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Found 33 results

  1. So I watched the VGX awards and honestly there was one upcoming game that blew me away. The game is called No Man's Sky, and it's going to re-define what we percieve as first person space sims. The game is being developed by Hello Games, which are the same dudes that gave us the Joe Danger series. The Universe you explore is procedurally generated, meaning every star in the sky, you can travel to it. Not only that, you can also explore each planet that revolves around any star, for example you can explore the vast seas of a planet, or if you see a mountain way way off in the distance, you can travel there and climb on top, and hop into your space ship when your done and seamlessly fly up into space to continue your search for new worlds. One thing I'm not sure about however, the game is only being developed by a team of four guys, and they have a launch date of sometime in 2014. Will this be another failed un-delivered promise like Star Command? Of course, only the future can decide. Heres a link to a site describing the game and some gameply from VGX: http://kotaku.com/wow-no-mans-sky-just-stole-the-show-at-the-vgx-1478802599 Just right click and choose "open link in new window".
  2. Signal boosting a neat little indie game called Alice Mare. It's a short pixel horror game, about 2 hours long at most with puzzles and riddles and 7 different endings. It's pretty fun for what it is. You can find the download through Google for here.
  3. "Dust: An Elysian Tail" (developed by Dean Dodrill) is a 2D action-platformer RPG released on Steam in 2013 and Xbox 360 (Live Arcade) in 2012. You get to play an anthropomorphic samurai in a well-animated picturesque world made of various anthropomorphic animals (and a talking sword), gradually uncovering your mysterious past as you gain skills, craft items, collect treasures and complete quests. On the hardest of all difficulty levels (hardcore, tough, normal, casual), I completed 100% of this game (including all Steam achievements), which often proved impossible without impeccable gameplay (especially at the beginning). To beat the final boss, I needed to be at the maximum level (i.e. level 60); and it was still a pretty intense challenge. I got about 40 hours of gameplay out of this game, but I wasted about half that time attempting to progress and achieve things, only to die and have to restart from the last save. Going beyond the frustrations of my many failures in the game, I can't think of anything in this game that I didn't either like or love, except maybe the music, which was just "o.k." as it did at least fit the atmosphere well enough. In my opinion, the story was fairly original and its delivery would often get as intense as the game's battles. As the main character (and with your "sidekick"), you can potentially create many powerful combos as you grow your set of skills. By the end of the game, you may find yourself flying and slashing through a pretty big area, killing several monsters at once with your sword and magic powers (making combos in the triple digits). There's even an optional side-quest and achievement that expects you to make a combo of at least 1000. You may not have to worry too much about creating combos though. I often found myself accidentally failing combos, only to create other combos that still helped me cause damage. You gradually get the hang of the battle's ebb and flow; and combos become second-nature. From what I could tell, you can immerse yourself into the story by choosing "casual" mode and listening to character interactions between the quick-and-easy battles and dungeon quests. If you just don't care about the story though, then you can skip (through the pause menu) any cutscene that suddenly comes-up, so that you can go straight to kicking-ass again. Battles are the most fun on "hardcore" mode, but expect to hear the main character's death rattle a whole lot (from 1-hit kills) while in that mode. The game costs $15 USD on Steam (as of this post) and I'd say that it's worth the price overall. Although, it probably depends on whether or not all of the above sounds appealing to you at all.
  4. So, I'm new to the community but I thought I could start a new topic in regards to the little games. I'm all AAA'd out at the moment. I want to try out some of the smaller games, but I don't know what to try. What small or indie game did you really enjoy and would recommend to others. Tell a little about the game and share your opinion on what others like. One game I really enjoyed is 'Game Dev Tycoon' by Greenheart Games. It's a game about creating games. You start in your basement creating small games and work your way up by hiring employees, researching technologies and creating the games you want to make. It's $9.99 on Steam and I've lost over 36 hours playing it. I recommend you look it up if it sounds interesting to you.
  5. Indie games have become super popular in these past years with games like Braid, Castle Crashers, Fez, Super Meat Boy, Gone Home, and Slender. I suggest that and Indie Games subforum be added to the Other PC Games forum. It can be a great place for indie gamers to get together and discuss awesome indie games like the ones mentioned above or we can discuss upcoming ones like Tower of Guns, Scale, Transistor, That Dragon, Cancer, Hotline Miami 2, Octodad: Dadliest Catch, The Witness, Mew-Genics, the list goes on! This would be a great addition to the site. And from one Joe to another, please consider adding this Angry Joe.
  6. So guys, what's your favorite indie game? I personally like Binding of Isaac.
  7. Hi there the angry army! I've been a fan of Joe for many years now, and ever since his early videos, I've wanted to become a game designer. Well, I guess I was in luck! I am currently studying the last year of university where I study Game Design and stuffs are going my way! The thing is though.. I would love the rest of the army to give me some feedback on a horror game "proof of concept" that I've made, together with 7 other people from the university. The demo/proof of concept is for free to download and some of you might even have heard about "Stairs". We are about to start a real production for a full release, so we would like to get some last-second feedbacks before we go! The reason why I am posting here is because I believe in this community. But let's make some stuffs clear: 1. I am not here to advertise, all I ask for is feedback! 2. We are going to start a game company and sell the real product in the future. 3. This is one community I would love to have closer contact with for future games! 4. If you have any questions, please let me know! Here is a link to where you can download it for free: http://gamejolt.com/games/adventure/stairs-pre-alpha-demo/14970/ Thanks for taking your time reading this, I hope you'll enjoy the proof of concept!
  8. Hello good sirs! Here is my first impressions style review of FORCED by Beta Dwarf. Very interesting game with an extremely awesome development team!