• Welcome to the Angry Joe Show Army!

    Join our community of gamers passionate about our community and our hobby! Whether it's playing, discussing, or watching games, regardless of platform, genre, or location, we have a place for you, always!

  • PS4 Forum

    The AJSA Playstation 4 Division: Game Nights and More!

    The AJSA is on Playstation 4! Join us for weekly Game Nights with a selection of the best games the PS4 has to offer!

  • XBO Forum

    The AJSA Xbox One Division: We Got You Covered!

    The AJSA Xbox One Division is ready to connect with you on XBox Live with a ton of events for the best Xbox games!

  • News Archive

    The Best News from the Best Sites, Every Week.

    The AJSA News Collection Team is hard at work condensing a week's worth of news into one giant-sze digest for you to chew on and discuss! Links to source articles are always provided!

  • More Info

    The AJSA Expeditionary Force: Deploying to Play the Best PC Games!

    The elite vanguard of the AJSA, the Expeditionary Force (EF) chooses a new PC game every week! Join us for weekly events and help decide if the game has a future in the AJSA.

  • The Team

    Streaming Now: The AJSA Stream Team

    Joe can't stream every game, but our talented AJSA Stream Team covers a wide variety of games and personalities! Check them out, and show them some AJSA Love!

  • The Tube

    The AJSA Community YouTube Channel

    Featuring news, gameplay clips, and more from the community! The Community is a chance to showcase the best moments in AJSA Gaming!

BobbyLOD

Veteran
  • Content count

    41
  • Joined

  • Last visited

About BobbyLOD

  • Rank
    Newbie
  • Birthday 11/20/1982

Contact Methods

  • SN
    RyuUzimaki
  • PSN ID
    BobbyLOD

Profile Information

  • Gender
    Male
  • Location
    high point, nc
  • Interests
    ESO!
  1. Currently crafting level 0-VR3 items in blacksmithing. If you want me to craft you anything, mail me the resources and let me know what you want. My character name is Ryuuzimaki. resource material includes - metal ingots, style item, trait item, and quality items (tempers). No charge, just need materials.
  2. http://elderscrollsonline.com/en/news/post/2014/05/08/eso-on-consoles--update?ref=home Link to update on ESO on consoles. ESO on console is delay for 6 months But some good came out of this, They are allowing players to transfer account (characters) from PC/Mac to console, if you purchase or is playing ESO by the end of June on PC/Mac.
  3. http://dulfy.net/2014/05/01/eso-may-1-reddit-ama-transcript/ New Content/Features Patch cadence is going to be update every 4-6 weeks with weekly patches currently to fix issues and get the service stable. They all won’t be as big as the Craglorn one (with a complete zone and tons of other stuff), but they’ll all have a mix of new content and fixes/balance tweaks. Achievements will unlock new dyes when dye system goes live Chat bubbles will be introduced soon Guild Store search function can cause issues but have plans to make it easier to find stuff Guild Kiosk will be available at major cities with a seller vendor NPC. Guilds will be able to bid on each kiosk and the highest bid will have their guild store accessible to everyone who interacts with the NPC. Guild Kiosk lasts for 1 week. More guild ranks and customizations coming this year Justice system will involve players stealing/killing NPCs and incurring a bounty if they are caught. Guards will give you a chance to pay the bounty or kill you on sight if your bounty is too high. Players could also become guards Thieves Guild & Dark Brotherhood will have their own skill lines No underwater content anytime soon Spellcrafting – you can rediscover traditional Elder Scrolls school of magic – alteration, destruction etc Guar mounts coming soon but no timeline Console information in the future Planning to do housing but want to do it right, no time frame yet No specific timeline for the guild tabards crests, but they are in the "sooner" end of the list. Questing/Endgame Quest achievement bugs will be fixed when Craglorn goes live (and given retroactively to players) Plans to add new quests to existing zones Having all the zones scaled to VR10 when you reach VR10 is an interesting idea we are looking at right now. For the Veteran Content, we thought it was much better to allow players to experience all content with oen character than force them to roll alts. You can go to Craglorn at VR1 but it will be hard since it is VR11 and VR12 monsters Our plan for updates is that it will be varied in what sorts of gameplay is offered We have talked about different rulesets for campaigns as well as having a dungeon experience which has PvP enabled. With the raise of VR cap from 10 to 12, there will be new gear to craft but currently they do not require additional skill points. Misc There are some changes to heavy armor coming that will make you generate ultimate more quickly when playing defensively. Yes, we believe werewolf is under-performing right now. Expect a few buffs to help offset this. In the short run, we’re reducing the ultimate cost of the transformation itself No plans to increase the time between vampire stages at this time Batswarm for Vampires will be fixed in a near future patch Looking into adjustment (nerf) Standard of Might for DKs. No timeframe yet. For patch 1.2, we are looking especially at helping to add flexibility to builds with some buffs to the lesser used abilities. For the nightblade, this includes abilities such as Master Assassin, Path of Darkness, Incapacitate, and more. Adding racial type to the item popup window – yes we definitely agree with this. Group phasing fixes is one of our high priorities right now New content will be much easier to play together as a group Roleplay phase we considered previously is too detrimental to server performance but we are looking at ways to accomplish the same goal. Durability damage is a bit higher than we would like it to be in group situations like dungeons, the upcoming craglorn zone, and Trial content. In Patch 1.1, you’ll take significantly less damage in group situations (whether or not you have officially formed a party) Mentoring system is something we are working on as part of "let players find each other more easily" initiative. Different teams handling new content and bug fixes SLI support should be available with Craglorn update Full screen option is coming with Craglorn As soon as we can move on from fighting service attacks from gold farmers and fixing stability and server load issues, we’ll move the EU megaserver over to its European hosting center. There’s no exact timeline for this at the moment, but it will happen when things settle down. We aren’t changing the XP gains in PvE any time soon, but we are looking at PvP XP gains. There is a possibility of adding a general discussion category on the forums, and it’s something we’re discussing internally to implement in the future An ignore feature on the forums is also something we’re looking into, and hope to have that available for everyone pretty soon. PVP Better Leader Chevrons to direct players in PvP coming with patch 1.2 Vampire issues in Cyrodiil is something we are aware and some changes are coming next week Fixed the bug where multiple Bat Swarms can be stacked on the same Vampire. Reduced the movement speed bonus durring mist form to 30% (which makes it equivalent to the "Boundless storm" morph of Lightning form) Reduced the Vampire ability cost reduction to 7% per stage Pacing of the war has been as expected in some campaigns and not in others. We’re aware of the issues of population and scoring imbalances and working on adjustments in future patches. All that being said, the keeps are getting a bump in difficulty in the first patch which may slow down the rate of their individual capture times. In the US, a lot of players are using the guest pass to join any fight they can find in the higher population campaigns. In the EU server however, players are continually sticking with their home campaigns. The guest pass timers and cost for switching campaigns is on our radar and we’re monitoring it daily to make sure we don’t negatively impact how players are playing. For the first patch we’re doubling the amount of XP that players are worth. We will be watching this data closely to see if another increase is necessary. We are also looking at adding more Kill quests for encouraging PVP hunting of enemy players. Looking into increase VP rewards from Cyrodiil PvE quests. We are adding a population underdog bonus in the first patch that will give the lesser populated alliances in a campaign triple the points for owning objectives in Cyrodiil as well as 10% more Alliance points. We’re also investigating additional campaign durations and rules that may limit campaign access based on levels. Dark talons is currently bugged and can hit more targets than intended. We are also setting up the Elder Scroll so that Bolt Escape cannot be used by its carrier. For now there are no plans for new siege weapons or ammo types. No plans for small scale pvp, dueling, battlegrounds at this time. Our efforts are focused on Cyrodiil. Looking into infinite loading screens and large group freezing/glitching Enjoy!
  4. Spellcrafting – you can rediscover traditional Elder Scrolls school of magic – alteration, destruction etc
  5. Yeah, that's pretty awesome.
  6. The Road Ahead http://elderscrollsonline.com/en/news/post/2014/05/01/the-road-ahead---may-1st?ref=home
  7. http://elderscrollsonline.com/en/news/post/2014/05/01/the-road-ahead---may-1st?ref=home http://dulfy.net/2014/05/01/eso-may-1-reddit-ama-transcript/ New Content/Features Patch cadence is going to be update every 4-6 weeks with weekly patches currently to fix issues and get the service stable.They all won’t be as big as the Craglorn one (with a complete zone and tons of other stuff), but they’ll all have a mix of new content and fixes/balance tweaks.Achievements will unlock new dyes when dye system goes liveChat bubbles will be introduced soonGuild Store search function can cause issues but have plans to make it easier to find stuffGuild Kiosk will be available at major cities with a seller vendor NPC. Guilds will be able to bid on each kiosk and the highest bid will have their guild store accessible to everyone who interacts with the NPC. Guild Kiosk lasts for 1 week.More guild ranks and customizations coming this yearJustice system will involve players stealing/killing NPCs and incurring a bounty if they are caught. Guards will give you a chance to pay the bounty or kill you on sight if your bounty is too high. Players could also become guardsThieves Guild & Dark Brotherhood will have their own skill linesNo underwater content anytime soonSpellcrafting – you can rediscover traditional Elder Scrolls school of magic – alteration, destruction etcGuar mounts coming soon but no timelineConsole information in the futurePlanning to do housing but want to do it right, no time frame yetNo specific timeline for the guild tabards crests, but they are in the "sooner" end of the list.Questing/Endgame Quest achievement bugs will be fixed when Craglorn goes live (and given retroactively to players)Plans to add new quests to existing zonesHaving all the zones scaled to VR10 when you reach VR10 is an interesting idea we are looking at right now.For the Veteran Content, we thought it was much better to allow players to experience all content with oen character than force them to roll alts.You can go to Craglorn at VR1 but it will be hard since it is VR11 and VR12 monstersOur plan for updates is that it will be varied in what sorts of gameplay is offeredWe have talked about different rulesets for campaigns as well as having a dungeon experience which has PvP enabled.With the raise of VR cap from 10 to 12, there will be new gear to craft but currently they do not require additional skill points.Misc There are some changes to heavy armor coming that will make you generate ultimate more quickly when playing defensively.Yes, we believe werewolf is under-performing right now. Expect a few buffs to help offset this. In the short run, we’re reducing the ultimate cost of the transformation itselfNo plans to increase the time between vampire stages at this timeBatswarm for Vampires will be fixed in a near future patchLooking into adjustment (nerf) Standard of Might for DKs. No timeframe yet.For patch 1.2, we are looking especially at helping to add flexibility to builds with some buffs to the lesser used abilities. For the nightblade, this includes abilities such as Master Assassin, Path of Darkness, Incapacitate, and more.Adding racial type to the item popup window – yes we definitely agree with this.Group phasing fixes is one of our high priorities right nowNew content will be much easier to play together as a groupRoleplay phase we considered previously is too detrimental to server performance but we are looking at ways to accomplish the same goal.Durability damage is a bit higher than we would like it to be in group situations like dungeons, the upcoming craglorn zone, and Trial content. In Patch 1.1, you’ll take significantly less damage in group situations (whether or not you have officially formed a party)Mentoring system is something we are working on as part of "let players find each other more easily" initiative.Different teams handling new content and bug fixesSLI support should be available with Craglorn updateFull screen option is coming with CraglornAs soon as we can move on from fighting service attacks from gold farmers and fixing stability and server load issues, we’ll move the EU megaserver over to its European hosting center. There’s no exact timeline for this at the moment, but it will happen when things settle down.We aren’t changing the XP gains in PvE any time soon, but we are looking at PvP XP gains.There is a possibility of adding a general discussion category on the forums, and it’s something we’re discussing internally to implement in the futureAn ignore feature on the forums is also something we’re looking into, and hope to have that available for everyone pretty soon.PVP Better Leader Chevrons to direct players in PvP coming with patch 1.2Vampire issues in Cyrodiil is something we are aware and some changes are coming next weekFixed the bug where multiple Bat Swarms can be stacked on the same Vampire.Reduced the movement speed bonus durring mist form to 30% (which makes it equivalent to the "Boundless storm" morph of Lightning form)Reduced the Vampire ability cost reduction to 7% per stagePacing of the war has been as expected in some campaigns and not in others. We’re aware of the issues of population and scoring imbalances and working on adjustments in future patches. All that being said, the keeps are getting a bump in difficulty in the first patch which may slow down the rate of their individual capture times.In the US, a lot of players are using the guest pass to join any fight they can find in the higher population campaigns. In the EU server however, players are continually sticking with their home campaigns. The guest pass timers and cost for switching campaigns is on our radar and we’re monitoring it daily to make sure we don’t negatively impact how players are playing.For the first patch we’re doubling the amount of XP that players are worth. We will be watching this data closely to see if another increase is necessary.We are also looking at adding more Kill quests for encouraging PVP hunting of enemy players.Looking into increase VP rewards from Cyrodiil PvE quests.We are adding a population underdog bonus in the first patch that will give the lesser populated alliances in a campaign triple the points for owning objectives in Cyrodiil as well as 10% more Alliance points. We’re also investigating additional campaign durations and rules that may limit campaign access based on levels.Dark talons is currently bugged and can hit more targets than intended.We are also setting up the Elder Scroll so that Bolt Escape cannot be used by its carrier.For now there are no plans for new siege weapons or ammo types.No plans for small scale pvp, dueling, battlegrounds at this time. Our efforts are focused on Cyrodiil.Looking into infinite loading screens and large group freezing/glitchingEnjoy!
  8. I've play the beta and been playing since early access on the pc version, I'm still not bored. And I'll be moving to PS4 version when it's release.
  9. Did you want any set bonuses? I have 3 to 4 traits researched on armor pieces and 2 traits on one pieces. http://tamrieljournal.com/crafted-item-sets-eso/
  10. Cool, I'll get them to you tonight
  11. Joe's opinions is Joe's opinions. I agree with a lot of what he said, but I am having a lot of fun playing the game. PVE grouping in this game is total bull shit, but you get the best PVE experience in dungeons (not public dungeons, they are total bull shit too). Joe needs to play PVE and quest by him self, I had that same issue grouping with a friend in PVE, but once he out leveled me and I had to play and quest by myself I am enjoying the game a lot more. There are so much more contents that Joe didn't cover. This was a lack of time review and I don't blame him, hopefully he put some time into this game and do a proper review.
  12. Also enchanters just makes the glyphs. as long as you have the glyphs with the special effects you want you can place it on the item . just right click on item and choose enchant. I'm a low level enchanter too, but i've been buying my glyphs from merchants.
  13. Crafting Simulator site http://esohead.com/crafting#zz8S8f8opk8s8x8z808m8
  14. 67 Orichalcum ingots 7 Altmer or Breton trait stones (1 for each armor piece) 7 trait stones (1 for each armor piece) Quality - for 100% chance of improving and no chance of being destroyed Fine - 5 honing stone for each piece of armor Superior - 5 dwarven oil for each piece of armor Epic - 5 grain solvent for each piece of armor Legendary - 5 tempering alloy for each piece of armor Quality of item must be improved in order. So if you want Superior armor you must improve to fine before you are able to improve to superior and so on. Just send me the stuff and i'll get it to you ASAP. I'm usually on at nights, eastern time.
  15. Currently crafting level 0-VR3 items in blacksmithing. If you want me to craft you anything, mail me the resources and let me know what you want. My character name is Ryuuzimaki. resource material includes - metal ingots, style item, trait item, and quality items (tempers). No charge, just need materials.