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Showing results for tags 'Hours spent'.
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Referring mostly to games with an obvious end like RPG's or anything story based. MMO's and multiplayer games can provide unending value for money. The length of a games playthrough has been a topic of discussion lately so I thought I would pose the question to the community. For the amount of money you dish out on a new game how much entertainment time do you think it should provide? For me this poses other questions also. For example entertainment time doesn't always equate to entertainment value. A game could take 100 hours to complete but be mundane or even boring, another could be 15 hours but keep you gripped to your seat for every minute. A movie only lasts 2-3 hours and we're happy to pay £10 - £15. So should a game take at least 10 - 12 hours by comparison for the extra money we pay and anything more is a bonus?