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Aragorn195 liked a post in a topic by Snakesoul in My biggest problem with Skyrim
Here they are for you
City Builder (alpha)
Real Settler Mod (another city builder which has the faction system and all that, however I'm not sure how far they are with the progress I know they had to take a few steps back due to coding issues, there is also the link to the fallout version of this in the link)
Tundra Defense (something you might enjoy, has a tower defense while building a small outpost)
True Imperial Legion Camp (this is where you run a imperial camp)
There you, enjoy guys. There is a bunch more out there
Olson808 liked a post in a topic by Snakesoul in Heros and Generals
1. Game is very grindy, at the start it's rather fast but once you get to the more class indepth such as being a tank commander with a tiger tank or a general is very grindy...this is because they want you to spend cash to speed up the process
2. It's fun as every battle even on the same map can play out differently, I remembered playing the city in the middle map. Once we the German side only had planes and para-troopers with normal infantry vs little tanks and armor support cars...it was a mess but we got the win somehow, next time I started the map again the German side had 3 divisions of Medium tank and 1 division of heavy.....this battle was extremely sad as the allies only had infantry and planes....watching 3 Tiger tanks pushing on the final spawn for the allies was just too much.
3. The game is still early access so adjustments will continue to be made, Russian side was finally added and there has been mention of newer maps to be added to the world and even a more faction theme for the Capital city of that faction so instead of fighting on a normal map you might be fighting on a map with faction flags hanging around and more defenses for the owners.
4. It's a lot better playing with friends of a large group as working together is extremely fun, having one player flying around bombing, a group as infantry supporting tank advancement.. It's just mind blowing if you can get together a good team with communications
newtype89 liked a post in a topic by Snakesoul in Question about Star Citizen
A quick list to help you on your way to become a SC Pilot .
1. Star Citizen requires Arena module
To play star Citizen you need an Arena Module Pass, this is $5 if you wish to buy it separate. NOTE: THIS DOESN'T GIVE YOU ACCESS TO OTHER MODULES SUCH AS FIRST PERSON OR GROUND, YOU NEED TO BUY THOSE MODULES SEPARATE FOR ADDITIONAL COST. You also need a ship, most single seat fighters have been added to the arena, however multi-passenger ships are still not in yet so if you buy a larger ship you will have to wait. Make sure to check the forums and site to see if your ship is SPACE READY.
A good suggestion for new players is to buy the Arena Commander pack, this comes with a ship, some cash and the arena pass at a decent price. You can also wait for the limited $20 package but that goes by quick.
2. Star Citizen Alpha Tester Pass
Some packages will offer the Alpha tester pass, this allows you access to all modules in alpha stage without buying passes, if your package has this in the description DO NOT BUY ANY OTHER ARENA OR MODULE PASSES.
3. Star Citizen Pay to Win?
This has been flying around because of the ship market and packages, the only benefit to buying a ship now is the insurance (think eve online), some ships will offer life time insurance meaning if your poor ship blows up then it will be covered without you paying a cent, however the developers have decided to push into having restrictions to prevent abuse with LT insurance, some ideas is a cool down time before you can use your ship again after it was destroyed. Other then that all ships you see in the store page will be in the game and obtainable ingame without real money...just work and a lot of it. Same goes with items such as guns and batons, they can be obtained ingame the only difference is looks and I believe they are secured from being destroyed.
Hanger is open now for anyone that has a package/ship +hanger. You don't need an arena pass to access this area. The hanger serves as your home for now, you can view your ships and walk around them. That's it for now......
Beta is said to be out next year, all packages have this.
6. Package vs individual items
Packages are your easy steps into SC, they come with both games online and singleplayer (when released), beta and any extra items (all packages are different). Packages right now are cheap, however when SC leaves alpha and beta, developers have said that they might remove packages and leave just one likely to be the $60 game pack to allow players to get the game. Standalone ships might still stick around the store but nothing will have life time insurance (but that can change with $$$$...you never know).
Individual items are for those just wanting certain ships that might not be in a package or already have a package but want to add more ships to their hanger. There isn't anything extra to them just the ship most times.
7. I BOUGHT THE WRONG PACK!!! or found a better one .
Don't worry if you buy the wrong pack or find something better down the road, if you already have a package and want to trade it or get rid of it because the new pack or another pack in general seems better to you then you can melt any packages you have already bought gaining the equal value back...this helps players pick the right ship...however be careful as any rare or special limited offer packages are melted down they are gone for good
Example you bought a life time 330000 feet carrier with life time insurance that was only offered during November 2011 and decide to melt it for a police ship that has 6 month insurance....your poor carrier is gone forever if you melt it and that LT insurance is gone too...you can't get it back. So make sure you think carefully before you decide.
8. Is it worth it to join now or later.
It comes down to you. If you join SC now you are able to gain special items that are given now and then such as fish tank or models (these are given for beating a certain goal marketing goal as a community or just owning a package and landing on a nice holiday such as christmas). However any items earned before you joined you don't get , but don't worry there is a small shop and other ways to obtain them down the road.
But when think about it right now, it still 50/50 there is still a lot of promises to be met such as first person module should be coming soon to prove that the gameplay footage they showed during a event is true with all the mechanics. If your really interested you can always buy a cheaper pack ($30 to $50) and give it a shot and get most of the perks down the road. But here is a quick list of what is coming up according to a live stream and some info posted
a. First person module (this year) - allows you to try out the ground combat on a space station. Expect it to have issues, however there is rumor of a boarding test coming with this, having a large test ship connected to another test ship to try out ship boarding but this is just rumored.
b. First Chapter of single player (this year/next) - Depending on schedule they do want to release the first bit of the singleplayer story
c. Planet side (this year/next) -very early test, and has been mention if released that it will be limited and buggy but will grow like the arena.
d. 2016 hoping to get into Beta with everything connected on the online world
9. What ship is good for me?
That is a really hard question for anyone to answer, everyone will recommend a ship but it comes down to the pilot to decide. For example I'm a heavy support pilot so coming in with big guns or a trooper transport is the way for me as I love to fly through a hot LZ or battle. But you may enjoy stealth combat or policing or medical or exploration the list is limitless.
However SC and Robert have created the best tool for pilots, if you go onto their site and look through the ship section, it will give you a break down of the ship layout, abilities , equipment and main job task....but lets say you don't know what anything means...don't worry they got you covered, most ships will have a lovely brochure giving detailed information and equipment design to help you decide and anything you see now is of course not final and of course equipment and gear on a ship can be switched out when full released.
A good example would be a carrack as it can be used for exploration but has modules underneath to allow more custom design such as becoming a medical transport, cargo transport and more. Just make sure you read up. Also now and then Arena Module will have a test week which has a good number of ships to try out, these are at random but give you a better idea on certain ships you were 50/50 on.
If you have any other questions let me know, I do live stream this now and then and willing to show you some ships , the hanger and space combat as well as answer questions. Good LUCK PILOT and don't forget to join the Angry Army Fleet
ProfessorOaked liked a post in a topic by Snakesoul in The Last Remnant
Played it on the xbox 360. It was fun, the combat indeed takes practice and managing. The game does hit a few high spike of difficulty now and then but once you get the system down it becomes a straight forward rpg.
But I have to say it's very unique and kind of wish there were more like it in the aspect of having the whole forming a military force and using them in a final fantasy turn base like combat.
Alexander452 liked a post in a topic by Snakesoul in Peacefull games
Minecraft - Sometimes
World of diving - It's a nice MMO early access game, where you dive underwater and explore with friends. It's rather fun and relaxing , no enemies at the moment just pictures .
Map editor for any game ( love to just play around with map editors, sometime I make things fun and enjoyable and others just a mess as my mind wonders around)