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Showing results for tags 'Aliens Colonial Mariens'.
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Before I begin I would love to say I love the Angry Joe show. All your videos are awesome, except your Kinect Star Wars review and the Aliens Colonial Marines review, and any review that ACM is bashed in. One of my favorite videos is the Shadow Fall review esp at the very beginning. For whatever reason people love my Mega Man videos, dispite how shitty the recording quality is. And I would love to be a serious Mega Man only reviewer. That scene with the rays from the PS4 version of you hitting you is similar to what I would do for a scene if I reviewed the "Mega Man Sonic the Hedgehog" comic where Mega Man becomes Super Mega Man and then takes the chaos emeralds from Sonic becoming a giant Gold version of himself. Anyway back to the heart of the matter. Joe you are disrespecting "Aliens Colonial Marines" and "Aliens Colonial Marines Signal Interrupted" WAY TO MUCH! I may have to make multiple posts because I don't want to overwhelm you with one giant post. Now before I get to story related points, challenges, and Alien Isolation GARBAGE, I want to get issues about ACM game mechanics out of the way. I had ZERO of the issues you showed in your ACM video review concerning AI and other mechanic issues. I have come to the realization that there is SOME kind of issue being experienced by other gamers but for whatever reason I got the golden egg, OR just maybe because I have the most advanced version of the Xbox 360 "Kinect Star Wars Xbox 360 special edition" some how its processor is the most compatible with the game. If that were true that would mean the "Halo 4 edition Xbox 360" and the" Xbox live anniversary Xbox 360 edition" would have the same effect. But ether case I have not had any issues up until the patch came out to fix the ai, I noticed the xenos would hide more, which resulted in me dieing less. Ether way I think this should be looked into, and any proof you ask of me to give you that I am not having these issues I will give. In fact the Hardest setting has been extremely brutal I have died soo many times, hell even one time when I was playing with a friend the Lurker "Ninja trolled" me only. It was like it was playing a game with my friend, avoiding me and taking me out as quickly as it could nearly immediately after he would pick me up, this happened 6 times!!! Im not a bad player ether I got all the achievements by myself in Halo 3 except the one that requires more than one person. Hell and in Bug hunt the Aliens evolve to such a point you end up killing yourself with out killing the Xenos if you have a Rocket Launcher because they are so fast and durable. They can even deflect plasma bolts back into your face with there hands!!! This part is about issues you have had with the story. You said you had a problem with the Marine that blew himself up with a grenade that was impregnated... I have to points to make in regardes too your problem with this scene. One The Aliens have been shown as being very skilled tacticians that, depending on the alien, can make multilayered detailed plans that can encompass multiple planets. The Queen Mother is the most skilled of the lot so far. And she has a link to every Alien in the universe. All the Queens have been shown to manipulate the actions of non Xenomorphs to some degree. In the case of the Queen Mother she has had 100% direct control over non Xenos even humans that are dead and extremely rotted. Now the reason I brought this up is that if you think about it, if Winter had been allowed to enter the ship he was heading too, he would not have survived and unlocked the systems containing the Queen on LV-426. Two Going back to the mind control traits the Queens have shown to have. There is obviously different levels of control the different types of Queens have. Only the Queen Mother has ever been shown 100% mentally controling other non-xenos with out aid. Other Queens if they want to have 100% control of non-xenos must use a type of alien chest burster known as the "Infectoid." The Command type Xenomorphs will use these Infectoids to infiltrate and covertly cause harm to enemy forces. This happened in Aliens vs Predator (Capcom Arcade) When a Predator was infected with the Infectoid and it went on a killing spree against other Predators. You next point is that you have a problem that the Marines know about the Lurker. Well I guess what most fans don't know is that "Aliens Infestation" for the DS takes place like days or hours before Aliens: Colonial Marines. Going by the written lore for both games two Battalions of Marines were sent to LV-426, that up to 2000 Marines. Winter and his unit are the last to be woken up, and by then the Aliens have killed most of the Marines, and the story for Aliens Infestation has ended. The Marines that had already been awake and fighting the Aliens for hours to a couple days would have time to give some of the different aliens nicknames. Winter should be FREAKING LUCKY he didn't ever have to fight the FREAKING Gorilla ALIENS and Praetorian Gorilla Alien. They are immune to the most the weapons that Marines carry. The reason the base is in better shape than you would think it would be is because of the design of the base itself and because WY had rebuilt parts of the base as was shown in Aliens: Infestation. Your next point is that the friendly AI has attacks that are weak against the alien... Well the scripted events ARE more canon that the game play. The Aliens KICK THE CRAP out of the humans in this game and Aliens Infestation. The Aliens have adapted for heavy combat! You see them make great tactical maneuvers in these games, like staying behind the Crushers and letting it soak up the heavy attacks of the humans, you see the Warriors hiding in the mountains and striking the WY drop ships when they get low enough. They target the jet turbines sending the Drops ships crashing into the ground. Your next issue is that your Pilot in the Drop ship accidentally fires at you. The reason she fires at you was because she wasn't expecting to get shot at from the sides by WY Mercs. You point out how you like the design of the Weapons used in ACM. I would like to point out the designs are inspired by the guns used by Colonial Marines in the 1st Aliens Omnibus. They have the sub-machine guns, as well as a gun that does look like the WY Assault Rifle. In the Novel the sub-machine guns even carry a special clip that carries quote unquote rainbow rounds, which are like a mixes of multiple ammo types. I disagree with your point about the Motion tracker as well Joe... I needed it in story mode when dealing with the Lurkers because how damn stealthy they are. So far in your video, because I am basing my responses as the video is playing, the only thing I can agree on is that the easier modes will be easy. You can say that for any game though. You make some points about the Smart Gun and the Powerloader not being used in game, or enough. You might have a good point for the Smart Gun but the Power Loader is a death trap. You don't want to fight Aliens with them unless they are the combat types like the Alice in AvP2 with an anti anything laser, twin gat cannons, anti-tank rocket launcher, flamethrower. The regular one may have worked somewhat ok against a injured Queen in Aliens, and against the Raven, BUT against like say a Ravager your fucked, or even any type of Ranger Aliens or Crushers.