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The Best News from the Best Sites, Every Week.
The AJSA News Collection Team is hard at work condensing a week's worth of news into one giant-sze digest for you to chew on and discuss! Links to source articles are always provided!
The AJSA Expeditionary Force: Deploying to Play the Best PC Games!
The elite vanguard of the AJSA, the Expeditionary Force (EF) chooses a new PC game every week! Join us for weekly events and help decide if the game has a future in the AJSA.
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QwiK liked a post in a topic by zehorn230 in Hello finaly i joined the AJA
Thank you soo much DR.Evil for your help in joining in. And i realy hope we see each other in games, i know that this community is just awesome i read lots of your posts, and you guys are just awesome, I realy hope that this community extends and in my opinion all gamers should be like this!
QwiK liked a post in a topic by Apex Spartan in BF1 12min Prologue gameplay
Damn, that was tense. I like how when you die, it doesnt restart, but it just switches you to another soldier. However its just for the prologue probably.
"This is frontline combat. You are not expected to survive."
Really liking the atmosphere of it all.
QwiK liked a post in a topic by WITHASTICK in Overwatch Open Grand Finals
The underdogs that fought their way to the top, Misfits! Versus! The team praised to take the victory from the start, EnVyUs!
Was a great match to watch, and hell of a way to end it! For those curious I'll leave the videos below of the matches.
Soon's Tracer game is inspiring!
QwiK liked a post in a topic by Maghorn in Maghorn's Warhammer40k: Eternal Crusade review
My impressions of the game after following the 2 year dev cycle and playing for 30 hours.
Like many other people, I bought into the idea of Eternal Crusade from the getgo. It wasn't hard to imagine, a Warhammer 40,000 game in a Planetside-like MMOFPS. I bought a founders package and dove into the game as soon as I could, and at first I liked what I was seeing. Behavior was very open with us alpha testers, telling us outright what the roadmap for getting to a seamless open world would be and what content we could expect, while also outright telling us that even if they kept to their original timetable they may not reach their end goal before launch. Lo and behold, they didn't make it.
So what exactly is Eternal Crusade? It's a third person MMOFPS which allows players to join an ongoing war on the planet Arkhona, which is being fought between the Imperial Space Marines, forces of Chaos, the savage Ork tribes and the enigmatic Craftworld Eldar. Each faction is unique in style, skill progression and combat proficiencies. Even the sub-factions are different from each other, not only having palette swaps but also including unique taunts, armor customization and special classes like the Blood Angels having Sanguinary Priests instead of normal Apothecaries, which serve the same function.
Now that we're clear on that, lets dig into the gameplay.
As I said before, Behavior did not meet their goal of an open seamless world, instead giving us arena style gameplay as a holdover until bigger maps can be implemented and tested. At the moment the game features two game sizes split between four game modes. Standard 15 v. 15 matches feature two types of point capture modes, one being linear and the other being nonlinear. The defending faction must ride out the timer while stopping the aggressor from capturing points to either dominate the chain, or control the points long enough to collect enough tickets to win. The 30 v. 30 gamemode is a fortress assault, where the attacker must capture the fortress by claiming its capture points or by defeating the defender through attrition. If PvE is more your speed there is a co-op mode where your team must progress through a Tyranid infested space hulk, completing various tasks and encountering more dangerous enemies along the way. To do this they must use 5 unique classes, or in the case of the Eldar, 5 of 8 classes, (more are confirmed to be added to the other races in coming content patches) as well as vehicles, including Rhinos, Wave Serpents, and Wartraks that serve as mobile spawn points for squads, and Predator tanks for anti-infantry support. The Wave Serpent and Wartrak serve both purposes.
Each race comes with different racial bonuses and debufs. Loyalist Space Marines get stronger armor and more accurate weapons, Chaos Space Marines have mid-range armor, harder hitting weapons and the Marks of Chaos which provide various bonuses and tweak the Marine's taunts and appearances. Eldar have Striking Scorpions, which can cloak and Screaming Banshees which can scream at enemies to suppress them, while sacrificing armor and health. and the Orks have extra health and deal more damage at the cost of armor and accuracy.
This is the point where we come onto the major issues of the game, namely the balance and the poor server stability. If you want to win every single game without fail and have the rest of the community hate you, you go Eldar. Their weapons are extremely powerful, being able to clear massive numbers of hostile players in single hits. Orks are just as bad with their one-hit weaponry if they manage to get in close enough, otherwise they're easy to gun down unless they hit you with a rokkit launcha first. Space Marines and Chaos Marines are fairly balanced against each other, but they've also been out the longest. Loyalists do have a major edge thanks to the Storm Shield for their ground assault class, which can absorb a full magazine worth of ammo before needing to recharge.
Melee combat is also very frustrating. The mechanics of it are easy to get, it's rock paper scissors. You press the right mouse button to do a fast attack, or a lunge while sprinting, hold it for a strong attack and hold both mouse buttons to do a bash, which stuns your opponent for a few seconds. Augmenting this is a dodge ability, preformed by moving in a directing and pressing the spacebar. This system is broken, not because the concept is bad but because the server lag and overpowered weapons make it broken. In my opinion, the concept is better than the spam-fest that was WH40K: Space Marine's melee system, but EC needs a lot more polish before it works properly.
Anyone watching the development of the game closely can see what went wrong. At first Behavior was moving at a decent pace, and was very open to feedback from alpha testers. In the past few months, however, it became content quantity over quality as Bandai Namco clearly cut the game's budget and timeline down, condensing the development cycle for the game down to 2 years, where any other MMO would take much much longer. It can also be assumed that the free-to-play element of locking the Eldar and Space Marine factions behind a one time paywall while making Orks a free race was probably dropped at Namco's "request."
But for all the issues Eternal Crusade has, it does manage to create a perfect environment for the game. It fits into the 40k universe perfectly with all the detail put into the characters and maps. A bolter feels like a bolter. Eternal Crusade has the outline of something that could be a beacon of light for 40k fans among a growing tide of beige shovel-ware. If the game had been given another year and maybe a bit of a larger budget to work with it would have been a masterpiece for us to look forward to, and it makes me upset that it ended up this way. However, more content will be coming soon. As I mentioned before, Space Marines and Chaos Space Marines will be receiving Terminators as free content in the coming months, and the balance issues with Eldar and Orks aren't hard to solve at all.
I would recommend that anybody looking to buy Warhammer 40,000: Eternal Crusade keep an eye on the patch notes and wait for a few more months. Behavior has stated that their roadmap hasn't changed, and the game they promised us is still on the way but they aren't making any more promises they may not be able to keep. For those of us who bought in early, it may be rough around the edges but it's still fun to play with friends.
I don't do numbered reviews like Joe does, so take this picture of a glorious brother of Chaos. My name is Maghorn, Warmaster of the Angry Army.
QwiK liked a post in a topic by Bast50 in 100$ Giveaway & Marathon Stream on Sept 23rd!!
Just wanted to share a couple of things with you all,
First off I'm doing a giveaway on Gleam for 100$ USD Gift Certificate, winner pics on which website, could be anything, PS Network, Steam, Origin, Amazong, Xbox Live. All you gotta do to participate is to go here:
On Friday Sept 23rd at 9:00 PM EST I will be starting a Marathon stream!
Basically, every Subs, Re-subs, Tips & Bits to the stream will add time to the Broadcast. Last time we did 40 hours straight, let's see if we can go longer!
We'll have tons of Giveaways for viewers and lots of fun. Join in!!
QwiK liked a post in a topic by Rain in MWO Unit Recruitment
Hey all I'd like to join, got about a week in already and I'm ready to go pro. Don't remember my name right now though...but I do know it has "Rain" in it . I'll update later with my game name and looking forward to blowing shit up with you.
RuneX liked a post in a topic by QwiK in TNWL Season 2 Matches Records
(9e vs AEF) https://www.twitch.tv/qwik_m40a3/v/89058824 (NOT OFFICIAL)
(9e vs AEF) https://www.twitch.tv/qwik_m40a3/v/89235797 (OFFICIAL)
I was competing in TwitchNapoeleonicsWarsLeague. This was livestreamed by me during one of the semi-pro league matches. So enjoy
Just thought of putting this here because we are on the run-off for 500$.
Season Standing: http://challonge.com/TNWLSemiPro
QwiK liked a post in a topic by Apex Spartan in History of Battlefield
With Battlefield 1 release on the doorstep and finally taking a better approach from the shitty modern times or futuristic, it gave rise to hope to many BF fans and other players in general who are new to the series. While I was very skeptical of how they were gonna pull it off, by judging from what we saw, it actually looks very fun. For many others it looks like trash because that's not how WW1 was fought or that it's too fast paced, but they don't realize that Battlefield never was about realism. While it might be a slower paced shooter than let's say COD series, by definition, Battlefield is just a FPS and not a simulator and it never was and historic authenticity was never one of it's foundations.
For anyone who is hyped for the game or new to the series and wanting to know more, here is a great video. I watched this one long ago actually, it was released before release of BF3 so it might be outdated a little bit, but it's better than most new ones that came out where Youtubers do it, but miss some important info.
QwiK liked a post in a topic by Conan in GAME ANNOUNCEMENT AND EVENT FOR THE MONTH OF SEPTEMBER 2016
Dungeon Defenders 2
Dungeon Defenders 2 is a free to play tower defence co-op game that incorporates RPG elements. Although it does contain micro transactions, it is not pay to win, as any gameplay advantage can also be unlocked by playing the game.
As such we will host the first EF Dungeon Defenders 2 event this Saturday, the 3rd of September at 4pm EDT/ 9pm BST. As players will be limited to 4 player sessions, we will split the attendees into groups of corresponding sizes.
We encourage commitment and attendance within the EF, thus we offer attendance pips for those players who register themselves as dedicated players (You can still attend all events without making this commitment). As such dedicated players promise to attend at least 50% of the events, for which they will receive said attendance pip at the end of the month.
If you want to suggest ideas, discuss the game or make other recommendations, then feel free to do so in the EF forum here: http://angryjoeshow.com/ajsa/forums/topic/31185-future-ef-games-post-your-suggestions-here/ If you have any questions, please don’t hesitate to contact any of the EF leaders, namely Acepilot666, ArisingFlame, Brandykins1982, Conan or Digs.
Apex Spartan liked a post in a topic by QwiK in Battlefield 1 Open Beta Community Event!
The Open Beta for BF1 has landed on us far earlier than we thought. On Friday the 2nd prepare to land on one of the most deadly battlefield (if not the most) ever knowed to mankind!
Time: September 2nd,2016 @ 6:00 PM EST Till Midnight (NOTE: Since there is not end date for the beta just yet, we will do one evey week only if people love it and want it back)
We will be using Teamspeak for Communication purposes make sure you connect to this ip: ts3.AJSAgaming.com or 220.127.116.11:1347
TS3> = Battlefield 3/4/Hardline = > BF Open Lobby
This beta will be streamed by our AJSA *stream team* members.
Alternatively, we use Discord as our backup: https://discordapp.com/apps [discordapp.com] Our Discord can be found at: https://discord.gg/0iHbkwYao3QkoXu0
Since there no dedicated server where we can host our event in our server in the beta, we will go on a Full 64 players Conquest server and then switch it off to a Rush Server.
If you have any questions, comments, or concerns regarding Battlefield (PC) please contact our Game Officer, QwiK.
Article written by QwiK
QwiK liked a post in a topic by BIOlogical-logic in "War of Rights", do you think this would be a great game to play on the AJS and in the AJSA in general
Well, i would definitely join in on it
Brisingr liked a post in a topic by QwiK in Anyone already have plans to make a Clan for the Army for Battlefield 1 PS4.
While im currently in charge of the PC side of things, the simplest way to put it would be to step up,be that guy unless you can't humanly as possible do it. The Xbox One side already have one set up at least for BF4 in the meanwhile. If you can't do it ask somebody who likely can, just make sure you contact WITHASTICK first. Things can't get created by themselves, somebody need to.
QwiK liked a post in a topic by Legolas_Katarn in This Week In Gaming 8-9-16
This week in gaming; upgraded PS4 rumored to be revealed next month, Patrick Klepek leaves Kotaku to join Vice, Civilization VI developers stream the game, reactionaries outraged at game criticism cause more people to rethink writing about games, Nintendo Power archive released on the internet and is removed by Nintendo, fan remake of Metroid 2 arrives in time to celebrate Metroid's anniversary and to almost immediately receive a take down notice from Nintendo, Rami Ismail talks about day one patches, Final Fantasy XV gets a season pass, first look at the new Battletech game by HarebrainedSchemes, Sonic's lack of identity and how he wasn't designed to be timeless, new Gears of War trailer reveals new faction, and more.
Nice to see Austin is getting some good people with him.
Microsoft Confirms 2 TB Xbox One S Launch Model Is a Limited-Time Version
Report: Sony to Reveal Upgraded PlayStation 4 in September
CIVILIZATION VI - Devs Play as Brazil
Sid Meier's Civilization VI - Official First Look: Brazil
Scythia is Civilization 6's first brand new civ, and I’m terrified of them
Hidden Agendas and Improved AI in Civilization 6
5 Changes Civilization VI Makes to the Franchise
How Civilization 6 Aims to Leave Its Own Legacy
Early ‘BattleTech’ Footage Reminds Me Why I Love Mechs
Very happy to see that this is looking well.
Watch ten minutes of Rare’s Sea of Thieves in motion
Battlefield 1 Gameplay Series: Weapons
Latest Call of Duty: Infinite Warfare trailer introduces the Captains
Dishonored 2 had a QuakeCon demo, here's what was in it
The Demons of Shin Megami Tensei IV: Apocalypse
"Augs Lives Matter" banner in new Deus Ex concept art draws criticism
Given the art director doesn't seem to or is pretending to not even understanding how art works based on his responses to the above tweet, former employees were on reddit saying anyone who critiques the game is stupid, the game director has said they remain as neutral as possible to the worlds politics and factions (which makes their marketing really odd as Deus Ex usually would morally grey questions about transhumanism, control, killing, etc not if apartheid/racism stand in is maybe a good thing), and their marketer/brand director is saying this to a Bioware employee asking him about it
they are making me doubt that they have the ability to create a meaningful story. I've actually never seen so many people from an AAA studio respond so childishly to people questioning marketing choices as I have with this game, the game better review well, I'd hate to see how they react to people taking any issue with the finished product (probably something like the Suicide Squad actors saying that people who don't like the film aren't real people).
Augs Lives Matter (Jim Sterling's Article)
Other thoughts were given from multiple Bioware, Microsoft, Fallout/Far Cry developers, Paizo, and people who have written for Gamespot, IGN, Vice, Polygon, Giant Bomb, etc talking about marketing, poorly co-opting real world messages when you don't have confidence to create your own setting. Most who talked about it got/are getting outraged, troll, or racist responses. Always weird to see people who clearly don't care about video games spend so much on gaming sites or harassing critics and developers for large corporations, if the developers can't intelligently stand behind their own work no reason for random people giving them money to have a tantrum over it. Sad to see, I was looking forward to more intelligent commentary, but if you aren't being paid well it isn't healthy for most people to deal with gaming communities and reactionaries so it's understandable.
Salt and Sanctuary dev pleads people calm down over delayed Vita port
Divinity Original Sin: Update #25: Character Creation, Stats & Larian On Tour!
Look forward to seeing more of this.
Prey reboot will be a metroidvania adventure
Prey Dev Explains Why It's Named After an Unrelated Series
BioShock Remaster Trailer Shows How Much Better First Game Looks
Metroid Prime: Federation Force story trailer
Watch Berserk’s combat in full swing
Torment Tides of Numenera Announces Techland Partnership
MIYAMORI WILL BE A FOXY LOVE LETTER TO JAPANESE FOLKLORE
TOOTH & TAIL BRINGS OUT THE ANIMALS OF HISTORICAL WARFARE
The Fall part 2: Unbound -- Teaser
The first one was really good, looking forward to seeing how this turns out.
Quake Champions debuts gameplay footage
Id Software doesn’t know yet if Quake Champions will be free-to-play
Gears of War 4 gameplay trailer introduces the Deebees
StarCraft HD is reported to be in the works
Valkyria: Azure Revolution Battle Demo Ver. 2.0 news coming in late August
Hitman heads to Bangkok for Episode 4
Hitman could get two more seasons
Persona 5 launches February 14 in Europe
XCOM 2 delayed three weeks on console
Nobunaga’s Ambition: Sphere of Influence – Ascension coming west in October
Black Desert Online players protest 'pay-to-win' changes with in-game picket signs
Final Fantasy 15's DLC plans involve a season pass
Yes, Battleborn flopped, but 2K vows to stick with it
Overwatch has over 15m players worldwide
Make Like A Tree And Warp: Stellaris Plantoids DLC Out
Rocket League's Rumble Mode Brings The Goofy Power-Ups Next Month
Doom's First DLC Releases Early, Check Out the Trailer
Armello - Usurpers Teaser Trailer
Hearthstone lead designer explains why new Priest card is so bad
Activision details Marvel Ultimate Alliance fixes, offers free DLC
What's Next After 10 Years Of Platinum Games
Part of that I'm most interested in is
Platinum Games' co-founder Asushi Inaba teases PC port of Vanquish
Been saying for years that Vanquish needs to come to the PC.
Valve now prevents game trading for players caught cheating on Steam
The Creator of Seaman Needs Cash, So He’s Making More Games
‘No Man’s Sky’ Designer Sean Murray on New Gaming Horizons and Never Giving Up
No Man's Sky dev apologises for erroneous YouTube takedowns
The version of No Man’s Sky you’ll (hopefully) never play
More XCOM 2 Enemies Modded In By Long War Studios
Brilliant Fan Remake Of Metroid II Arrives Just In Time
In time to get an obvious take down notice from Nintendo
Enderal, the Skyrim total conversion, is coming next week
Riot’s new documentary shows the human side of esports
EA’s Peter Moore wants to transform esports jocks into mainstream stars
Blizzard announces the Overwatch World Cup
League of Legends OPL grand final hits Brisbane this weekend
Dota 2 is losing a major tournament, but that’s not a bad thing
Diabotical by The GD Studio
Diabotical is Quake for a new generation of competitive gamers
Close Your - Life one blink at a time
Shadow of the Colossus comparisons are “flattering but terrifying,” says Prey for the Gods devs
Other content I found interesting this week
Nintendo takes down Nintendo Power collection from Internet Archive after noticing it
Over 2000 Amiga games are now playable for free in your browser
'Decorative' danger explained in two tweets
That video is why I really don't like the new Tomb Raider games (never liked the old ones either though).
Patch the Process
The Center of All Things
Positive link between video games and academic performance, study suggests
Routers Are the Pros Who Make Speedrunning Possible
Before 'No Man's Sky' There Was 'Noctis'
WHAT CAN ARCHITECTS LEARN FROM NO MAN’S SKY?
The archaeologists who are using No Man's Sky as a dry-run for exploring actual space
It's Not Easy Being Blue
Towards an Art History for Videogames
'The Fall' Is One of Gaming's Most Overlooked Sci-Fi Stories
How Games Do Health | Game Maker's Toolkit
‘Abzû’ Is the Stress-Free Video Game Our Frantic Lives Need Right Now
Abzu Is A Rare Game That Helps Players Feel Connected To Nature
Things I found entertaining throughout the week relating to video games
YouTuber replaces every Dark Souls 3 texture with Nic Cage and Shrek
Fan video recreates Firewatch scenes in real locations
Old MGS2 Preview
John Romero's Mom Dark Souls Created All Game Mechanics