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Madfinnishgamer38

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About Madfinnishgamer38

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    Super Heroic Member
  • Birthday 05/18/1994

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    http://santtupesonencreations.com
  • SN
    MFG38

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    Male
  • Location
    Finland

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  1. Game: Stories: The Path of Destinies Platform: PC Play Time: 5.3 hrs I went into Stories: The Path of Destinies pretty much completely blind, knowing next to nothing about it and with no specific expectations. And the game turned out decent. The game tells the story of Reynardo, a fox mercenary or some such, as he attempts to save the world through trial and error - quite literally, as it's a central game mechanic, only not in the usual, frustrating way. Essentially, you play through several storylines by picking between two or three different options at key points in the story, and some of them reveal "Truths". Once you've discovered four different Truths, you'll unlock the final "stage" where you finally save the world successfully. While the concept is interesting, visiting the same locales and fighting the same battles for several times in a row does get old pretty quickly, and the combat isn't very engaging either. Thankfully the game keeps you engaged in other ways, namely by means of a crafting system and optional paths, some of which can only be unlocked with a specific sword. The audiovisual department is overall satisfactory. With all that said, unless you're intrigued by the concept of a trial-and-error story in which you have to fail a bunch of times before you can win, I hesitate to recommend Stories: The Path of Destinies. Rating: 3 / 5
  2. I'm just happy that Julia's joining the fray in Tekken 7 as well.
  3. If the author of a book is told to change something in the book, that's usually a responsibility held by the editor rather than the publisher. Even then, I've never heard of cases where the author was told to change the book's contents to a radical extent - whatever changes appear in a book are generally just minor edits, e.g. for clarification or whatnot. That said, there was a time when female authors had to use code names if they wanted to get published, since publishers only published male authors.
  4. Game: Oxenfree Platform: PC Play Time: 4.7 hrs I'll be the first to admit that I'm not quite sure what I expected out of Oxenfree. But whatever I expected or didn't expect out of it, it surprised me positively. I found myself falling in love with just about everything about the game - the visuals, the sound design, the music, the atmosphere, the voice acting, the gameplay, the effects reminiscent of old TVs or VHSs... I'm finding it surprisingly difficult to talk about the game in detail because it was just that awesome. Definitely worth a replay or two as well. Rating: 5 / 5
  5. Game: Shadow Complex Remastered Platform: PC Play Time: 5.5 hrs A decent little Metroidvania. The story may have been slightly clichéd, but I didn't mind it too much. The visuals, while rather monotonous, did their job adequately, and the sound design was pretty good. The voice actors also did their jobs commendably. Music was okay but nothing to write home about. The gameplay was fine for the most part - if nothing else, at least it tickled my Metroidvania itch with its semi-non-linear progression. However, the game was perhaps too "hand-holdy" in the way that it points you to the next objective. That and the bosses were kind of samey and anticlimactic. Rating: 3 / 5
  6. I'm sorry, who are you?
  7. Game: Shadowrun Returns Platform: PC Play Time: 9.8 hrs Now, I like cyberpunk. I hesitate to call myself a huge fan of the genre, however, as it's fairly new to me. In any case, Shadowrun Returns successfully tickled that itch of mine with its presentation. The art style and soundtrack were both excellent and fit together well. Sound design wasn't bad either. The story of the game was interesting - without spoiling too much, you're working for a dead man trying to solve the mystery behind his death. I don't have much to say about the gameplay, though, since Shadowrun's particular gameplay style is unfamiliar to me, but I can say that on Easy difficulty, the game felt admittedly easy but still challenging enough to throw me off guard on a few occasions. Rating: 4 / 5
  8. Game: Blood Platform: PC Play Time: ??? It's no secret that I love my FPS games, especially those of the '90s variety. And Blood is a game that managed to tickle that itch of mine in satisfying ways. The level design, while non-linear, is still admirably straightforward in that I almost never got lost. The only exception to that would be the puzzle in E3M6. The visual style is beautifully grotesque and conveys the game's atmosphere almost creepily well, considering Blood is a '90s FPS title. The sound department is also great, although there's depressingly little variety in the game's musical offerings. The gameplay is, in a nutshell, classic FPS goodness - I'm hard-pressed to name anything particularly good or bad about it. This I can say, though: Blood was a damn good time. Rating: 4 / 5
  9. The natural evolution of video game spec requirements.
  10. On my behalf, welcome to the AJSA. c:
  11. Game: Tekken 7 Platform: PC Play Time: ~1.5 hrs I'm surprisingly hard-pressed to think of anything to say about this game. But I guess for what it's worth, Tekken 7 is a satisfactory ending to the Mishima family feud, which seems to be the primary purpose that the game serves. Beyond the story mode, the selection of game modes is admittedly lacking, but what's there is enough to keep my interest up for a while. Treasure Battle especially is a fun game mode. Anyway, returning to the topic of the story, I have two rather major complaints about it: first of all, the reporter guy is the most boring, monotonous, pointless character in any video game ever, and second, WHAT THE FUCK IS A STREET FIGHTER CHARACTER DOING AS AN ANTAGONIST IN A TEKKEN GAME'S STORY MODE?! The rest of the game, however, is satisfactory as far as I'm concerned. Rating: 4 / 5
  12. Game: Axiom Verge Platform: PC Play Time: 9 h 11 mins (in-game) This is actually a game I'd played before - even up to a pretty late point in the game - but failed to finish on my initial playthrough, mainly due to a boss making me rage quit. But now I've done it. Anyway, what can I say about Axiom Verge? Well, as a lover of Metroidvanias, I can't say many negative things about the gameplay. It's overall very good with fun-to-use weaponry, a plethora of distinct enemy types and a satisfying sense of exploration. The game does an especially good job of making the player feel like they're making progress each time they discover a new powerup and, usually by utilizing it, a new area. The audiovisual department is also great with the spot-on pixel art and the diverse yet somehow fitting soundtrack. My only real point of criticism is the Ukhu boss battle, which, coincidentally, is the one that made me rage quit three years ago - even this time around, it got frustrating to the point of me looking up a quick kill strategy for him. That and I occasionally found myself almost hopelessly lost, although that's admittedly more my fault than the game's. Rating: 4 / 5
  13. Yep, a refresh of Windows did the trick.
  14. I was actually just looking into that option - it is looking like the only choice left at this point. Thanks for the help, dude.
  15. I already tried reinstalling them, then updating, then uninstalling and reinstalling again. Didn't help at all.