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Found 326 results

  1. Hey guys, look who it is? It’s me, AverageSpacePope. No? No one remembers? Okay… moving on. Joking aside, I’m looking to pump some much needed support into viable games for the AJSA and with the help of the EF, I’m hoping to do just that, starting with, drum roll please... Warframe! (*Insert super expensive clap effect and GIF here*) Now if you’re unfamiliar with Warframe you may be thinking, what the hell is Warframe? Short answer; Warframe is a free-to-play cooperative third-person shooter parkour heavy space ninja simulator. If that has you interested then read on. If you want any further information on the game, click this link here: https://www.warframe.com/game Now to start things off, we’ll be starting our first event this Saturday 21:00 BST. However, this first event will basically a tutorial session. What do I mean? Well, Warframe has a very deep set of gameplay mechanics that, once understood, are very easy to use but are hard to master. In the first few hours of Warframe, the game will take you through a sequence of tutorial/story missions and it’s here where you’ll get to grips with the games mechanics and overall plot/theme. However, the game can be overwhelming for new players and that’s where I come in. I’ll be there to help out and answer any questions that people may have. What if I’ve played the game before and don’t need any help? You’re welcome to turn up any time this month. We’ll be setting up a channel where anyone needing help or just wanting to party up can stay and chat. This is where we’ll be hosting all Warframe events from too. I’m looking to give Warframe a real shot here in the AJSA. Hopefully, you guys and gals will give the game a shot and who knows, maybe it’ll become your new favourite game. SpacePope, over and out. If you have any questions about Warframe, please contact AverageSpacePope. If you have any questions about the EF or any inquiries about current or upcoming EF supported games, please contact an EF representative.
  2. for honor

    Hey! I'm still new in the AJSA but I wanted to know if some of you plan to play For Honor on PC. I just pre-ordered it and I know it may be risky but the game just looks awesome to me and the critics are positive. So is there any interest in playing this game? I mean it would be awesome if we could create a AJSA guild and group in this game. Just imagine everyone having the AJSA logo on their character and marching into battle, damn. Everyone would fear us. haha.
  3. Morning guys and gals! James here aka Wade D McGinnis! Today I give you the review to a metroidvania style hand drawn indie title called Hollow Knight. Check out the review and let me know in the comments below your thoughts!
  4. Hey guys and gals James here aka Wade D McGinnis! Today I bring you the review for the PC version of Resident Evil 7! As usually lets have a discussion in the comments section below on your thoughts of the game!
  5. I have been playing counter strike and i have been wondering if you should start CSGO events or if there is were do i go?
  6. 2016 has been a rather unexpected year when it comes to gaming. We’ve had good games, bad games, disappointing games and games that end up getting canned for one reason or another. Regardless, it’s time for a list and it’s not going to be an easy one. I’m not limiting this to just Nintendo games. I’m involving all sorts of games so without further ado, these are my Top 10 Games of 2016. Word of warning for everyone… if you find that a game you like isn’t on the list, you are welcome to make your own and share it. I won’t judge you and remember, the only opinion that should ever matter is your own. Let us begin. 10) Song of the Deep - PlayStation 4, Xbox One and PC Kicking off the list we have Song of the Deep, developed and published by Insomniac Games. Song of the Deep is basically Metroid but in an underwater style. I will admit. This game had me intrigued because of its design and presentation. When I got to play it, it was a sight to behold. The presentation for it is incredible with the level of detail to be intense. It’s gameplay leaves a lot to be desired but it fits the world that this game is. Not to mention it’s a bit too simple and short, around 4 hours. I’ll cut some slack since the game is rather cheap and there’s replay value to back it up. This game deserves a bit more appreciation. Sure it’s not the best but for what it’s worth, it’s a soothing and satisfying experience. I recommend that you pick the game up, at least to see for yourself how good it is. It’s $10! It’s not the best but I feel that it deserves to be #10 on my list. 9) Super Mario Maker for Nintendo 3DS - Nintendo 3DS To think that Nintendo would take a risk and bring a game like this to their best-selling handheld is a challenge onto itself. But for its shortcomings, I say that they did a good job. Mario Maker for 3DS is what it is, a port of a game that was on Wii U now fit on the handheld. Nothing more. Nothing less. The only problems I have with the game is that there’s no Amiibo functionality, you can’t play others courses or share courses online and the only way you can share them is through its Streetpass function. But despite its negatives, the game is still really fun and can even push your skills as a gamer/level creator to the test. Had this game allowed you to share courses online and play others’ from the get-go, it’d be rated higher. I recommend playing this on a New 3DS XL because, on a regular 3DS, you can experience crashes. I just want to give you a heads up. 8) Final Fantasy XV - PlayStation 4, Xbox One (PC coming soon) We waited a long time for this game. It originally was going to be part of the Fabula Nova Crystalis as Final Fantasy Versus XIII. Unfortunately, it was scrapped and then replaced with this. The wait was long but in the end is worth it. Final Fantasy XV is a great game. Its strong points are the gameplay, the open world location and the many things you can do in this said world. My problems with the game are its lackluster story and the characters. The four protagonists are fleshed out well enough but everything else feels flat. Made worse is that in order to better understand this, you need to watch stuff that’s outside the game like the film Kingsglaive and OVA Brotherhood. Other than that, I couldn’t find anything else wrong but at least Square-Enix is dedicated to making the game better while filling up story bits that should have been added. Thankfully I’m happy with that and it shows that they really want to make the game feel complete. I recommend giving this game a chance. Besides once the negatives are pushed aside, you have a game that’s very satisfying. 7) Overwatch – PlayStation 4, Xbox One and PC Blizzard has a lot of balls for trying their luck in the first-person shooter genre and it paid off considerably with this game. Overwatch is just that: a first-person shooter game where you and five others can take the fight against the opposition in various modes. They range from escort/stop the payload to capturing defensive points/objectives on the map. Okay. It’s a bit small but that’s not why it’s on the list. Overwatch’s strong points are its setting and characters. No two characters are similar. Each character offers something different and that’s what makes it good. Coupled with the fact that there’s a lot to do in this game, it’s nuts. We already got two new characters, a whole bunch of new modes and events and knowing what 2017 has in store, it’s going to get better. This game is better played if you have friends because it’s all the more satisfying when you achieve victory. I ask you… are you with me? 6) Paper Mario: Color Splash – Nintendo Wii U I know what you’re thinking. Why is this game on the list? Let me explain. Sure this game uses the same style as Paper Mario: Sticker Star but that’s pretty much it. Why it’s on my list because it is a much better game. Design wise, it is awesome. It is a step up from the previous game and the theme involving paint and colors adds it in perfectly. You can tell when you travel through Prisma Island. The addition of restoring the world through paint offers something different. Using cards instead of stickers is a lot better. The humor this game has is spot on with some being very funny to listen. Color Splash offers a lot here and I say it is miles better especially since it’s released on a system that’s on its deathbed. I only wish that Nintendo could go back to its roots with the game offering what it should be, instead of this. But for what it’s worth, I say it’s a must buy. Truthfully it is a must buy and I recommend this game. Enjoying the list so far? Good because we’re now reaching the halfway point of this list. There’s no going back for us now. 5) Fire Emblem Fates – Nintendo 3DS Three years after the release of Fire Emblem: Awakening, we get a game that not only is good but offers so much. I’m talking about Fire Emblem Fates and I speak on behalf of everything the game offers. What’s different from the previous games is its branching campaigns. You play as Corrin, a young noble who was born in the kingdom of Hoshido but was raised by the kingdom of Nohr. When both kingdoms declare war on each other, you have to make a choice on whose family you would side. Should you side with Hoshido, the kingdom you were born in as your Birthright. Should you side with Nohr, the kingdom that raised you and follows the side of Conquest. Or will you choose neither side and instead work to have both kingdoms unite under one banner and learn of a Revelation that threatens all. That is what makes the game stand out. The three campaigns: Birthright, Conquest, and Revelation offer hours of gameplay and customization that can drive you nuts. Replay value here is through the roof, along with additional content via DLC drives it even further. I won’t go into too much detail but if you haven’t picked up this game, you should. I recommend trying your luck to get the Special Edition of the game, which has all 3 campaigns in one DLC. But if you are getting either Birthright or Conquest, expect to spend a lot just to get the rest. It’s why this game gets the #5 on my slot on this list. 4) Gravity Rush Remastered – PlayStation 4 In 2012, a game called Gravity Rush was released on the PlayStation Vita. It was a game that was fun, different and offered something new. Sadly not many people got to play it due to being released on a handheld that Sony never gave a damn about. Four years later, SCE Studio and Project Siren bring this game over to the PlayStation 4 and my god, it is incredible. Gravity Rush Remastered is marvelous. Seeing the game in glorious HD is jaw dropping. It's nuts! What’s even better is that it runs at a solid 60 frames per second. Flawless 60fps. It is perfect. They also refined the game’s controls making things such as sliding across the city seamless. You can use the back buttons on the PS4 controller but there’s also the option to use the DualShock 4’s motion controls so it offers some variety for players. What’s even better is that the Remastered port includes all the DLC for the game and at a price of $30, how can you say no to that? You simply can’t. This game is what made the PlayStation Vita stand out but now that it’s on a PS4, it’s the go-to game for anyone wanting this console. I highly recommend it. It is a must buy, without a doubt and it should prep anyone for the eventual release of Gravity Rush 2 coming in January. 3) Shantae: Half-Genie Hero – Nintendo Wii U, PlayStation 4, Xbox One, PlayStation Vita and PC WayForward should be praised and commended for making a game like this. Not a lot of people are going to like having this as my #3 spot but this is a perfect example of a Kickstarter campaign done right, aside from Shovel Knight. Shantae: Half-Genie Hero is amazing. There is so much good to say here such as the presentation. Design-wise, it’s a step up from the previous game. 2.5D at its finest with the character models being at its absolute best. Jake Kaufman does it again with the music here and all the tracks are addicting to listen to. Very addicting. The gameplay is similar to the first two games but it’s improved and easy enough for anyone to pick up and play. Hopefully, with the upcoming DLC like Risky Boots’ campaign, Half-Genie Hero is going to be one that’s worth every penny. Show love to WayForward. Get this game now! 2) Phoenix Wright: Ace Attorney Spirit of Justice – Nintendo 3DS The Ace Attorney series has endured for more than 15 years with a strong and devoted following. 2013’s Dual Destinies is one a lot of people were hyped for and though nowadays is a bit mixed it was a welcome addition. Three years later, Phoenix Wright returns in full force with the sixth game in the main franchise: Spirit of Justice. Similar to the previous entries, it’s a visual novel style game where as Phoenix Wright (or any of the others like Apollo & Athena) you must investigate witnesses, find evidence and discover the truth through the courts. This time around, the story takes Phoenix to the Kingdom of Khura’in and in that country, defense attorneys are outlawed. Spirit of Justice introduces the Divination Seances where it details the last thing the victim sees before they pass on. But the truth isn’t always black and white. That’s where we come in to figure out if what the victim sees is the truth or not. Many staples that are prevalent in the previous entries return here but its biggest points are its story and music. The story is a bit dark and intense for a game like this and the music is still its shining moment. Believe me, there are some tracks that are incredible to listen to. Whereas Dual Destinies serves as a return to form for the well-respected attorney, Spirit of Justice serves as a passing of the torch for Apollo Justice, allowing him to take the spotlight he deserves. It’s reason enough why this gets the #2 spot. 1) Pokémon Sun & Moon – Nintendo 3DS Some people like the game, others didn't. To tell you the truth, I enjoyed the game. As a fan of Pokémon since Generation 1, I had a lot of expectations. They paid off when it came out. Nintendo, GameFreak & The Pokemon Company took a lot of risks in making this stand out over the previous generations. Removing some staples like Gyms, HMs seems crazy when you think about it. However, when I got to play it for myself, I can say is wow… they nailed it. The game does hold your hand a lot at times but you do get the chance to explore at your leisure. The Island Challenges are interesting and provide something different instead of going to a gym and earning a badge. It’s emphasized a lot and I like it personally. Z-Moves are also cool and how they look is amazing. But if I were to net any nitpicks, it’s the story. That leaves a lot to be desired. I wish it can improve but at least the game is still the way you remember it. Pokemon Sun & Moon may not be for everyone but for those that put the time into it, it’s a pretty awesome game. I recommend it and yes, it’s one that I feel should be #1 on my list. Honorable Mentions: Azure Striker Gunvolt 2, Pokken Tournament, Yo-Kai Watch 2 Bony Spirits & Fleshy Souls, Ratchet & Clank PS4, Kirby: Planet Robobot That’s pretty much it for this list. Remember, my list is 100% opinionated and you are welcome to disagree with me. If you guys have a list of your own Top 10s or if you feel that a game you played should be on the list, let me know in the comments. I look forward to hearing from everyone.
  7. Street Fighter V Review – Written by Jose Vega Purchased my copy at full price for the sake of this review. For almost 30 years, Street Fighter was the series that gave new life to the fighting game genre. Whether it’s the memorable characters, music or its tight gameplay, it brought us so much that fans still enjoy to this day. It’s previous entry Street Fighter IV provided so much, despite the game getting numerous updates and revisions. Last year, Capcom was ready to bring Street Fighter into the next gaming generation with Street Fighter V, released as a Sony exclusive for PS4 and PC. The question looms… does it deliver the same way SFIV had all those years ago or will this game crash and burn to the ground? Considering that it’s almost a year since the game’s release, I am going to be reviewing the game in its current state. The Street Fighter series has never been known for it’ story. This game’s no exception. The story is split between “Character Story” and the Cinematic Story that was released in June as a free update. But to summarize, M. Bison of Shadaloo enacts his plan for world domination and he does so with the Black Moons. Now several groups are gathering to put a stop to Bison’s plans but many may be having plans of their own. The story is pretty predictable, your traditional “stop the bad guy before they take over the world” thing. Nothing fancy. Considering that this is set in-between Street Fighter IV and III, it does explain certain events that we would see in later games. The character story mode however, consists of short segments that last 6-10 minutes but provide a bit of exposition for all the characters involved. They’re harmless fun but at least you get an idea of what the characters are and their motivations. Street Fighter V doesn’t offer much in terms of content. Later updates did include modes like Challenges but when it was first released, the game provided little. It makes the game feel barebones. I find it disappointing. Many other fighting games like Mortal Kombat, Tekken and Smash Bros. offer a lot of content and variety at full price and the most important thing is having content for people that just want to pick up and play. To see that it doesn’t have that is upsetting and will only drive consumers away. I am aware that the game was released for the competitive crowd but unless there’s something for casuals, it’ll be a failure from the get-go. There is online play but when it was first released, it had numerous server issues that hindered the experience. They did fix it eventually but overall, Street Fighter V is barebones on release and to this day, it still is. Capcom dropped the ball and they should have put a bit more time in refining the game to make it complete. Despite the negatives, Street Fighter V is great in terms of graphics and gameplay. The game looks amazing, a step up from Street Fighter IV. From a design standpoint, it’s well done. The character models are better but for some reason, they seem a bit too muscular. All the stages are vibrant and colorful, backing it up with music. SFV’s high point also includes the music. The music is very good and some tracks are real addicting to listen to. Thankfully you have the option to switch between stage and character music so that’s a plus. If you’ve played a previous Street Fighter game then you’ll feel right at home. The controls are the same but there are a few noticeable changes. For starters, everyone has a Critical Art, a V-Trigger and V-Reversal. They are the game’s main gimmicks. Each character has a specific V-Trigger and Reversal ability that sets them apart from the others. They depend on the character and can make matches pretty intense. I can say that Capcom did do a good job at making the controls easier for newcomers but can also be challenging for competitive players. Compared to Street Fighter IV’s battle system, this is a bit easier. Though I wish that the game could allow players to choose from a variety of V-Trigger/Reversal and Critical Arts. It can add more to the game and its characters. I mentioned earlier that this game offers too few content but then they decide to include micro-transactions. They can be obtained either by using real money or Fight Money, Street Fighter V’s currency and consists of alternate costumes, color palettes, stages and characters that would come as DLC. If that isn’t enough, Capcom has the gall to include a season pass… in a $60 full price game that offers barebones content. Just no. It’s unacceptable. If it were like Street Fighter IV then it would be okay but not here. I don’t accept it and even now that the place has been reduced to $30, it still isn’t enough. Had Capcom put more time and released it later down the line with more characters and modes, it would be better. But sadly it shot them in the foot and they paid the price for it. Capcom may have dropped the ball big with Street Fighter V but it shouldn’t hinder anyone from taking the time to enjoy it. The presentation and gameplay are its high points but they can only last so long with its lack of content. Yes the game was released to please the competitive crowd and an audience is there for it but they did it at the expense of the casual crowd. Regardless, Street Fighter V is a well-designed game that anyone can enjoy… if only it could provide more for your money’s worth. Had I reviewed this game when it first was released, my rating for it would be less than what it should deserve. For the time being, I give Street Fighter V a 6 out of 10.
  8. Hey guys, just downloaded path of exile, I was wondering if anyone still plays this game on PC, or if there were any groups open. What server should we use? Thanks!
  9. Hey guys and gals! James here aka Wade D McGinnis! Today I give you the review to Rise & Shine. This is from Super Mega Team and Adult Swim. A hand drawn 2D side scrolling shooter! Check out the review, let me know your thoughts and as always, catch you next time!
  10. Hey guys CrazyAssassin67 here, I'm new to this sort of thing but have been interested in it for a while now. I play xbox and pc and i have been gaming for over 13 years now. My mian game atm is battlefield so hope to play with you guys and join the AJSA community
  11. I`m looking for a cool Gaming background for my PC (Does not have to be AJSA art, but I would love one!), If anyone else wants to we could ask a officer to make a "Official AJSA Backgrounds" Topic.
  12. Hey guys and gals! James here aka Wade D McGinnis. It's been awhile since I have posted a review in this forums. Been busy with a few things but have plan to change that. Starting with my Best Games 2016! Check it out and let me know your thoughts!
  13. I've been keeping the parts for my new PC build in my Amazon inbox so I can buy them as soon as I'm ready. Now, Amazon, I understand that a slight hike in price might be necessary if demand is high, but isn't this a little extreme? And before anyone says it, yes, this is obviously a glitch of some kind and it'll get fixed, but just thought I'd share for your amusement.
  14. Hey guys, looking for some people to play Overwatch with over weekends! Enter your Battlenet in the replies!
  15. steam

    Dear everyone, After seeing that Steam is accepting refunds for people that played No Man's Sky for over 80 hours for how bad it is, and after seeing AJ's review, I like to believe he was really capable to shake the big companies' foundations to actually give the players a chance to get their money back. First of all, yes I have read the code of conduct and don't expect that Angry Joe intervenes here in any way. This is more like a cry for help because I'm sure someone in these forums has gone through some similar situation and maybe could help me in any kind of way, be it get me the right arguments to get the said refund or help me play the game with some exceptional downgrade for all it's worth. For those who don't want to read too much, let me summarize it for you GEFORCE 740M Intel Core i7-3630QM 16 GB RAM I love the Dark Souls franchise and DS3 would be enjoyable From Software announced the PC requirements and I came aboard the hype train because my GPU qualified http://www.pcgamer.com/dark-souls-3-system-requirements-revealed/ Without realising, From Software revises the minimum PC requirements, requiring a GPU just a little above mine https://www.reddit.com/r/Games/comments/4bxbwk/fromsoftware_has_revised_the_pc_requirements_for/ I'm sure that any person that plays this game knows that the game's graphic are nowhere near to be good enough to take that much of a GPU. The graphics are straight up unpolished. I bought the game. Steam after all these years still has no hardware check an didn't prompt me a question after me bying the game (I'm not saying it's their fault for my mistake, I'm just saying they could do better) The game had random fps drops no matter the resolution, graphics settings, and driver versions (I've tested. A lot, visited their forums, steam forums, etc etc etc) After 43 hours managing to beat a few bosses, idling to search for solutions on the FPS drops removing me from online play, and other frustrating tasks I decided the game was not enjoyable for me Requests a refund, denied because exceeded 2 hours gameplay Appealed, explained all the facts still denied APPEALED, ASKED TO REFUND ONLY SEASON PASS WITH 0 HOURS GAMEPLAY, DENIED! I have never spent so much money on a game and this taught me to never spent so much ever again. I am aware I should have read the refund policies before buying the game. But I thought Steam would make an exception on my case since I simply can't enjoy the game and doubt I'll ever finish it with this current PC. After all this time, the game patches stil hasn't looked toward these graphics issues, basically saying fuck you to every person with an average PC or below. For those who want the full story, please check the links below with steam support screenshots: http://imgur.com/WhiBzQv http://imgur.com/HEEJAl5 On a side note, I've contacted bandainamco support and they didn't even bother reply to me. Thank you for reading. At this point I'm giving up, why would Steam bother argue with a big company when they simply could deny the little guy?
  16. http://blog.us.playstation.com/2016/08/23/playstation-now-coming-to-pc-dualshock-4-usb-wireless-adaptor-unveiled/ First thing come to my mind... playing Gran Turismo on my PC using my PC steering wheel... hmmm....
  17. Hey guys and gals! James here aka Wade D McGinnis and I have the review for No Man's Sky. A procedural sandbox survival sci-fi game from Hello Games. Check it out and let me know your thoughts on it!
  18. Battlefront at the moment is Schedule to release in holiday 2015 Hey everyone. I decided to create this thread to gather any and all suggestions you have about battlefront that Dice hopefully listens closely to and e-mail it to them in order for the game to be as good as possible and stay true the the core of what battlefront is and at the same time adding new features that could suit the game. You can put in you suggestions/ideas from other battlefront threads such as battlefront is a first person shooter if you posted any there or not. It's a long shot I know, but there's nothing wrong with trying anyway. I'll update my own post if I come up with any more. My suggestions so far: 1. The game should support 60 players on xbox one, ps4 and pc using 60 fps with lots of details and effects since you are using the frostbite 3 engine and have dedicated servers. If the frame rate works well and is stable and smooth in 60 fps, then you can use it as 343 industries has done with the halo mc collections. 2. Faster, more intense dogfights, enable thrusters for ground vehicles/spacecrafts to boost the craft's speed for a short period of time. Enable evasive maneuvers/ countermeasures to prevent missiles to hit you from behind for example as seen in star wars episode 2, the clone wars movie where obi wan is being chased by jango fett, and in revenge of the sith opening battle sequence. 3. Enable optional cockpit view in space vehicles/land vehicles. 4. Acquiring upgrades and somehow outfit you'r factions ship/ units in multiplayer and its weapons/armor etc to improve them in combat. Having stats for these would be good too. 5. Put in Cooperative challenges in terms of different kind of scenarios of various difficulties in MP for the community to participate in, create something like Star Wars Battlelog similar to BF's Battlelog if it could work. 6. Make sure that the game ships with as much content as possible that should be in the main game at launch, and that the game is as glitch, bug free and runs as smooth as possible avoiding what happened to Bf4's launch. 7. DLC/add on content if needed for the game, if it enhances the gaming experience with new modes, new characters, new armor modifications, new weapons, new vehicles. There should be enough content so that nothing major is missing. Adding content to the game is fine and depending on what kind of dlc it is and if it was in the game at launch or not should determine if the dlc should be free or be bought for a small fee. Please do not shower this game with micro-transactions.
  19. Hey guys and gals! James here aka Wade D McGinnis and today I bring the review to ABZU! This casual swimming adventure comes from the art director behind Journey. Check out the review and let me know your thoughts on it!
  20. any one up fore some co-op `? im currently on a good flow with feng mao. Im on ps4 my nick is mihriban073 i really like this game its been growing on me
  21. Hey guys and gals James here aka Wade D McGinnis! Today, for the second time I bring you another review, Bear With Me. This adventure point and click with a noir style is the first episode to be released. Let me know your thoughts on the review and as always, catch ya next time!
  22. If you haven't bought this game on PC already, please for the love of shit DON'T. The port is a disaster, even worse than Arkham Knight I am not kidding. It's got the lot! Buggy, crashes, server issues and all the settings are locked to the PS4 configuration. This is especially bad news for 4K users like me because it's in a fixed 1080p window..... Result...... All the settings in this window are locked except for On-Foot and Flight FOV Even with these limitations my i7 and Overclocked GTX 980Ti it was a choppy mess, this is by far the worst PC port I have ever seen. If you want to play this game you are much better of on PS4 right now, but even that has issues with crashing.
  23. Mighty No. 9 - A Review by Jose Vega Deep Silver didn’t provide me a review copy. Copy received by a special someone as a gift. It was a game almost four years in the making. Four years and almost $4 million were put into this. Keiji Inafune stated that this would be the successor to Mega Man and fans were really excited to play it after the drought that Mega Man fans have gotten since 2011. Cancellations, exclusions, it was a horrible time to be a Mega Man fan. Now it’s 2016 and Mighty No. 9 has finally arrived. Will this be a second coming or will four years and four million dollars end up creating an absolute disaster? Before I explain what the game is about, here’s a little bit of backstory on how Mighty No. 9 came about. In 2010, Keiji Inafune left Capcom to form his own company called Comcept. After he left, Capcom went and cancelled three Mega Man games that were in production, basically burying one of their popular franchises out of spite for the man and causing fans massive outrage. Three years later, Inafune announced Mighty No. 9, made to be as a successor to Mega Man. He opened a Kickstarter with a goal of $900,000 but it would be surpassed to reach $4 million. The success would set off many other Kickstarter campaigns to follow. To reach that amount, they offered a lot of stretch goals such as extra modes, online multiplayer, documentary and various ports. All of them were achieved but it would be a sign that trouble would soon follow. 2014 would be the starting point of that trouble but it isn’t until 2015 was where the trouble began. In January of last year, Inafune made a video saying the game is finished. Three months later, Comcept formed a partnership with Deep Silver and announcing that they would publish the game. The game was delayed till September and it was due to the many ports they promised, including Deep Silver wanting to release a physical version. It then got delayed till February 2016, due to the game’s netcode for some minor modes. It got delayed again for a possible “Spring 2016” release with the blame being on online modes. In reality, it was rumored that the game was made using Unreal Engine 3 and they were unable to make changes. Then they announced that the final release date would be June 21st. Though it was official, things only went from bad to worse. Deep Silver released a trailer promoting the game and it was a massive embarrassment. So much so that Comcept took to twitter and saying that it was unforgivable. Heck even Sonic the Hedgehog’s official Twitter took potshots at it for good measure. The game eventually arrived but even more problems came in. Backers couldn’t get their codes, some ports got delayed and even a version ended up being unplayable. To summarize… it was a disaster. The story is familiar and straightforward. Why I say this? Because it’s basically a cut & paste version of Mega Man’s original story. There are some differences between the two. One difference is that there is no main big bad controlling everything. I won’t spoil it but if you’ve played Mega Man, chances are you’ll find that the story is familiar to you. There’s really not much to say about it and the ending will probably lead to a sequel. Mighty No. 9 is a platforming game, similar to Mega Man in some aspects. You go from point A to point B, shooting enemies and dodging obstacles. At the end is a boss fight and you need to beat the boss to clear the stage. Like Mega Man, in this game you can also obtain new powers after beating the boss. Now this is where I stop cause that’s where the similarities end. Mighty No. 9 has a gimmick that is unique and one of the things that sets it apart from other games. It’s gimmick is absorption. Beck has the ability to absorb enemies when they are weakened. About Beck, his gameplay is similar to Mega Man. He can run, jump, shoot and dash. He can air dash as well, something that Mega doesn't have. But it’s his dash that gives him the option to absorb Xel from enemies. After damaging an enemy, they become different colored data and you need to absorb said enemy to defeat them. You have a set amount of time as the longer you wait, the less of a bonus you get. Doing it immediately will get 100% and start up a combo. Skilled players can pull off combos with ease, provided they don’t get careless. Some enemies also have various color properties. They come in four colors: blue, green, red and yellow. Blue builds up and after absorbing enough, you’ll get an E-tank that can help you recover your health. Green increases speed, red increases attack and yellow increases defense. Combine with the fact you need to obtain combos is efficient. Similar to Mega Man, you take on a boss at the end of the level. You won’t be able to figure out how to beat it at first but it takes practice and with a game like this, sometimes they can be outright unfair. When you beat a boss, you’ll obtain their ability that can be used to take down the next one. In some levels, the boss that you defeat previously will help you make some parts of the level easier. In addition, the bosses aka Mighty Numbers are no pushovers. You need to be real skilled if you want. I also should mention that in one section of the game, you get to play as Call. She’s different from Beck. She can’t absorb Xel but she can crawl through spaces, has the ability to hover and can project an energy shield. The only catch is that she can’t move while using it. Call isn’t that bad but it makes me wish that she can be similar to Beck in some ways. The game has replay value with the inclusion of a character named Raychel aka Ray. Ray is basically the hard mode of the game as playing as her provides a different style of gameplay. She has access to claws that deal close range strikes and a dash attack that can go through anything. The only difference is that you lose health so you need to regain health constantly if you want to last. Beating the game will take you roughly about 2-4 hours and with multiple difficulties can add more hours onto the game. Ray will also add a few more hours as well along with a lot of skill. I’ve already provided my thoughts on the gameplay and personally, it’s good if you’re in for a challenge. Makes me wish it could be spiffed up so the gameplay can be better. However I don’t have anything nice to say regarding the game’s presentation. I don’t, truthfully. It’s downhill from here. Since the game was running on an outdated engine, it ends up being more harm than good. The graphics are terrible, looking like they come from a previous generation or two. Most of the levels don’t have much in terms of atmosphere. They feel bland, lifeless and dull. Not to mention some of the stuff like explosions look lousy. Hell, the explosions look like pizzas and it became a meme of epic proportions. The character models aren’t great either. You can obviously tell that the people behind the game never even bothered to have their mouths move when they talk. They look like puppets. Mighty No. 9 has some talented voice actors but I feel they can’t bring any emotion to the roles they play. I feel bad for them. Call’s voice actor felt lifeless, reminding me of Samus from Other M. That’s all I’m saying about it. I do have a positive though and it’s the music. Some of the songs are very good while others are meh, at best. It’s mixed but at least in some levels, it can give you a bit of reprieve. Also the game has its issues, many issues depending on what console you play them in. The Wii U version has the worst of it with frame rate issues, long load times and in some cases, the game can outright brick your console. It was fixed with a patch but not for the others. PS4 doesn’t have any of these issues and the load times are shortened to around 15 seconds. It’s acceptable at best. The level design is all over the place and even though they relate to the environment they’re in, it still feels poorly done, which can lead to some unfair instances. Oh and there’s online play. Yeah. Online implementation is the reason why this game had been delayed multiple times and even then, they can’t even fix it. I never tried it and from what I’m hearing, it isn’t good. There are races, co-op and the like but the online is bugged and broken. Sometimes they don’t work and can really be problematic. Personally they should have just released it first and then put time toward fixing the online and making it work. Since it doesn’t, it only hinders the game even more. Inafune said it himself that the game is better than nothing. That is true but there’s no excuse for how the game is now. Four years and four million dollars went into this and what we got is a game that has a lot of promise but fails in everything else. The graphics are medicore, voice acting is a letdown despite having big name talent, unfair and uninspiring level design, broken online, long load times and a plethora of other issues hinder this game. However the game has solid gameplay, good music and a good amount of replay value with the different characters. Was this a full price game at around $50-60, I would judge it harshly. I am not however since the game is available at around $20-30, with cross play if its on a Sony console. Mighty No. 9 did have a lot of good ideas. It had a lot of potential to be a worthy successor to Mega Man and if the game had more time to be polished or maybe have better advertising then it would have been a success. Unfortunately it didn’t and I feel that four years and four million dollars contributed to one of the most disappointing games of 2016. For what it’s worth, I enjoyed this game but I wish it could have been better. I wish it could have but this is what we got. I give Mighty No. 9 a 5 out of 10. Do I recommend this game to anyone? No. Unless they want to see for themselves how much of a train wreck this is. Now if you’ll excuse me, I’m going to play some Azure Striker Gunvolt, in preparation for the sequel.
  24. Hey guys and gals James here aka Wade D McGinnis! This week has been crowded with reviews and releases. At this point I am pretty sure I may get a temporary ban due to the amount of threads I have made this week. If that does not happen then I have a new review, I am Setsuna. This JRPG hearkens back to the golden era of JPRGs. Whether it does that well, check out the video and let me know your thoughts in the comments!
  25. Hey guys and gals James here aka Wade D McGinnis! Today I bring another review. Headlander. Double Fine and Adult Swim's take on metroidvania style game play with a 70's sci-fi era. Check out the video and let me know your thoughts! Side note, been hammering these out I know but mixed with games I bought/played and embargoes dropping, made this week crowded!