• Welcome to the Angry Joe Show Army!

    Join our community of gamers passionate about our community and our hobby! Whether it's playing, discussing, or watching games, regardless of platform, genre, or location, we have a place for you, always!

  • PS4 Forum

    The AJSA Playstation 4 Division: Game Nights and More!

    The AJSA is on Playstation 4! Join us for weekly Game Nights with a selection of the best games the PS4 has to offer!

  • XBO Forum

    The AJSA Xbox One Division: We Got You Covered!

    The AJSA Xbox One Division is ready to connect with you on XBox Live with a ton of events for the best Xbox games!

  • News Archive

    The Best News from the Best Sites, Every Week.

    The AJSA News Collection Team is hard at work condensing a week's worth of news into one giant-sze digest for you to chew on and discuss! Links to source articles are always provided!

  • More Info

    The AJSA Expeditionary Force: Deploying to Play the Best PC Games!

    The elite vanguard of the AJSA, the Expeditionary Force (EF) chooses a new PC game every week! Join us for weekly events and help decide if the game has a future in the AJSA.

  • The Team

    Streaming Now: The AJSA Stream Team

    Joe can't stream every game, but our talented AJSA Stream Team covers a wide variety of games and personalities! Check them out, and show them some AJSA Love!

  • The Tube

    The AJSA Community YouTube Channel

    Featuring news, gameplay clips, and more from the community! The Community is a chance to showcase the best moments in AJSA Gaming!

Snapplemonkey

Veteran
  • Content count

    167
  • Joined

  • Last visited


Reputation Activity

  1. Apex Spartan liked a post in a topic by Snapplemonkey in [ENDED] May Community Challenge - Tomato, Tamahto, DOOM?   
    Just some of my escapades as Reinhardt!
     
  2. Apex Spartan liked a post in a topic by Snapplemonkey in [ENDED] May Community Challenge - Tomato, Tamahto, DOOM?   
    Just some of my escapades as Reinhardt!
     
  3. Apex Spartan liked a post in a topic by Snapplemonkey in [ENDED] May Community Challenge - Tomato, Tamahto, DOOM?   
    Just some of my escapades as Reinhardt!
     
  4. Cwolf2035 liked a post in a topic by Snapplemonkey in What's your favorite co-op Game(s)?   
    Left 4 Dead 2
    Because it's hilarious to see your friends get pounded by the Tank.
    Magicka
    Because you can get away with killing your whole group as long as you kill at least 4 enemies at the same time.
    Army of Two
    It's an old one, but I loved co-op on this game. You both felt like real bad asses, regardless of how mediocre the story was.
     
    There are a few others, but I'd consider those more multiplayer than actual co-op.
  5. Rain liked a post in a topic by Snapplemonkey in Nostalgia Critic vs Angry Joe. Be careful Joe   
    I feel a lot of people missed the whole point of the "Martha" part of the movie. It was pretty obvious to me, but then again, not too many people pay attention to movies like these, especially after 2 hours of non-story.
     
    There are two parts to this moment:
    1. The moment Superman yells "Save Martha", Bruce is immediately put back in that moment where his parents were killed. But in that instance Bruce is the guy holding the gun, this image in his mind is enough to stun him, to stop him from outright killing Superman on the spot. This makes him confused and angry which leads him to yelling at Superman "why did you say that name?!".
    2. Throughout the fight Batman keeps berating Superman by saying "you're not a man", "Men are courageous" and so on. This and previous events establishes that Bruce doesn't see Superman as a man, but as a wannabe god, someone who doesn't belong or deserve the respect he has. However when Lois explains to Bruce that Martha is his mother, it dawns on Bruce that Superman is just another guy who has a mother just like him. He's not some God, he's just another guy trying to do the right thing.
     
    This may seem pedantic, but this honestly made sense to me when I watched the movie. I didn't over analyse it or anything, I just paid attention. This whole "Oh we're friends now because our mothers had the same name" is moronic. Sure the rest of the movie was all over the place, but this part made perfect sense. Especially since the whole movie kind of overplays how Bruce and Clark feel about each other.
     
    EDIT: Just for the sake of clarity, I made this post in response to Joe and the other guysreaction to this scene in the review. So it's not technically off topic.
  6. iamtruth liked a post in a topic by Snapplemonkey in Star Citizen Pre-Order Bonus: THE ENTIRE SINGLE PLAYER!   
    Here is how the original post is factually wrong:
    1. The thread name: STAR CITIZEN PRE-ORDER BONUS: THE ENTIRE SINGLE PLAYER!
    This is not what they did. First of all there is no pre-order bonus, it's just been divided into different purchasing packages.
    60$ - You get the full game as advertised in the kickstarted and everywhere else.
    45$ - You get the Online Only portion of the game, in other words the MMO. You can then upgrade to the full game if you want to for an additional 15$, totaling in 60$.
    45$ - You get the Single player portion of the game, in other words the story mode which is a full AAA title with professional voice acting and a 15-30 hour campaign. You can then upgrade to the full game if you want for an additional 15$, totaling in 60$.
    That is the change in question that was made in the time that you made the post, there is nothing about pre order bonus or anything like that, making the whole thread moot. There is not point in discussing a topic that is baseless.
    2. The Source of your original post.
    The article you posted was amateurishly written, there were no sources except for a community video, where the author of the article had misunderstood the whole video to the point that he was naming 90$ prices to basic game packages that didn't even exist. Not only that, but every other credible video game "journalistic" websites never even talked about this topic at all.
     
    In other words, your entire original post was based on rumors, misunderstandings and misinformation. There is nothing factual about your original post. This entire thread is pointless, which is why it should be closed. It has nothing to do with me disagreeing.
  7. iamtruth liked a post in a topic by Snapplemonkey in Star Citizen Pre-Order Bonus: THE ENTIRE SINGLE PLAYER!   
    Just FYI the whole "lord and savior" thing isn't really about fanboyism. It originated with the kickstarter where Chris Roberts said he's making a PC game for PC gamers. That's rare now a days for a developer to solely focus on PC's and on top of that aiming for high end computers. And thus started the whole "Chris Roberts is the savior of PC gaming", it's mostly about praising his dedication to PC gaming and his past achievements in PC gaming.
     
    EDIT: Also why is this thread even still open? Are there no moderators in these parts of the forums?
  8. iamtruth liked a post in a topic by Snapplemonkey in Star Citizen Pre-Order Bonus: THE ENTIRE SINGLE PLAYER!   
  9. Cwolf2035 liked a post in a topic by Snapplemonkey in What's your favorite co-op Game(s)?   
    Left 4 Dead 2
    Because it's hilarious to see your friends get pounded by the Tank.
    Magicka
    Because you can get away with killing your whole group as long as you kill at least 4 enemies at the same time.
    Army of Two
    It's an old one, but I loved co-op on this game. You both felt like real bad asses, regardless of how mediocre the story was.
     
    There are a few others, but I'd consider those more multiplayer than actual co-op.
  10. Twisted Chi liked a post in a topic by Snapplemonkey in TB's "The Dawn of VR and a Funeral for Drama"   
    I don't think what he does on social media is toxic, sure he usually takes a stand on certain issues, but at least he doesn't spread misinformation and slander. I remember Angry Joes take on the whole GG thing when that started, and he didn't know anything and was just blabbering about random stuff which ended up backfiring on him. At least TB when he makes arguments he tends to have informed opinions.
    Also the whole "pedestal" thing, his pro-consumer stance on the gaming industry and the size of his fanbase gives him a certain responsibility. So yea it can seem kind of narcissistic, but that kind of comes with the job. I've met Jenna in person and talked to TB on several occasions and they're both just gamers, so it's pretty presumptuous to assume they're above drama, he tries at least.
     
    Also on the whole 60fps thing. Like I mentioned earlier and as TB has mentioned several times in his video, he's pro-consumer. So advocating improvements in game development is kind of necessary. Some people get motion sickness with low FOV, other people require 60fps to play certain games properly. Advocating 60fps or FOV sliders as an industry standard is important, just as much as having customizable controls for people with disabilities.
  11. WITHASTICK liked a post in a topic by Snapplemonkey in [Ended] April Community Challenge - Will You Die?   
    Here you go!
     
    [Edit]:  I did photoshop this to make all the achievements appear in the same image. Here's my steam profile if you need to fact check http://steamcommunity.com/id/Snapplemonkey
  12. Twisted Chi liked a post in a topic by Snapplemonkey in TB's "The Dawn of VR and a Funeral for Drama"   
    I don't think what he does on social media is toxic, sure he usually takes a stand on certain issues, but at least he doesn't spread misinformation and slander. I remember Angry Joes take on the whole GG thing when that started, and he didn't know anything and was just blabbering about random stuff which ended up backfiring on him. At least TB when he makes arguments he tends to have informed opinions.
    Also the whole "pedestal" thing, his pro-consumer stance on the gaming industry and the size of his fanbase gives him a certain responsibility. So yea it can seem kind of narcissistic, but that kind of comes with the job. I've met Jenna in person and talked to TB on several occasions and they're both just gamers, so it's pretty presumptuous to assume they're above drama, he tries at least.
     
    Also on the whole 60fps thing. Like I mentioned earlier and as TB has mentioned several times in his video, he's pro-consumer. So advocating improvements in game development is kind of necessary. Some people get motion sickness with low FOV, other people require 60fps to play certain games properly. Advocating 60fps or FOV sliders as an industry standard is important, just as much as having customizable controls for people with disabilities.
  13. WITHASTICK liked a post in a topic by Snapplemonkey in [Ended] April Community Challenge - Will You Die?   
    Here you go!
     
    [Edit]:  I did photoshop this to make all the achievements appear in the same image. Here's my steam profile if you need to fact check http://steamcommunity.com/id/Snapplemonkey
  14. Twisted Chi liked a post in a topic by Snapplemonkey in TB's "The Dawn of VR and a Funeral for Drama"   
    I don't think what he does on social media is toxic, sure he usually takes a stand on certain issues, but at least he doesn't spread misinformation and slander. I remember Angry Joes take on the whole GG thing when that started, and he didn't know anything and was just blabbering about random stuff which ended up backfiring on him. At least TB when he makes arguments he tends to have informed opinions.
    Also the whole "pedestal" thing, his pro-consumer stance on the gaming industry and the size of his fanbase gives him a certain responsibility. So yea it can seem kind of narcissistic, but that kind of comes with the job. I've met Jenna in person and talked to TB on several occasions and they're both just gamers, so it's pretty presumptuous to assume they're above drama, he tries at least.
     
    Also on the whole 60fps thing. Like I mentioned earlier and as TB has mentioned several times in his video, he's pro-consumer. So advocating improvements in game development is kind of necessary. Some people get motion sickness with low FOV, other people require 60fps to play certain games properly. Advocating 60fps or FOV sliders as an industry standard is important, just as much as having customizable controls for people with disabilities.
  15. Cwolf2035 liked a post in a topic by Snapplemonkey in What's your favorite co-op Game(s)?   
    Left 4 Dead 2
    Because it's hilarious to see your friends get pounded by the Tank.
    Magicka
    Because you can get away with killing your whole group as long as you kill at least 4 enemies at the same time.
    Army of Two
    It's an old one, but I loved co-op on this game. You both felt like real bad asses, regardless of how mediocre the story was.
     
    There are a few others, but I'd consider those more multiplayer than actual co-op.
  16. Twisted Chi liked a post in a topic by Snapplemonkey in TB's "The Dawn of VR and a Funeral for Drama"   
    He's not anti-console, he just doesn't like the fact that console games graphics are downscaled or are 30 FPS or lower considering the technology that is currently available on the market (especially when the PC port suffers because of it). Every time he talks about PC superiority seriously, all he says is that PC is objectively superior to consoles when it comes to hardware.
  17. Twisted Chi liked a post in a topic by Snapplemonkey in TB's "The Dawn of VR and a Funeral for Drama"   
    He's not anti-console, he just doesn't like the fact that console games graphics are downscaled or are 30 FPS or lower considering the technology that is currently available on the market (especially when the PC port suffers because of it). Every time he talks about PC superiority seriously, all he says is that PC is objectively superior to consoles when it comes to hardware.
  18. Twisted Chi liked a post in a topic by Snapplemonkey in TB's "The Dawn of VR and a Funeral for Drama"   
    He's not anti-console, he just doesn't like the fact that console games graphics are downscaled or are 30 FPS or lower considering the technology that is currently available on the market (especially when the PC port suffers because of it). Every time he talks about PC superiority seriously, all he says is that PC is objectively superior to consoles when it comes to hardware.
  19. Apex Spartan liked a post in a topic by Snapplemonkey in Overwatchs Tracers new victory pose .... More drama incoming.   
    I'd just like to clarify a few things before this topic goes on a feminist tangent:

    The original creator of the controversial post is a man
    Don't throw around the SJW term around because that is not the case here, this is the result of a puritanical man who is afraid his daughter will grow up as a slut for playing tracer, the only character apparently he deemed acceptable for her to play (regardless of her murderous intent).
    This isn't a feminist issue, because if it was the guy would have complained about all the other female characters as well.
  20. Dyzzles liked a post in a topic by Snapplemonkey in Overwatchs Tracers new victory pose .... More drama incoming.   
    Look, the guy who made the controversial post was annoyed that the pose was "just" sexy and wasn't in the spirit of the character, this pose is both sexy and playful like Tracer. Sure I'm against a company changing content based on pandering to the vocal minority, however considering how quickly they churned out this pose I'm willing to believe Blizzards statement that they were already working on a change before the guy complained. Regardless if this is based on the pinup girl or not, it is more Tracer'esque than the previous one an I don't mind it one bit, not that I minded the previous one either.
  21. Dyzzles liked a post in a topic by Snapplemonkey in Overwatchs Tracers new victory pose .... More drama incoming.   
    Look, the guy who made the controversial post was annoyed that the pose was "just" sexy and wasn't in the spirit of the character, this pose is both sexy and playful like Tracer. Sure I'm against a company changing content based on pandering to the vocal minority, however considering how quickly they churned out this pose I'm willing to believe Blizzards statement that they were already working on a change before the guy complained. Regardless if this is based on the pinup girl or not, it is more Tracer'esque than the previous one an I don't mind it one bit, not that I minded the previous one either.
  22. Crazycrab liked a post in a topic by Snapplemonkey in Help me occupy my free time   
    If you're studying law I'd recommend socializing, create a network. Some people you're studying with may have connections that might help you after law school. If you're going to start a hobby or work part time, don't do something that will require a lot of time or dedication. After the first year things will get more hectic, and I can guarantee you that you will have a lot less free time then what you have now.
  23. MariaOlivia liked a post in a topic by Snapplemonkey in Batman V Superman Angry review.   
    Laws of physics include tire traction, if you have good enough traction for the surface you're driving on and you have good enough breaks, you can come to a stand-still instantly. Won't be as comfortable for the person inside, he'll feel a couple of G's depending on his speed, but it's not "against the laws of physics".
    Also I re-watched the clip and drew a little diagram:
    EDIT: The forums are a bit buggy, can't seem to post the image, so here's a link http://imgur.com/jxLJW4x
    As you can see in the first and third panel, doing nothing would have just finished the drift and allowed him to continue to pursue the Kryptonite, and had he hit the breaks he would have either spun out of control in the same direction he was already going or if the traction was good enough he would have just stood still. Accelerating would end his drift early and steer him directly towards Superman.
    EDIT #2: Before someone says he was drifting into Superman already. If he had drifted into Superman then his angle of approach would have him hit Superman with the front left of the car and spun outwards towards the middle of the street. Instead he hit Superman with the front center/right of the car, spinning the back of the car into the wall.
    EDIT #3: I know it's silly arguing about this, but to me it goes to show how emotionally unstable Batman was at the time, so much so that he abandoned his immediate mission just to see if he could damage Superman. Remember this is the first time Batman had been up close to Superman at this point, he had no idea of the extent of Superman's invulnerability.
  24. RuneX liked a post in a topic by Snapplemonkey in Snapplemonkey's review of Tom Clancy's The Division   
    The servers are currently offline for maintenance so I decided to write this to pass the time. Before I write it though, I'd like to put it out there that this is a review, however a lot of it is based on my opinion and experience with the game. I will try to be objective as much as possible, but one can never be 100%. This review is also spoiler free!    
     
    The Setting:  
    In a modern day New York, a terrorist decides to use the chaos of Black Friday and spread a deadly and infectious virus by infecting a lot of money that will circulate thousands of times over. The government declares martial law and the city goes into chaos. First rioters start looting and destroying the city, and it's more than the police can handle. On top of the rioters, there's a mass prison break and the entire population of the prison creates a gang that terrorizes the local militia. If that was not enough, the local government and big players decide to hire a PMC group called the Last Man Battalion, however the leader of the PMC decides he has a better vision for New York and decides to disregard orders and take over parts of the city. As a final measure the government activates a series of deep cover agent who has been living in New York as normal citizens, these are agents highly trained in urban combat, well versed in infrastructure and are equipped with the highest technology available. However the first wave of activated agents has gone missing and a second wave is activated. You are one of the newly activate agents, and you're mission is to restore order to a New York that has plummeted into darkness.  
     
     
     
    The Gameplay:  
    Creating your character is the first thing you do as is the case in most MMOs, the character creation isn't very good. After picking your gender, you pick between 5 faces that each represent a race. You can off course randomize the faces individually until you find something you like, however you can not customize the faces the way you want them. You then choose the basics, hair, hair color, eye color and some other minor features that have no real impact on the characters. You can pick scars and tattoos, but they're not really appealing, and they're very limited.  
     
     
    The gameplay is set around mainly cover shooting, it is very reminiscent of Gears of Wars. It can seem simple initially, but when playing the more difficult missions you have to get more tactical and think about your surroundings since you can get flanked pretty easy. This is not all though, as you level up you unlock Skills, talents and perks. The perks are permanently unlocked and work as passives that are always on. The talents are also passives but have more noticeable effects and are very catered to specific play styles, you unlock slots for talents as you level up, four being the maximum. Skills are active abilities you can use in combat and are based around high tech gadgets, you have two main skills you chose and one ultimate ability. They are all chosen based on how you want to play, there are some skills for support, some for assault and you can mix and match to cater to your play style. Since it is technically an MMO, you have certain classes but they aren't clear cut. You can be tanky, draw more attention to you from NPCs, or you can build for healing. All the skills feel useful and cool, and complement the combat that can feel shallow at times. Despite all this the main focus in this game is your equipment, the loot. It's a lot like Bordelands, you got several similar weapons that drop with different stats on them. The higher you level and skill is the better loot you get, you pick and choose the loot that benefits your play style the most. Focus on more armor and stamina if you want to be very robust and tanky. Get Electronics stats to make your skills more powerful, riot shield withstand more damage before they break, seeker grenades do more damage and healing is more effective. Finally the Firearms stat will make your weapons more powerful, helping you do more damage to the enemies. There are several minor stats that can increase your proficiency with certain weapons or resistances to certain enemy types. All in all the loot you pick and chose will be what makes you stronger in this game regardless of level.  
     
    The shooting itself can feel very satisfying, the guns look good and you can customize them. You can have two main weapons that range all from shotguns to assault rifles to full automatic machine guns. You can also have a secondary items which is usually pistols, revolvers or sawed of shotguns. The secondary weapon has unlimited ammunition, one grievance I have with the weapons is that smaller weapons like Uzis and sub-machine guns are primary weapons and not secondary weapons, despite them being pistol sized.  
     
     
    The PvE content is where you will do all your leveling up. It's very similar to most open world games, the map is divided in zones and each zone has a hub. You unlock the hub to get a fast travel point and you also unlock side missions and "encounters". On top of that there are the main story missions. Unfortunately the encounters and side missions are very repetitive, there is very little variance and a lot of them around. Since the main missions do not reward experience when replaying them, you are forced to do the side missions if you want to get to max level. On top of that, to unlock all your skills/talents/perks you have to upgrade your main base of operations with certain resources. These resources can only be acquired by doing the main missions and the encounters, and like the experience you don't get more resources by repeating main missions. That being said, this is an MMO, so repetitive quests is expected, but not welcome.  
     
     
    Now for the Dark Zone, supposedly the gem of the game. The premise of the Dark Zone is, this is a part of New York that was sealed off because it contained a lot of the focused infected areas, and because of the large gang related activity was deemed uncontrollable. Because it was abandoned by the government it is where the worst of the worst go, and that includes rogue agents who abandoned their mission. This is meant to be the PvP zone for the game. You go there to farm the NPC bosses and gangs to get the best of loot, but because it's a contaminated area you can not take loot found there out of the zone. It has to be extracted by a team and decontaminated before you can use it. This leaves you open to attack by enemy NPCs and enemy players. While you're waiting for extraction, other players can kill you and steal your items. When this happens they become "rogue agents" and become marked, all the players in the vicinity can see them and will be rewarded for killing your. Rogue agents will also get rewarded in the form of the items they steal and money/xp they gain if they survive their rogue status. This created for a very interesting and intense experience, every time you encounter a group of players, you never know if they're going to leave you be or attack you. However, the recent patch has made it so that the rewards for becoming rogue does not outweigh the risks. So at this time the game encourages you to not go rogue, this can always change, but at the moment most people won't engage in PvP. Another downside is that currently the Dark Zone are divided in phase servers, so you can enter the Dark Zone and it can be completely empty of players.  
     
     
    Even though the Dark Zone has its own ranking system, the endgame is pretty much just farming for better gear. You can do this by doing the daily missions that are harder versions of the story missions. You can buy items from Dark Zone stores, and you can kill NPC bosses in the Dark Zone. There will be more dlc/expansions with more missions and more story progression, but in the end it will always revolve around grinding for better equipment.  
     
     
     
    The Aesthetics:  
    Let me start by saying this is a pretty game, the system requirements to play this on ultra with 60fps is staggering, but it's worth it. The textures are high quality, and all the visuals are very well done. The weather is dynamic and changes all the time. An example of this is that I was standing in the middle of the street and it was lightly snowing, I alt tabbed to check something and when I tabbed back inn the weather had changed into a snow storm with really low visibility. The visual style is realistic in the sense that it's based on reality, this has a downside though. Because of it's realistic art style, there's a lot of brown and greys. This can get very boring very quickly, it's very drab and uninteresting and it all fades into the background after a while and you just stop noticing it. What is interesting about the city though, is all the changed billboards, ads and especially the graffiti, it adds a nice layer of immersion that makes this whole setting more believable.  
     
    The audio in this game is very well done, all from the guns to the background noise. You can often hear shooting off in the distance that let's you know that the city is still in constant turmoil. Sometimes you can hear (and see) people in their apartment windows cheering you on as you run by. The sound design makes the gunplay feel better, and makes your high-tech gadgets sound cooler. However the music in the game is very minimalistic and has very little impact on the game, but if you're like me and enjoy listening to music while playing MMOs, then this won't be too much of an issue.  
     
     
     
    My summary and judgment of the game:  
    This is the part of the review where I say my piece, I'm not giving it a score because as a teacher I feel grades are highly unnecessary and non-constructive.  
     
     
    I find the game very average, there is nothing really bad about the game, but nothing really good about it either. It's a decent game, but it doesn't do anything new or innovative. The game play is very shallow, despite having the talents and skills, the combat is very repetitive and sometimes drags on forever. The enemies at first seem like bullet sponges at times, however once you reach max level and get better gear the enemies feel more balanced. I understand that because it's an MMO, it will end up repetitive by nature, but this can be remedied by adding new play modes and different missions types, and considering they will be launching DLC they may very well do that. Dark Zone is the most interesting part of the game, and it can get very intense in there at times. However because of the most recent patch, the PvP just isn't worth it, so you end up going to the Dark Zone just to grind NPCs or fool around with alts. The game looks pretty but bland, and the story is interesting but the presentation is badly done through hundreds of collectibles.  
     
    All in all, the division is a game that inherited the lootfest and combat fatigue of Borderlands, and the play style and visuals of Gears of Wars. It's an average game, and I honestly can't see myself playing this for more than a couple of weeks, and when dlc is released. Is it worth the money? Sure, if you have someone who's guaranteed to play it with you, you'll have heaps of fun. If you're going to play this for the "single player" and story only, you're better off buying some other open world game.  
     
     
    This is a review written by a 30 year old male gamer, who has played more than 48 hours of the game and unlocked all the collectibles and done all the main and side missions.  
  25. RuneX liked a post in a topic by Snapplemonkey in Snapplemonkey's review of Tom Clancy's The Division   
    The servers are currently offline for maintenance so I decided to write this to pass the time. Before I write it though, I'd like to put it out there that this is a review, however a lot of it is based on my opinion and experience with the game. I will try to be objective as much as possible, but one can never be 100%. This review is also spoiler free!    
     
    The Setting:  
    In a modern day New York, a terrorist decides to use the chaos of Black Friday and spread a deadly and infectious virus by infecting a lot of money that will circulate thousands of times over. The government declares martial law and the city goes into chaos. First rioters start looting and destroying the city, and it's more than the police can handle. On top of the rioters, there's a mass prison break and the entire population of the prison creates a gang that terrorizes the local militia. If that was not enough, the local government and big players decide to hire a PMC group called the Last Man Battalion, however the leader of the PMC decides he has a better vision for New York and decides to disregard orders and take over parts of the city. As a final measure the government activates a series of deep cover agent who has been living in New York as normal citizens, these are agents highly trained in urban combat, well versed in infrastructure and are equipped with the highest technology available. However the first wave of activated agents has gone missing and a second wave is activated. You are one of the newly activate agents, and you're mission is to restore order to a New York that has plummeted into darkness.  
     
     
     
    The Gameplay:  
    Creating your character is the first thing you do as is the case in most MMOs, the character creation isn't very good. After picking your gender, you pick between 5 faces that each represent a race. You can off course randomize the faces individually until you find something you like, however you can not customize the faces the way you want them. You then choose the basics, hair, hair color, eye color and some other minor features that have no real impact on the characters. You can pick scars and tattoos, but they're not really appealing, and they're very limited.  
     
     
    The gameplay is set around mainly cover shooting, it is very reminiscent of Gears of Wars. It can seem simple initially, but when playing the more difficult missions you have to get more tactical and think about your surroundings since you can get flanked pretty easy. This is not all though, as you level up you unlock Skills, talents and perks. The perks are permanently unlocked and work as passives that are always on. The talents are also passives but have more noticeable effects and are very catered to specific play styles, you unlock slots for talents as you level up, four being the maximum. Skills are active abilities you can use in combat and are based around high tech gadgets, you have two main skills you chose and one ultimate ability. They are all chosen based on how you want to play, there are some skills for support, some for assault and you can mix and match to cater to your play style. Since it is technically an MMO, you have certain classes but they aren't clear cut. You can be tanky, draw more attention to you from NPCs, or you can build for healing. All the skills feel useful and cool, and complement the combat that can feel shallow at times. Despite all this the main focus in this game is your equipment, the loot. It's a lot like Bordelands, you got several similar weapons that drop with different stats on them. The higher you level and skill is the better loot you get, you pick and choose the loot that benefits your play style the most. Focus on more armor and stamina if you want to be very robust and tanky. Get Electronics stats to make your skills more powerful, riot shield withstand more damage before they break, seeker grenades do more damage and healing is more effective. Finally the Firearms stat will make your weapons more powerful, helping you do more damage to the enemies. There are several minor stats that can increase your proficiency with certain weapons or resistances to certain enemy types. All in all the loot you pick and chose will be what makes you stronger in this game regardless of level.  
     
    The shooting itself can feel very satisfying, the guns look good and you can customize them. You can have two main weapons that range all from shotguns to assault rifles to full automatic machine guns. You can also have a secondary items which is usually pistols, revolvers or sawed of shotguns. The secondary weapon has unlimited ammunition, one grievance I have with the weapons is that smaller weapons like Uzis and sub-machine guns are primary weapons and not secondary weapons, despite them being pistol sized.  
     
     
    The PvE content is where you will do all your leveling up. It's very similar to most open world games, the map is divided in zones and each zone has a hub. You unlock the hub to get a fast travel point and you also unlock side missions and "encounters". On top of that there are the main story missions. Unfortunately the encounters and side missions are very repetitive, there is very little variance and a lot of them around. Since the main missions do not reward experience when replaying them, you are forced to do the side missions if you want to get to max level. On top of that, to unlock all your skills/talents/perks you have to upgrade your main base of operations with certain resources. These resources can only be acquired by doing the main missions and the encounters, and like the experience you don't get more resources by repeating main missions. That being said, this is an MMO, so repetitive quests is expected, but not welcome.  
     
     
    Now for the Dark Zone, supposedly the gem of the game. The premise of the Dark Zone is, this is a part of New York that was sealed off because it contained a lot of the focused infected areas, and because of the large gang related activity was deemed uncontrollable. Because it was abandoned by the government it is where the worst of the worst go, and that includes rogue agents who abandoned their mission. This is meant to be the PvP zone for the game. You go there to farm the NPC bosses and gangs to get the best of loot, but because it's a contaminated area you can not take loot found there out of the zone. It has to be extracted by a team and decontaminated before you can use it. This leaves you open to attack by enemy NPCs and enemy players. While you're waiting for extraction, other players can kill you and steal your items. When this happens they become "rogue agents" and become marked, all the players in the vicinity can see them and will be rewarded for killing your. Rogue agents will also get rewarded in the form of the items they steal and money/xp they gain if they survive their rogue status. This created for a very interesting and intense experience, every time you encounter a group of players, you never know if they're going to leave you be or attack you. However, the recent patch has made it so that the rewards for becoming rogue does not outweigh the risks. So at this time the game encourages you to not go rogue, this can always change, but at the moment most people won't engage in PvP. Another downside is that currently the Dark Zone are divided in phase servers, so you can enter the Dark Zone and it can be completely empty of players.  
     
     
    Even though the Dark Zone has its own ranking system, the endgame is pretty much just farming for better gear. You can do this by doing the daily missions that are harder versions of the story missions. You can buy items from Dark Zone stores, and you can kill NPC bosses in the Dark Zone. There will be more dlc/expansions with more missions and more story progression, but in the end it will always revolve around grinding for better equipment.  
     
     
     
    The Aesthetics:  
    Let me start by saying this is a pretty game, the system requirements to play this on ultra with 60fps is staggering, but it's worth it. The textures are high quality, and all the visuals are very well done. The weather is dynamic and changes all the time. An example of this is that I was standing in the middle of the street and it was lightly snowing, I alt tabbed to check something and when I tabbed back inn the weather had changed into a snow storm with really low visibility. The visual style is realistic in the sense that it's based on reality, this has a downside though. Because of it's realistic art style, there's a lot of brown and greys. This can get very boring very quickly, it's very drab and uninteresting and it all fades into the background after a while and you just stop noticing it. What is interesting about the city though, is all the changed billboards, ads and especially the graffiti, it adds a nice layer of immersion that makes this whole setting more believable.  
     
    The audio in this game is very well done, all from the guns to the background noise. You can often hear shooting off in the distance that let's you know that the city is still in constant turmoil. Sometimes you can hear (and see) people in their apartment windows cheering you on as you run by. The sound design makes the gunplay feel better, and makes your high-tech gadgets sound cooler. However the music in the game is very minimalistic and has very little impact on the game, but if you're like me and enjoy listening to music while playing MMOs, then this won't be too much of an issue.  
     
     
     
    My summary and judgment of the game:  
    This is the part of the review where I say my piece, I'm not giving it a score because as a teacher I feel grades are highly unnecessary and non-constructive.  
     
     
    I find the game very average, there is nothing really bad about the game, but nothing really good about it either. It's a decent game, but it doesn't do anything new or innovative. The game play is very shallow, despite having the talents and skills, the combat is very repetitive and sometimes drags on forever. The enemies at first seem like bullet sponges at times, however once you reach max level and get better gear the enemies feel more balanced. I understand that because it's an MMO, it will end up repetitive by nature, but this can be remedied by adding new play modes and different missions types, and considering they will be launching DLC they may very well do that. Dark Zone is the most interesting part of the game, and it can get very intense in there at times. However because of the most recent patch, the PvP just isn't worth it, so you end up going to the Dark Zone just to grind NPCs or fool around with alts. The game looks pretty but bland, and the story is interesting but the presentation is badly done through hundreds of collectibles.  
     
    All in all, the division is a game that inherited the lootfest and combat fatigue of Borderlands, and the play style and visuals of Gears of Wars. It's an average game, and I honestly can't see myself playing this for more than a couple of weeks, and when dlc is released. Is it worth the money? Sure, if you have someone who's guaranteed to play it with you, you'll have heaps of fun. If you're going to play this for the "single player" and story only, you're better off buying some other open world game.  
     
     
    This is a review written by a 30 year old male gamer, who has played more than 48 hours of the game and unlocked all the collectibles and done all the main and side missions.