resurrected by Disney EA Lays Off 350 People In Marketing, Publishing, And More Esports News How Brazil fell in love with Counter-Strike Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Prodeus Firmament Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) Critical Compilation MASS EFFECT TRILOGY Rami Ismail’s last #1ReasonToBe panel showcases the world’s inspired game devs Darklands How the creators of Hitman use social science to design perfect murder playgrounds Overwatch’s endorsements have reduced toxicity by 40% Overwatch says its bad behaviour is down by 40%, but that doesn't tell the full story Meet the mind behind the first Dark Souls mega-mod Star Wars: Knights of the Old Republic by Alex Kane Writing Divinity: Original Sin 2’s story required coordination on a global scale Stories From Making Command and Conquer: Blues Brothers Impersonators, Hilariously Low-Tech Sets, and More Valve's Rocky Road To Better Communication About Steam Valve’s (almost) ‘anything goes’ content policy devalues Steam and harms developers Rami Ismail: “We’re seeing Steam bleed… that’s a very good thing for the industry” John Riccitiello interview — Is Epic buying Unity’s developers? The Problems With The Epic Store (The Jimquisition) Game source code is a teaching tool, not a trade secret, argues VGHF founder Why can't video games get shoulders right? Ace Attorney: Grave Wordplay Localizations and Their Gravy Consequences Friday Nights in the Hostile Environment Resident Evil 2 Brings the Original Game Design Back From The Dead Kingdom Hearts' True Magic Isn't Disney, It's Men Showing Vulnerability The Burnout team’s mold-breaking FPS deserves a better legacy Star Wars and the Pitfalls of Telling Adult Stories in a World Built for Children The Stillness of the Wind Is My Cat's Favorite Game The Hidden Purpose of Hub Worlds How To Become a Game Animator - New Frame Plus The Animation of Samus | Video Game Animation Study Can I stop Fortnite from stealing my dance move? Phantasy Star II Sega Genesis Mega Drive 30th Anniversary Retrospective - Gaijillionaire's Club GTV Good Game Design - APE OUT: Style Through Chaos Creating Devil May Cry 5's 'Devil Trigger' The Division 2: Massive went to Chernobyl to record the Dark Zone’s eerie sounds
  24. GDC and IGF awards, talks, and announcements. Vampire The Masquerade Bloodlines gets a sequel and Persona 5 The Royal announced, upcoming games and former Playstation exclusives get exclusivity to the Epic store, Sony and Microsoft both launching programs to highlight upcoming games, Steven T. Wright interviews creator of Daughters of Ash Dark Souls mod, Rami Ismail on the positives of more competition for Steam and helps showcase devs from around the world with his 1ReasonToBe panel, Epic launches $100,000,000 grant program for devs and researchers and Sweeney discusses paying devs to bring in customers instead of paying for ads and commitment to human moderation, Jim Sterling on the current problems with the Epic store, Dan Root on the evolving animations of Samus, Jimmy Maher on the creation and bold ideas of Darklands, Janet Hsu gives a look into the localization of Ace Attorney, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Return Of The Obra Dinn Takes Grand Prize At The 21st IGF Awards! Unions Stole The Show At Last Night's GDC Awards GDC 2019: “How Do We Make People Feel Welcome?” Darkest Dungeon's creators tell us what it's really like to go to GDC Road to GDC: Curating Video Games IndieWatch: Top 10 Indie Games of The MIX SF (GDC 2019) The 10 Best Games of GDC 2019 Vampire: The Masquerade - Bloodlines 2 has the original’s lead writer and vibe Bloodlines 2 - Announcement Keynote Vampire: the Masquerade– Bloodlines Is Getting A Sequel, And It Looks Pretty Good Vampire: The Masquerade – Bloodlines 2: “It’s definitely taking political stances on what we think are right and wrong” Vampire: The Masquerade—Bloodlines 2 has bitten Chris Avellone Vampire: The Masquerade - Bloodlines 2 Is A Revival Of The Cult Series For The Modern Age The Outer Worlds will not launch on Steam Detroit: Become Human, Beyond: Two Souls, and Heavy Rain are coming to PC The Cycle GDC 2019 trailer, PC version exclusive to Epic Games Store How Remedy Is Approaching Side Missions In Control Alan Wake studio's Control now has confirmed release date Control is a delightfully strange shooter with outstanding telekinesis noises Relinquishing Control: Remedy's paradigm shift Game Dialogue From Hell: Afterparty's Approach To Player Freedom Afterparty is a booze-soaked fever dream that gets choices right Cocaine use just got an actor erased from Judgment Boyfriend Dungeon dev examines why game fashion sucks, and what to do about it If Dwarf Fortress sells millions on Steam, its creators will give the money away 'as fast as possible' Observation no longer observable on Steam Moons Of Madness will haunt this Halloween A Surprise Zelda Game Is Coming From An Acclaimed Indie Studio The System Shock remaster is spooky, but far from finished Inside ‘Beyond a Steel Sky,’ the ‘Beneath a Steel Sky’ Sequel (EXCLUSIVE) My Friend Pedro is coming in June, here's a ridiculous trailer to watch while you wait Bethesda return to Steam with Rage 2, Doom Eternal and Fallout 76 Atlus Officially Reveals Persona 5 The Royal, Trailer Features A New Character Total War: THREE KINGDOMS - Battle Spotlight Zero Escape director Uchikoshi gets weird with AI: The Somnium Files in July Drawings Come To Life In Concrete Genie’s Latest Trailer Streets of Rage 4’s new trailer teases two new characters Lord Of The Rings - Gollum is an upcoming adventure game from Daedalic that's still in the shadows Shantae returns in an all new adventure later this year Stunning strategy game Overland out this fall Tales Of The Neon Sea washes into stores in April Five Nights at Freddy’s announced for PlayStation VR Mortal Kombat 11 trailer introduces Kotal Kahn, then viciously kicks his ass Mortal Kombat 11 - Official Noob Saibot Reveal Trailer Ys IX first gameplay, new details Stranger Things 3: The Game launches July 4 A New Yakuza Game Featuring Ichiban Kasuga Is In Development For PlayStation 4 Katana ZERO launches for Switch, PC on April 18 Corpse Party: Sweet Sachiko’s Hysteric Birthday Bash Celebrates Its PC Release On April 10 Double Fine's making a roguelike brawler that's all about gross, funny mutations Konami's New Anniversary Collections Bundle Castlevania, Contra And More Samurai Shodown - PAX East 2019 Max Played A LOT Of Samurai Shodown - Hands On Gameplay/Impressions World End Syndrome launches May 2 in North America Alternate Jake Hunter: Daedalus The Awakening of Golden Jazz coming west on May 16 AeternoBlade II ‘Third-Person Perspective Combat’ gameplay Can Battlefield V's Firestorm Become The New Hotness? Battlefield 5 roadmap teases a Mediterranean summer and trip to the Pacific Final fantasy 14's Shadowbringers expansion lets you be a Dancer Metro Exodus adds New Game+ and dev commentary Mutant Year Zero DLC arrives later this year Suda 51 returns to pen Super Fire Pro Wrestling World story DLC Hitman 2 goes sniping at Hantu Port in its first paid DLC level Life is Strange 2 will continue in May, August, and December Oculus Announces New VR Headset for PC Epic is launching a $100,000,000 grant program for games and other software Devs can now sell Epic Game Store keys on the Humble Store Epic Says Its Store Won't Sell 'Porn Games Or Bloatware' Epic on pulling Metro Exodus from Steam: 'We don't want to do that ever again' Sweeney commits to human moderators & quality filters for Epic's Games Store Steam Libraries Are Getting An Overhaul Announcing ID@Xbox Game Pass, a Showcase of Indie Games Coming to Xbox Game Pass "Our goal is to reach everyone on the planet" State of Play: PlayStation’s new video showcase debuts Monday Nintendo to Launch Two New Switch Models Meet our Twitch Ambassadors! Lucasfilm Games has been unexpectedly resurrected by Disney EA Lays Off 350 People In Marketing, Publishing, And More Esports News How Brazil fell in love with Counter-Strike Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Prodeus Firmament Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) Critical Compilation MASS EFFECT TRILOGY Rami Ismail’s last #1ReasonToBe panel showcases the world’s inspired game devs Darklands How the creators of Hitman use social science to design perfect murder playgrounds Overwatch’s endorsements have reduced toxicity by 40% Overwatch says its bad behaviour is down by 40%, but that doesn't tell the full story Meet the mind behind the first Dark Souls mega-mod Star Wars: Knights of the Old Republic by Alex Kane Writing Divinity: Original Sin 2’s story required coordination on a global scale Stories From Making Command and Conquer: Blues Brothers Impersonators, Hilariously Low-Tech Sets, and More Valve's Rocky Road To Better Communication About Steam Valve’s (almost) ‘anything goes’ content policy devalues Steam and harms developers Rami Ismail: “We’re seeing Steam bleed… that’s a very good thing for the industry” John Riccitiello interview — Is Epic buying Unity’s developers? The Problems With The Epic Store (The Jimquisition) Game source code is a teaching tool, not a trade secret, argues VGHF founder Why can't video games get shoulders right? Ace Attorney: Grave Wordplay Localizations and Their Gravy Consequences Friday Nights in the Hostile Environment Resident Evil 2 Brings the Original Game Design Back From The Dead Kingdom Hearts' True Magic Isn't Disney, It's Men Showing Vulnerability The Burnout team’s mold-breaking FPS deserves a better legacy Star Wars and the Pitfalls of Telling Adult Stories in a World Built for Children The Stillness of the Wind Is My Cat's Favorite Game The Hidden Purpose of Hub Worlds How To Become a Game Animator - New Frame Plus The Animation of Samus | Video Game Animation Study Can I stop Fortnite from stealing my dance move? Phantasy Star II Sega Genesis Mega Drive 30th Anniversary Retrospective - Gaijillionaire's Club GTV Good Game Design - APE OUT: Style Through Chaos Creating Devil May Cry 5's 'Devil Trigger' The Division 2: Massive went to Chernobyl to record the Dark Zone’s eerie sounds
  25. Completed: Tom Clancy's The Division 2 Platform: PC The Division 2 has detailed well made environments, large and varied even in side missions. Good movement and animations on the enemies from how they get into cover, dodge, or react to being shot, good AI. A lot to do mission and character build wise. Fun base gameplay with a variety of options for how you want to build your character, and playing in different styles makes it fun to play with friends. Some of the new dark zone changes are for the best such as making weapons more equal stat wise and allowing you to take smaller rouge actions that don't require you to kill other players. Story best summed up by saying it opens with an NRA commercial that feels like it would be a parody at the start of MGS4 but without the irony, any attempts to ground the game in the modern world are are uninspired and hold it back from either being more interesting or the more ridiculous feeling it can seem to want to go for once you start fighting large heavily armored guys walking around with mounted weaponry and robot drones. No remotely interesting or memorable characters, even if anyone could have been interesting you spend so little time with everyone that there wouldn't have been much for them to do. Loot comes too quickly, frequently replacing weapons or equipment you had just acquired or changing out gear or filling your inventory in the early game and needing to break down or go sell everything. A non ending to the plot that brings in heavy grind for the endgame, a new faction appears with some new enemy types, they take over all the control points you captured, stronghold missions are back with them in control and you revisit some of the same mission locations with them as the enemy and some new dialogue and you unlock a specialization that gives you a new fourth weapon unique to whatever of the three types you chose and some new passive skills. The streets can become ridiculously crowded with multiple groups and factions of enemies and objectives and patrols all running into each other, once needing me to fight eight groups of enemies for a control point because everyone else was lured to the gunfire or just passing by. You try to find new equipment to get an average gear score high enough to take on one of the strongholds, once you do enemies get stronger, gear gets better, and you have to reach the next average to take the next stronghold. This is not done very well as I would frequently have gear that was much more useful stat and ability wise that was much older than the newer stuff. Even with that the game lasted for some time while I was going through the main missions and those were enjoyable and there is fun to be had in the Dark Zone with friends. Hopefully there will be some good content and modes added like there was with the first game, and this time it should all be free. Needs to add a pet options for all the animals.