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Found 12 results

  1. Because nothing says "PAARRRRTTYY!" like being in the middle of a war, right? Bad AI is bad xD I do love the early days of a Call of Duty game. There's always funny glitches
  2. Is anyone else running into ivisable enemies and mission critical npcs that aren't there? I don't mean they've been killed either I mean the option to talk to them is there but it doesn't work either. how do I fix this? is there a reload ui option? Already tried logging in and out but that didn't do anything.
  3. This isn't really a very important bug, but it's something I noticed. When viewing some else's profile on the forums, and clicking 'teamspeak identities', it gives you the details to your own teamspeak identities, regardless of who's profile your viewing.
  4. Yet, Another Skyrim Glitch

    From the album My Gaming Pictures

    Skyrim without Bugs/Glitches... I can dream...
  5. Another Usual Day for Car Patrol

    From the album My Gaming Pictures

    Well, just another usual day in ARMA Universe!
  6. Back in Red Orchestra 2: Heroes of Stalingrad, when I'm playing with my other friends than AJSA, I have a problem is the annoying speed hack came out of nowhere. My ping is okay. I have lowest than 100 ping. After recieving speed hack 3 times. I just got kicked out for appearance no reasons. For what reasons, you got banned for having an speed hack. WTF!? Listen, it's not my speed connection fault. I tried to fix the Red Orchestra 2 by removing speed hack every trial and error. But it's didn't work because the speed hack appeared on my screen. I'm not laggy. What the hell!? I'm trying to tell Tripwire to fix this game. I send it to Tripwire forum. But they made an promise for us. They will be fix the game on next patch (but Tripwire didn't banned me because I saying nice to Tripwire). This is worst like in Battlefield 4.
  7. Ok so my friend and I are in a moral dilemma. As some of you probably know, there is a bug/glitch in GTA 5 online that will cause armored trucks to spawn infinitely as fast as you can hit them and lose the cops. We are wondering if this can be defined as an exploit or if this is simply a bug since we did nothing, actively, to cause it. This has happened to us 2 times already this is the third. There is no good information on what causes this to happen. The only common factor is that it happens on invite only sessions that start with only 2 players. After it starts any number of players can come and go as long as the first 2 do not leave. Once either of the first 2 leave the trucks stop immediately. What we do is take a chopper, land in the road to block the truck, kill the driver, shoot open the door, take the money, and fly away in the chopper to escape the police. Escape times vary depending on our luck withe police helicopter spawns. Sometimes we get away in less than 5 minutes, a lot of times it takes longer, as I said, depending on spawns. The longest escape took us a little over 15 minutes. It seems to occur randomly. We have played 2 player invite only sessions many many times where it didn't. We are questioning if this counts as an exploit since we did nothing to cause it besides play the game and the fact that we still have to do the work of hitting the truck and escaping, which sometimes does result in us either crashing or getting shot down by police helicopters. We know some of you will see it as an exploit, but we are of the opinion that since we are not causing this to happen by any means and because we still have to do the work, pay for the ammo and spend the time escaping that it is fair game, unlike some of the already known/patched exploits to gain millions in a few minutes. We assume Rockstar knows about it, because there are a lot of posts and support tickets on their forums, if they do not, then they are dumb and blind, however we could not find any official response from Rockstar. We would like to hear your opinions about it, and would appreciate if you can share any information on it. If you know of an official response from Rockstar or anything more than I have said we know please share the link. As I said, we are unsure about this. It is not our intention to exploit or take advantage of anything. It is totally random and not caused by anything we do aside from play the game. Forum admins please do not lock/delete this at least for a little while. We just want to hear what others have to say about it. We are on the fence, if people think it is an exploit or cheating, we have no problem saying "screw it, lets not abuse it."
  8. Blink is fun

    From the album Screenshots

  9. Okay I recently wanted to start playing Skyrim again, but I had some issues last time I played so I deleted the local content on Steam and reinstalled the game. When I tried to play this morning, for some reason, the game thinks that I'm using an old Logitech wired controller that I haven't used in years. But, when I plugged the controller in to try and access the in game menu and change the control settings, it didn't even detect it. Now I'm stuck, and I can't even do anything. I can get into the game, but the only keys that react are the Enter key and Arrow keys. I can use the to start up the game, but once I'm in game, nothing responds. Oddly enough, I CAN still activate console commands via the ` key, and when I do so, my mouse is detected. But the moment I exit console command, the mouse disappears again. Please help me, Skyrim is one of my all time favorite games and I hate being unable to play it again. This has been fixed, can anyone tell me how to delete this? ^^;
  10. Ok so here is the thing, I recently was playing skyrim and started a new character, my redgaurd by the name of Altarkur was captured by the imperials. After all escaping with the stormcloak and getting told by his sister to get help from whiterun for riverwood. Altarkur was so exited to meet the famous trading hub of skyrim. As he walked into the city he noticed something in the sky "Is that water" he thought to himself, as he walked to the gildergreen he became surrounded in water that appeared in thin air! Thus ends the journey of the dragonborn. That out of the way I want to discuss the bug, As I was wondering in whiterun I noticed a block of water above the center of whiterun, at first I thought it was a bad texture but as I was going to the jarl I started swimming, in the center of whiterun and I watched as helpless people floated atop. I have searched this bug and seems that no one has encountered this bug (If anyone has then I am glad that it is not just me). I really need assistance to fix this mod or my favorite city will become rapture, and we all know that is not a good thing. If anyone knows a hint on how to fix this POST RIGHT NOW AND DON'T THINK TWICE!!!! Please I need help to fix this mod, badly.
  11. I don't really upload any videos regularly so didn't think there was any reason for me to start a youtube topic. Instead everyone can share any glitch or bugs they find that are funny enough to share here. I have 2 to start off with: Batman Seasons greetings building glitch http://www.youtube.com/watch?v=pa4ZlZCTsA0 and Assassins Creed 3, played the game for 1h and already found many glitches but managed to record this http://www.youtube.com/watch?v=awiqAcwjp7c
  12. Hello everyone! I'm new here, as you can tell by my 0 posts on the left (or soon to be 1, I suppose). Before I decided to reply to any other topic though, I thought it might be best that I make up my own. A topic that has been touched upon, but not in detail. I don't want to complain about a good game (not great, but so far good), yet can it really be called 'complaining' when these problems it has are not only so many in number, but so true and game-breaking? That they are so insultingly bad that your entire experience slowly begins to collapse, unlike the many indestructible walls and objects in the game? No. These are just the facts, and I would seriously like some change. And although I'm not sure of the army's ability to make changes, it would be amazing if it could happen. I understand these changes might be made by the developers (assuming they didn't have the time, and now are working to fix the rushed product), but if they are not, then a comprehensive list must be made. So let's go through some of the problems, in no particular order, shall we: 1) Obliteration This is, by far, one of my favorite game modes so far. Overall, the chaos and absolute madness in battle around the bomb, especially in the center of the map where the two teams first clash, is both exhilarating and a great spectacle for observers. Yet, for all the fun it is to mow down 20 people in 30 seconds, who are mindlessly running over their dead comrades to get at the bomb, it is ridiculous how long this game can last and yet go absolutely nowhere. In my experience, more than 50% of the time, the game is a draw, and its certainly not for a lack of trying. One of the main problems is that when someone carrying the bomb dies, there is a good chance that the bomb will suddenly lift itself into the sky and stay there until it re-spawns in the middle. This means that even though you may have had the bomb by an objective, ready to go, you now lose possession. You have to start again, and the madness continues. This is an obvious bug that needs serious fixing. The other two problems, and this is of my own opinion, include the long-ass time limit, and the fact that the game has no tickets - it continues until either someone wins, or the objectives are taken. I think adding tickets would help reduce the absurd game-time it takes to finish, and encourage the teams to work on the objectives rather than sit and camp the enemies dropping in or spawning. As far as I can tell, the game (as it stands) is more about raking in kills than actually getting the objective. 2) Squad Deathmatch Here is my, and many others, Squad DM experience: "Oh I spawned just to die. Damn. Better re-spawn." "Oh, just spawned in the same place... and got killed again. Okay." "And AGAIN." "Would you please stop spawn camping me!?" "AGAIN!? WHY DONT I SPAWN SOMEWHERE ELSE?" Squad DM is hell on earth if you can't somehow spawn on your leader, assuming they are in a safe position. This is for a number of reasons, but lets just cover the basic issue(s) at the core. The maps are just too damn small. Squad DM maps in BF3 were incredibly well designed. First off, they were large, meaning even if the map was full up of between 16-32 people, you still had a damn good chance to spawn somewhere safe, and get your bearing. Second, and because they were large, they had many more opportune spots for a soldier to plan to attack or defend from, or to interact with. Which leads to point number three, where you actually had time to plan and coordinate, and to hold an area from attackers. Now, the maps are about 1/4 the size, and can contain just as many players (I believe) as battlefield 3. This means that when you spawn, there is an incredibly high chance you will not only be seen before you are out of the dark womb that is loading time, but that you will be shot and killed before you even move. And, even when you do get to a 'safer' area, you are surrounded by enemies because the map is just so damn small. I actually found myself getting less kills less quickly on a smaller map, because I died much often despite trying to both camp and run around with teammates. There just isn't any time for strategy, its simply spawn, shoot, and die. Maybe you guys find that fun, but I don't. It's depressingly boring, and an embarrassingly bad example in good gameplay compared to BF3. 3) Defuse Easily the most buggy and broken of the modes, defuse has many problems that hold it back from being the great new mode that it should be. Once again, the maps are too small. The objectives end up being too close to the initial spawn of the enemy, and there is just no time to be strategic. Not really, anyway. Second, there are plenty of game-breaking bugs, such as the spectating issues. This includes spawning and then spectating your friends, even though you're alive, while not being able to move (this seems to happen on round 1). There is also the spawning bug when you first join and are unable to spawn, yet you DO spawn. Meaning you are still at the spawning screen, but are stuck in place in the game. It means the enemy has to hunt your ass down to win, or just let themselves been blown up. It wastes time. Last of all, the worst thing about defuse is the lack of a timer (or a proper one, anyway). The attackers don't even need the bomb - the mode might as well be called "Squad DM, without re spawn," because that is what it turns into. The bomb is meaningless without a timer that counts down in a way similar to rush or squad rush from BF3. When the bomb is planted, even if the timer is at 0, the bomb continues to tick until disarmed. That way it actually means something to plant it. And that's another thing! Squad Rush from BF3 fixed all of my above issues with this mode, and was a much better, more fun experience. And it will remain that way until defuse is fixed. 4) Destructible Terrain and Levolution (My own opinion here, really) Where is it, exactly? Yes, on many conquest maps there are buildings and so forth that explode, fall down, and are destructible. Yet, on other maps like Resort, there are many walls inside the main building (and I noticed this especially on Defuse) that are not destructible. This goes the same for certain objects outside the area, and its unfortunate. I'd like to strategically place some C4 to get in a different way, like in BF3. I understand that may have been done purposely, but I think it was a bad decision. Its also possible that the developers didnt have the time to make it all destructible, or at least the majority, and thus left it out. Am I wrong here? As for levolution, I have seen little of it. The only examples I've noticed are the skyscraper falling, and the storm raging on in parcel. Yes, the storm and the building are awesome, but what about the dam? I've seen it explode many times and effect nothing, not to mention not pour out any water. Are they fixing this, is it being released later, or is it just me? 5) Net code/ Shooting at someone and they don't die or take damage (or you seem to get 1-shot) I think we all know how annoying it is when we shoot at someone, their character reels back and spazzs out in their 'hurt' animation,' but nothing happens. Then the enemy turns and kills you immediately. Well, it seems that this is because of some bad net code, or some bad lag that I'm just not aware of. It's more than annoying, its game-breaking. It needs to be fixed. 6) Commander This needs to be improved. I've heard many tales about how battlefield use to have commander and it was much more involving and awesome, and I would honestly like to see it return. The commander needs to be on the field, or have the option to be on it, and have a more impressive and useful impact on it. Scans are useless (except to the commander, I suppose) on hardcore or maps without a radar, and squad promotions and supply crates are very situational and not helpful overall. It can be fun ordering squads around to different objectives, especially since you know where they are needed most, but generally people don't listen and don't care. They do their own thing. 7) Teamwork/Spotting/Etc In hardcore, spotting is useless. You're better off typing to the person where the enemy is than relying on "they're off the west of you, soldier." As for general teamwork, squad leaders seem to have trouble getting their squads (including my own) to go to an objective they designated. In fact, most of the time they don't care and don't bother to work together. In the case of squad DMs and defuse, this is likely the case because the maps are so small that teammates have little time to get together and react as one unit, or to plan effectively on the fly. For bigger maps, this sort of thing has been around for a while, but here it seems worse - people just want kills, and don't care to work as a group to get objectives. 8) Crashes, Bugs, and little things Finally we get to the crashes, huh? Are you excited!? Oh, hang on, my forum just crashed. Need to retype this all. Actually the forum didn't crash, but what if it did and I lost all of this? It would be absolutely frustrating and depressing, much like how you might work your way through 99% of a game and be on the top of your team, winning 600 to 10 tickets, and yet crash and lose all that data. If this doesn't happen to you, I hope it never does, because its happened to me and it sucks. I've wasted hours playing games and crashing to not even get a god damned battle report - its like I never even played in the game. This isn't even MENTIONING the crashes between map switches, or loading a map, or even leaving the damn game. My game will crash about 80% of the time when I do these things - its ridiculous. Joe was right, and he isn't the only one. Other bugs, for me anyway, include: - Being kicked and not having anything tell me why or IF I was even kicked. Or tell me if I simply disconnected, like when BF3's battlelog did. - Trying to defib people as a medic requires you to try more than once sometimes, if it even works at all. - Bipod on my guns seem unsure whether or not they want to deploy, and most of the time they undeploy at the slightest movement Right now I can't think of anymore bugs, but I'm sure I will after I post this. My brain is fried from thinking so much about battlefield, and I think thats enough for now. Feel free to share your opinions and debate me on anything I said - I honestly think I might be wrong in places, and I DO like the game. I just hope many of the legitimate bugs/crashes/problems get fixed, because otherwise I don't know if I want to play it anymore. Its depressing.