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Showing results for tags 'mighty no. 9'.
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PSX and Game Awards events reveals new games, gameplay, and trailers including showing new Last of Us, Uncharted, and Ace Combat. Danny O'Dwyer talks about his problem with games media and why he started NoClip, MechWarrior 5 announced, a look through Mighty No. 9's Kickstarter problems, Guillermo del Toro shares thoughts on Konami, FFXV actors talks about voicing character and VA strike, history of Blizzard games on the PC and Battle.net, FFXV's quiet humanity, Russian MPs suggest FIFA ban for gay propaganda, interview with Ed Boon, review of Rainbow Six Siege after a year of changes, ASA says No Man's Sky Steam page was not misleading, Heather Alexandra talks to people about the importance of preserving game history, and more. AJSA Youtube's Angry Army Weekly Angry Army Weekly | PSX2016 and TGA2016 special Gaming News (Announcements, release dates, previews, interviews, expansions, DLC, updates, company news, new tech, mods) The Game Awards: Here’s the full winners list The Game Awards 2016 - Watch The Full Show Now in 4K For a good part of the show The Game Awards 2016 - Games For Impact Winner Matt ended up responding to a comment on how the award was given From Overwatch to Firewatch: the best video games of 2016 - chosen by developers Writers' Guild Awards names noms, including this year's best game scribes PlayStation® Experience 2016 | Day 1 - ASL Accessibility: Making Games for All Gamers - PlayStation Experience 2016: Panel Discussion Nearly 40% Of All Steam Games Were Released In 2016 We've played 5 hours of Resident Evil 7 - here's what we thought (plus new PS4 gameplay) Watch the new Mass Effect: Andromeda gameplay trailer Mass Effect: Andromeda's Nexus station is a "smaller, streamlined" version of the Citadel Mass Effect: Andromeda's facial animations are still being polished Mass Effect: Andromeda Director Talks Destiny Inspirations, Responds to Animation Concerns Uncharted: The Lost Legacy is coming from Naughty Dog Uncharted: The Lost Legacy - PlayStation Experience 2016: Panel Discussion | PS4 Persona 5 - PSX 2016: Story Trailer | PS4 Are voice actors for dubs of Japanese products getting worse or have I just developed standards from western titles? From the sound of it I'll be happy to make use of the dual audio. Naughty Dog Announces The Last of Us 2 Last of Us: Part II Brings a Family Back Together And there goes any hope I had of enjoying it. The Last of Us Part II - PlayStation Experience 2016: Panel Discussion | PS4 Sources: Bruce Straley Not Directing The Last of Us 2 [UPDATE: Sony Confirms] I Hope ‘The Last of Us Part II’ is Super Gay The Last of Us fans have a huge Part 2 theory Marvel vs. Capcom Infinite Announced, Coming 2017 Two new characters have been confirmed for Marvel vs Capcom: Infinite Marvel vs. Capcom: Infinite - PlayStation Experience 2016: Livecast Coverage | PS4 "Tactical stealth heist game" Filthy Lucre comes to the PC next week NieR: Automata - PlayStation Experience 2016: Trailer | PS4 Move or Die - PSX 2016: Announcement Teaser Trailer | PS4 Rain World - PSX 2016: Exclusive Trailer | PS4 Crash Bandicoot N. Sane Trilogy - PSX 2016: The Come Back Trailer | PS4 Crash Bandicoot: N. Sane Trilogy - PlayStation Experience 2016: Livecast Coverage | PS4 Vane - PlayStation Experience 2016: 2017 Reveal Trailer | PS4 VANE - PlayStation Experience 2016: Livecast Coverage | PS4 GET A QUICK PEEK INTO THE STRANGE HOUSE OF WHAT REMAINS OF EDITH FINCH 10 Hours In, Dead Rising 4 Misses What Made Earlier Games Great Nex Machina - PSX 2016: Announcement Trailer | PS4 Horizon Zero Dawn - PSX 2016 Trailer | PS4 Horizon: Zero Dawn- PlayStation Experience 2016: Panel Discussion | PS4 BOTOLO DOESN’T WANT TO BE LIKE OTHER COMPETITIVE VIDEOGAMES Absolver - PSX 2016 Trailer | PS4 Absolver - PlayStation Experience 2016: Livecast Coverage | PS4 Danganronpa V3: Killing Harmony Coming 2017 to PS4, PS Vita Best thing shown, hoping it gets PC release like the other three titles. Ni no Kuni II: REVENANT KINGDOM - PSX 2016 Trailer | PS4 Pyre - PSX 2016: Versus Mode Trailer | PS4 Pyre - PlayStation Experience 2016: Livecast Coverage | PS4 Report: Dark Souls 3 Running on Switch, From Software Considering Trilogy ReRelease Yonder: The Cloud Catcher Chronicles - PSX 2016: Debut Trailer | PS4 Sundered - PlayStation Experience 2016: Livecast Coverage | PS4 Lara Croft Go coming to PlayStation 4 and PlayStation Vita with new levels Hand of Fate 2 - PSX 2016: Story Trailer | PS4 Games of Glory - PSX 2016 Gameplay Trailer | PS4 Knack 2 – PlayStation Experience 2016 Trailer | PS4 Yakuza Kiwami and Yakuza 6: The Song of Life- PSX 2016: Announcement Trailer | PS4 The Show 17 - PSX 2016: Gameplay Reveal Trailer | PS4 Ghost Recon Wildlands beta signups have begun Ys Origin - PSX 2016: Announcement trailer PS4, PS Vita Ace Combat 7 - PSX 2016 Trailer | PS4, PSVR Dreadnought - PSX 2016: Announcement Trailer | PS4 Dreadnought - PlayStation Experience 2016: Livecast Coverage | PS4 StarBlood Arena Announce Trailer | PSX 2016 PaRappa The Rapper Remastered PSX 2016 Trailer | PS4 Dino Frontier - PlayStation Experience 2016: Announcement Trailer | PSVR Celeste, From TowerFall Creator Matt Thorson, Hits PS4 Next Year Skullgirls developer teams up with anime studio Trigger for Indivisible Windjammers - PSX 2016: Announcement trailer | PS4,PS Vita Windjammers - PlayStation Experience 2016: Livecast Coverage | PS4 Nioh - PSX 2016 Trailer | PS4 Nioh - PlayStation Experience 2016: Livecast Coverage | PS4 Omen of Sorrow - PSX 2016: Reveal Trailer | PS4 Watch 24 minutes of lovely forest exploration in a new Hob gameplay trailer WipEout Omega Collection - PSX 2016: Announce Trailer | PS4 Gran Turismo Sport - PSX 2016 Trailer | PS4 Gran Turismo Sport - PlayStation Experience 2016: Livecast Coverage | PS4 Here's the first story trailer for Sniper Elite 4 GAROU: MARK OF THE WOLVES - PSX 2016: Launch Trailer | PS4, PS Vita Fallen Legion - PlayStation Experience 2016 Trailer | PS4 and PS Vita Halo Wars 2 story trailer showcases super villain Atriox Watch aliens turn into furniture in this eight-minute Prey gameplay trailer Prey is a Metroidvania-style immersive sim with leg-breaking survival elements Fully singleplayer MechWarrior 5 announced, coming in 2018 Everything we know about MechWarrior 5: Mercenaries Torment: Tides of Numenera - Jack Trailer Something Wild Happens If You Watch Both Death Stranding Trailers At Once Death Stranding - PlayStation Experience 2016: Panel Discussion | PS4 Death Stranding will use Guerrilla Games' Horizon: Zero Dawn engine HIDEO KOJIMA’S DEATH STRANDING IS ABOUT HIMSELF "F**K Konami," Guillermo del Toro Says Seven: The Days Long Gone is an isometric RPG that lets you go anywhere and steal anything Sophisticated arcade brawler Way of the Passive Fist is coming to PS4 in 2017 The first Full Throttle Remastered trailer shows off new graphics, old music Crackdown 3 Coming Holiday 2017 "Or Earlier," Runs at 4K on Scorpio Telltale is making a Guardians of the Galaxy series Kickstarter Update #32 - Meet our New Stats System BattleTech main characters and new plot points revealed PUPPET SHOW BASED ON SIBERIAN FAIRY TALES BECOMES A VIDEOGAME A QUICK LOOK AT THE LANDSCAPE ART OF THE SIGNAL FROM TÖLVA Crusader Kings II - Monks and Mystics Announcement Trailer Uncharted 4: Get an Extended Look at New Co-Op "Survival" Mode Shovel Knight: Specter of Torment trailer shows off the next campaign Gravity Rush 2 - PlayStation Experience2016: DLC Announce Trailer | PS4 Rocket League shoots for the stars with a free new arena King of Fighters 14 gets graphical polish with January update Total War: WARHAMMER - Realm of the Wood Elves - Battle Let's Play (ESRB) Total War: WARHAMMER - Introducing... Glade Lord & Forest Dragon Total War: Warhammer adding Grey and Jade Wizards for free Hitman has a Christmas mission, and other plans for the festive season Stellaris update 1.4 paves the way for free Horizon Signal DLC, out today Nexus: The Jupiter Incident update adds Steam Workshop support N++ Ultimate Edition will "roughly" double the size of the original Overwatch Cheaters Thought They Were Using Undetectable Cheats, But Got Banned Anyway Overwatch cheaters squirm and tantrum as Blizzard brings ban hammer down on “undetectable” hacks The Overwatch Holiday Event begins next week Big changes are coming to Paragon in tomorrow's Monolith update Final Fantasy XV Sells Five Million Copies, Breaks Series Record for Day-One Sales Likely why it only says it broke digital records in Japan, which it obviously would have. Russian MPs Say FIFA 17 Is "Gay Propaganda" No new Battlefield for 'a couple of years' - EA Titanfall 2's digital sales are down nearly three-quarters from the original Star Wars Battlefront Rogue One: Scarif Trailer | PS4 Star Wars Battlefront DLC Rogue One: Scarif patch notes reveal new "Infiltration" mode WOW: Nostalrius' return gets a release date Spanish Website Says Square Enix PR Cut Off Their Review Copies For Giving Out Low Scores Advertising Standards rules No Man's Sky Steam page did not mislead consumers As mentioned in past posts, the ASA can't really do anything even if they found that they did mislead customers other than asking Steam to change their page, as they have done for other games in the past. Nintendo offers bounties on 3DS vulnerabilities Bethesda Tells Popular Doom Fan Game To Shut Down Esports News Call of Duty World League 2017 - PlayStation Experience 2016: Announcement Trailer | PS4 Halo 5 Esports Series Coming From 343 Industries and Pilgrim Media Further poaching allegations linked to NA LCS team Echo Fox Crowdfunding News Balthazar's Dream - An Uplifting Game About A Dog's Loyalty BALTHAZAR’S DREAM REVEALS WHAT GOOD BOYS DREAM OF, AND IT’S RUFF Plague Road - A Roguelike Turn-Based Strategy Game Content I found interesting this week (interviews, reviews, think pieces, history, music, culture, design, art, criticism, etc) The Problems With Games Media & Why I Started Noclip Why Some Video Games Are In Danger of Disappearing Forever [SSFF] Past Mortem: Mighty No. 9 Kickstarter Debacle Explained For voice actors, video games have a serious transparency problem The complete history of Blizzard games on PC The story of Battle.net An Oral History of Azeroth's Most Influential Guild Voicing A 'Final Fantasy XV' Character Is A Strange Journey The Definitive, XL Interview With Mortal Kombat's Ed Boon FUMITO UEDA’S SLOW ROUTE TO PERFECTION Bungie’s Cult Classic Oni Almost Had A Sequel There Is No Such Thing As A Cinematic Video Game How Family Ties Influence the Creation of Indie Games What 'Watch Dogs 2' Gets So Right, and So Wrong, About Race ARE GUNS IN VIDEO GAMES HOLDING THE MEDIUM BACK? Unearthing Indiana Jones' Legacy on the Atari 2600 The Remarkable Achievements Of A Game Called F.E.A.R. The New DLC for 'The Division' Adds Humanity to a Brutal World Rainbow Six Siege's best operator feels like playing with wallhacks An Annual Re-Review of Rainbow Six: Siege THE IRISH MYTHOLOGY AND MUSIC BEHIND WATERCOLOR GAME SCÉAL Playing Through ‘Persona 4’ Has Reminded Me to Be a Better Friend The Depressing Relevance of Totalitarianism Sim 'Beholder' OPENED WORLD: ON THE MARGINS OF HISTORY What it really means to be an autistic Dota 2 player Final Fantasy XV's Quiet Humanity - Writing on Games Taking what JRPGs should have taken from the Tales of series a long time ago. Titanfall 2 - Mobility and Momentum 'Titanfall 2' Shows That Creativity Can Still Triumph The Next Great Setting for Video Games? Pre-Broadband Internet. Yu Suzuki: Good games are made with 'jagged edges, and a strong sense of originality' Gamasutra Plays Tyranny With Game Director Brian Heins ANTICIPATION: The Animation of Monster Hunter Combat - Extra Frames Accretion - Design by Landfill: A Longterm Strategy? - Extra Credits Designing a HUD for a Third-Person VR Game The Unsatisfied Mind: Grappling With Depression in Game Development PC Gamer Presents: The Ultimate RPG Handbook Things I found entertaining throughout the week relating to video games Subjective and Incorrect Top 10 Lists Lead To Election Result Noodle Dream Konami
DestinyDecade posted a topic in Written Reviews & PreviewsMighty No. 9 - A Review by Jose Vega Deep Silver didn’t provide me a review copy. Copy received by a special someone as a gift. It was a game almost four years in the making. Four years and almost $4 million were put into this. Keiji Inafune stated that this would be the successor to Mega Man and fans were really excited to play it after the drought that Mega Man fans have gotten since 2011. Cancellations, exclusions, it was a horrible time to be a Mega Man fan. Now it’s 2016 and Mighty No. 9 has finally arrived. Will this be a second coming or will four years and four million dollars end up creating an absolute disaster? Before I explain what the game is about, here’s a little bit of backstory on how Mighty No. 9 came about. In 2010, Keiji Inafune left Capcom to form his own company called Comcept. After he left, Capcom went and cancelled three Mega Man games that were in production, basically burying one of their popular franchises out of spite for the man and causing fans massive outrage. Three years later, Inafune announced Mighty No. 9, made to be as a successor to Mega Man. He opened a Kickstarter with a goal of $900,000 but it would be surpassed to reach $4 million. The success would set off many other Kickstarter campaigns to follow. To reach that amount, they offered a lot of stretch goals such as extra modes, online multiplayer, documentary and various ports. All of them were achieved but it would be a sign that trouble would soon follow. 2014 would be the starting point of that trouble but it isn’t until 2015 was where the trouble began. In January of last year, Inafune made a video saying the game is finished. Three months later, Comcept formed a partnership with Deep Silver and announcing that they would publish the game. The game was delayed till September and it was due to the many ports they promised, including Deep Silver wanting to release a physical version. It then got delayed till February 2016, due to the game’s netcode for some minor modes. It got delayed again for a possible “Spring 2016” release with the blame being on online modes. In reality, it was rumored that the game was made using Unreal Engine 3 and they were unable to make changes. Then they announced that the final release date would be June 21st. Though it was official, things only went from bad to worse. Deep Silver released a trailer promoting the game and it was a massive embarrassment. So much so that Comcept took to twitter and saying that it was unforgivable. Heck even Sonic the Hedgehog’s official Twitter took potshots at it for good measure. The game eventually arrived but even more problems came in. Backers couldn’t get their codes, some ports got delayed and even a version ended up being unplayable. To summarize… it was a disaster. The story is familiar and straightforward. Why I say this? Because it’s basically a cut & paste version of Mega Man’s original story. There are some differences between the two. One difference is that there is no main big bad controlling everything. I won’t spoil it but if you’ve played Mega Man, chances are you’ll find that the story is familiar to you. There’s really not much to say about it and the ending will probably lead to a sequel. Mighty No. 9 is a platforming game, similar to Mega Man in some aspects. You go from point A to point B, shooting enemies and dodging obstacles. At the end is a boss fight and you need to beat the boss to clear the stage. Like Mega Man, in this game you can also obtain new powers after beating the boss. Now this is where I stop cause that’s where the similarities end. Mighty No. 9 has a gimmick that is unique and one of the things that sets it apart from other games. It’s gimmick is absorption. Beck has the ability to absorb enemies when they are weakened. About Beck, his gameplay is similar to Mega Man. He can run, jump, shoot and dash. He can air dash as well, something that Mega doesn't have. But it’s his dash that gives him the option to absorb Xel from enemies. After damaging an enemy, they become different colored data and you need to absorb said enemy to defeat them. You have a set amount of time as the longer you wait, the less of a bonus you get. Doing it immediately will get 100% and start up a combo. Skilled players can pull off combos with ease, provided they don’t get careless. Some enemies also have various color properties. They come in four colors: blue, green, red and yellow. Blue builds up and after absorbing enough, you’ll get an E-tank that can help you recover your health. Green increases speed, red increases attack and yellow increases defense. Combine with the fact you need to obtain combos is efficient. Similar to Mega Man, you take on a boss at the end of the level. You won’t be able to figure out how to beat it at first but it takes practice and with a game like this, sometimes they can be outright unfair. When you beat a boss, you’ll obtain their ability that can be used to take down the next one. In some levels, the boss that you defeat previously will help you make some parts of the level easier. In addition, the bosses aka Mighty Numbers are no pushovers. You need to be real skilled if you want. I also should mention that in one section of the game, you get to play as Call. She’s different from Beck. She can’t absorb Xel but she can crawl through spaces, has the ability to hover and can project an energy shield. The only catch is that she can’t move while using it. Call isn’t that bad but it makes me wish that she can be similar to Beck in some ways. The game has replay value with the inclusion of a character named Raychel aka Ray. Ray is basically the hard mode of the game as playing as her provides a different style of gameplay. She has access to claws that deal close range strikes and a dash attack that can go through anything. The only difference is that you lose health so you need to regain health constantly if you want to last. Beating the game will take you roughly about 2-4 hours and with multiple difficulties can add more hours onto the game. Ray will also add a few more hours as well along with a lot of skill. I’ve already provided my thoughts on the gameplay and personally, it’s good if you’re in for a challenge. Makes me wish it could be spiffed up so the gameplay can be better. However I don’t have anything nice to say regarding the game’s presentation. I don’t, truthfully. It’s downhill from here. Since the game was running on an outdated engine, it ends up being more harm than good. The graphics are terrible, looking like they come from a previous generation or two. Most of the levels don’t have much in terms of atmosphere. They feel bland, lifeless and dull. Not to mention some of the stuff like explosions look lousy. Hell, the explosions look like pizzas and it became a meme of epic proportions. The character models aren’t great either. You can obviously tell that the people behind the game never even bothered to have their mouths move when they talk. They look like puppets. Mighty No. 9 has some talented voice actors but I feel they can’t bring any emotion to the roles they play. I feel bad for them. Call’s voice actor felt lifeless, reminding me of Samus from Other M. That’s all I’m saying about it. I do have a positive though and it’s the music. Some of the songs are very good while others are meh, at best. It’s mixed but at least in some levels, it can give you a bit of reprieve. Also the game has its issues, many issues depending on what console you play them in. The Wii U version has the worst of it with frame rate issues, long load times and in some cases, the game can outright brick your console. It was fixed with a patch but not for the others. PS4 doesn’t have any of these issues and the load times are shortened to around 15 seconds. It’s acceptable at best. The level design is all over the place and even though they relate to the environment they’re in, it still feels poorly done, which can lead to some unfair instances. Oh and there’s online play. Yeah. Online implementation is the reason why this game had been delayed multiple times and even then, they can’t even fix it. I never tried it and from what I’m hearing, it isn’t good. There are races, co-op and the like but the online is bugged and broken. Sometimes they don’t work and can really be problematic. Personally they should have just released it first and then put time toward fixing the online and making it work. Since it doesn’t, it only hinders the game even more. Inafune said it himself that the game is better than nothing. That is true but there’s no excuse for how the game is now. Four years and four million dollars went into this and what we got is a game that has a lot of promise but fails in everything else. The graphics are medicore, voice acting is a letdown despite having big name talent, unfair and uninspiring level design, broken online, long load times and a plethora of other issues hinder this game. However the game has solid gameplay, good music and a good amount of replay value with the different characters. Was this a full price game at around $50-60, I would judge it harshly. I am not however since the game is available at around $20-30, with cross play if its on a Sony console. Mighty No. 9 did have a lot of good ideas. It had a lot of potential to be a worthy successor to Mega Man and if the game had more time to be polished or maybe have better advertising then it would have been a success. Unfortunately it didn’t and I feel that four years and four million dollars contributed to one of the most disappointing games of 2016. For what it’s worth, I enjoyed this game but I wish it could have been better. I wish it could have but this is what we got. I give Mighty No. 9 a 5 out of 10. Do I recommend this game to anyone? No. Unless they want to see for themselves how much of a train wreck this is. Now if you’ll excuse me, I’m going to play some Azure Striker Gunvolt, in preparation for the sequel.
Since Deep Silver didn't provide me a review copy, someone real special got me this game as a gift so now I can cover it. Either way I hope you enjoy it and yeah... I know that the game isn't that great but let's be frank here. The only opinion that should matter right here is your own. I ended up getting the PS4 version because at least that was functional and not glitchy. Though I can't say the same for my capture board Elgato when at times it just won't do things properly. Seriously. Either way, I recorded six episodes and I may get the rest of the game done today. It depends. Regardless enjoy and here's Part 1.
Link Now that the Red Ash Kickstarters have ended, it looks like they can admit that Mighty No. 9 has been delayed again. This is after they denied rumors about the delay a few days ago. I'm sure the online features are what everyone cared about in a Mega Man style game. If he's a business man he doesn't appear to be a very good one, at least not when it comes to dealing with people outside of whatever companies he's used to dealing with.
I will start this post by linking a video to Alphaomegasin: I think his ideas on this topic are totally valid. We are really seeing so many games that are getting a spitritual successor. I think this could be a way that the fans of certian titles can actually get the games they want, not the games the AAA developers tell them they want. I am worried about the state of so many of my favorite franchises. I honestly believe if companies like Konami are going out of the gaming businiess and more into the gambling market, sell of your IP's to a company who will do something with it, or the original developers should just create a spiritual successor like Mighty NO.9 or yooka-laylee. I've been saying it for a while, I am so tired of these companies sitting on their IP's. Suikoden, Chrono trigger, Legand of Dragoon, just to name a few. We will never see another addition to these titles, and its a damn shame that we will get 50 more COD's and Suikoden will sit in the closet, never to be seen again.
Well, I just got back from my time away here and I find that Mighty No. 9 doesn't have it's own thread yet. All sorts of already kickstarted games have their own threads but oddly enough I can't find Mighty No. 9, even with the google-search method. Now, if you don't know Mighty No. 9 is essentially Megaman 2.0. Joe did a vlog about him pouring cash into the kickstarter campaign. Bonus Teaser ahead! I'll give you a link to their channel (here). Now, I'm a backer (or 'Mighty Number') and I've been keeping my ear on this on occasion when my life lets me. I'll probably try to keep you informed on the 'inside' stuff that I'm able to nab in the end though.
Okay, how many of you have heard about this controversy? http://www.youtube.com/watch?v=FXDSfUJBCj0 Now, I may not have backed Mighty No. 9 (I had to pick between it and Shantae), but if this is true, this may be a bit of a problem. But again, being an outsider, I may only be seeing one side of this, and only one opinion. So tell me, what do you guys think of this?