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Humorousone

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Everything posted by Humorousone

  1. The curtains are setting on a part of my life, and my time in this community is drawing to a close. Due to some unfortunate circumstances, I'm very soon going to be living alone in my home, all while preparing for my A2 exams (before university). Right now I barely have time for gaming, but it looks like I'll have very little time once I'm alone, and as I get closer and closer to exams, I'm going to be very busy too. Gaming is taking a definite backseat now, and I'll be retreating to a teamspeak of personal friends, with whom I can talk with for a few minutes in the evening. To the many people I've met and spoke with while I've been here: Thank you, you've made me feel right at home in this community. It's been a pleasure working with the Arma 3 community, right up until the end. Apologies for not making events consistently, things got very busy near the end. I will be keeping people on my steam friends list, and I'll be dropping into teamspeak now and then, so feel free to message me if you'd like a game. - Alex (Humorousone)
  2. There were a fair few people in the RTS channel last night who have Wargame, but I think steam's company of Heroes free weekend was more attractive. I need to install it myself too. Anyway, in your opinions, should we do a weekly wargame red dragon event? Or would it be better just to have casual games whenever people are around? If there's going to be a weekly Starcraft event, it might be logical to have our event on a different night. Which day would be best for you?
  3. I was never really big on role playing games growing up, I played a few games with a really rich lore and backstory, but role playing games never really appealed to me, honestly. If I ever play an RPG, I always end up getting bored pretty quickly. I'm open to playing RPG's, I see people really enjoying games like skyrim, and I want to experience that. So I pose the question to RPG players: How 'into' your RPG's do you get? What's so appealing about RPG's? (unfortunately, googling 'Why is roleplaying appealing' gives me a very different set of results)
  4. We're here to kick ass and chew bubblegum... Pity none of us like gum. Sunday's operation will be a combined arms mission, with a helicopter, a tank, and of course infantry. The details of the mission itself will be given during the premission briefing, so be there early! The briefing will begin at 8:20PM BST, on sunday 18th October in the teamspeak channel. The mission will begin 10 minutes later. Lock and load!
  5. Your last three attacks have left a mark on both the rebel and CSAT forces - CSAT have failed to deliver their promises of arms and reinforcements to the rebels, and has stretched their relationship to breaking point. Over the week, fighting has erupted between the two supposedly allied forces, leaving the battlefield in a sprawling, chaotic state. Both sides are employing extremely heavy weapons, bombing and shelling targets with extreme prejudice. NATO has picked now as a time to go loud. Your unit has been provided with a Merkavah tank, serving as both a troop carrier and fire support, as well as an unarmed MRAP, and an A10 and cluster shells for fire support. Two other units have also been deployed to the region, and you will be able to choose exactly where they will strike. We'll be making a lightning fast advance through several villages, with the ultimate goal of establishing an FOB, from which further advances will be launched. We'll meet in teamspeak at 8:20PM BST, and the mission will start at 8:30PM BST. As usual, we expect the mission to last about 1 hour 45 minutes. Prep the earplugs.
  6. I'm bloody furious, mate. Welcome aboard.
  7. The game has once again changed. Your last three attacks have left a mark on both the rebel and CSAT forces - CSAT have failed to deliver their promises of arms and reinforcements to the rebels, and has stretched their relationship to breaking point. Over the week, fighting has erupted between the two supposedly allied forces, leaving the battlefield in a sprawling, chaotic state. Both sides are employing extremely heavy weapons, bombing and shelling targets with extreme prejudice. NATO has picked now as a time to go loud. Your unit has been provided with a Merkavah tank, serving as both a troop carrier and fire support, as well as an unarmed MRAP, and an A10 and cluster shells for fire support. Two other units have also been deployed to the region, and you will be able to choose exactly where they will strike. We'll be making a lightning fast advance through several villages, with the ultimate goal of establishing an FOB, from which further advances will be launched. We'll meet in teamspeak at 8:20PM BST, and the mission will start at 8:30PM BST. As usual, we expect the mission to last about 1 hour 45 minutes. Prep the earplugs. This post has been promoted to an article
  8. +1 for afterburner. You can enable a customisable onscreen overlay too for DX based games, that'll show you all of your temps + fan speeds. or you can go for radeonpro, which does the same thing plus some graphics options thingy, altough I leave those disabled.
  9. > I create an intricate IED factory, complete with individual items, placed carefully on tables and on the floor > AJSA members roll by, throw a grenade and obliterate the entire factory (plus about half of the compound's walls) when they trigger all of the explosives > fml
  10. When you see the a10... Tactical Duke Incoming
  11. Arma 3 - Mission 3 [Sunday]

    CSAT have taken notice, and are regrouping in full force, complete with heavy arms, heavy vehicles, and new helicopters. Before they have a chance to mount a competent counterattack, we need to strike them behind their own lines and under the best cover possible - darkness. In this mission, you'll have pick two of a selection of targets: - an improvised light attack helicopter landing area - an MRAP/IFV depot, inside a small FOB - an IED factory defended by CSAT The pros and cons of each target will be explained in teamspeak later on. As usual, the briefing for the mission will begin at 8:20PM BST, and we'll meet in teamspeak. We'll start the operation at 8:30PM, and the operation will last approximately 1 hour 45 minutes. Ready up, men!
  12. A lot of the vehicles in Arma 3 are Israeli, actually. both factions are a mishmash of british, israeli, and simply made up vehicles. It's odd..
  13. Two missions, two successes, two blows. CSAT have taken notice, and are regrouping in full force, complete with heavy arms, heavy vehicles, and new helicopters. Before they have a chance to mount a competent counterattack, we need to strike them behind their own lines and under the best cover possible - darkness. In this mission, you'll have pick two of a selection of tagets: - an improvised light attack helicopter landing area - an MRAP/IFV depot, inside a small FOB - an IED factory defended by CSAT The pros and cons of each target will be explained in teamspeak later on. As usual, the briefing for the mission will begin at 8:20PM BST, and we'll meet in teamspeak. We'll start the operation at 8:30PM, and the operation will last approximately 1 hour 45 minutes. Ready up, men! This post has been promoted to an article
  14. super excited for this, although supporting early access games tends to be more of an exception than a rule, in the AJSA (as far as I know). As soon as I get hold of this game, i will play it, 10/10. In the meantime, i'll be sticking entirely to arma 3
  15. Hey guys. I've been ill these last three days, so I've not been able to make a proper mission this sunday. If people do attend this sunday, we'll play a PVP VIP mission. One team will pick a spot to defend inside an area on altis, and the other team will attempt to rescue a VIP being held in the building the defending team is in. Both teams have a free choice over what weapons they choose, other than these weapons (just for the sake of balance): Each team will be allowed: 1x DMR (with a non-thermal scope) 1x Laser designator 1x claymore mine 2x RPG29 rounds + either 1 or two tubes 1x 40mm greande launcher, with 4 rounds See you on the evening, guys!
  16. yeah, sure. Although I'll have to reinstall the game, it's been a while.
  17. Just in advance, this post is going to get ranty. I am furious. Project cars was released in May. It was a succesful launch, selling at least 1 million copies. However, this was marred by a huge number of bugs and issues on all platforms - Performance problems on PC (with certain hardware), lobby bugs (being locked out of the race or lobby, this happened a lot), physics bugs, spawning bugs, audio bugs (which still consistently happen in multiplayer) and lacking features (no pit crews!). This made the game unpleasant to play (for me, on PC), and dissapointing for a game as expensive as this. The first time I played (a 1 hr session), I was unable to complete a single multiplayer race, because I was either locked out of the lobby after qualifying, unable to join the race when joining a new lobby, or I spawned inside someone on the grid, destroying my car at the start. I had serious issues getting the game to run properly which were apparently specific to my hardware, but I'll leave that for another time. Some of these bugs have been fixed in the last few patches, but many are still present, and some content is still missing. The head of the studio, ian bell, has said multiple times (despite this not being mentioned anywhere else on the site) that this game is going to be worked on for a long time after launch, and that content (pit crews being an example) would be added over time (pit crews being an example). and then comes mid july, and this post appears on the project cars blog: http://www.projectcarsgame.com/home/announcing-project-cars-2 "announcing project cars 2" They've already started crowdfunding for the sequel. I appreciate that it'll be a long while before they even get the alpha version of the sequel out, but this seems hugely disrespectful considering how the PC1 still has major issues. This stickied thread on the PC forums claims that "PCars 1 is finished from a production standpoint." No it is not. I don't accept a game with that many bugs as 'finished', in any way. The same thread says that development will take "2 years minimum, as a guesstimeate" Considering PC2 will have also an early access, this makes the lifespan of PC1 much shorter than I expected, considering the price of the game, I understand that it's normal practice for a company to start work on their next game almost immediately after release of their last game, but bearing in mind the state of PC1, this really saddens me.
  18. Keep your eyes open, and watch your step. Destroying the convoy last night obliterated moral of CSAT and the rebels, and destroyed a huge number of weapons destined for the front lines. CSAT are supplying their own troops as a priority, so the rebels have been severely deprived of arms - an excellent opportunity to push them back. Your mission will bring you along the banks of the central river running through Kunduz, through dirt roads, and clusters of houses; Rebel territory. For the first time the CSAT air force is operating in the Kunduz, dropping unguided bombs on opposing rebels. They're inaccurate, but incredibly destructive. Communication between CSAT and rebel forces is limited, so keep out of sight of their aircraft and you'll survive. You'll be clearing a number of villages along the river suspected of being used by rebels. The combination of different ranges of combat, the threat of IED's, the threat from the air and ambushes will make this a challenging mission, but not an opportunity to be missed. Exactly where the rebels are is a mystery, so keep your wits about you. As usual, we will meet in teamspeak at 8:20PM BST for a briefing. The mission will about 1 hour 45 minutes, give or take a bit. This post has been promoted to an article
  19. Well, I have to defend them in that respect. the Wii U is simply inferior in terms of hardware to all other current-gen consoles. The reason wii u games tend to run so well is because they rely on simple stylistic graphics rather than realism. There are quite a few phyiscs calculations that go into project cars, hence why the game doesn't look as good as say, grid autosport. Yes, it's not very well optimised, but you have to be realistic...
  20. ARMA 3 - Mission 2 - Sunday

    Destroying the convoy last night obliterated moral of CSAT and the rebels, and destroyed a huge number of weapons destined for the front lines. CSAT are supplying their own troops as a priority, so the rebels have been severely deprived of arms - an excellent opportunity to push them back. Your mission will bring you along the banks of the central river running through Kunduz, through dirt roads, and clusters of houses; Rebel territory. For the first time the CSAT air force is operating in the Kunduz, dropping unguided bombs on opposing rebels. They're inaccurate, but incredibly destructive. Communication between CSAT and rebel forces is limited, so keep out of sight of their aircraft and you'll survive. You'll be clearing a number of villages along the river suspected of being used by rebels. The combination of different ranges of combat, the threat of IED's, the threat from the air and ambushes will make this a challenging mission, but not an opportunity to be missed. Exactly where the rebels are is a mystery, so keep your wits about you. As usual, we will meet in teamspeak at 8:20PM BST for a briefing. The mission will about 1 hour 45 minutes, give or take a bit.
  21. ...erm, why is this in the RPG section lol? There's a MOBA section, with a DOTA 2 subforum... http://angryjoeshow.com/ajsa/forum/26-dota-2/ 0_o
  22. Sure, I'll have a talk with Eiosoxoxox to see if I can get it added.
  23. Well, the original 3ds's are going for pretty cheap online second hand, if that's the kind of thing you're looking for. Grab a new 3ds if it's in your budget, then pick up xenoblade if you're a fan of RPG's. It's one of the best I've ever played (40 hours in, still not completed), but it's a new 3ds exclusive (for hardware reasons). Here's a list of games that I'd recommend, too: Super mario 3D land Pokemon X&Y/ORAS Monster Hunter 4 Mariokart 7 (if you have internet connection, especially) Super Smash bros (if you're a fan) Zelda Majora's mask These are all compatable with the original 3DS There are a few more that i've played, and that are cheap, but it wouldn't necessarily recommend them as a must buy, you know?
  24. The game was only released about four months ago, and still has a lot of significant issues. and the fact that it's developed openly, with early access is a big problem for me. As soon as the early access is released (which wil happen in the not so far future), we'll have to choose between playing the new and old version, when the old version will be less than a year and a half old, most likely. It's almost like the video game equivalent of planned obsolescence
  25. Mission 1 - A New Dawn [Sunday]

    September 6th 2025 Five years after the NATO withdrawal from the region - five years of relative peace - large scale war is once again taking place on Afghan soil. At 9am last friday, a coalition of southern rebels and CSAT forces began advancing north through Afghanistan, encountering only light resistance from guerilla local forces. Since then, they've annexed almost the whole country, leaving behind a wake of destruction. Afghanistan is one of the few remaining countries still under NATO's shrinking influence. As a result, these developments have not gone unnoticed: You are part of a special forces team being deployed into the Kunduz region, an area captured by CSAT and rebel forces almost a week ago. The area has been almost entirely abandoned by it's civilian population, except for the stubborn few who remain. While your presence has not yet been officially announced (or approved through the UN), you are the first NATO soldiers to enter the region. Your mission is to disrupt the operation of CSAT and rebel forces, and ultimately force the enemy out of the region. To put it simply – you are here to blow sh*t up. This will give NATO forces a foothold, allowing them to mount a larger campaign later on. We plan to come in with a bang: Your mission on Sunday will be simple. - Breach the town of Anbar Teppeh, destroy the small Rebel barracks and the radio tower using satchel charges. - Intercept and destroy an enemy supply convoy which will head past the town later on. - and establish a new camp for the night. ~~~~~~~~~~~ As usual, we will meet in teamspeak on Sunday 6th September 2015, at 8PM GMT / 2:20PM CST Our mission will last approximately 1 hour 45 minutes In order to play the mission, you MUST have the modpack installed. You can download it through the workshop through the link below. Modpack download Join our steam group! Lock and load, angry army!