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Everything posted by DemonsColt

  2. I like 7, I'm about halfway into the game and it is fun. This is what the series needed.
  3. Because it's COD. Well, at least you enjoyed it. It would be a waste if you didn't.
  4. Yeah they are actually, because you are playing a small portion of the game. And how the hell can a demo LIE to you on it's GAMEPLAY? I mean, it can only release a snippet of it's game, but last time I checked, most demos give a good representation of the gameplay of the full game. What demo did you play that was starkly different from the main game? Not every game is Aliens Colonial Marines. You can say the same for YouTube videos as well. They can lie, espically the strategy ones. Dude calm the fuck down. OFC I searched it, it's better to look stuff up than talk out of your ass. I mentioned that because you are confusing one company with another. There is little correlation between this being a buggy mess because the developers are different. You basically solved your answer on why NieR had troubles, Cavia had inner issues that led to it's folding, which was close to it's production. That and Squeenix released this at the same time as FF13. I doubt PlatinumGames is folding anytime soon since they have been working with big publishers now, even Microsoft. They're not Grasshopper Manufacture. Nobody said that. We're just saying to play the demo if you have a chance since it's actually good. It's free, and short. You'll get a good impression on the game, like most demos are built to do.
  5. If it was about NieR being a mess of a game, this one is made by Platinum, the guys who rarely mess up on technical side of things. NieR was originally made by Cavia, and they went defunct 6 years ago. Also, why shouldn't you play the demo? It's what the game will play like in the full version, you'll get a better idea PLAYING the game rather than viewing it.
  6. All PS4 owners should play NieR: Automata.
  7. Well, those movies were part of a recent trend that involves splitting the main story into two parts. Problem is, this trend started back in 2011, so making this INVALID. It's funny cause you just reinforced what I said. Friday the 13th continues the story of Jason and his mother and how her death influenced her, wanted to exact revenge on whoever. It continues the story from the first movie, hence a "Part II" works. Video games based on movies don't work, making this INVALID. "So much thought went into this and I know there's a lot of people that feel this trepidation about coming back to these characters and revisiting what that ending means and worrying whether that's going to spoil the first game," he said. "You have to understand we feel all those things as well. No one loves these characters more than we do and we would not do this if we didn't feel like we had the right idea. The 'Part II' is really doubling down on that to say we believe in this so much. We're not trying to avoid it." "I played with so many ideas that had different characters and it never felt right," he explained. "The Last of Us is about these two characters specifically. So yes, the Part II is saying this is a complementary story to the first game, but the two together are going to tell this larger tale." -Neil Druckmann, Lead Director of The Last of Us: Part II http://www.gamespot.com/articles/the-last-of-us-part-2-director-addresses-sequel-wo/1100-6445956/
  8. The hell's wrong with you? Part II is actually an excellent subtitle. The Last of Us 2 wouldn't work, and since the themes and overall atmosphere of the first game are specific, calling the second "Part II" fits in to the feel of the game.
  9. Didn't notice that actually. But I would be fine with it. Then again, I do like Cormac McCarthy.
  10. I don't even know what to say actually.
  11. cool, very interested in Watch Dogs 2.
  12. Well, looks like I'm waiting for a patch. Shit don't change mang, shit don't change.
  13. Like I said it sounds like you had a bias, now I already apologized and realized I jumped to assumptions which is something we need to break out of. We can stop that part of the discussion right here, because now you are ignoring my realization that I jumped to conclusions and backed off from that. It's now water under the bridge. Most side quests do not in anyway directly affect the game's story. Marchenko's organization was barely hinted at, and it was very clear in that there was higher ups who have more power than Marchenko. Marchenko was a puppet, the game abruptly ended, with no closure and with a lot of loose ends that could have been easily fixed. Instead, Enix and Eidos Montreal decided "We're gonna cliffhang this shit for we get moar munee in the next one." Like I said, it is easily comparable to Order 1886. They both ended before it even began.
  14. Yes they can. Did you ignore my examples of Persona 4 and Revengance? Did you ignore the assumptions that other people made during Mafia 3? It is possible that video gameplay can in fact lie. You can miss out the on overall feel of the game, and they can affect your purchase. I have had this happen to me many times, to the point that I am convinced that it is better to play a game, or trust those that have played it, rather than watch gameplay videos and base my opinion on that and risk missing out on a good game. That's why I simply do not believe in that statement, you are of course free to believe in you want to believe. The villain is a man who shows up at one scene, leaves, you kill him the next time and the game ends in the most anticlimactic way since The Order 1886? Why are you not pissed at the fact that the game truly ended before it even began? It is clear that Victor Marchenko is not the big bad of the game, he was not written as that, there was no clues at all, everything pointed out to this big conspiracy and Bob Page and his circle of elites were hinted as the big bads. Nope, we have to wait for another fucking game for that bullshit. I can say a lot of shit about Mafia 3, but at least the fucking game had closure and ended properly. Sick and tired of this cliffhanger bullshit. This reinforces how using your thoughts can create a biased response to the game instead of getting a hands on experience. I played the beta, not much but enough to know that I probably won't be touching the game anytime soon since I can just wait for a Free Weekend on Steam. For example, I tried this approach when I saw gameplay for Uncharted 4, I see if I can replicate the same control from UC3 onto this. When I finally bought the game, I realized that the game plays a lot better than I expected it to be. Another example is Gears of War 4, saw gameplay for Gears of War 4, tried to replicate it from my experiences playing Gears Ultimate Edition, didn't much care for Ultimate Edition's gameplay and controls so that brought my expectations down. But I was still interested, so I bought Gears 4 and good fucking lord, the game is fun as hell. A huge leap from Ultimate Edition, and I do not mean the performance, I mean EVERYTHING. Everything in Gears 4 was significantly upgraded, and I did not see that in the gameplay videos. Once again, this is my preference, and you are welcome to have your own. Well it sounded like you had some sort of bias coming into this. Sorry if I insulted you. And I never said that you said the game sucks. See? You getting me going to assumptions. It's a terrible thing. Like I said, your opinion, I firmly think Activision is trying something with the CoD games and it will take time for the community to later accept that. Personally, I believe Activision may have something here.
  15. Mankind Divided's villain wasn't even in the game for 2 minutes. We were led to believe that there were powers that were bigger than the so called villain we had, and they weren't addressed AT ALL. At least IW had the decency to address these villains, show them as a threat and then tie loose ends with them. That is why I think Mankind Divided is example of a wasted villain because the true villains weren't even present, and once we found out who was the antagonist of MD, it was too fucking late. The damn game ended before it even began. Well, I did play the multiplayer beta, and obviously the gunplay is roughly about the same in the campaign. And ofc I trust people that have played the game, because it's simple.... They played it. You didn't. I can watch videos of it, and base my opinion on that, but that wouldn't be fair and balanced, because I didn't play it. Well then it's a hell of a lot better than wasting my time watching videos. At least then I know whether or not I dislike a game. A good example is WWE 2K16, a game that looks good on video, but is a mess when you finally get a hand on it. Videos lie, they can show a game that is crap but in reality it is a lot better or vice versa, at the end you do not know how good it is until you get your hands on it. So you can visualize controls in your head? Can you visualize the feel of a gameplay? Can you visualize the pacing? It's not possible. This is why I wanted a lot of games to allow demos, why you think I join in all these betas and demos? To get a hands on feel of the game. You cannot visualize the feel of gameplay by not playing it. What that does is visualizing your thoughts on the game's mechanics and controls and that leads to a biased response. A demo or a hands on experience from the game removes most of that bias, and all that is left is how well you enjoy the game after an hour or two of a game session. Take for example Persona 4, a game which I thought looked boring on videos. Once I got a hands on with the game, it is a lot better than I expected. In fact, it is one of my favorite games of all time. Heck, a lot of people looked at Mafia 3 and quickly made assumptions about it. That game may be flawed as fuck, but once I got the game, I knew that the gunplay in that game is impressive. You cannot visualize that meaty gunplay in a YouTube video. So because that the game so far has been getting good reviews on campaign, and actually changes it up to a point where the whole "they don't change" criticism is now void, you assume I'm interested in the game? Here we are back to assumptions, you quickly assumed that I am trying to like a game you think is terrible, even though there was never a time when I said, "I'm getting the game" or bashing any other game. I'm not at all interested in IW, but from what I hear from individuals that played the game, they definitely struck gold with the campaign. That should be a good thing. I'm tired of all the blind hatred and the blind assumptions, we should be skeptical, but we should hope for the best. It's clear that Activision is taking this franchise to new journeys with the help of Sledgehammer, Treyarch and IW, and that they should be allowed to do so. They still have an audience, and you can curse those people out as much as you people want. They'll just buy the games, and most likely continue to have fun with them.
  16. Ok, thanks for clearing that up. I am playing BF1 through the trials, but I do not know how to obtain BP or scraps.
  17. Then once again, why did you make this thread if you already seen the story? Why is Kit Harrington and Conor McGregor wasted? What scenes makes you think they are wasted? How do you think they should be used more? You want wasted villains, play fucking Mankind Divided. I did play the game, I played some minutes of the beta. But I cannot speak for the game directly because it was on PS4, so I needed to get used to the controller. That is why I'm considering the game. It is clear that they have made improvements in this game, even Joe admits this. Why would I waste my time watching videos of the campaign? Why would I spoil it? I could just watch the prologue and be done with it and that is it. Also, the reason why I prefer people's opinions than YouTube videos is like I said. They played it. You didn't. Joe played it. You didn't. When you watch a let's play, you are ridding 50% of the game, the gameplay. Videos do not work for me because I need to get a feel of the gameplay, the guys that said it was good got a feel and as such, I trust their views, especally since Joe was surprised at how well the campaign is so far for him. Take for example, MGR Revengeance, I thought that game a shitty story, but when I finally got my hands on it, I loved the hell out of it because of the gameplay, I got a feel for it. I did play the beta of IW, but it was on PS4, and I do not want my overall opinion of that affect the main game. Yes, the only way to purchase weapons is through the random Supply Drop, which is $2 USD, and there is no guarantee that you will get a good weapon. It's also completely optional, hence why I consider it to not be P2W. But it doesn't drastically affect multiplayer balancing, and plenty of games have done this kind of microtransaction. BF4 had Battlepacks, which were obtained in-game or purchased with actual money. They were also random loot which also contains random weapons. Did people stop playing BF4 solely because of it? Not really. As of now, about 21,000 players are online in BF4 on PC, and overall, about 83,000 players are online right now in BF4 across the platforms. That is a pretty healthy number if you ask me. According to Apex, BF1 got rid of that, so that is acceptable.
  18. Well that's odd since Kevin Spacey in AW does nothing but make speeches, and yet he is the best thing about AW. Father Comstock is a great villain in the Bioshock Infinite game, and so was Andrew Ryan and Hugo Strange in Arkham City. Heck, the moment you finally contront Strange at the end of Arkham City, he just stands there with his monotonous voice and awaits his comeuppance. He does not care what Batman will do to him, he is proud of what he has done. You do not need to get your hands dirty to be a threat, since it is clear that Kit Harrington's character has the power and strength to be that threat. He is manipulative, cunning and lethal. That is what makes a man more terrifying than someone who is just intimidating on the outside. Also how the hell are the characters and world completely wasted? From what I'm seeing they are used very well, they have their purpose in the story, they are well written, people actually care for these characters, they are immersed in the journey that IW has created. From my standpoint, that is a success on their end. Those Naughty Dog alumni are a plus. And like I said, look on the IW reddit, there are people who only bought this game for the Remastered MW1 who were surprised by how well the campaign is. Well, a bunch of people that said it is about as good as MW1 played it. You didn't. And so far CoD actually has many improvements such as revamped movements introduced in AW, space battles, side missions, and attempted for an open like area kind of like Crysis 2, while MW1 is a linear shooter that tells you when you get to proceed and what you should do or not do. If you are asking for opinions on CoD and going to shoot it down instantly, why bother creating this thread? Like I said, these items are obtainable by playing the game, and you are most likely not getting the best weapons early, because there currently is no way to directly buy weapons. You have to buy supply drops which are random boxes of loot which happen to also be obtainable by playing the game. These boxes are about 2 USD and can be anything, from weapons to customization parts, and can be from a standard loot to a epic loot. If you choose to buy a supply drop, you are making a gamble that you MAY get a good weapon or a part. There is ZERO guarantee that you will get a good weapon or mod, if anything you probably would get something worse than what you have or about the same level. This microtransactions can be comparable to those Battlepacks Apex mentioned, or if EA decided to sell those Skill Cards in the Titanfall games.
  19. Well we can agree on that, just hope those who decide to spend their money are gambling on that they will get a cool new weapon or mod, but there is a bigger chance they won't. I'm still wondering how the hell I get scrap in BF1.
  20. Except you don't buy weapons in this, you buy supply drops, which are very random. There is no guarantee you get a good weapon, or a customization part. Also these vary from different classes from Standard to Epic, I haven't heard of any other way of obtaining new weapons other than random Supply Drops, which are obtainable though playing the game or spending money and making a gamble. The microtransactions in this are no different than with the Battlepacks which were also completely random and a gamble if you decide to spend your money.
  21. Except this game will sell about as fast as BF1, the CoD fanbase do come back to these games. Like I said, not really Pay 2 Win since these customization options can be obtained by simply playing the game, not only that these simply alter the weapons statistics, they do not really damage the game's balancing, seeing as you can get these customization parts from Supply Drops (there are other options). The supply drops can be bought or obtained in-game and they are completely random, kind of like BF1's supply drops or any game with this feature. So far you can only purchase Supply Drops, and they are completely random so it's not a huge deal, you truly do not know what you are getting regardless if you spent money or not. Not like Early Battlefront when EA and DICE thought it was a good idea to give Deluxe players the most powerful weapon early on, or whatever the hell Overkill is doing.
  22. Yeah, multiplayer is not impressive from what I hear, but it's not really P2W, since you can obtain those items by simply playing the game. Unless it's like Battlefront (which WAS Pay2Win one of the most powerful weapons is obtainable by simply buying the deluxe edition, breaking game balancing from the early days of the game), this is not much of an issue. Nowadays Pay2Win could mean anything, but if it is obtainable by playing the game, and not anything that destroys game balancing, it's not a problem.
  23. Can't say much about it but so far Joe likes it. I'm alright with a game not being complex or offering twists on a story, problem of that being is that they can make a story convoluted, that's why I fucking hated the AHS seasons, they pump too many twists and shit. From what I'm also hearing, this IS the best campaign Activision and the 3 studios released SINCE MW1. Not much of a surprise since IW brought in some Naughty Dog alumni. Side missions, space battles, a impressive story and characters, so far I've heard good things. If the story just stays simple, but told well, it will be just as good. Keeping it simple is always a valid alternative. Fury Road is a prime example of a simple story told wonderfully.
  24. Not my problem EA is acting like my creepy uncle who tries to be cool with the kids. #justWW1things, really? Who thought of that corny shit? Fire the entire marketing team pronto.