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Dylanru1996 posted a topic in Written Reviews & PreviewsOK guys so recently I got a copy of Kingdom Hearts 1.5 HD Remix for the PS3 which included: Kingdom Hearts Final Mix, Re:Chain of Memories, and 358/2 Days HD Cut scenes. This is my VERY first review so I will take advice and since there are 3 games I will review them one at a time, with that said let's begin with the game that started it all: Kingdom Hearts Final Mix. Ok, first off Final mix was released only in Japan and was a better version of Kingdom Hearts 1. It included new weapons, new cut scenes, and a new boss, now after years Final Mix finally comes to the United States in 1.5 HD Remix. So, the story is you play a boy name Sora who is best friends with a boy name Riku, NO NOT THAT RIKKU! And a young girl name Kairi. Being a Square Enix game, Final Fantasy characters make an appearance in the game like Squall, Cloud, and even a optional boss battle with the one-winged angel himself: Sephiroth! Well, Sora, Riku and Kairi want to go to other worlds by building themselves a raft to take them there, one night shit goes wrong real fast when strange creatures called The Heartless invade their world and destroy it the three friends are separated and Sora is left in a new world where he learns about the weapon he gets called the Keyblade which is a mysterious weapon that can lock/unlock anything and is the only thing capable of getting rid of a Heartless for good. There he meets Donald and Goofy who tell him that their king has vanished and left them a note telling them to find someone with a 'key'. So Sora joins the two as they travel to other worlds in search for their friends and to stop the Heartless. That's right! Square and Disney teamed up for Kingdom Hearts where the worlds are Disney movies so your be going to Halloween Town, Neverland and other Disney movies. So the gameplay is...well, simple you got your attack, your magic, your items, and summons which are Disney characters like Simba, Dumbo, and Mushu. You level up and get new abilities that you have to equip with points so you have to think about which abilities are more important. The plat forming is a lot better then the original and the graphics are just perfect. My only problem with the graphic is that most of the game has this default Face on most of the characters when it looks more beautiful when their detailed and they ARE, its just I get creeped out when I see the default face. The music is awesome, having been recorded with REAL instruments the music has that new feel sound to it but also has the Nostalgia toon for old fans. The bosses and enemies are verified each one having their one set of weakness and strength, with the occasional Heartless boss you also get to fight Disney villains along side Disney heroes like fighting Captain hook with Peter Pan or Oggie Boogie with Jack Skeleton. So my personal verdict is a 8/10 its a great game to get people in to the series but there are some problems that annoy me but that's just my opinion if you played this game then what do you think of it, and remember this is my first review so it may not be good. Dylan out!
Borderlands is a fun, hilarious, addicting and well made game, but there are limitations and stuff that they can improve on. The main things I see problems or stuff to improve on are the following. 1)money is almost useless 2)customization is limited and sometimes a bit frustrating 3) guns sometimes feel overpowered or underpowered. 4) the chose to get rid of low level rares With these problems I have some solutions/features 1) to solve money issue and add more customization reduce the response fee and add gun customization and reuse old wepons where guns can disassembled from the frame into barrels, triggered /grips, stacks, scopes/sights and the middle frame (the peace that identifies the gun and collected and put on other guns within the same class (no plasma casting on assault rifles). And each part you have will be the same level as the original gun (or a set level if dropped from a boss or mob) it will be p witch can be upgraded for a price and be different rarities (so you can collect parts as well as guns) as well when you make a new weapon It will cost to assemble and even can buy new parts all the
Borderlands is a fun, hilarious, addicting and well made game, but there are limitations and stuff that they can improve on. The main things I see problems or stuff to improve on are the following. 1)money is almost useless 2)customization is limited and sometimes a bit frustrating 3) guns sometimes feel overpowered or underpowered. 4) the chose to get rid of low level rares With these problems I have some solutions/features 1) to solve money issue and add more customization reduce the response fee and add gun customization and reuse old weapons where guns can disassembled into the firing camber (the main part that the basic states at on it gets the manufactures and main name [i.e. pitchfork] name) barrels, triggered /grips, stocks, scopes/sights these can be put together within the same class (no plasma casters or any smg barrels on assault rifles). Each part you have will be the same level as the original gun it came off of(or a set level if dropped from a boss or mob) and can change the level of the new gun. It will be possible to level the parts up for a fee and each part will have different states bases on level, rarity and manufacturer if there is different level parts on the gun it will take a weighted factor of all parts to make a new level gun. different parts could have effects on them i.e. barrels can have E tech . It will cost to assemble a new gun and parts and parts can be sold, bought and even found (like the mission hungry like the sakg but for only blue or higher rarities). Also there will have to be a separate holding area for these parts for holding so they don't get mixed in with the complete weapons and a menu or area will be made to combine them. 2)For character customization it is frustrating have present skins so how about finding colours and and patterns (like face paint or the mechro's Dahl predator yellow and black camo on her vest jacket) there can be a couple of colour selections controlling different parts I'm thinking about three or four setting aside patterns this will solve character customization frustration and limitation. Also can there be a optional third (like elder scrolls) person mode it kinda sucks to not see your custom character you may have grinded to get. And make loot drops personal to each player (so you can get rid of duping glitchs as well), and be low drop rates to increase (if not gotten) every time a player defeats a boss/mob (so that people don't have to do taramorphes 100 or more times not knowing when they will get a head let alone the one they want) and have it reset the odds after it has bin obtained. If any one has any others charges or issues to be changed or question please feel free to comment I love borderland and I want to see this game get even better and have longer lasting drive to play besides leveling up and replaying the game on a higher level.
Hello everyone! So, I just realised that one of my favorite movies is actually very very VERY similar to the Max Payne gaming series. The movie is called ''Man on Fire'' by Denzel Washington. If anyone was interested in watching a Max Payne movie or any action/thriller, I recommend this movie a 100%!